Re: [hlds] re: [OT] gmail invites/accounts
Me too, Please! - Original Message - From: Stephen Micheals [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, September 01, 2004 2:21 AM Subject: [hlds] re: [OT] gmail invites/accounts id love to get one [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] The community
The new era of discrimination: CPU, Bandwidth, oh god what will become of this - Original Message - From: Dennis [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 31, 2004 10:58 AM Subject: RE: [hlds] [OT] The community -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of hash Sent: Tuesday, August 31, 2004 2:47 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] [OT] The community I can't speak for anyone else, but I didn't really take offense at the 12-year-old phrase. It was the overall attitude of your puny cable servers shouldnt be on the same list with my mighty one. Exactly. I only used the 12-year-old example to illustrate the fact that some people discriminate based on age alone, or bandwidth alone, or CPU power alone, etc., which in my view is elitist. If you think that having a powerful box and unlimited bandwidth makes your server good, then you're wasting your time running a server because with that attitude it's most likely one of those servers I spoke of where the admins abuse the players on a whim just because they can. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] The community
Im not getting into this, I think this argument and your whole point of view is pointless, get over it. - Original Message - From: Whisper . [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 31, 2004 11:31 AM Subject: Re: [hlds] [OT] The community If it looks like a duck, walks like a duck, sounds like a duck, its bloody well a duck, and not elitist to call it such, sheesh! I am so fully sick of this politically correct bullshit just avoid hurting poor didums feelings! On Tue, 31 Aug 2004 11:06:44 -0400, Skirecs [EMAIL PROTECTED] wrote: The new era of discrimination: CPU, Bandwidth, oh god what will become of this - Original Message - From: Dennis [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 31, 2004 10:58 AM Subject: RE: [hlds] [OT] The community -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of hash Sent: Tuesday, August 31, 2004 2:47 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] [OT] The community I can't speak for anyone else, but I didn't really take offense at the 12-year-old phrase. It was the overall attitude of your puny cable servers shouldnt be on the same list with my mighty one. Exactly. I only used the 12-year-old example to illustrate the fact that some people discriminate based on age alone, or bandwidth alone, or CPU power alone, etc., which in my view is elitist. If you think that having a powerful box and unlimited bandwidth makes your server good, then you're wasting your time running a server because with that attitude it's most likely one of those servers I spoke of where the admins abuse the players on a whim just because they can. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] take me off the mailing list please!
Guess whats on the bottom of every message on this list? - Original Message - From: Evan Rinner [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 31, 2004 4:05 PM Subject: [hlds] take me off the mailing list please! please take me off the mailing list. __ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers! http://promotions.yahoo.com/new_mail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS - On Topic
And I'm one of em. - Original Message - From: Shane Robinett [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, August 30, 2004 6:13 PM Subject: Re: [hlds] HLDS - On Topic Well, if anyone figures it out I'll do what I can to figure out why exactly we are missing nearly 10K servers from the list still - Original Message - From: Mike Munoz [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, August 30, 2004 5:02 PM Subject: RE: [hlds] HLDS - On Topic Funny, that's exactly what I wanted to know. So I searched every file in the Steam directory and nothing. Near as I can tell it is stored in Windows Virtual Memory. You can observer this by watching the amount of virtual memory used go up as you refresh the list, and stop if you stop refreshing (Open Windows Task Manager in XP, in view menu select columns, then check the Virtual Memory Size checkbox). This could also just be the extra memory needed by the application to sort and display the list, but I don't think so. If you exit Steam it frees up the memory (obviously). Upon restarting Steam it will download a new list when you open the Server browser to the Internet Tab. The full list will always take up approximately the same size of virtual Memory. I didn't get to spend too much time on this, as I was supposed to be working. :) It just piqued my curiosity. I had to know. Mike ParaDOX Munoz www.paradisesgarage.com -Original Message- From: Shane Robinett [mailto:[EMAIL PROTECTED] Sent: Monday, August 30, 2004 3:03 PM To: [EMAIL PROTECTED] Subject: [hlds] HLDS - On Topic Does anyone know if/where/how to rip the list of game servers provided by the STEAM client? I get 19,000 or so out of the 28,099 that w00t.net pulls from the master server tables. I want to parse the data and figure out which servers are NOT being displayed. My 19,000 is with ALL filters removed. - Shane ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Hack-ridden servers abound
I though CS:S was sorta CS2 based on HL2. Am I wrong? - Original Message - From: James Nine [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 25, 2004 4:51 PM Subject: Re: [hlds] Hack-ridden servers abound CS:S is just cs ported, with additional features. CS2 is going to be the major change. - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 25, 2004 2:46 PM Subject: [hlds] Hack-ridden servers abound Don't get me wrong here, I appreciate the development of new games and all. But is anything going to be done about the amount of cheating in the Valve games. It's getting REAL old cycling through servers trying to find a place that DON'T have speedhackers, aimbots, etc. Out of all the money STEAM is generating it seems plenty to devote a small portion of it to make your games FUN and not just full of shootable cans. [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Im getting tired of hackers.
Yeah, but that has a submitting process, but my idea would be that any ban atall. A program would scan you banlist, and upload it automatically. There would be a lot of collateral damage though. - Original Message - From: Megatron [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 24, 2004 1:18 PM Subject: RE: [hlds] Im getting tired of hackers. Have you heard of this? http://www.steambans.com/ Megatron -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: Tuesday, August 24, 2004 9:55 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Im getting tired of hackers. I would like a general public banlist, aside from VAC, that admins can download, and add to. Maybe a program that scans your banlist, uploads the new ones to and online database, then downloads the newly compiled banlist each night? I think that would work well. - Original Message - From: {r$r} || mAlFuNcTiOn /RRCLAN.NET [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 24, 2004 11:25 AM Subject: Re: [hlds] Im getting tired of hackers. WELL.. Any suggestions? === {r$r} || Clan Server Admin {r$r}|| mAlFuNcTiOn www.rrclan.net 623-935-2525/310-309-0424 - Original Message - From: {r$r} || mAlFuNcTiOn (rrclan.net) [EMAIL PROTECTED] To: Counter HLDS Listserv [EMAIL PROTECTED] Sent: Wednesday, August 18, 2004 10:16 PM Subject: [hlds] Im getting tired of hackers. This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] why is it steam isnt finding this speed hack thing??? How to prevent the users for using this hack. i run cs1.6/amx/webmod/highpingkick {r$r} || mAlFuNcTiOn [EMAIL PROTECTED] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] server ip's ending in x.x.x.100 or greater not showing up in the MSL
Me too. I just gave up trying to get it listed and shut down my server. x.x.x.208 - Original Message - From: Brandon Dumont - MWEB [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, August 23, 2004 5:17 AM Subject: RE: [hlds] server ip's ending in x.x.x.100 or greater not showing up in the MSL I have a server running on x.x.x.21 which hasn't been showing up for the last couple weeks! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Floop Sent: Friday, August 20, 2004 9:29 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] server ip's ending in x.x.x.100 or greater not showing up in the MSL I've got CS 1.6 servers ending .180 and .181 and they all show up in the master list. I've also got a CS:S server on .180 and it shows up as well. Floop - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 20, 2004 12:57 PM Subject: [hlds] server ip's ending in x.x.x.100 or greater not showing up in the MSL Saw this thread on the steampowered.com forums - http://www.steampowered.com/forums/showthread.php?s=93b8622dd20adaf0e2 a7fd32ab563084postid=983762#post983762 Figured it'd be worth looking into and to see if anybody else is experiencing the same problem. Apparently any server that has an IP address with the last octet ending with 100 or greater, will not show up on the master server list. Dunno if Valve is aware of this or can verify it or not. So here's the post. Hope to get some feedback on this from the powers that be soon, since this seems to be affecting a lot of people, myself included ;) - K2 http://www.hardfought.org ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds MWEB: S.A.'s trusted Internet Service Provider. Just Like that. To join, click here or call 08600 32000. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CS:S Win32 Dedicated Server specs?
Yeah I just checked after the post. Oops - Original Message - From: Brandon Dumont - MWEB [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 18, 2004 1:39 PM Subject: RE: [hlds] CS:S Win32 Dedicated Server specs? Look no offence but if you haven't noticed their forums are down! And lets not even discuss the sheer amount of crap, flame wars and ego's one has to wade through before before getting any decent help -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: Wednesday, August 18, 2004 7:01 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] CS:S Win32 Dedicated Server specs? Both are questions are easily answered in the www.steampowered.com forums. Use the search feature. - Original Message - From: DarK [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 18, 2004 10:21 AM Subject: [hlds] CS:S Win32 Dedicated Server specs? This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Can someone tell me that minimum specs recomended for CS:S or/and HL2? Maybe even the preferred specs? Any info would be handy. Thanks, DarK -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds MWEB: S.A.'s trusted Internet Service Provider. Just Like That. To join, go to: http://join.mweb.co.za or call 0860032000. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] 2 off the topic questions (apologies)
As long as people keep there torrents open, the potential is huge, and grows with each download. - Original Message - From: p3ng0 [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 18, 2004 3:10 PM Subject: Re: [hlds] 2 off the topic questions (apologies) I don't know what you guys would think about this but this is a really good time to think about bittorrent as an option. It's perfect for distributing large files to a large audience. If many people chose to use BT, then people would have no problem at downloading hl2 at 300KB/s and up, plus, this would reduce valve's need for bandwidth more than half. - Original Message - From: Whisper . [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, August 18, 2004 12:41 PM Subject: Re: [hlds] 2 off the topic questions (apologies) [ Converted text/html to text/plain ] I should have also added that many ISP's will gladly mirror the file for you for their users, since it saves them downloading X Gigabytes worth of the same data across networks repeatedly. Hello Valve are you listening? Original Message Follows From: Whisper . [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: [hlds] 2 off the topic questions (apologies) Date: Wed, 18 Aug 2004 16:34:49 + [ Converted text/html to text/plain ] Networking Maths for Dummies (Something you have to wonder about with Valve) Total Available Network Bandwidth for STEAM Content Servers: 8Gb/s Total Number of Counter-Strike Players 1,000,000 (Probably a lot higher if you consider actual STEAM Clients) Total Size of HL2 = A Few Gigabytes (Lets say 2GB's compressed just to be charitable, actually lets make it 1 Gigabyte to simplfy the maths) Lets say only 25% of the people who want HL2 try to download it, thats approximately 250,000 people ( I know that every man and his dog is waiting for HL2 from all the games on our service who would not touch Counter-Strike with a 10 foot pole, so any number I come up with is going to be worse!) To keep things simple 8Gbps = 1,000,000,000 Bytes Per Seccond 250,000 people trying to download through 1,000,000,000 Bytes Per Seccond total bandwidth = 4000 bytes per second per client or more or less 4KB/s (Yay) Time to take to download 1GigaByte at 4KiloBytes per Second = ?? 4KB/s will get you 240KB a minute so lets be charitable and say you are going to get 15MB per hour Thats means 360MB a day or just under 3 days to download 1 Gigabyte through STEAM content servers, and thats downloading 24 hours a day for the full amount of time. If they double the available bandwith then they halve the time for 250,000 users, but I'm making the assumption that its only going to be 250,000 users, who here thinks its only going to be 250,000 people trying to download HL2??? Who here thinks HL2 is only going to be 1 Gigabyte in Size? Who here thinks only 250,000 people will be wanting access to Half-Life 2? Can any of you see any of the problems I foreseen being resolved even if Valve double or triple or quaddruple their STEAM Content Servers Bandwidth?? Hell, Valve can barely keep up with with those people who have Condition Zero and ATI vouchers without their network falling into a heap! I predict another disaster I know how they can alleviate the problem though, but I do not know how big a deal it is, but Valve definitely did not have a problem preloading Condition Zero on my computer and its updates without my consent, I cannot even turn off the fact that its going to do this, which shits me to no end. But in any case the way to help solve the bandwidth limitation problem would be to release the HL2 gcf file(s) to all the major file distributor sites and let people download it through there and pick up any pieces through the STEAM Content Servers, thats how it should be done until Valve have access to a STEAM Content Network with at least 100Gbps worth of Bandwith which even then probably wouln't be enough, but at least it would not be a total disaster! I couldn't get in at all last night. If you think this is a circus, wait until HL2 comes out - it will be a friggin' zoo for weeks unless they actually do something different to ensure they have the bandwidth. I hate to be negative, but Valve has not yet been able to handle a major roll out without serious bandwidth problems. Bandwidth costs money - a lot of money - and Valve may be content to have us just wait our turn. They probably think we want it badly enough to put up with crap it takes to get updates during peak bandwidth periods. You do realize that they increased their bandwith to 8Gb/s for the CS:S pre-load and only used one half of that. When Hl2 release approaches the plan is to increase it another 4Gb/s. ___ To unsubscribe, edit your list
Re: [hlds] Couple CS:S Server Questions
Are you running standalone or Steam based? The steambased hlds does not have a server.cfg i believe. Go dl the standalone, much better off. - Original Message - From: Xenos [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 17, 2004 10:04 AM Subject: Re: [hlds] Couple CS:S Server Questions I have never setup a 1.6 server. Can you point me to a sample server.cfg file and where can I find cvarlist? Thanks :-) - Original Message - From: Marcelo de Paula Bezerra [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 17, 2004 9:44 AM Subject: Re: [hlds] Couple CS:S Server Questions It is very similar to your current 1.6 file. Ah, and cvarlist is your best friend now, as it not only show cvars/cmds, but shows a short description of their meaning as well :) On Tue, 2004-08-17 at 09:36, Xenos wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am new to the world of CS, so please bear with me. Can someone give me an example server.cfg file...this was not included with the server for some reason. Are there any current game query tools compatable with CS:S? Thanks! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Couple CS:S Server Questions
ill give you a working one but its big and messy from HLBoost and random things I put in Heres my commandline too C:\HLserver\hlds.exe -console -game cstrike -ip 24.45.6.208 -port 27015 +log on +rcon_password ** +maxplayers 12 +map cs_militia +mp_timelimit 40 +sv_region 0 Server.cfg // Use this file to configure your DEDICATED server. // This config file is executed on server start. // disable autoaim sv_aim 0 sv_alltalk 0 // disable clients' ability to pause the server pausable 0 admin_bot_protection 1 // default server name. Change to Bob's Server, etc. hostname Skirecs CS 1.6 sv_region 0 // maximum client movement speed sv_maxspeed 320 // 20 minute timelimit mp_timelimit 9 sv_cheats 0 // load ban files //exec listip.cfg //exec banned.cfg // booster_show_connmsg x (0 = disabled, 1 = small message, 2 = large message) // Shows a console message to players with booster information when they connect. booster_show_connmsg 1 // booster_autofps x (x = 0 to 1000, 0 = no target FPS) // Automatically changes value of sys_ticrate to achieve and maintain the desired server FPS (if possible). // It is not recommended to target FPS greater than 200 or so. // Note that autofps adjusts sys_ticrate, which makes it incompatible with any booster_lite_mode other // than 3. Setting booster_autofps will force booster_lite_mode to 3. booster_autofps 200 // booster_minsleepms x (x = 1 to 10, 10 = no change to multimedia timer) // This adjusts the multimedia system timer to trick HLDS into sleeping for less time. Note that // the lower the value set, the higher the CPU consumption will be for HLDS. Values lower than 3 // are not recommended, as they can cause massive CPU consumption and/or system instability. booster_minsleepms 5 // booster_force_systicrate x (x = 0 to 1, 0 = let Booster2 manage the value itself (no force)) // Booster2 will force this sys_ticrate value. Note that using this option will set booster_autofps to 0 // and booster_lite_mode to 3, as these methods rely on a sys_ticrate value untouched by user settings. // You should avoid directly setting sys_ticrate in your server.cfg, as manually adjusted values can // cause problems with various parts of Booster2. booster_force_systicrate 0 // booster_cpu_enabled x [0 to 2] (0 = off, 1 = on, 2 = report CPU only - don't actively manage CPU) // Booster2 can monitor CPU usage and adjust the multimedia timer to reduce load when necessary booster_cpu_enabled 0 // booster_cpu_spikemax x // If CPU management is enabled, number of times booster_cpu_spikelevel needs // to be exceeded in order for mmtimer to increase and CPU load to be reduced. booster_cpu_spikemax 3 // booster_cpu_spikelevel x [0 to 100] // If CPU management is enabled, level which CPU utilization needs to exceed // (booster_cpu_spikemax times) for mmtimer to increase and CPU load to be reduced. booster_cpu_spikelevel 75 // booster_cpu_mminc x [1 to 10] // If CPU management is enabled, amount mmtimer will increment (Booster2 will also decrease // the mmtimer by 1 for every 5 minute period that booster_cpu_spikelevel is not exceeded. booster_cpu_mminc 2 // booster_cpu_quiettime // Seconds required without CPU spike exceeding booster_cpu_spikelevel before // mmtimer value is decreased by 1. booster_cpu_quiettime 300 // booster_cpu_mmmin x [1 to 10] // If CPU management is enabled, Booster2 will never set the mmtimer below this value. booster_cpu_mmmin 3 // booster_cpu_mmmax x [1 to 10] // If CPU management is enabled, Booster2 will never set the mmtimer above this value. booster_cpu_mmmax 8 // booster_lite_mode x [0 to 3] // Controls how the Booster-Lite approach is implemented: // 0 - HLDS sleeps 10ms if no network packets are received. If HLDS // receives a packet, it stops sleeping. (this mode has been added // to provide backward compatibility with how BL v1.00 worked). // 1 - HLDS attempts to sleep 10ms. If a packet is received, // HLDS stops sleeping. Otherwise it attempts to sleep another 10ms. // 2 - HLDS attempts to sleep 50ms. If a packet is received, it stops sleeping. // 3 - HLDS will sleep the standard amount (this value turns this feature off). booster_lite_mode 3 // booster_lite_extra_sleep_frequency x // Forces HLDS server to sleep x milliseconds even if a packet is received. // This setting helps to lower CPU usage. booster_lite_extra_sleep_frequency 0 // booster_stats_cpu_counter // Sets the string Booster will use to query cpu performance. By default this is // \Processor(_Total)\% Processor Time. Manually set this only if you need to // support non-english counter names or to query a specific processor. // This cvar is only used if booster_cpu_enabled is turned on. // booster_stats_in_counter // Sets the string Booster will use to query bandwidth in. By default this is // \Network Interface(NDIS 5.0 driver)\Bytes Received/sec. Manually set this only // if you need to support non-english counter names
Re: [hlds] Vac update?_hackers
I for one have never cheated. But I know exactly what you mean. Its human nature, to be the best. - Original Message - From: K. Mike Bradley [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 17, 2004 10:34 AM Subject: RE: [hlds] Vac update?_hackers Yeah but there are stealth hackers everywhere. They keep the hacks off until they get in to trouble with another player. You know ... 5 HP and you're the only one left. I've seen many people come in to a server and get a great streak ... 12 to 0 or 1 lets say. Then ease off after that and only turn on hacks to keep the best score / ratio. The problem is far worse than any of you admins think. I am sure you and many other players say oh yeah ... He's cool. I've watched him. But chances are he aint. Every time VAC or any other anti-cheat was updated, scores across the world dropped by 50 % until new hacks were written. These are statistical averages that can't be argued away. I would wager over 3/4 of all CS players have hacks loaded and use them at least once in a while. I ran a server at my office on T1 and personally loaded 20 guys PC's with CS. We would play starting at 3:30PM each day. After about six months I found hacks loaded on several PC's and wrote a script to remove or damage them automatically. The half the guys started playing from home. LOL People can't resist cheating. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Devin Sent: Monday, August 16, 2004 8:45 PM To: [EMAIL PROTECTED] Subject: [hlds] Vac update?_hackers Lets face it VAC has been a total washout. Each VAC update we get gives us four hours of no cheating ... That's it. Valve does not have the programming resources to keep up with the hackers who write this stuff for free. All of the anti cheat detections have failed ... The hackers have won. We can either set up our servers with a password and invite friends or maybe we all should hack to make it even. THAT WOULD BE A LAUGH EH It would totally ruin any hacks now and in the future if we all used them. Level playing field once again OR Have admins on your server, i ran a server for 3 years, my ban list grew and grew, so did my list of regulars who liked playing on a fair admined server... eventually you weed out the tards and have a clean server... VAC/CD/HLguard just help you NEED an admin there as much as possible. By the end I had such a concise ban list, I rarely saw a hacker at all, maybe once a month, and this was with a server always half full of non-regs. That's the only way to truely show hackers the front door... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Vac update?_hackers
Sometimes your just hot with that index... - Original Message - From: David Fencik [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, August 17, 2004 2:46 PM Subject: RE: [hlds] Vac update?_hackers It's also natural for players to have streaks. I have never used a cheat, but I will very often go on a 5-7 man killing streak, then get pwned for a couple minutes, and cycle again. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of K. Mike Bradley Sent: Tuesday, August 17, 2004 10:34 AM To: [EMAIL PROTECTED] Subject: RE: [hlds] Vac update?_hackers Yeah but there are stealth hackers everywhere. They keep the hacks off until they get in to trouble with another player. You know ... 5 HP and you're the only one left. I've seen many people come in to a server and get a great streak ... 12 to 0 or 1 lets say. Then ease off after that and only turn on hacks to keep the best score / ratio. The problem is far worse than any of you admins think. I am sure you and many other players say oh yeah ... He's cool. I've watched him. But chances are he aint. Every time VAC or any other anti-cheat was updated, scores across the world dropped by 50 % until new hacks were written. These are statistical averages that can't be argued away. I would wager over 3/4 of all CS players have hacks loaded and use them at least once in a while. I ran a server at my office on T1 and personally loaded 20 guys PC's with CS. We would play starting at 3:30PM each day. After about six months I found hacks loaded on several PC's and wrote a script to remove or damage them automatically. The half the guys started playing from home. LOL People can't resist cheating. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Devin Sent: Monday, August 16, 2004 8:45 PM To: [EMAIL PROTECTED] Subject: [hlds] Vac update?_hackers Lets face it VAC has been a total washout. Each VAC update we get gives us four hours of no cheating ... That's it. Valve does not have the programming resources to keep up with the hackers who write this stuff for free. All of the anti cheat detections have failed ... The hackers have won. We can either set up our servers with a password and invite friends or maybe we all should hack to make it even. THAT WOULD BE A LAUGH EH It would totally ruin any hacks now and in the future if we all used them. Level playing field once again OR Have admins on your server, i ran a server for 3 years, my ban list grew and grew, so did my list of regulars who liked playing on a fair admined server... eventually you weed out the tards and have a clean server... VAC/CD/HLguard just help you NEED an admin there as much as possible. By the end I had such a concise ban list, I rarely saw a hacker at all, maybe once a month, and this was with a server always half full of non-regs. That's the only way to truely show hackers the front door... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Video Cards again, Im sorry [OT]
Wasn't really thinking of the DS, so its good you put the OT on. Have a suggest otherwise? - Original Message - From: David Harrison [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 13, 2004 12:16 AM Subject: Re: [hlds] Video Cards again, Im sorry [OT] You won't need to upgrade your video card to run the dedicated server for Half-Life 2, so just stick with what you've got! -- dave Original Message From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 13, 2004 1:42 PM Subject: [hlds] Video Cards again, Im sorry Imp thinking of upgrading video cards for the upcoming games, so what cards do you recommend. I need something relatively cheap, but can still pull its weigh in medium quality settings. Thanks for your help. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Video Cards again, Im sorry [OT]
128 meg, or should I go 256? - Original Message - From: Z Teknology HLDS List [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 13, 2004 11:28 AM Subject: Re: [hlds] Video Cards again, Im sorry [OT] This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Skirecs wrote: Wasn't really thinking of the DS, so its good you put the OT on. Have a suggest otherwise? - Original Message - From: David Harrison [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 13, 2004 12:16 AM Subject: Re: [hlds] Video Cards again, Im sorry [OT] You won't need to upgrade your video card to run the dedicated server for Half-Life 2, so just stick with what you've got! -- dave Original Message From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, August 13, 2004 1:42 PM Subject: [hlds] Video Cards again, Im sorry Imp thinking of upgrading video cards for the upcoming games, so what cards do you recommend. I need something relatively cheap, but can still pull its weigh in medium quality settings. Thanks for your help. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds 9600XT, 9800 Pro, nvidia 5600ish... -- Zack Sloane http://zteknology.com We Put Personal Back in Personal Computer! You Dream it, We Build It! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Video Cards again, Im sorry
Imp thinking of upgrading video cards for the upcoming games, so what cards do you recommend. I need something relatively cheap, but can still pull its weigh in medium quality settings. Thanks for your help. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server with bots until get real players
Is he asking abuot CZ? - Original Message - From: Richard Welsh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, August 02, 2004 6:44 AM Subject: Re: [hlds] Server with bots until get real players -- -- [ Picked text/plain from multipart/alternative ] CZ Has its own bots installed and ready to go. ---Original Message--- From: [EMAIL PROTECTED] Date: 08/01/04 15:30:49 To: [EMAIL PROTECTED] Subject: Re: [hlds] Server with bots until get real players Does RealBot works fine with steam too? Do you have a good link to it? [Original Message] From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/30/2004 11:24:27 AM Subject: Re: [hlds] Server with bots until get real players Im a fan of RealBot No waypoints. - Original Message - From: Richard Welsh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 30, 2004 7:11 AM Subject: RE: [hlds] Server with bots until get real players -- -- [ Picked text/plain from multipart/alternative ] If you have Condition Zero it is pretty easy if you don't then you need to contact one of the 3rd party bot makers for details. ---Original Message--- From: [EMAIL PROTECTED] Date: 07/30/04 06:47:12 To: [EMAIL PROTECTED] Subject: RE: [hlds] Server with bots until get real players I knew of a plugin for adminmod that would spoof saying you had at least x players on the servers but there weren't bots. I tried it, hated it and removed it! Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: 29 July 2004 23:55 To: hlds Subject: [hlds] Server with bots until get real players -- [ Picked text/plain from multipart/alternative ] I have read a message where someone wrote that is possible to fill the server with bots until you get real players connected, then the bots will automatically start to desappear as you get more players. I read that message on this group some time ago if i am not mistaken in a message subjected as player Does anyone know how it works? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [ IMSTP.gif of type image/gif deleted ] -- [ BackGrnd.jpg of type image/jpeg deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [ header1.gif of type image/gif deleted ] -- [ IMSTP.gif of type image/gif deleted ] -- [ body2.gif of type image/gif deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server with bots until get real players
By the email next to my name in every post i have written :) - Original Message - From: Edson Sossai [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, August 02, 2004 7:30 PM Subject: Re: [hlds] Server with bots until get real players OK thanks but how do I contact you offlist? [Original Message] From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 8/1/2004 11:44:41 PM Subject: Re: [hlds] Server with bots until get real players Standalone is much better ,easier to configure, (metamod adminmod ect...) seperate from steam completly, and nearly all of server addons are built for it. google realbot and read up on it there. I you ahve any trouble contact me offlist. - Original Message - From: Edson Sossai [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, August 01, 2004 4:22 PM Subject: Re: [hlds] Server with bots until get real players I am using standalone dedicated server. I don't know exactly what you mean by AIM. PS: Just a doubt coming from your question. What is the difference using dedicated server stand alone or from steam? [Original Message] From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 8/1/2004 3:54:54 PM Subject: Re: [hlds] Server with bots until get real players Yeah i got it working Are you using steam server or a standalone server? Do you use AIM? I could show you exactly what to do b/c it is tricky with metamod and such - Original Message - From: Edson Sossai [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, August 01, 2004 3:28 PM Subject: Re: [hlds] Server with bots until get real players Does RealBot works fine with steam too? Do you have a good link to it? [Original Message] From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/30/2004 11:24:27 AM Subject: Re: [hlds] Server with bots until get real players Im a fan of RealBot No waypoints. - Original Message - From: Richard Welsh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 30, 2004 7:11 AM Subject: RE: [hlds] Server with bots until get real players -- -- [ Picked text/plain from multipart/alternative ] If you have Condition Zero it is pretty easy if you don't then you need to contact one of the 3rd party bot makers for details. ---Original Message--- From: [EMAIL PROTECTED] Date: 07/30/04 06:47:12 To: [EMAIL PROTECTED] Subject: RE: [hlds] Server with bots until get real players I knew of a plugin for adminmod that would spoof saying you had at least x players on the servers but there weren't bots. I tried it, hated it and removed it! Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: 29 July 2004 23:55 To: hlds Subject: [hlds] Server with bots until get real players -- [ Picked text/plain from multipart/alternative ] I have read a message where someone wrote that is possible to fill the server with bots until you get real players connected, then the bots will automatically start to desappear as you get more players. I read that message on this group some time ago if i am not mistaken in a message subjected as player Does anyone know how it works? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [ IMSTP.gif of type image/gif deleted ] -- [ BackGrnd.jpg of type image/jpeg deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server with bots until get real players
Yeah i got it working Are you using steam server or a standalone server? Do you use AIM? I could show you exactly what to do b/c it is tricky with metamod and such - Original Message - From: Edson Sossai [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, August 01, 2004 3:28 PM Subject: Re: [hlds] Server with bots until get real players Does RealBot works fine with steam too? Do you have a good link to it? [Original Message] From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/30/2004 11:24:27 AM Subject: Re: [hlds] Server with bots until get real players Im a fan of RealBot No waypoints. - Original Message - From: Richard Welsh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 30, 2004 7:11 AM Subject: RE: [hlds] Server with bots until get real players -- -- [ Picked text/plain from multipart/alternative ] If you have Condition Zero it is pretty easy if you don't then you need to contact one of the 3rd party bot makers for details. ---Original Message--- From: [EMAIL PROTECTED] Date: 07/30/04 06:47:12 To: [EMAIL PROTECTED] Subject: RE: [hlds] Server with bots until get real players I knew of a plugin for adminmod that would spoof saying you had at least x players on the servers but there weren't bots. I tried it, hated it and removed it! Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: 29 July 2004 23:55 To: hlds Subject: [hlds] Server with bots until get real players -- [ Picked text/plain from multipart/alternative ] I have read a message where someone wrote that is possible to fill the server with bots until you get real players connected, then the bots will automatically start to desappear as you get more players. I read that message on this group some time ago if i am not mistaken in a message subjected as player Does anyone know how it works? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [ IMSTP.gif of type image/gif deleted ] -- [ BackGrnd.jpg of type image/jpeg deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server with bots until get real players
Standalone is much better ,easier to configure, (metamod adminmod ect...) seperate from steam completly, and nearly all of server addons are built for it. google realbot and read up on it there. I you ahve any trouble contact me offlist. - Original Message - From: Edson Sossai [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, August 01, 2004 4:22 PM Subject: Re: [hlds] Server with bots until get real players I am using standalone dedicated server. I don't know exactly what you mean by AIM. PS: Just a doubt coming from your question. What is the difference using dedicated server stand alone or from steam? [Original Message] From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 8/1/2004 3:54:54 PM Subject: Re: [hlds] Server with bots until get real players Yeah i got it working Are you using steam server or a standalone server? Do you use AIM? I could show you exactly what to do b/c it is tricky with metamod and such - Original Message - From: Edson Sossai [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, August 01, 2004 3:28 PM Subject: Re: [hlds] Server with bots until get real players Does RealBot works fine with steam too? Do you have a good link to it? [Original Message] From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/30/2004 11:24:27 AM Subject: Re: [hlds] Server with bots until get real players Im a fan of RealBot No waypoints. - Original Message - From: Richard Welsh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 30, 2004 7:11 AM Subject: RE: [hlds] Server with bots until get real players -- -- [ Picked text/plain from multipart/alternative ] If you have Condition Zero it is pretty easy if you don't then you need to contact one of the 3rd party bot makers for details. ---Original Message--- From: [EMAIL PROTECTED] Date: 07/30/04 06:47:12 To: [EMAIL PROTECTED] Subject: RE: [hlds] Server with bots until get real players I knew of a plugin for adminmod that would spoof saying you had at least x players on the servers but there weren't bots. I tried it, hated it and removed it! Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: 29 July 2004 23:55 To: hlds Subject: [hlds] Server with bots until get real players -- [ Picked text/plain from multipart/alternative ] I have read a message where someone wrote that is possible to fill the server with bots until you get real players connected, then the bots will automatically start to desappear as you get more players. I read that message on this group some time ago if i am not mistaken in a message subjected as player Does anyone know how it works? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [ IMSTP.gif of type image/gif deleted ] -- [ BackGrnd.jpg of type image/jpeg deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server with bots until get real players
Im a fan of RealBot No waypoints. - Original Message - From: Richard Welsh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 30, 2004 7:11 AM Subject: RE: [hlds] Server with bots until get real players -- -- [ Picked text/plain from multipart/alternative ] If you have Condition Zero it is pretty easy if you don't then you need to contact one of the 3rd party bot makers for details. ---Original Message--- From: [EMAIL PROTECTED] Date: 07/30/04 06:47:12 To: [EMAIL PROTECTED] Subject: RE: [hlds] Server with bots until get real players I knew of a plugin for adminmod that would spoof saying you had at least x players on the servers but there weren't bots. I tried it, hated it and removed it! Regards, Matt White [ [EMAIL PROTECTED] ] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: 29 July 2004 23:55 To: hlds Subject: [hlds] Server with bots until get real players -- [ Picked text/plain from multipart/alternative ] I have read a message where someone wrote that is possible to fill the server with bots until you get real players connected, then the bots will automatically start to desappear as you get more players. I read that message on this group some time ago if i am not mistaken in a message subjected as player Does anyone know how it works? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [ IMSTP.gif of type image/gif deleted ] -- [ BackGrnd.jpg of type image/jpeg deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] When a player connect
Enough toture i think for now. - Original Message - From: David Fencik [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 30, 2004 11:43 AM Subject: RE: [hlds] When a player connect If you don't know, then I'm not telling. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 29, 2004 6:28 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When a player connect That's is great but how it will improve my aim by displaying things on screen? [Original Message] From: David Fencik [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/29/2004 2:25:43 PM Subject: RE: [hlds] When a player connect It displays verbose event notification, which is useful for developers. It also improves your aim. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 29, 2004 1:47 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When a player connect OK I will try that but just for information what exactly that command will do? [Original Message] From: David Fencik [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/29/2004 1:07:47 PM Subject: RE: [hlds] When a player connect Right click on steam tray icon, then click on games. Right click on Counter Strike and click on properties. Then click on Launch Options. Enter developer 1 in there. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 29, 2004 12:23 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When a player connect Sorry but i really don't know what you mean by that. [Original Message] From: spartibus [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/29/2004 11:44:49 AM Subject: RE: [hlds] When a player connect The console command developer 1 might be what you're looking for? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 29, 2004 8:15 AM To: hlds Subject: [hlds] When a player connect -- [ Picked text/plain from multipart/alternative ] On CS1.5 I use to see an in-game message on screen when a player have join the server and also which team he had joined. Now after steam i realize those messages only appear on the console. Is there a way to see those message on screen when playing again. They use to be very helpful. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] When a player connect
I hope your joking :) - Original Message - From: David Fencik [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, July 29, 2004 2:25 PM Subject: RE: [hlds] When a player connect It displays verbose event notification, which is useful for developers. It also improves your aim. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 29, 2004 1:47 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When a player connect OK I will try that but just for information what exactly that command will do? [Original Message] From: David Fencik [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/29/2004 1:07:47 PM Subject: RE: [hlds] When a player connect Right click on steam tray icon, then click on games. Right click on Counter Strike and click on properties. Then click on Launch Options. Enter developer 1 in there. Dave -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 29, 2004 12:23 PM To: [EMAIL PROTECTED] Subject: RE: [hlds] When a player connect Sorry but i really don't know what you mean by that. [Original Message] From: spartibus [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: 7/29/2004 11:44:49 AM Subject: RE: [hlds] When a player connect The console command developer 1 might be what you're looking for? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Edson Sossai Sent: Thursday, July 29, 2004 8:15 AM To: hlds Subject: [hlds] When a player connect -- [ Picked text/plain from multipart/alternative ] On CS1.5 I use to see an in-game message on screen when a player have join the server and also which team he had joined. Now after steam i realize those messages only appear on the console. Is there a way to see those message on screen when playing again. They use to be very helpful. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Windows 98 Not able to run HLDS?
Its not that, you have to have port forwarding. I did the same thing. The 2000 ping and no info is just showing that is is not connecting. 27015 UDP is the port. - Original Message - From: David Epps [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, July 27, 2004 7:03 AM Subject: [hlds] Windows 98 Not able to run HLDS? I've tried for hours and HOURS now to get my other computer to run HLDS; I can see it, but for everyone else it shows up as 2000 ping no name, no map, and nothing else. Is it because I am running windows 98 or another problem? Many thanks, Dave _ Want to block unwanted pop-ups? Download the free MSN Toolbar now! http://toolbar.msn.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Windows 98 Not able to run HLDS?
make sure you give others you external or WAN ip. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, July 27, 2004 12:50 PM Subject: Re: [hlds] Windows 98 Not able to run HLDS? Its not that, you have to have port forwarding. I did the same thing. The 2000 ping and no info is just showing that is is not connecting. 27015 UDP is the port. - Original Message - From: David Epps [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, July 27, 2004 7:03 AM Subject: [hlds] Windows 98 Not able to run HLDS? I've tried for hours and HOURS now to get my other computer to run HLDS; I can see it, but for everyone else it shows up as 2000 ping no name, no map, and nothing else. Is it because I am running windows 98 or another problem? Many thanks, Dave _ Want to block unwanted pop-ups? Download the free MSN Toolbar now! http://toolbar.msn.co.uk/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Windows 98 Not able to run HLDS?
I agree. I strongly believe the no map, 2000 ping is a sign for no conn. He needs to port forward, or open ports if thats the case. - Original Message - From: spartibus [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, July 28, 2004 12:56 AM Subject: RE: [hlds] Windows 98 Not able to run HLDS? I believe the steam serverlist used to show servers that didn't respond as 2000 ping or something like that.. can't really remember though. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ooks Server Sent: Tuesday, July 27, 2004 9:37 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Windows 98 Not able to run HLDS? A software firewall on Win98 is a bad ping looking for a place to happen. But no map tells me that he doesn't have a -map mapname on the startup shortcut, and no map in autoexec.cfg. I have no clue where he is getting the 2000 ping from, especially if no map is loading. But we won't know until he responds to our messages. - Original Message - From: {r$r} || mAlFuNcTiOn (rrclan.net) [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, July 27, 2004 8:53 PM Subject: Re: [hlds] Windows 98 Not able to run HLDS? hunch its in a software firewall, which OS are on the other systems? I agree W98 is not the best choice. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Dump
Portuguese? - Original Message - From: Gamespot [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, July 24, 2004 1:45 PM Subject: [hlds] Dump Olá lista ! O EULA do HL vem escrito em Inglês: não seria ridÃculo eu ir vender um produto para os EUA, não falando inglês ? A valve que escreva eulas nas respectivas lÃnguas onde vende os seus produtos. Não seria rÃdiculo, eu comprar um carro comercial para a minha empresa, e ter de pagar ao fabricante uma percentagem dos meus lucros? Era a LOLADA TOTAL. Não seria rÃdiculo, eu comprar um cd musical e cada vez que o quisesse ouvir teria de pagar à editora ? Oram digam-me lá se não é ridÃculo que um puto chegue à s 13:00 ao cyber para jogar cs e obtem um simples updating steam platform, invalid ticket ou qualquer treta do género ? Porque a valve está do outro lado do oceano e está-se pouco cagando para o resto do mundo assim como todos os americanos. Está mais que visto que a maior parte dos jogadores são europeus, os campeões desta merda são europeus. Nem content servers de jeito há aqui. O mundo não é uma guerra minhas bestas^2 . Ora, pagando eu o Monthly Fee, estaria agora à espera até segunda-feira que os meus clientes pudessem jogar cs, porque apesar de nós pagarmos a HL-renda, vamos estar o fim-de-semana todo á espera que alguem resolva este bug. Entretanto ninguém joga cs até lá. Bonito não é? Só joga quem quer! Exacto. Não sou a favor de hacks nem cracks nem keygens, porque sou programador e isto é um produto e tem que ser pago, como qualquer outro. Só não gosto de ser roubado e ainda por cima gozado por uma cambada de putos que a única cultura que tem é a da mêtêvê. É por estas e por outras, que todos os donos de cybercafes e lan houses que conheço se recusam a pagar o que quer que seja á Valve, depois de terem pago o cdzinho do Half-life, só para receberem uns posters... Venham cá processar-me... Inté palhaços . . . Quanto mais vos conheço, mais reconheço a legitimidade dos atentados : Oh yeah. _ Sim... Pois... Claro... Concerteza... Oui oui oui. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS / CS Cvar List
www.server.counter-strike.net has a list i believe. - Original Message - From: AgentHH [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, July 09, 2004 10:14 PM Subject: Re: [hlds] HLDS / CS Cvar List Floop wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Does anyone have a comprehensive list of HLDS and CS CVAR's (and what they do) that they could point me to or e-mail me? Thanks, Floop Use the command cvarlist in the server console. --AgentHH ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS Speedtouch modem
Is this a server error? It may not be able to bind to the port, 27015. - Original Message - From: Steve! [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 29, 2004 6:07 AM Subject: Re: [hlds] HLDS Speedtouch modem WAENING: UDP_OpenSocket: port: 27015 bind: WSAEADDRNOTAVAIL and yeah I've added the ports in the NAT section, maybe it's the pure fact that it uses NAT? In any event, certainly not an 'out of the box' job.. Steve! - Original Message - From: Rob Harwood [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 29, 2004 2:51 AM Subject: RE: [hlds] HLDS Speedtouch modem No I meant why modem configuration would help, as far as my experience goes they run perfectly fine at the specified speed out of the box, there isn't anything you can really tweak to improve it. -- Rob -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: 28 June 2004 18:03 To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS Speedtouch modem Well if it was a 56k, there would be no chance of a server. - Original Message - From: Rob Harwood [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, June 28, 2004 11:08 AM Subject: RE: [hlds] HLDS Speedtouch modem ADSL - but I fail to see how this would help with HLDS. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: 28 June 2004 15:50 To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS Speedtouch modem Is that a modem, as in phone lines? - Original Message - From: Steve! [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, June 28, 2004 9:40 AM Subject: [hlds] HLDS Speedtouch modem This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Anyone had any success configuring a speedtouch home/pro to work with hlds? I've tried loads, and given up! But, maybe someone else has been there Thanks Steve! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Need help with commands and working server
Some commands may work from the server console. Some may only be executed from the client console some both. When you write the plugin, there are different commands within the plugin like cl_ sv_, ect, which describe if it executable by server console or client console. You could rewrite all your plugins to be able to be executed at both the server and the client consoles. - Original Message - From: {r$r} || mAlFuNcTiOn /RRCLAN.NET [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 29, 2004 2:08 AM Subject: Re: [hlds] Need help with commands and working server let the list know if it works {r$r}mAlFuNcTiOn rrclan.net alterego... [EMAIL PROTECTED] intouchdsl.com intouchinternet.com intouchonsite.com - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, June 26, 2004 4:31 AM Subject: Re: [hlds] Need help with commands and working server -- [ Picked text/plain from multipart/alternative ] u have to make an addons folder in the cstrike folder, put the metamod folder in the addons folder, then you to change your liblist.gam in your cstrike folder to point to metamod.dll . gamedll addons\metamod\dlls\metamod.dll ;gamedll dlls\mp.dll In the amx folder look for plugini.ini and put this(not plugins\plugins.ini thats for additional plugins,glow...ect.) ; AMX win32 addons/amx/dlls/amx_mm.dll got it? Talibankiller -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Need help with commands and working server
Here is a section from my bot controller.. public plugin_init() { register_plugin(Realbot Controller,1.0,Skirecs) register_clcmd(amx_bot_add,botadd,ADMIN_VOTE,Adds a Realbot) register_clcmd(amx_bot_remove,botremove,ADMIN_VOTE,Removes a Realbot) register_clcmd(amx_bot_flush,botflush,ADMIN_VOTE,Empties Server of Realbots) return PLUGIN_HANDLED } Its the register_clcmd that makes it a command only executable by the client. Its been a while, but im pretty sure register_svcmd is server. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 29, 2004 8:59 AM Subject: Re: [hlds] Need help with commands and working server Some commands may work from the server console. Some may only be executed from the client console some both. When you write the plugin, there are different commands within the plugin like cl_ sv_, ect, which describe if it executable by server console or client console. You could rewrite all your plugins to be able to be executed at both the server and the client consoles. - Original Message - From: {r$r} || mAlFuNcTiOn /RRCLAN.NET [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 29, 2004 2:08 AM Subject: Re: [hlds] Need help with commands and working server let the list know if it works {r$r}mAlFuNcTiOn rrclan.net alterego... [EMAIL PROTECTED] intouchdsl.com intouchinternet.com intouchonsite.com - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, June 26, 2004 4:31 AM Subject: Re: [hlds] Need help with commands and working server -- [ Picked text/plain from multipart/alternative ] u have to make an addons folder in the cstrike folder, put the metamod folder in the addons folder, then you to change your liblist.gam in your cstrike folder to point to metamod.dll . gamedll addons\metamod\dlls\metamod.dll ;gamedll dlls\mp.dll In the amx folder look for plugini.ini and put this(not plugins\plugins.ini thats for additional plugins,glow...ect.) ; AMX win32 addons/amx/dlls/amx_mm.dll got it? Talibankiller -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Need help with commands and working server
The cl_ and sv_ are within the source code of the plugins. I don't know if i made that clear. The source is the .sma files. Open them up and have a look, see if you can find what im talking about. Maybe ill pull up one of my plugins to show you, if i can find it. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 29, 2004 8:59 AM Subject: Re: [hlds] Need help with commands and working server Some commands may work from the server console. Some may only be executed from the client console some both. When you write the plugin, there are different commands within the plugin like cl_ sv_, ect, which describe if it executable by server console or client console. You could rewrite all your plugins to be able to be executed at both the server and the client consoles. - Original Message - From: {r$r} || mAlFuNcTiOn /RRCLAN.NET [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 29, 2004 2:08 AM Subject: Re: [hlds] Need help with commands and working server let the list know if it works {r$r}mAlFuNcTiOn rrclan.net alterego... [EMAIL PROTECTED] intouchdsl.com intouchinternet.com intouchonsite.com - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, June 26, 2004 4:31 AM Subject: Re: [hlds] Need help with commands and working server -- [ Picked text/plain from multipart/alternative ] u have to make an addons folder in the cstrike folder, put the metamod folder in the addons folder, then you to change your liblist.gam in your cstrike folder to point to metamod.dll . gamedll addons\metamod\dlls\metamod.dll ;gamedll dlls\mp.dll In the amx folder look for plugini.ini and put this(not plugins\plugins.ini thats for additional plugins,glow...ect.) ; AMX win32 addons/amx/dlls/amx_mm.dll got it? Talibankiller -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS Speedtouch modem
Is that a modem, as in phone lines? - Original Message - From: Steve! [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, June 28, 2004 9:40 AM Subject: [hlds] HLDS Speedtouch modem This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Anyone had any success configuring a speedtouch home/pro to work with hlds? I've tried loads, and given up! But, maybe someone else has been there Thanks Steve! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] lighting effect.
You have some good suggestions, but this isn't the place really - Original Message - From: Mohammed Ali Soomro [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, June 28, 2004 8:19 AM Subject: [hlds] lighting effect. it would be good if you add some enviormental lighting to go with the gun muzzel flashes.. so if one is sitting in a dark area..the area around that player gets lighten up... i think it would look cool n all... i dont know if i am using the correct terminology to explain myself. i hope game developers understand and couple of more things should be changed in CS 1.6 e.g. it has the same old 7 years old sounds... and radio commands.. radio commands from CZ deleted scenes should be implemented in cs 1.6 update. sniper sound from CZ should be implemented in cs 1.6 sounds from CZ deleted scenes were the bomb.. contniue with those... and please stop making CZ look more like cartoonish skins etc etc. talk to Natural Selection people make a MOD CS Vs. NS CTs instead of humans CS guns for the humans... aliens stay the same. change somethings...NS has taken more then half of CS players worldwide.. 2005 maybe Game of the year Natural Selection do something which no one has done after doom2... Cooperative game play killing Aliens in HL2... CZ single player mission should be cooperative... everything is not DEATHMATCH or Vs. game play.. lets see... doom2 had ok graphics... doom2 had ok sounds doom2 had ok music.. but then why is everyone dying for doom 3? maybe back in the old days everyone enjoyed playing a cooperatie game!!! :) u guys must be thinking i am mad...lol sorry i got nothing better to do at work.. laters... _ Add photos to your e-mail with MSN 8. Get 2 months FREE*. http://join.msn.com/?page=features/featuredemail ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] HLDS Speedtouch modem
Well if it was a 56k, there would be no chance of a server. - Original Message - From: Rob Harwood [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, June 28, 2004 11:08 AM Subject: RE: [hlds] HLDS Speedtouch modem ADSL - but I fail to see how this would help with HLDS. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: 28 June 2004 15:50 To: [EMAIL PROTECTED] Subject: Re: [hlds] HLDS Speedtouch modem Is that a modem, as in phone lines? - Original Message - From: Steve! [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, June 28, 2004 9:40 AM Subject: [hlds] HLDS Speedtouch modem This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Anyone had any success configuring a speedtouch home/pro to work with hlds? I've tried loads, and given up! But, maybe someone else has been there Thanks Steve! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Application Error - DoD Server
Me thinks bazooka did it. - Original Message - From: Jeff Dupler [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 27, 2004 2:00 AM Subject: [hlds] Application Error - DoD Server Hello, Need help our server keeps crashing with this error message below. The application, C:\HLServer1\hlds.exe, generated an application error The error occurred on 06/26/2004 @ 22:04:03.515 The exception generated was c005 at address 0102483F (dod!ammo_bazooka) Thanks, Jeff Dupler [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Application Error - DoD Server
Yeah. I have no knowledge in that subject, so incase you didn't figure out its the bazooka, your going to need all the help you can get.But alas, it seems you can read just as I do. - Original Message - From: Paladin82 [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 27, 2004 12:49 PM Subject: RE: [hlds] Application Error - DoD Server Well you're just a fountain of knowledge, aren't you? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: Sunday, June 27, 2004 9:15 AM To: [EMAIL PROTECTED] Subject: Re: [hlds] Application Error - DoD Server Me thinks bazooka did it. - Original Message - From: Jeff Dupler [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 27, 2004 2:00 AM Subject: [hlds] Application Error - DoD Server Hello, Need help our server keeps crashing with this error message below. The application, C:\HLServer1\hlds.exe, generated an application error The error occurred on 06/26/2004 @ 22:04:03.515 The exception generated was c005 at address 0102483F (dod!ammo_bazooka) Thanks, Jeff Dupler [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Shield Glitch
You can see how the fool start asking him about exactly on how to do it, then complain because of grammatical errors. - Original Message - From: StealthMode [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 27, 2004 12:46 PM Subject: Re: [hlds] Shield Glitch http://www.steampowered.com/forums/showthread.php?s=threadid=99199 In this thread on the steam forums the guy outlines how to do the buy primary and shield glitch. GG steampowered.com modz. 8( -StealthMode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Need server help
just run it, cd to the directory and run it from there, you can't jsut type hldsupdatetool.exe into the run box. - Original Message - From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, June 25, 2004 12:13 AM Subject: [hlds] Need server help Hey my problem is im trying to run the hldsupdatetool using dos prompt. It keeps saying that hldsupdatetool.exe is not regonized as an internal or external command, operable program or batch file. what should i do or what am i doing wrong? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] win32 problem
Are you playing from same comp? If you are put the real address of the box, not 127.0.0.1. - Original Message - From: QuAnTuM-woOdY [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, June 20, 2004 11:49 PM Subject: [hlds] win32 problem This just started but basically what is happening is I can view my server on Steam or HLDS (rcon to it and all), but when I try to connect to it in game it retries 4 times then says failed to connect to server. So I changed IPs (I have 11 total on my box) then it started to work, but now after a few hours I check up on it and the same thing again. Does anyone have an insight on what is causing this? I can view it and see its ping times but when I try to connect it can't. Thanks QW ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Master List
Thats just forwarding every UDP to the Server? - Original Message - From: Man_at_Arms [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, June 17, 2004 5:46 AM Subject: RE: [hlds] Master List I have had this problem in the past and solved it by setting UDP_loose parameters on my firewall as described here: http://en.tldp.org/HOWTO/IP-Masquerade-HOWTO/looseudp.html Thing is if you are running a broadband router you may not have access to these settings. Best bet is to update the firmware, or look for a firmware hack. -maa -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: Wednesday, June 16, 2004 4:33 PM To: [EMAIL PROTECTED] Subject: [hlds] Master List I've asked this question before, but I don't think you understood it. I've got a server running on a box behind my router/firewall. I have forwarded 27015 and people can join fine and play, but it is not listed on the master list. My firewall doesn't block any outgoing connections. How can I get it listed??? Thanks Skirecs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Master List
Could somebody check this by adding it to there favorites 24.45.6.208:27015 its not showing up on gametiger or steam - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 5:09 PM Subject: Re: [hlds] Master List Would the Firewall make a difference? - Original Message - From: Guido [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 4:45 PM Subject: Re: [hlds] Master List Well, i think i have this problem too. But the interesting thing is, if the server is not listed, there would be no activity on the server, but in my server, theres a lot of activity, never goes empty, never. I am behind a router too. Not a firewall. The problem that i am aware of with my server, is the port. It is a random port, 50011 i think it is now. I have forwarded the port from my Modem and from my router, 27015 that is. And the port is still the same. I dont know if i have to restart my computer though. I didnt. Well, i know this wasnt much help, but i cant find my server on the list either. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 4:32 PM Subject: [hlds] Master List I've asked this question before, but I don't think you understood it. I've got a server running on a box behind my router/firewall. I have forwarded 27015 and people can join fine and play, but it is not listed on the master list. My firewall doesn't block any outgoing connections. How can I get it listed??? Thanks Skirecs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Master List
Can't even add by ip This is going downhill... - Original Message - From: Peter Aldrich [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, June 17, 2004 4:21 PM Subject: RE: [hlds] Master List Nope not responding here -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Skirecs Sent: Thursday, June 17, 2004 2:40 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Master List Could somebody check this by adding it to there favorites 24.45.6.208:27015 its not showing up on gametiger or steam - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 5:09 PM Subject: Re: [hlds] Master List Would the Firewall make a difference? - Original Message - From: Guido [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 4:45 PM Subject: Re: [hlds] Master List Well, i think i have this problem too. But the interesting thing is, if the server is not listed, there would be no activity on the server, but in my server, theres a lot of activity, never goes empty, never. I am behind a router too. Not a firewall. The problem that i am aware of with my server, is the port. It is a random port, 50011 i think it is now. I have forwarded the port from my Modem and from my router, 27015 that is. And the port is still the same. I dont know if i have to restart my computer though. I didnt. Well, i know this wasnt much help, but i cant find my server on the list either. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 4:32 PM Subject: [hlds] Master List I've asked this question before, but I don't think you understood it. I've got a server running on a box behind my router/firewall. I have forwarded 27015 and people can join fine and play, but it is not listed on the master list. My firewall doesn't block any outgoing connections. How can I get it listed??? Thanks Skirecs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Master List
Didn't change anyhting, but is it listed on the Master list? Those pings are pretty high i used to get low 50 and 40's, but thats a minor problem. - Original Message - From: Rob [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, June 17, 2004 10:41 PM Subject: Re: [hlds] Master List -- [ Picked text/plain from multipart/alternative ] It is working fine for me Skirecs. I even joined with no problems. Latency around 75 to 85. All good for now. Did you fix the problem? If so what did you find? Rob... Obvious_Target [Z-U] Clan, Unit-Z.Com ---Original Message--- From: [EMAIL PROTECTED] Date: 06/17/04 12:49:38 To: [EMAIL PROTECTED] Subject: Re: [hlds] Master List Could somebody check this by adding it to there favorites 24.45.6.208:27015 its not showing up on gametiger or steam - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 5:09 PM Subject: Re: [hlds] Master List -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Master List
I've asked this question before, but I don't think you understood it. I've got a server running on a box behind my router/firewall. I have forwarded 27015 and people can join fine and play, but it is not listed on the master list. My firewall doesn't block any outgoing connections. How can I get it listed??? Thanks Skirecs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] [OT] GISP's: Rental rates for HL2
Will there be a counter-strike mod for hte new HL2? - Original Message - From: Ted Gribble [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 3:53 PM Subject: Re: [hlds] [OT] GISP's: Rental rates for HL2 Im pretty sure that in that video he said something like We havent decided what to call it but it WONT be Counter-Strike 2 maybe I will watch the video again but I think thats what he said. -booya [EMAIL PROTECTED] wrote: No rumour about it. Gabe explicitly said in the E3:2k4 video that HL2 multiplayer WOULD be CS Source. --- Kevin Ottalini [EMAIL PROTECTED] wrote: All rumor - nothing official. - Original Message - From: StealthMode Sent: Wednesday, June 16, 2004 7:08 AM The official multiplayer of half life 2 is counter-strike:source. I read that somewhere. Can't remember. -StealthMode ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Master List
Would the Firewall make a difference? - Original Message - From: Guido [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 4:45 PM Subject: Re: [hlds] Master List Well, i think i have this problem too. But the interesting thing is, if the server is not listed, there would be no activity on the server, but in my server, theres a lot of activity, never goes empty, never. I am behind a router too. Not a firewall. The problem that i am aware of with my server, is the port. It is a random port, 50011 i think it is now. I have forwarded the port from my Modem and from my router, 27015 that is. And the port is still the same. I dont know if i have to restart my computer though. I didnt. Well, i know this wasnt much help, but i cant find my server on the list either. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 16, 2004 4:32 PM Subject: [hlds] Master List I've asked this question before, but I don't think you understood it. I've got a server running on a box behind my router/firewall. I have forwarded 27015 and people can join fine and play, but it is not listed on the master list. My firewall doesn't block any outgoing connections. How can I get it listed??? Thanks Skirecs ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] CS Unavailable
Steam is saying CS is unavailable. What's up? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] IP and port are wrong
The first ip might be your inside or nat ip, although i never seen one so random... - Original Message - From: Guido [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, June 12, 2004 6:27 PM Subject: [hlds] IP and port are wrong This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] HI , I am running a CS 1.6 server. The problem is that the ip that says on the hlds is not the actual one. The IP in the hlds is : 169.254.47.249:27015. when you try to connect to that ip it doesnt work. then i go onto gametiger.com, and i type in the name of the server (TeamKD Clan Server) and the ip that shows up is this one: 65.6.168.6:50286. I never knew that kind of port existed. i dont have any firewalls, and im running it through a dsl connected to a router connected to my computer directly, no wireless. People do connect to the server, in ffact, its a pretty active server, except that for my crappy box many people leave because of the lag, i use the computer too so that just makes more lag and spikes. Please someone tell me how to fix this. -specs- 1.8 Ghz P4 256 RAM CS 1.6, DSL. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CS 1.5 server minimum requirement
god damn, I only have a petium 80. Im joking, but that is really barebones right. - Original Message - From: Darren J. Mason [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, June 09, 2004 5:45 PM Subject: RE: [hlds] CS 1.5 server minimum requirement Pentium 90 (133 recommended) 96MB EDO RAM 1.2Gig HDD Trident 4MB video (PCI recommended) 10BaseT ethernet card 56K modem good luck! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Stan Stefan Sent: Wednesday, June 09, 2004 2:33 PM To: [EMAIL PROTECTED] Subject: [hlds] CS 1.5 server minimum requirement can you tell me the minimum rerquirement for a cs 1.5 server ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers behind Firewalls
excellent, this might show some hope - Original Message - From: [YG]Sharza [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, June 03, 2004 5:49 AM Subject: SV: [hlds] Servers behind Firewalls UDP 1200 UDP 27000 to 27015 inclusive TCP 27030 to 27039 inclusive The port to forward is 27015 if thats your server port. The other ports are to be opened if you block outbound traffic or use any port filters in your firewall/router. With that configuration you should be up and running. If not grab wsttcp or similar tools and manually check your port configuration with a remote computer at one of your buddies homes. L8r, Sharza ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers behind Firewalls
Wait, I just had an thought. People can join my server fine but its not listed on the master list, which is my goal. Forwarding is fine, but no listing. - Original Message - From: [YG]Sharza [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, June 03, 2004 5:49 AM Subject: SV: [hlds] Servers behind Firewalls UDP 1200 UDP 27000 to 27015 inclusive TCP 27030 to 27039 inclusive The port to forward is 27015 if thats your server port. The other ports are to be opened if you block outbound traffic or use any port filters in your firewall/router. With that configuration you should be up and running. If not grab wsttcp or similar tools and manually check your port configuration with a remote computer at one of your buddies homes. L8r, Sharza ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Ping
Sorry. - Original Message - From: Nick Mohr [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Tuesday, June 01, 2004 1:36 AM Subject: RE: [hlds] Ping Please stop the spam on this list. Thanks. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Ping
Ping | .| - Original Message - From: BeNt [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 10:30 AM Subject: Re: [hlds] Ping Pong!? From: Rob Harwood [EMAIL PROTECTED] Ping ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] CVAR to read server.cfg on mapchange?
if you put exec server.cfg in the server.cfg, would it cause a loop of complete pointlessness? - Original Message - From: Donald Holl [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 5:04 PM Subject: Re: [hlds] CVAR to read server.cfg on mapchange? mapchangecfgfile server.cfg servercfgfile server.cfg I would put them in autoexec.cfg and optionally also in server.cfg. - Original Message - From: GreyFox [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 03:44 PM Subject: [hlds] CVAR to read server.cfg on mapchange? Hello all. I remember quite a ways back Erik posted that Steam HLDS no longer reads the server.cfg on every mapchange. I also vaguely remember him saying there was a CVAR we could set to 1 to re-enable this functionality. I tried looking in the archives, but couldn't find the specific message. Anyone know that CVAR? /fox ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Ping
| .| - Original Message - From: BeNt [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 6:39 PM Subject: Re: [hlds] Ping | .| Pong - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 1:00 PM Subject: Re: [hlds] Ping Ping | .| ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Ping
oh well this is like Postmail chess, but faster, and incedible dumb - Original Message - From: agenthh [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 8:29 PM Subject: Re: [hlds] Ping . || Damn. I just lost. --AgentHH Skirecs wrote: | .| - Original Message - From: BeNt [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 6:39 PM Subject: Re: [hlds] Ping | .| Pong - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, May 31, 2004 1:00 PM Subject: Re: [hlds] Ping Ping | .| ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers behind Firewalls
What ports are needed, I just forwarded 27015. Ill google it now. - Original Message - From: Napier, Kevin [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, May 29, 2004 11:57 PM Subject: RE: [hlds] Servers behind Firewalls Servers behind firwalls are listed. Your issue is probably with your firwall specificly or your settings. -Original Message- From: Skirecs [mailto:[EMAIL PROTECTED] Sent: Saturday, May 29, 2004 10:55 PM To: [EMAIL PROTECTED] Subject: [hlds] Servers behind Firewalls I used to run a server for me and a few friends to play with , and since it was behind my firewall, was not listed. If it was listed, I would keep it running, but I doen't so i shut it down. Why are servers behind firewalls not listed I thought it wouldn't be hard to ahve some update sent to the master list every minute or so updating the lists, then when a player ask for detailed info, it pings the server. I would love to see servers listed when behind firewalls. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers behind Firewalls
UDP 1200 UDP 27000 to 27015 inclusive TCP 27030 to 27039 inclusive and remember: you have to FORWARD the server-port aer all those incoming? - Original Message - From: Napier, Kevin [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, May 29, 2004 11:57 PM Subject: RE: [hlds] Servers behind Firewalls Servers behind firwalls are listed. Your issue is probably with your firwall specificly or your settings. -Original Message- From: Skirecs [mailto:[EMAIL PROTECTED] Sent: Saturday, May 29, 2004 10:55 PM To: [EMAIL PROTECTED] Subject: [hlds] Servers behind Firewalls I used to run a server for me and a few friends to play with , and since it was behind my firewall, was not listed. If it was listed, I would keep it running, but I doen't so i shut it down. Why are servers behind firewalls not listed I thought it wouldn't be hard to ahve some update sent to the master list every minute or so updating the lists, then when a player ask for detailed info, it pings the server. I would love to see servers listed when behind firewalls. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers behind Firewalls
Could someone check to see if my server is listed? Skirecs CS 1.6, on de_rats, a pretty uncommon map. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, May 29, 2004 10:55 PM Subject: [hlds] Servers behind Firewalls I used to run a server for me and a few friends to play with , and since it was behind my firewall, was not listed. If it was listed, I would keep it running, but I doen't so i shut it down. Why are servers behind firewalls not listed I thought it wouldn't be hard to ahve some update sent to the master list every minute or so updating the lists, then when a player ask for detailed info, it pings the server. I would love to see servers listed when behind firewalls. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Servers behind Firewalls
Nobody can help me? - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, May 30, 2004 11:13 AM Subject: Re: [hlds] Servers behind Firewalls Could someone check to see if my server is listed? Skirecs CS 1.6, on de_rats, a pretty uncommon map. - Original Message - From: Skirecs [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, May 29, 2004 10:55 PM Subject: [hlds] Servers behind Firewalls I used to run a server for me and a few friends to play with , and since it was behind my firewall, was not listed. If it was listed, I would keep it running, but I doen't so i shut it down. Why are servers behind firewalls not listed I thought it wouldn't be hard to ahve some update sent to the master list every minute or so updating the lists, then when a player ask for detailed info, it pings the server. I would love to see servers listed when behind firewalls. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Master List - Behind Firewall
I used to run a server for me and a few friends to play with , and since it was behind my firewall, was not listed. If it was listed, I would keep it running, but I doen't so i shut it down. Why are servers behind firewalls not listed I thought it wouldn't be hard to ahve some update sent to the master list every minute or so updating the lists, then when a player ask for detailed info, it pings the server. I would love to see servers listed when behind firewalls. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Good bye Cow Town
Ive shut down my server as well. Well, may be back up one day. - Original Message - From: Ooks Server [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, May 15, 2004 2:01 PM Subject: [hlds] Good bye Cow Town It's been real, it's been fun...but I'm bidding farewall to Cow Town, and am taking my server down until I get broadband againcriesafter all the crap I've been through to figure out how to run a semi-stable server, I have to pull the plug. With some luck, Ooks Steaming Pile of Crap (Rated number one by ServerSpy.Net - how the hell does a 6 player server get to be number one, anyhow, LOL!!!. No, wait, I'm number two - who the hell beat me? I used to be number one). Anyhow, good bye, farewell, I'll be lurking but busy moving. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds