[hlds_linux] Killing Floor 2 Winter Update - Beta 2 Server Files Are Now Available
Admins, The server files for the second beta are now available. To grab these files use: app_update 232130 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds_linux] Killing Floor 2 Fall Update - Day Of The Zed Server Files are now available
To grab these files use: app_update 232130 The full changelog and client files will follow in the next hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Hotfix Server Files Are Now Available
We have just pushed live the server files for a Killing Floor 2 hotfix. This update addresses several map issues as well as missing animations with the FAMAS weapon. Admins will need to use the following SteamCMD flag: * app_update 232130 Client files and changelog currently scheduled to follow in aprox an hour as usual. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Summer Update Beta 1 Server Files are now available
Admins can now update their servers to the second beta. Admins will need to use the following SteamCMD flag: * app_update 232130 -beta preview Client files and changelog currently scheduled to follow in aprox an hour as usual. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Vietnam Update 1.6 Server Files Are Now Available
You can pull down these files with the SteamCMD: app_update 418480 validate ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Spring Update Server Files Are Live
This brings the build version to: 1112 To update your servers use the SteamCMD command: * app_update 232130 Some admins may need to use "app_update 232130 -beta none" if their servers do not update out of the beta versions. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Spring Beta 2 Server Files Are Now Available
Admins can now update their servers to the second beta. Admins will need to use the following SteamCMD flag: * app_update 232130 -beta preview Client files and changelog currently scheduled to follow in aprox an hour as usual. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Server Update - 1109
We have just set live the server files for hotfix 1109. We expect the client files to follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Winter Update beta 2
The server files for the second winter beta are now available. Client files are expected to follow within the hour. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Killing Floor 2 Winter Beta Server Files Available
Forgot to mention: Admins will need to use the following SteamCMD flag to opt into this beta: * app_update 232130 -beta preview Jared Creasy Community Relations Tripwire Interactive On 11/5/2020 10:10 AM, Jared wrote: The Winter Beta server files are now available. We expect the client beta files to follow in the near future. Of important note to admins: Important Web Admin Note for Community Server Admins: In light of some admins modifying the Web Admin’s kick and ban functionality in an abusive manner, we have taken the temporary step to disable the following functionality on the Web Admin tool to prevent this behavior: * Players tab: in the select "Controls" removed options related to ban or kick. * Session Bans tab: no IDs can be added now, only removed. * Banned Ids tab: no IDs can be added now, only removed. * IP Masks tab: no IPs can be added now, only removed. * Management Console tab: no commands related to "kick" or "kickban" can be used now. Manual kick and ban commands can still be conducted within the game client and will be to access full servers via the following commands: Admins can enter a game at full capacity adding the parameter SpectatorOnly=1 when entering the game Open ?SpectatorOnly=1 We will be reassessing when to enable this functionality in the future as we evaluate solutions to handle this issue on the matchmaking end of the equation but for now we decided to implement this restriction in order to provide a better overall experience for the players to avoid experiencing automated kicks. Thank you for your patience and understanding. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Winter Beta Server Files Available
The Winter Beta server files are now available. We expect the client beta files to follow in the near future. Of important note to admins: Important Web Admin Note for Community Server Admins: In light of some admins modifying the Web Admin’s kick and ban functionality in an abusive manner, we have taken the temporary step to disable the following functionality on the Web Admin tool to prevent this behavior: * Players tab: in the select "Controls" removed options related to ban or kick. * Session Bans tab: no IDs can be added now, only removed. * Banned Ids tab: no IDs can be added now, only removed. * IP Masks tab: no IPs can be added now, only removed. * Management Console tab: no commands related to "kick" or "kickban" can be used now. Manual kick and ban commands can still be conducted within the game client and will be to access full servers via the following commands: Admins can enter a game at full capacity adding the parameter SpectatorOnly=1 when entering the game Open ?SpectatorOnly=1 We will be reassessing when to enable this functionality in the future as we evaluate solutions to handle this issue on the matchmaking end of the equation but for now we decided to implement this restriction in order to provide a better overall experience for the players to avoid experiencing automated kicks. Thank you for your patience and understanding. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Vietnam Hotfix 1.5.4 Server Files are now available
You can pull down these files with the SteamCMD: app_update 418480 validate Client files are expected to follow shortly. Admins should note this update re-enabled Easy Anti Cheat as well as fixing an issue with the modding whitelist (and making sure Gameplay Overhaul Mutator 3.3 is on said list). Please be sure to let us know if you encounter problems with either in the official forums: https://forums.tripwireinteractive.com/index.php ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Hotfix 1.5.2 Sever Files are now live
This is the second of several expected hotfixes for Update 1.5. This update addresses the remaining unprotected commands that were found in the 1.5.1 update that kept it from being a full proper shipping build. The team is working towards another hotfix in the coming days to address other player encountered issues that have been reported. Thank you for your patience. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update 1.5.1 Is Now Live for Servers
This is the first of several expected hotfixes for Update 1.5. This update is a proper shipping build for clients and servers, not a debug build which accidentally shipped yesterday. The current plan includes another build tomorrow to fix several issues that were found in the testing of this build, and another hotfix in the coming days to address other player encountered issues that have been reported. Thank you for your patience. Sever files are now live, client files are expected shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update - Server Files Now Available
In advance of the client update, the server files are now available for any admins to update Rising Storm 2: Vietnam to the latest build. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Fall Update - Infernal Insurrection Server Files Now available
To grab these files use: app_update 232130 The full changelog and client files will follow in the next hour or so. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Fall 2020 Update Beta 2 server files are now available
To opt into this beta on Steam, join the "preview" branch available in the Beta drop down list. Admins will need to use the following SteamCMD flag: * app_update 232130 -beta preview The full changelog and client files will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Fall 2020 Update Server Beta Files Are Live
To opt into this beta on Steam, join the "preview" branch available in the Beta drop down list. Admins will need to use the following SteamCMD flag: * app_update 232130 -beta preview The full changelog and client files will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Build 1101 Server Files are now available
We expect the client files to follow shortly. This update improves matchmaking and other player issues that have been reported since the EOS and Vivox system changes. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Killing Floor 2 - Epic Online Services Beta - Servers are live
Build 1098 is now live for admins and shortly for clients. This fixes the configsubdir= issue that was discovered in yesterdays build. On 6/29/2020 5:10 PM, Jared wrote: As a heads up admins. We found an issue where configsubdir= is not working on Linux in this build. We are working to get a fix in play by tomorrow morning. At that point we will spread more messaging that the client files are live. Jared Creasy Community Relations Tripwire Interactive On 6/29/2020 1:58 PM, Jared wrote: The process for updating to the Preview EOS Beta will be same as previous Preview Beta’s with the following command on Steam CMD: *app_update 232130 -beta preview * More details can be found here: https://forums.tripwireinteractive.com/index.php?threads/epic-online-services-beta-build-1097.2336167/ Due to technical constraints if you choose to opt-out of the 1097 Beta for your server during the beta using the standard update command on SteamCMD will not work correctly to return your previous settings and will require a fresh install of the 1096 server files. If you intend to switch between Live 1096 and EOS Beta 1097 for your servers,*we strongly recommend you backup your server INI files prior to updating to 1097 to ensure you don’t encounter any issues restoring your server back to prior versions.* Additionally, for Windows Server admins, there is a new redistributable dependency you’ll need to have installed for the new EOS server to run: Microsoft Visual C++ 2015 Redistributable Update 3 RC <https://www.microsoft.com/en-US/download/details.aspx?id=52685> Many of you may already have this installed on your machines but in case you run into missing DLLs errors, this should resolve that. Linux admins should be unaffected by this change. We’re working on an automated solution as part of the final release version. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Killing Floor 2 - Epic Online Services Beta - Servers are live
As a heads up admins. We found an issue where configsubdir= is not working on Linux in this build. We are working to get a fix in play by tomorrow morning. At that point we will spread more messaging that the client files are live. Jared Creasy Community Relations Tripwire Interactive On 6/29/2020 1:58 PM, Jared wrote: The process for updating to the Preview EOS Beta will be same as previous Preview Beta’s with the following command on Steam CMD: *app_update 232130 -beta preview * More details can be found here: https://forums.tripwireinteractive.com/index.php?threads/epic-online-services-beta-build-1097.2336167/ Due to technical constraints if you choose to opt-out of the 1097 Beta for your server during the beta using the standard update command on SteamCMD will not work correctly to return your previous settings and will require a fresh install of the 1096 server files. If you intend to switch between Live 1096 and EOS Beta 1097 for your servers,*we strongly recommend you backup your server INI files prior to updating to 1097 to ensure you don’t encounter any issues restoring your server back to prior versions.* Additionally, for Windows Server admins, there is a new redistributable dependency you’ll need to have installed for the new EOS server to run: Microsoft Visual C++ 2015 Redistributable Update 3 RC <https://www.microsoft.com/en-US/download/details.aspx?id=52685> Many of you may already have this installed on your machines but in case you run into missing DLLs errors, this should resolve that. Linux admins should be unaffected by this change. We’re working on an automated solution as part of the final release version. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 - Epic Online Services Beta - Servers are live
The process for updating to the Preview EOS Beta will be same as previous Preview Beta’s with the following command on Steam CMD: *app_update 232130 -beta preview * More details can be found here: https://forums.tripwireinteractive.com/index.php?threads/epic-online-services-beta-build-1097.2336167/ Due to technical constraints if you choose to opt-out of the 1097 Beta for your server during the beta using the standard update command on SteamCMD will not work correctly to return your previous settings and will require a fresh install of the 1096 server files. If you intend to switch between Live 1096 and EOS Beta 1097 for your servers,*we strongly recommend you backup your server INI files prior to updating to 1097 to ensure you don’t encounter any issues restoring your server back to prior versions.* Additionally, for Windows Server admins, there is a new redistributable dependency you’ll need to have installed for the new EOS server to run: Microsoft Visual C++ 2015 Redistributable Update 3 RC <https://www.microsoft.com/en-US/download/details.aspx?id=52685> Many of you may already have this installed on your machines but in case you run into missing DLLs errors, this should resolve that. Linux admins should be unaffected by this change. We’re working on an automated solution as part of the final release version. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Summer Update 2020 Beta 2
Admins, we have rolled out the server files for the second opt-in beta of the summer update. This update is once again under the same "preview" branch as previous. We expect the client files to roll out in aprox: on hour. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Neon Nightmares Spring Update Server Files Are Now Available
We have just set live the server files. Please update your servers from the existing live or previous beta. We expect the client files to be live in aprox an hour. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Neon Nightmares Beta 2 Server Files Are Live
We are setting live the second build of the upcoming Neon Nightmares beta. Admins can update their servers are opt in with the following: Admins will need to use the following SteamCMD flag: * app_update 232130 -beta preview To opt out use: * app_update 232130 -beta none -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2: Green Army Men Thanksgiving Server Files are now available
A server update is coming to support a new Green Army Man Thanksgiving event/Update. This will not include any of the work going towards fixing issues in the base game/server. That is still an ongoing work. We expect the client files to go live later today for this Green Army Men update. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 - Green Army Men Update
We have just set live the server files for Green Army Men 1.1. This update is only required if your server runs the Green Army Men content. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Green Army Men Update 1.02 for Rising Storm 2 Has Been Set Live for Servers
The client will follow shortly. This update adjusts the game based on feedback players provided in the community survey. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Vietnam Server Update Is Now Live
This is a hotfix for several issues found in the Green Army Men DLC. Client files will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Green Army Man Server Update
This issue has now been resolved. We recommend all admins run a "validate" update to get the content. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:37 PM, Jared wrote: We have discovered an issue where the DLC content is not going live with the update. We are investigating. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:36 PM, Jared wrote: Admins will want to update their ROGMGame.ini with the following so maps can be set in webadmin: [GMGameInfoTerritories ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoTerritories GameSettingsClass=ROOnlineGameSettingsTerritories GameSearchClass=ROOnlineGameSearch DefaultMap=GMTE-Christmas2018 Prefixes=GMTE OptionSet=GMTE ;;ROUIDataProvider_GameModeInfo.uc needs to be fed some data! [GMGameInfoSupremacy ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoSupremacy GameSettingsClass=ROOnlineGameSettingsSupremacy GameSearchClass=ROOnlineGameSearch DefaultMap=GMSU-BeachParty2019 Prefixes=GMSU OptionSet=GMSU [GMGameInfoSkirmish ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoSkirmish GameSettingsClass=ROOnlineGameSettingsSkirmish GameSearchClass=ROOnlineGameSearch DefaultMap=VNSK-Compound Prefixes=GMSK OptionSet=GMSK Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:35 PM, Jared wrote: Server files are now live, along with the client DLC Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:11 PM, Jared wrote: There may be a small delay with this push. Will update as needed. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:10 PM, Jared wrote: We have just pushed an update to add the Green Army Man DLC content to servers. The DLC release will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Green Army Man Server Update
We have discovered an issue where the DLC content is not going live with the update. We are investigating. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:36 PM, Jared wrote: Admins will want to update their ROGMGame.ini with the following so maps can be set in webadmin: [GMGameInfoTerritories ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoTerritories GameSettingsClass=ROOnlineGameSettingsTerritories GameSearchClass=ROOnlineGameSearch DefaultMap=GMTE-Christmas2018 Prefixes=GMTE OptionSet=GMTE ;;ROUIDataProvider_GameModeInfo.uc needs to be fed some data! [GMGameInfoSupremacy ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoSupremacy GameSettingsClass=ROOnlineGameSettingsSupremacy GameSearchClass=ROOnlineGameSearch DefaultMap=GMSU-BeachParty2019 Prefixes=GMSU OptionSet=GMSU [GMGameInfoSkirmish ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoSkirmish GameSettingsClass=ROOnlineGameSettingsSkirmish GameSearchClass=ROOnlineGameSearch DefaultMap=VNSK-Compound Prefixes=GMSK OptionSet=GMSK Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:35 PM, Jared wrote: Server files are now live, along with the client DLC Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:11 PM, Jared wrote: There may be a small delay with this push. Will update as needed. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:10 PM, Jared wrote: We have just pushed an update to add the Green Army Man DLC content to servers. The DLC release will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Green Army Man Server Update
Admins will want to update their ROGMGame.ini with the following so maps can be set in webadmin: [GMGameInfoTerritories ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoTerritories GameSettingsClass=ROOnlineGameSettingsTerritories GameSearchClass=ROOnlineGameSearch DefaultMap=GMTE-Christmas2018 Prefixes=GMTE OptionSet=GMTE ;;ROUIDataProvider_GameModeInfo.uc needs to be fed some data! [GMGameInfoSupremacy ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoSupremacy GameSettingsClass=ROOnlineGameSettingsSupremacy GameSearchClass=ROOnlineGameSearch DefaultMap=GMSU-BeachParty2019 Prefixes=GMSU OptionSet=GMSU [GMGameInfoSkirmish ROUIDataProvider_GameModeInfo] GameMode=GreenMenMod.GMGameInfoSkirmish GameSettingsClass=ROOnlineGameSettingsSkirmish GameSearchClass=ROOnlineGameSearch DefaultMap=VNSK-Compound Prefixes=GMSK OptionSet=GMSK Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:35 PM, Jared wrote: Server files are now live, along with the client DLC Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:11 PM, Jared wrote: There may be a small delay with this push. Will update as needed. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:10 PM, Jared wrote: We have just pushed an update to add the Green Army Man DLC content to servers. The DLC release will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Green Army Man Server Update
Server files are now live, along with the client DLC Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:11 PM, Jared wrote: There may be a small delay with this push. Will update as needed. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:10 PM, Jared wrote: We have just pushed an update to add the Green Army Man DLC content to servers. The DLC release will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Green Army Man Server Update
There may be a small delay with this push. Will update as needed. Jared Creasy Community Relations Tripwire Interactive On 7/9/2019 1:10 PM, Jared wrote: We have just pushed an update to add the Green Army Man DLC content to servers. The DLC release will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Green Army Man Server Update
We have just pushed an update to add the Green Army Man DLC content to servers. The DLC release will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2: Server Files For Update 1.4.1 Are Now Live
Client files will follow shortly. This update fixes several issues introduced in 1.4. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Update 1081 Server Files are Now Available
Client files will follow shortly. This is the full release of the summer update. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update 1.4 Server Files are now available
The client files will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Hotfix 1.3.2 is now live for servers
Client files to follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Rising Storm 2 Update 1.3 - Server Files Are Now Available
We have just pushed live the server files for hotfix 1.3.1. This update fixes an issue where players hand and weapon model textures could fail to load in properly. The client files will follow shortly. Jared Creasy Community Relations Tripwire Interactive On 5/8/2019 10:15 AM, Jared wrote: We have just pushed live the server files for Update 1.3. The client files will follow in roughly an hour. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update 1.3 - Server Files Are Now Available
We have just pushed live the server files for Update 1.3. The client files will follow in roughly an hour. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Server Update 1078 Is Now Live
This is our Spring Cyber Revolt event server files. We expect the client files to go live later today. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Spring Beta Phase 2 Server Build is on the way
The server files are now live. Jared Creasy Community Relations Tripwire Interactive On 3/12/2019 1:19 PM, Jared wrote: We expect to update the server build for the upcoming Killing Floor 2 spring beta in under an hour (approx 2 PM EST -5 GMT). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Spring Beta Phase 2 Server Build is on the way
We expect to update the server build for the upcoming Killing Floor 2 spring beta in under an hour (approx 2 PM EST -5 GMT). -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Cyber Revolt Beta Server Files are now live
You can opt into the beta by opting targeting the "preview" branch in your update command line. Full changelog and client files to follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm Update 1.2.5
We have just set the server files live for update 1.2.5. The client files will follow shortly along with the changelog. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update 1.2.4 Server Files are now available
Client files will follow within the hour. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Rising Storm 2 Hotfix 1.2.3
The server files are now live. We expect to ship the client shortly. On 12/12/2018 5:15 PM, Jared wrote: We are expecting to push a minor but required hotfix. This will fix an SDK blocking volume issue with custom maps We expect this to go live in the next half hour to hour. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Hotfix 1.2.3
We are expecting to push a minor but required hotfix. This will fix an SDK blocking volume issue with custom maps We expect this to go live in the next half hour to hour. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Hotfix 1.2.1 Is Now Live For Servers
We have just pushed the server files for hotfix 1.2.1. The client files will follow shortly along with the full changelog. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update 1.2 Server Files Are Now Ready
Admins can now update their servers to get them ready for the client rollout of Update 1.2 which is expected to happen within the hour. Full patch notes will be available with the client rollout. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising storm 2 hotfix 1.1.2 server files are now live
Changelog was posted earlier today. Client files will follow after a delay. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Re: Killing Floor 2 Update 1071 - Monster Masquerade Sever files are now live
The build has just been updated to a corrected build, as Beta 2 build 1070 server files were previously released instead of build 1071. Jared Creasy Community Relations Tripwire Interactive On 10/2/2018 10:02 AM, Jared wrote: The client files and full changelog will follow later today. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Update 1071 - Monster Masquerade Sever files are now live
The client files and full changelog will follow later today. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Hotfix 1.1.1 Server Files Are Now Live
We have just set live the server files for build 1.1.1. This update fixes a flaw in the vote kick system as well as brings several other bug fixes and QoL improvements around the new Multiplayer Campaign mode. Full notes will follow with the client release. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update 1.1 Server Files Are Now Available
Server files for the Multiplayer Campaign update (Version 1.1) for Rising Storm 2 are now live. Client files will follow shortly along with the full changelog. Admins will notice a new section of web admin to allow them to configure how Multiplayer Campaign is played and what maps are available. These can also be configured directly in the game config files. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 MM Beta 2 Server Build 1070 Is Now Live
We have just pushed updated server files for the MM beta event. To opt your server into this beta use the following line where appropriate in your server update setup: app_update 232130 -beta preview The client files and changelog will follow later today. This build mostly addresses bugs and balance issues reported by the community. Of note to server admins, this removes a feature that prematurely was released in the first beta that prevented workshop subscriptions from working properly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Halloween Opt-In Beta (Build 1069)
Admins, we are pushing the Opt-In beta for the upcoming Monster's Masquerade Halloween update now. To opt your server into this beta use the following line where appropriate in your server update setup: app_update 232130 -beta preview The client files and changelog will follow later today. Of major note to server admins, this update includes a major overhaul of both the in game UI for matchmaking as well as fixes many player reported issues for matchmaking and server takeover. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Required Update - Server Files released
We have just set live the server files for Rising Storm 2 update 1.09.2. This update fixes several bug related to admin-ing a server. The client files will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Hotfix 1.09.1 is now live for servers
We have just pushed a hotfix for Rising Storm 2 to address a crash that could happen during gameplay. The client files will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Update 1.09 Server Files Released
The server files for update 1.09 are now live and admins can start updating their servers. The client files will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Required Update
We have just pushed the server files for update 1.08.5 for servers. The client files will follow in a few minutes. This update potentially fixes a crash that would happen on the map, Hue, as well as a movement issue that clients could experience impacting their gameplay. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Server Update Released
We have just pushed a server update for Killing Floor 2. This update contains some quality of life changes and bug fixes. The client will follow in the next hour. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 Hotfix 1.08.4 Server Files are now live
We have just pushed live a new hotfix patch for Rising Storm 2 servers with clients to follow shortly. This hotfix addresses a failed fix in 1.08.3 as well as improves hit detection issues reported by the community. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Rising Storm 2 1.08.3 Hotfix server files are now live
We have just pushed the 1.08.3 server files live and plan to follow up shortly with the client files. This is a required update and addresses several community issues and feedback. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
[hlds] Killing Floor 2 Update 1067 is now live for servers
The client files will follow shortly, in aprox an hour. This is the Summer Sideshow: Treacherous Skies Event update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/
Re: [hlds] Killing Floor 2 Summer Beta Update Server Files Available Now
The server files are now available to download. To get these files admins must use the following branch flag: beta preview example: app_update 232130 -beta preview Jared Creasy Community Relations Tripwire Interactive On 5/17/2018 9:45 AM, Jared wrote: We are expecting to release the server files into beta for the next Killing Floor 2 Summer event in the next half hour. Client files will follow later today. This is not a required update and instructions for how to opt-in will come with the release of the files. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 Summer Beta Update Server Files Available Soon
We are expecting to release the server files into beta for the next Killing Floor 2 Summer event in the next half hour. Client files will follow later today. This is not a required update and instructions for how to opt-in will come with the release of the files. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Killing Floor 2 Required Update - Now
This update is going live now. This will allow players to opt into a future beta program and opt out without a negative impact on their experience gain. Jared Creasy Community Relations Tripwire Interactive On 5/7/2018 10:33 AM, Jared wrote: We are preparing a required update for clients and servers that will go out later today. This update will not feature any direct changes for players or admins, but will allow us to better support a future change related to the next Killing Floor 2 beta branch. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 Required Update - Later today
We are preparing a required update for clients and servers that will go out later today. This update will not feature any direct changes for players or admins, but will allow us to better support a future change related to the next Killing Floor 2 beta branch. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Update 1.07 Is Now Live For Servers
We have just set the server files live for update 1.07. The client files will follow shortly. This is a required update for both clients and servers. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Required Killing Floor 2 Update - 1063
We have just set live the server files for build 1063. This update addresses the following 2 issues: * Fix for stacking sounds in Endless Arena and Powercore * Added Modding Support for Ranked Endless Map Creation The client files will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2: Required Update Hotfix 1.06.5
We are shipping a required update for Rising Storm 2: Vietnam for clients and servers. This hotfix addresses: * Fixed an issue which caused player models and objects to ‘flicker’ in and out of visibility when playing the game using instanced rendering and graphical settings at Medium or lower. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Update
We have just shipped the server build for 1.06.4 to address several key issues. The client files will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 Update 1062
KF 2 Version 1062 is now available for server admins. Admins can update their existing servers from current live or Infinite Onslaught beta 2. Client files will follow later today in aprox an hour and a half from the sending of this email. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 required update
We have just set live hotfix 1.06.3 for servers. This update targets many of the top issues reported from the 1.06 patch. The client update will follow in the next 30 minutes. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 Spring Update Beta 2
The server files for the second beta of the spring update are now live. We expect the client files to follow in about an hour. To opt-in or update from the existing beta, change your standard server update command to add the following: app_update 232130 -beta preview -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Required Server Update - Rollback of 1.06.2
Something went wrong in our build process and code that was not supposed to be in 1.06.2 was introduced, returning a bug that was fixed in 1.06.1. As of this time we are pulling the update and rolling clients and servers back to 1.06.1 while we investigate what has happened. We are sorry for the inconvenience this has caused. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2: Vietnam hotfix 1.06.2
Hotfix 1.06.2 is rolling out now for servers which is a potential fix for a crash caused from FFAL rocket fire from Bushranger or Cobra. The client will follow in several minutes. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2: Vietnam Hotfix 1.06.1 Live for Servers
We have just set live an update for server (clients to follow in the next 20 to 30 minutes) to fix an issue introduced with 1.06 around player movement and the first person camera. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Vietnam 1.06 Update
The 1.06 update is available now. The full changelog can be found here: http://steamcommunity.com/games/418460/announcements/detail/1663389538644402235 -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 spring preview beta
The server files for the spring beta update are now available. To opt-in, change your standard server update command to add the following: app_update 232130 -beta preview Client files and changelog will follow soon! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 1.05.3 Hotfix - Required Update for Clients and Servers
We are pushing a hotfix update for clients (in 30minutes) and servers (now). This update addresses the two most common crashes clients are experiencing in the game. Please update your servers now. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Required Update
A Server update has been released for Rising Storm 2: Vietnam that fixes an issue with workshop items. The client will go live shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 Required Update - 1059 The Krampus Christmas
This is a follow up as an earlier mail may not have properly gone out. Killing Floor 2 has been updated with a required update to version 1059 bringing along the new seasonal event the Krampus Christmas. Of note there may be an issue (we are currently tracking and investigating) where servers with custom content have excessive logging which may impact performance. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Required Update
Server files are now available for a required Rising Storm 2 update, client files will follow shortly. Patch notes are as follows: Double XP Period Over Thank you to everyone who played in the first two weeks of the Bushranger Content Update! XP gains will now be at the normal rate until our next Double XP event. We’re using this opportunity to roll out some bugfixes, which are listed below: Bugfixes EAC * Fixed an error with the installation of EAC, if the game was not behaving normally due to issues with Easy Anti-Cheat, this update should fix those problems. Levels Rung Sac * Fixed an issue where the Canberra and Napalm Strike would fail to trigger sometimes on this map. Thank you to all community members who reported this issue so that we could fix it Long Tan * Fixed an issue which caused players killed while inside the bunker at Objective C to be fired through the ceiling and into the air * Added a very special boot, which was missing from the level at the release of the Bushranger Content Update. I wonder what it’s for... Operation Forrest * Fixed a hole in the terrain in Objective C, through which players could fall to their deaths * Removed a floating metal pan from the street in Objective E * Added a blocking volume to a pit on the edge of the map into which players could fall and become stuck - this pit will be removed altogether in a future update UI * Fixed an issue where players could spawn into the game with no objective markers on the overhead map, or letters in objective markers in the tactical view ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Rising Storm 2 Required Update - Special Note To Custom Map Servers
As a heads up for admins who run custom maps, if you have done so this update will not automatically add the new maps to the config files (so as not to wipe your custom map additions). This will keep them from being added to rotation or webadmin. You can add them manually to rogame.ini: [VNSU-OperationForrest ROUIDataProvider_MapInfo] MapName=VNSU-OperationForrest FriendlyName=Operation Forrest GameType=ROGame.ROGameInfoSupremacy PreviewImageMarkup= Description=To Be Completed LoadMapMovie=LoadScreen_OperationForrest MapType16=ROMT_CombinedArms MapType32=ROMT_CombinedArms MapType64=ROMT_CombinedArms Author=Antimatter Games [VNTE-LongTan ROUIDataProvider_MapInfo] MapName=VNTE-LongTan FriendlyName=Long Tan GameType=ROGame.ROGameInfoTerritories PreviewImageMarkup= Description=To Be Completed LoadMapMovie=LoadScreen_LongTan MapType16=ROMT_InfantryOnly MapType32=ROMT_InfantryOnly MapType64=ROMT_InfantryOnly Author=Antimatter Games [VNTE-RungSac ROUIDataProvider_MapInfo] MapName=VNTE-RungSac FriendlyName=Rung Sac GameType=ROGame.ROGameInfoTerritories PreviewImageMarkup= Description=To Be Completed LoadMapMovie=LoadScreen_RungSac MapType16=ROMT_InfantryOnly MapType32=ROMT_InfantryOnly MapType64=ROMT_InfantryOnly Author=Antimatter Games On 11/28/2017 3:33 PM, Jared wrote: Admin - We have just set live the server files for the 1.05 Bushranger update. Please update your servers now. The client files will follow in several minutes. You can find the full changelog here: http://steamcommunity.com/gid/103582791441057506/announcements/detail/147085207924881 One item you will want to note is the inclusion of 3d positional VOIP. By default it is set so that players on both teams will hear each other. However that is a server setting and you can restrict it to one side. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Required Update
Admin - We have just set live the server files for the 1.05 Bushranger update. Please update your servers now. The client files will follow in several minutes. You can find the full changelog here: http://steamcommunity.com/gid/103582791441057506/announcements/detail/147085207924881 One item you will want to note is the inclusion of 3d positional VOIP. By default it is set so that players on both teams will hear each other. However that is a server setting and you can restrict it to one side. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 required update
A required update is now live for Killing Floor 2 servers. The client update will follow shortly later today. This update addresses an issue where players will not always properly be granted dosh vault crates. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Killing Floor 2 Update - Halloween Horrors event
The server files for the Killing Floor 2 Halloween Horrors event are now live. We expect the client files to go live in about an hour. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2: Vietnam Required Server Update - Live
We have just set live the server files for RS2 update 1.04. The client files will follow shortly (20 to 30 minutes). -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Vietnam Hotfix Required Update
We have just set live the server update for Vietnam bringing it to version 1.03a. This fixes an issue related to vote kicking. Client files will follow shortly (aprox: 20 minutes). -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Vietnam Required Update - End to Double XP
We have just set live the server build to end the Shake and Bake Double XP Weekend. The client update will follow in aprox. 30 minutes. This is a required update for clients and servers. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Vietnam 1.03 Server Files are live
The 1.03 Update is now ready for server admins to grab. The client will follow in about 20 minutes from this email. This is a required update. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Required Update
We have just set live an update for RS2: Vietnam that ends the Double XP event. This is a required update for clients and servers. The client patch will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Vietnam Update
We are pushing a hotfix live for RS 2: Vietnam with the following changes. This is a required update for clients and servers (with the client update to follow shortly). Bug Fixes Gameplay * Players will no longer appear to ‘jitter’ or have frozen animations when viewed through a sniper scope * Fixed the hipped and shouldered spread of all shotguns being extremely exaggerated BETA Maps * Territories Song Be - Addressed players loading under the terrain on spawn * Territories Song Be - The Cobra has been removed to address map balance for the Vietnamese Events Shake and Bake Double XP * As a ‘thank you’ for being patient and supportive of the 1.02 hotfixes, we have extended the ‘Shake and Bake’ double XP event by 2 days. The event will now come to a close on August 17th. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Rising Storm 2 Vietnam Update
We have set live a followup update for servers (clients to follow in 20 minute) to fix several bugs that were in this release. This is a required update. On 8/8/2017 10:13 AM, Jared wrote: We have updated RS 2: Vietnam to 1.02. This is a required update for clients and servers. The client update will follow shortly. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Rising Storm 2 Vietnam Update
We have updated RS 2: Vietnam to 1.02. This is a required update for clients and servers. The client update will follow shortly. -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Optional Rising Storm 2 Server Update
We are pushing a second update optional update to address VNSU-HueCity ending too quickly. This update is rolling out for clients now and servers an opt in if they wish to host these maps. Jared Creasy Community Relations Tripwire Interactive On 7/28/2017 9:25 AM, Jared wrote: We have just set live an optional Rising Storm 2 update for servers (it is mandatory for clients and will roll out a bit later). This update brings the new beta map variants for VNTE-AnLaoValley, VNTE-SongBe, and VNSU-HueCity. If you decide to add these maps to your rotation we ask that you point your communities and players at: http://rs2vietnam.com/mapsurvey so we can gather player feedback and input. Admins may need to add the following into their ROGame.ini by hand if they choose to run these maps: [VNTE-AnLaoValley ROUIDataProvider_MapInfo] MapName=VNTE-AnLaoValley FriendlyName=An Lao Valley (Beta) GameType=ROGame.ROGameInfoTerritories Description=To Be Completed LoadMapMovie=LoadScreen_AnLaoValley MapType16=ROMT_CombinedArms MapType32=ROMT_CombinedArms MapType64=ROMT_CombinedArms Author=Antimatter Games [VNTE-SongBe ROUIDataProvider_MapInfo] MapName=VNTE-SongBe FriendlyName=Song Be (Beta) GameType=ROGame.ROGameInfoTerritories Description=To Be Completed LoadMapMovie=LoadScreen_SongBe MapType16=ROMT_CombinedArms MapType32=ROMT_CombinedArms MapType64=ROMT_CombinedArms Author=Antimatter Games [VNSU-HueCity ROUIDataProvider_MapInfo] MapName=VNSU-HueCity FriendlyName=Hue City (Beta) GameType=ROGame.ROGameInfoSupremacy Description=US forces attempt to retake the ancient city of Hue following the Tet Offensive. LoadMapMovie=LoadScreen_HueCity MapType16=ROMT_InfantryOnly MapType32=ROMT_InfantryOnly MapType64=ROMT_InfantryOnly Author=Antimatter Games -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Optional Rising Storm 2 Server Update
We have just set live an optional Rising Storm 2 update for servers (it is mandatory for clients and will roll out a bit later). This update brings the new beta map variants for VNTE-AnLaoValley, VNTE-SongBe, and VNSU-HueCity. If you decide to add these maps to your rotation we ask that you point your communities and players at: http://rs2vietnam.com/mapsurvey so we can gather player feedback and input. Admins may need to add the following into their ROGame.ini by hand if they choose to run these maps: [VNTE-AnLaoValley ROUIDataProvider_MapInfo] MapName=VNTE-AnLaoValley FriendlyName=An Lao Valley (Beta) GameType=ROGame.ROGameInfoTerritories Description=To Be Completed LoadMapMovie=LoadScreen_AnLaoValley MapType16=ROMT_CombinedArms MapType32=ROMT_CombinedArms MapType64=ROMT_CombinedArms Author=Antimatter Games [VNTE-SongBe ROUIDataProvider_MapInfo] MapName=VNTE-SongBe FriendlyName=Song Be (Beta) GameType=ROGame.ROGameInfoTerritories Description=To Be Completed LoadMapMovie=LoadScreen_SongBe MapType16=ROMT_CombinedArms MapType32=ROMT_CombinedArms MapType64=ROMT_CombinedArms Author=Antimatter Games [VNSU-HueCity ROUIDataProvider_MapInfo] MapName=VNSU-HueCity FriendlyName=Hue City (Beta) GameType=ROGame.ROGameInfoSupremacy Description=US forces attempt to retake the ancient city of Hue following the Tet Offensive. LoadMapMovie=LoadScreen_HueCity MapType16=ROMT_InfantryOnly MapType32=ROMT_InfantryOnly MapType64=ROMT_InfantryOnly Author=Antimatter Games -- Jared Creasy Community Relations Tripwire Interactive ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds