Re: [hlds] For Bruce B. Snipett of Doug Lombardi interview

2004-10-21 Thread NeoMatrix99
Think about it this way. They are creating one the most highly
anticipated and wanted games in history but they connect the computer
developing it to the internet. I'd of had the room on lock down, no
disks leave the room unless previously authorized and no disks enter. If
you want to use the internet you must use a seperate set of computers
that are not connected to the computers used for development of the
game. And of all things gabes forum password was his damn name, you'd
think they would have changed all passwords the second the leak
occurred. And now this non-steam crap that works with source.
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Re: [hlds] RE: VAC... and Steam keygens

2004-09-29 Thread NeoMatrix99
Bahamut,
   I've been trying but have yet to get this to work with ns. This is
good for us so far I suppose. However I did notice links to dl cs:source
which unfortunately would let ppl try to game for free. I will however
not be trying this since I don't want my account banned.
NeoMatrix99.j2
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Re: [hlds] VAC... and Steam keygens

2004-09-29 Thread NeoMatrix99
Upon creation of a steam account your given a steamid, it has nothing to
do with a cd key. I found this out back when steam first launched
outside of beta when I made an account for a server. In the steam log
file I found a steamid which had been given to me without me having to
input any cd key. So basically with each valid email they get a new
account or it used to be valid anyway. Do they still require
authentication? And then using the blob file from their valid account
they login and play games with any id for free. Now to fix this I would
think valve should require a cdkey check on launch of the game to ensure
that the account that is starting the game has previously inputed a
valid cd key for that game or the original game aka Half-Life. Because
obviously some form of cd key check is either not in place or not working.
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