Re: [hlds] 2008 R2 Timer Resolution

2011-03-10 Thread HooTs Administrator
Very true, plus you'll only see the difference on very large servers at 32
players or more.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM! 
Sent: Thursday, March 10, 2011 12:16 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] 2008 R2 Timer Resolution

In most cases, in order to get 1000 FPS in a Source server under Windows,
you need to have a processor and motherboard that supports "High Precision
Event Timer"(HPET) - http://en.wikipedia.org/wiki/High_Precision_Event_Timer
on its chipset and BIOS features, run a timer booster program and set your
server's rates accordingly (I have not tried it with just HPET enabled and
no timer software, so I cannot attest it working with HPET only).

I have successfully run 1000 FPS servers but honestly, in spite of all the
hype about 1000 FPS from some gamers, no one I personally know has ever been
able to tell the difference between 500 FPS and 1000 FPS while playing
games. 

As for what we get for FPS with booster software, as long as you set your
rates (fps_max setting) properly, a Source server should get a consistent
512 fps.

Take care...


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Munra
Sent: Thursday, March 10, 2011 4:33 AM
To: d...@forlix.org; 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] 2008 R2 Timer Resolution

With 2003 or 2008 I have never gotten more than 64 fps without a booster.  

The file listed on whispers tikirate wiki page works fine on 2008
http://whisper.ausgamers.com/wiki/index.php/Tickrate#Instructions

I am not try to get 1000 fps because that is just useless but again I see
forum posts and other mailing list claiming they are doing it without a 3rd
party program running so I guess I was just more curious then anything,  

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
Sent: Thursday, March 10, 2011 6:47 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] 2008 R2 Timer Resolution

Wow, 5 lines of code for the HiRes Timer and someone pastes them into a
project that requires .NET and builds an installer... Had he used VC6 he'd
have a single EXE file Windows-Service that'd run on Win 3.11 and up. (just
kidding)

Anyway, how much FPS do you guys actually get with this thing? Up to 512? At
least thats what I've always been getting on all my 2003 servers, without
running a booster.
I tried it once and it didnt make a difference.

On 2011/03/10 12:14, Team BOOM! wrote:
> Below a link to the one I use on my Windows 2008 64-bit dedicated server.
>
> http://www.boomgaming.net/downloads/HiResTimer.zip
>
> This timer requires the Microsoft .net 1.1 framework package be loaded 
> on your box first. It can be found here:
> http://www.microsoft.com/downloads/en/details.aspx?FamilyId=262D25E3-F
> 589-4842-8157-034D1E7CF3A3&displaylang=en
>  F589-4842-8157-034D1E7CF3A3&displaylang=en>
>
> Once installed, the timer runs as a Windows "Service" so there's no 
> need to logon and start it each time the box is rebooted. It works 
> perfectly for me and has for several years.
>
> Just a quick note about the Microsoft.net 1.1 framework installer. 
> When installing the .net package, you will likely get a warning from 
> Windows that the package is not designed to run under Windows 2008, 
> but it will allow you to ignore the warning and continue with the 
> install. I have loaded Microsoft.net 1.1 on at least 25 Windows 2008 
> dedicated server boxes and never once had an issue with it screwing
anything up.
>
> Have a good one.
>
> --
> --
>
> *From:*hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of 
> *violentcrimes
> *Sent:* Thursday, March 10, 2011 1:38 AM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] 2008 R2 Timer Resolution
>
> Can I get a link to that. I can't seem to get mine to work with 2008.
>
> On 3/9/2011 11:08 PM, turb0z wrote:
>
> I'm still running srcdsfpsboost on 2k8 r2
>
> Any reason why you don't want to run it? Uses no resources and gets 
> the job done.
>
> *From:*hlds-boun...@list.valvesoftware.com
> 
> [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Munra
> *Sent:* Wednesday, March 09, 2011 9:31 PM
> *To:* 'Half-Life dedicated Win32 server mailing list'
> *Subject:* [hlds] 2008 R2 Timer Resolution
>
> Hey guys,
>
> I have read in many places that you can run source servers with higher 
> fps right out of the box with 2008. This does not seem to be the case 
> with me, 2008 on fresh install still limits fps at 64.
>
> Any suggestions on h

Re: [hlds] 2008 R2 Timer Resolution

2011-03-10 Thread HooTs Administrator
You can do it with a patch for certain bios types. I don't recommend it though. 

Sincerely,
   Kevin

Sent from my iPhone

On Mar 10, 2011, at 7:33 AM, "Munra"  wrote:

> With 2003 or 2008 I have never gotten more than 64 fps without a booster.  
> 
> The file listed on whispers tikirate wiki page works fine on 2008
> http://whisper.ausgamers.com/wiki/index.php/Tickrate#Instructions
> 
> I am not try to get 1000 fps because that is just useless but again I see
> forum posts and other mailing list claiming they are doing it without a 3rd
> party program running so I guess I was just more curious then anything,  
> 
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dominik Friedrichs
> Sent: Thursday, March 10, 2011 6:47 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] 2008 R2 Timer Resolution
> 
> Wow, 5 lines of code for the HiRes Timer and someone pastes them into a
> project that requires .NET and builds an installer... Had he used VC6 he'd
> have a single EXE file Windows-Service that'd run on Win 3.11 and up. (just
> kidding)
> 
> Anyway, how much FPS do you guys actually get with this thing? Up to 512? At
> least thats what I've always been getting on all my 2003 servers, without
> running a booster.
> I tried it once and it didnt make a difference.
> 
> On 2011/03/10 12:14, Team BOOM! wrote:
>> Below a link to the one I use on my Windows 2008 64-bit dedicated server.
>> 
>> http://www.boomgaming.net/downloads/HiResTimer.zip
>> 
>> This timer requires the Microsoft .net 1.1 framework package be loaded 
>> on your box first. It can be found here:
>> http://www.microsoft.com/downloads/en/details.aspx?FamilyId=262D25E3-F
>> 589-4842-8157-034D1E7CF3A3&displaylang=en
>> > F589-4842-8157-034D1E7CF3A3&displaylang=en>
>> 
>> Once installed, the timer runs as a Windows "Service" so there's no 
>> need to logon and start it each time the box is rebooted. It works 
>> perfectly for me and has for several years.
>> 
>> Just a quick note about the Microsoft.net 1.1 framework installer. 
>> When installing the .net package, you will likely get a warning from 
>> Windows that the package is not designed to run under Windows 2008, 
>> but it will allow you to ignore the warning and continue with the 
>> install. I have loaded Microsoft.net 1.1 on at least 25 Windows 2008 
>> dedicated server boxes and never once had an issue with it screwing
> anything up.
>> 
>> Have a good one.
>> 
>> --
>> --
>> 
>> *From:*hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of 
>> *violentcrimes
>> *Sent:* Thursday, March 10, 2011 1:38 AM
>> *To:* Half-Life dedicated Win32 server mailing list
>> *Subject:* Re: [hlds] 2008 R2 Timer Resolution
>> 
>> Can I get a link to that. I can't seem to get mine to work with 2008.
>> 
>> On 3/9/2011 11:08 PM, turb0z wrote:
>> 
>> I'm still running srcdsfpsboost on 2k8 r2
>> 
>> Any reason why you don't want to run it? Uses no resources and gets 
>> the job done.
>> 
>> *From:*hlds-boun...@list.valvesoftware.com
>> 
>> [mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *Munra
>> *Sent:* Wednesday, March 09, 2011 9:31 PM
>> *To:* 'Half-Life dedicated Win32 server mailing list'
>> *Subject:* [hlds] 2008 R2 Timer Resolution
>> 
>> Hey guys,
>> 
>> I have read in many places that you can run source servers with higher 
>> fps right out of the box with 2008. This does not seem to be the case 
>> with me, 2008 on fresh install still limits fps at 64.
>> 
>> Any suggestions on how do this without using pingbooster/srcdsfpsboost?
>> 
>> Box Specs
>> 
>> Windows 2008 R2
>> 
>> Dell 1950
>> 
>> 2x Xeon 5460 Quad Core
>> 
>> 16 gb memory
>> 
>> *Thanks*
>> 
>> 
>> 
>> 
>> 
>> ___
>> 
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> please visit:
>> 
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>> 
>> 
>> 
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Re: [hlds] Team Fortress 2 Update Available

2011-02-28 Thread HooTs Administrator
I'm just unhappy they trashed eventscripts to put a bandaid on an exploit that 
needs a hard fix. Get a real API valve. It's about time seriously. 

On Feb 28, 2011, at 7:52 PM, Dominik Friedrichs  wrote:

> But its so much easier to just ignore any existing bugs and focus on what 
> matters most: Money, Money, Money!
> 
> On 2011/03/01 01:26, Emil Larsson wrote:
>> Valve, while I don't mind cosmetical items or promo items, it probably
>> would be appreciated to ship it together with a few other bug-fixes at
>> the same time.
> 
> 
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Re: [hlds] Team Fortress 2 Update Available

2011-02-28 Thread HooTs Administrator
/bump to that last statement. 

On Feb 28, 2011, at 7:26 PM, Emil Larsson  wrote:

> Valve, while I don't mind cosmetical items or promo items, it probably would 
> be appreciated to ship it together with a few other bug-fixes at the same 
> time.
> 
> On Tue, Mar 1, 2011 at 1:18 AM, Jason Ruymen  wrote:
> A required update for Team Fortress 2 is now available.  The specific changes 
> include:
> 
> Team Fortress 2
> - Added the Hero's Hachimaki for pre-ordering Homefront.
> 
> Jason
> 
> 
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