Re: [hlds] Valve Security Breach

2011-11-08 Thread Jake Haldeman
Yeah to continue flooding this mailing list with something unrelated to HLDS…

Is there a source to the claim that that account was hijacked?

kthxbai


From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Noel
Sent: Tuesday, November 08, 2011 10:19 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Valve Security Breach

Hey now, it's not spam, he told a good joke:
" (probably $30,000+ in value) "

On a more serious note, if anyone is re-using their credentials such that this 
creates some sort of security liability for their HLDS they are doing it wrong 
wrong wrong.


On Tue, Nov 8, 2011 at 9:16 AM, Saul Rennison 
mailto:saul.renni...@gmail.com>> wrote:
Hi Mattie.


Kind regards,
Saul Rennison


On 8 November 2011 17:11, Mattie Casper 
mailto:mat...@mattie.net>> wrote:
Possibly unrelated, but the highest profile TF2 account with regards to unusual 
hats (probably $30,000+ in value) was hijacked last night. May just be 
opportunists taking advantage of the Steam forum chaos to make the biggest 
collectable heist in TF2 history, but it's probably wise to change your 
passwords.

I'm not sure if Steam Support has locked the hijacked account yet, but it's 
causing incredible amounts of concern. :( Crummy situation all around.
-Mattie

On Tue, Nov 8, 2011 at 11:06 AM, 
mailto:eugenio.motanu...@gmail.com>> wrote:
If you use the same username and password, it might be a good idea to change 
your password for steam. Although steam guard would keep you generally safe
Enviado desde mi oficina móvil BlackBerry® de Telcel

-Original Message-
From: James Ives mailto:ja...@jimo.co.uk>>
Sender: 
hlds-boun...@list.valvesoftware.com
Date: Tue, 8 Nov 2011 08:02:56
To: Half-Life dedicated Win32 server mailing 
listmailto:hlds@list.valvesoftware.com>>
Reply-To: Half-Life dedicated Win32 server mailing list
   mailto:hlds@list.valvesoftware.com>>
Cc: Half-Life dedicated Linux server mailing 
listmailto:hlds_li...@list.valvesoftware.com>>
Subject: Re: [hlds] Valve Security Breach
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Re: [hlds] Forum vs. email list

2011-10-24 Thread Jake Haldeman
I think announcements are really nice in the list format, troubleshooting and 
trolling seems to be better in a forum.  I know when I'm dealing with an issue 
I visit the forum frequently to stay up to date.

It would be nice to not miss update announcements mixed in with people asking 
about server specs which seemed to have triggered a lot of discussion

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of James Botting
Sent: Monday, October 24, 2011 6:36 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Forum vs. email list

Actually, no.
I probably wouldn't follow it in a Web browser. As it is everything gets pinged 
straight to my phone.

On 25 Oct 2011, at 01:34, Fletcher Dunn  wrote:

>> I am honestly astounded by the amount of people who complain when 
>> people ask for help on help forums or mailing lists. Not everyone 
>> signs up and instantly reads everything, goes through all the 
>> archives, or spends hours researching.
>
> I'd like to use this comment as a springboard for a discussion about the 
> format of this list.
>
> I hear that a few years ago the idea of migrating the email list to a forum 
> was kicked around.  However, at the time (is this still true today?) the 
> users of the list didn't like the idea.  it is my understanding that most 
> server admins prefer:
>
> 1.) Receiving push notifications.
> 2.) Viewing the list in their email client
>
> #1 seems like a really compelling advantage (especially for announcements), 
> while #2 seems like a personal preference, and many people have the opposite 
> preference.
>
> A forum has several compelling advantages:
>
> 1.) Easier to search and find answers to previously asked questions
> 2.) Easier to follow a thread of conversation.  (I personally find any 
> email distribution list to become unreadable pretty much instantly, 
> with all the 's and broken line breaks that everybody's mail 
> clients and put everywhere.)
> 3.) Easier to modify your post if you notice a mistake or want to clarify 
> something, rather than making a new post.
> 4.) Easier to delete or move posts if they are spam, rude, inappropriate, 
> belong in the general TF2 SPUF forum, etc.
> 5.) Easier to ignore an entire thread that you are not interested in.
>
> Could there be some sort of forum + push notification that would satisfy what 
> everybody wants?  This list exists to serve you guys, so I'm curious what 
> everything thinks.  I *believe* most of the guys would find a forum format 
> (perhaps with some push notification) more convenient.
>
> It would be good to get some opinions about how people prefer to consume the 
> information on this list.
>
> Please chime in.
>
> Your humble servant,
> - Fletch
>
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Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-11 Thread Jake Haldeman
The worst is when it happens during my lunch break, while I'm playing games!

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Brian Simon
Sent: Monday, October 10, 2011 10:37 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday

Yes, I am very relieved that this Major Update is not one of Valve's infamous 
Friday Updates.
On Tue, Oct 11, 2011 at 12:07 AM, Rob Liu 
mailto:robl...@gmail.com>> wrote:
Well, at least they're doing a major update on Wednesday instead on Friday

On Tue, Oct 11, 2011 at 4:53 PM, Wander 
mailto:wander...@gmail.com>> wrote:
thanks for the heads up

Im guessing we'll need to change this on our prophunt servers, or does
anyone know if the ph mod takes care of it?

On Tue, Oct 11, 2011 at 05:50, Jake Haldeman 
mailto:jake.halde...@neumont.edu>> wrote:
> I'm guessing the default is that it will show the icons.  But if your 
> server.cfg has the tf_show_voice_icons after the update it will no longer 
> work because they changed it...
> 
> From: 
> hlds-boun...@list.valvesoftware.com<mailto:hlds-boun...@list.valvesoftware.com>
>  
> [hlds-boun...@list.valvesoftware.com<mailto:hlds-boun...@list.valvesoftware.com>]
>  On Behalf Of Rob Liu [robl...@gmail.com<mailto:robl...@gmail.com>]
> Sent: Monday, October 10, 2011 9:48 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Mandatory TF2 update coming Wednesday
>
> Hi there,
>
> What if I don't have mp_show_voice_icons in my server.cfg ?
>
> On Tue, Oct 11, 2011 at 2:32 PM, Tony Paloma 
> mailto:to...@valvesoftware.com><mailto:to...@valvesoftware.com<mailto:to...@valvesoftware.com>>>
>  wrote:
> We're going to have a mandatory TF2 update coming Wednesday 
> afternoon/evening. This is just a heads-up that it's coming so that you can 
> be prepared.
>
> There is one change that might require a change to server configs:
> tf_show_voice_icons has been renamed to mp_show_voice_icons so that it's more 
> generic.
>
> Thanks,
> Tony
>
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>
>
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Re: [hlds] Mandatory TF2 update coming Wednesday

2011-10-10 Thread Jake Haldeman
I'm guessing the default is that it will show the icons.  But if your 
server.cfg has the tf_show_voice_icons after the update it will no longer work 
because they changed it...

From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] 
On Behalf Of Rob Liu [robl...@gmail.com]
Sent: Monday, October 10, 2011 9:48 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mandatory TF2 update coming Wednesday

Hi there,

What if I don't have mp_show_voice_icons in my server.cfg ?

On Tue, Oct 11, 2011 at 2:32 PM, Tony Paloma 
mailto:to...@valvesoftware.com>> wrote:
We’re going to have a mandatory TF2 update coming Wednesday afternoon/evening. 
This is just a heads-up that it’s coming so that you can be prepared.

There is one change that might require a change to server configs:
tf_show_voice_icons has been renamed to mp_show_voice_icons so that it’s more 
generic.

Thanks,
Tony

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Re: [hlds] DOD:S Voice-chat Icon Question

2011-10-03 Thread Jake Haldeman
Thanks for looking into that - I was starting to think I was crazy for not 
being able to find how to disable it.  I appreciate the time you spent!

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Team BOOM!
Sent: Saturday, October 01, 2011 9:29 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] DOD:S Voice-chat Icon Question

Jake,

I spent a few days researching this and I believe the answer is no, there seems 
to be no way to turn off this feature. I guess one option would be to change 
the graphic for the icon and make it transparent, but that would most likely 
require significant work for the game and a forced download to all the clients 
who connect to you server.

Sorry... Unless I'm missing something, it appears you're out of luck. Sounds 
like a good feature request for the DOD:S Steam forum though.
Take care.


From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake Haldeman
Sent: Monday, September 26, 2011 7:57 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] DOD:S Question

Is there a setting to hide the chat icon above the players head when all talk 
is on?  We have a server where they love all talk, but the chat bubble gives 
away their position and they don't like that for some reason

Thanks for any insight.
Jake
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[hlds] DOD:S Question

2011-09-26 Thread Jake Haldeman
Is there a setting to hide the chat icon above the players head when all talk 
is on?  We have a server where they love all talk, but the chat bubble gives 
away their position and they don't like that for some reason

Thanks for any insight.
Jake
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Re: [hlds] Server crashes (E. Olsen) (E. Olsen)

2011-08-22 Thread Jake Haldeman
One solution is to not go to sleep!

Have you tried disabling addons or anything to see if it is related to 
something else?  Also it doesn't happen at the same map rotation does it?

From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen
Sent: Monday, August 22, 2011 2:57 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Server crashes (E. Olsen) (E. Olsen)

I agree. It does always seem to happen (mostly) right after a map change while 
people are joining the serverso it seems like some kind of network error 
that locks up the server. I just wish we had some way to debug it so we could 
give Valve better specifics about exactly what's happening when the server 
hangs occur. Regardless, it needs to be addressedthere's nothing worse than 
having a popular server sit empty all night because it froze after I've gone to 
bed.
On Mon, Aug 22, 2011 at 4:49 PM, o k 
mailto:bigboomer...@gmail.com>> wrote:
I have to be honest, after reading all these it seems like it may be an issue 
with the upload of stats or the connection to Valve not being available on map 
change.. It just seems to random for it to be a server side issue.. But hey who 
knows.
On Mon, Aug 22, 2011 at 4:38 PM, G. Hutchinson 
mailto:hu...@halsplayground.com>> wrote:
Mine seem to be crashing a bit more now. I used to run stable as all get out 
and now I have to do restarts every few hours on one server or another. Last 
night, oddly I had a hiccup and 4 servers froze at once, while 4 stayed up. 
Only TF2 servers froze. CS:S and L4D2 seems to not freeze, though my CS:S 
doesn't get near the traffic. My crashes happen on 24/7 servers with no map 
changes as well as on various stock rotations.

Hutch


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Re: [hlds] Latest Updated fail?

2011-08-18 Thread Jake Haldeman
Sorry - for the double post, for some reason I wasn't getting the emails..


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake Haldeman
Sent: Thursday, August 18, 2011 10:06 AM
To: 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] Latest Updated fail?

After the latest updates most of my dedicated servers stopped working giving 
this error:

*
*   Unable to load Steam support library.*
*   This server will operate in LAN mode only.*
*

I know many others have gotten this 
(http://forums.steampowered.com/forums/showthread.php?t=2059987)  but is there 
a known fix?

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[hlds] Latest Updated fail?

2011-08-18 Thread Jake Haldeman
After the latest updates most of my dedicated servers stopped working giving 
this error:

*
*   Unable to load Steam support library.*
*   This server will operate in LAN mode only.*
*

I know many others have gotten this 
(http://forums.steampowered.com/forums/showthread.php?t=2059987)  but is there 
a known fix?

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