Re: [hlds] Mandatory TF2 update coming later TOMORROW

2012-08-20 Thread Yuki

...first thing tomorrow?

On 21/08/2012 03:52, ozgamingdot...@gmail.com wrote:
This is the first TF2 update I can remember that is MASSIVELY 
overdue.. Server lag spikes, crashes, clients not able to connect, ugh...


So what is the ETA of this way overdue TF2 update?


On 8/20/2012 10:21 PM, Daniel Barreiro wrote:

At least they found the bug instead of releasing it with the bug.


On Mon, Aug 20, 2012 at 10:19 PM, Fletcher Dunn 
mailto:fletch...@valvesoftware.com>> wrote:


We found a problem that will prevent us from releasing this
update tonight.

We should have it ready first thing tomorrow.

My apologies.

*From:*hlds-boun...@list.valvesoftware.com

[mailto:hlds-boun...@list.valvesoftware.com
] *On Behalf Of *Kush
Mahajani
*Sent:* Monday, August 20, 2012 6:55 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Mandatory TF2 update coming later today

I doubt the update will be any later than 7PM (PST)

On Mon, Aug 20, 2012 at 6:50 PM, Lance Waidzunas
mailto:lswa...@gmail.com>> wrote:

I know it's not high priority for you guys, but in North America
the competitive TF2 season is back on and we're trying to get
matches streamed/casted tonight... so any ETA on this update
would be great.

On Mon, Aug 20, 2012 at 7:18 PM, Fletcher Dunn
mailto:fletch...@valvesoftware.com>> wrote:

We're preparing an update that addresses the most important
problems people are experiencing:

·String table overflow

·Player counts in the server browser useless / meaningless in MvM

·Server and client crash on map change when player was being
healed by dispenser

·Matchmaking connecting players to out-of-date servers

·General improvements to matchmaking throughput and match
quality.

This will be a mandatory update.

Apologies for the late release.

- Fletch

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-

Kush Mahajani


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Re: [hlds] Help

2012-07-23 Thread Yuki

If you tried everything we can't fix it. :(

On 23/07/2012 15:07, André Scattolin wrote:
Hi, i was trying to creat my own dedicated server in l4d2 but i am 
having a problem in HLDSupdater, i installed it in


c:\Programs file\HLDSupdater

then i open the command prompt and type:

cd c:\Programs file\HLDsupdater

and after that i type:

hldsupdatetool -command update -game left4dead2 -dir C:\L4D2

but i get this error:

PostCondition Assertion Failed

Name: ReturnDirPathExist
Program: c:\Programs file\HLDSupdater\hldsupdatetool.exe
file: \p4clients\rel_beta\Projects\Common\Misc\FileUil.c pp
Line: 757

Dir Exists (sCurrentExeDirPath)

if i press ignore it will appear again, and again, and again, i can 
only stop the update or retry

how can i fix this?

I alredy tried everything, run in administrator, use \\, change 
directory, everything.



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Re: [hlds] Two simple entities that can crash all Source server

2012-07-20 Thread Yuki

"quit" also kills the server.

Valve please fix.

On 20/07/2012 16:46, raydan wrote:
using prop_physics_respawnable & trigger_hurt within some condition, 
server can crash instantly


Proof http://www.sendspace.com/file/8x2l9h

create trigger_hurt, set damage 1000
create prop_physics_respawnable above the trigger_hurt, use model 
models/props_junk/wood_crate002a.mdl

start server
player join server
server crash

Tested on:
TF2, CSS, DODS, Garrymod, HL2DM

i think L4D happen too

only obsidian conflict without crash


Analyze:
according hl2sdk,
crash at HurtAllTouchers, touch link null pointer
some releated functions
->CTriggerHurt::HurtEntity
->CPhysicsPropRespawnable::Event_Killed (PhysicsRemoveTouchedList)




VALVE fix this shit please :D


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Re: [hlds] Why cheating isn't helping...

2012-04-08 Thread Yuki
Not even proxies are necessary. Just seems to be a case of the  
America-wide-web. Dynamic IPs are thrown at your door every time you reset  
the router here, and it's probably the same in most of Europe.


On Sun, 08 Apr 2012 19:53:11 +0100, IFA Gaming  wrote:

I agree there with daz. Ppl behind proxies usually have completely diff  
ip everytime they connect.



On Apr 8, 2012, at 2:07 PM, Yuki  wrote:

Depends where you are. IP ranges won't help in the slightest in the UK.  
Your IP can be completely different just by resetting the router.


On Sun, 08 Apr 2012 18:54:03 +0100, Saul Rennison  
 wrote:



That's why you ban IP ranges.


Kind regards,
*Saul Rennison*


On 8 April 2012 18:44, IFA Gaming  wrote:

IP bans work in most cases but anyone with half brain can get around  
that.

Had a case yesterday where person created 10+ f2p accts in 2hrs and
everytime he connected from a diff IP.


Sent from my iPhone

On Apr 8, 2012, at 11:59 AM, Albert Davis   
wrote:


I think people cheat because they have a small penis and need  to feel
big

On Sun, Apr 8, 2012 at 10:03 AM, Emil Larsson < 
ail...@gmail.com> wrote:


The trolling kind is usually the easiest one to spot at least,  since
they usually want to make it obvious that they are cheating (going  
full

spinhack/speedhack etc).


On Sun, Apr 8, 2012 at 4:00 PM, Alexander Z < 
spacebur...@gmail.com> wrote:

Some people cheat on servers just to troll the staff. They can  
persist

in creating alts until you block their IP range.


On 8 April 2012 15:49, Brodie < 
brodie7...@gmail.com> wrote:

Can't always deduce the "logic" of others, you'll go crazy trying  
;)
On Apr 8, 2012 4:27 AM, "Andrew de Jong" <  


k.r.o.n@hotmail.com> wrote:


In vol 12 of this mailing forum was it mostly about hacking and
cheating but what I don't get is why you want to cheat?
I mean I know you want to win but cheating and hacking isn't good  
for

your skills so thats why i don't get cheating.
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Re: [hlds] Why cheating isn't helping...

2012-04-08 Thread Yuki
Depends where you are. IP ranges won't help in the slightest in the UK.  
Your IP can be completely different just by resetting the router.


On Sun, 08 Apr 2012 18:54:03 +0100, Saul Rennison  
 wrote:



That's why you ban IP ranges.


Kind regards,
*Saul Rennison*


On 8 April 2012 18:44, IFA Gaming  wrote:

IP bans work in most cases but anyone with half brain can get around  
that.

Had a case yesterday where person created 10+ f2p accts in 2hrs and
everytime he connected from a diff IP.


Sent from my iPhone

On Apr 8, 2012, at 11:59 AM, Albert Davis   
wrote:


I think people cheat because they have a small penis and need  to feel
big

On Sun, Apr 8, 2012 at 10:03 AM, Emil Larsson < 
ail...@gmail.com> wrote:


The trolling kind is usually the easiest one to spot at least,  since
they usually want to make it obvious that they are cheating (going full
spinhack/speedhack etc).


On Sun, Apr 8, 2012 at 4:00 PM, Alexander Z < 
spacebur...@gmail.com> wrote:


Some people cheat on servers just to troll the staff. They can persist
in creating alts until you block their IP range.


On 8 April 2012 15:49, Brodie < 
brodie7...@gmail.com> wrote:


Can't always deduce the "logic" of others, you'll go crazy trying ;)
On Apr 8, 2012 4:27 AM, "Andrew de Jong" < 
k.r.o.n@hotmail.com> wrote:


In vol 12 of this mailing forum was it mostly about hacking and
cheating but what I don't get is why you want to cheat?
I mean I know you want to win but cheating and hacking isn't good  
for

your skills so thats why i don't get cheating.
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Re: [hlds] CS GO BETA KEY

2012-03-19 Thread Yuki
Not new here at all. You've got to notice the worsening SNR too.

ics  wrote:

You are obviously relatively new here Yuki. SPUF won't do the same job. If you 
search the archives, you can read yourself why.

However, I didn't mean "here's a key to all of you on this list" or sharing 
them just like that. I just made an opinion based on my ~7 years on running 
servers and community.

-ics

19.3.2012 14:58, Yuki kirjoitti:

I often question why the mailing list exists. I mean SPUF does the same job 
right?

Saulo Marchiori  wrote:

http://blog.counter-strike.net/index.php/2012/02/survey/

works


--
Saulo Marchiori



Em 19 de março de 2012 09:51, lwf  escreveu:

On the other hand, if keys were to be handed out on the mailing list
you would have all of SPUF here asking for keys in every single
thread, followed by years of people asking how to unsubscribe. It's
not worth it.


On Mon, Mar 19, 2012 at 13:43, ics  wrote:
> Just a side observation of this topic - server admins, that play the game
> themselves and not just rent servers for others to play on are perhaps the
> most valuable audience of game testing. If there are keys out there to
> share, those admins and their most active players could provide the most
> valuable feedback.
>
> -ics
>
> 19.3.2012 14:35, Eduard Osman kirjoitti:
>
> Where did you get a beta key?
>
> On Mar 19, 2012 10:42 AM, Sachin Sud  wrote:
>>
>>
>> Thanks for the polite answer.
>>
>> But hey I got the key .
>>
>>
>>
>> From: "John Marbury"
>> Date: 16 Mar. 2012 01:12 PM
>> Subject: Re: [hlds] CS GO BETA KEY
>>
>> This is a server mailing list reserved for dealing with server related
>> issues.  Vagrants from SPUF begging for keys are not welcome here.
>> Try asking on the Worthless Twat Mailing List.
>>
>>
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>
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Re: [hlds] CS GO BETA KEY

2012-03-19 Thread Yuki
I often question why the mailing list exists. I mean SPUF does the same job 
right?

Saulo Marchiori  wrote:

http://blog.counter-strike.net/index.php/2012/02/survey/

works


--
Saulo Marchiori



Em 19 de março de 2012 09:51, lwf  escreveu:

On the other hand, if keys were to be handed out on the mailing list
you would have all of SPUF here asking for keys in every single
thread, followed by years of people asking how to unsubscribe. It's
not worth it.


On Mon, Mar 19, 2012 at 13:43, ics  wrote:
> Just a side observation of this topic - server admins, that play the game
> themselves and not just rent servers for others to play on are perhaps the
> most valuable audience of game testing. If there are keys out there to
> share, those admins and their most active players could provide the most
> valuable feedback.
>
> -ics
>
> 19.3.2012 14:35, Eduard Osman kirjoitti:
>
> Where did you get a beta key?
>
> On Mar 19, 2012 10:42 AM, Sachin Sud  wrote:
>>
>>
>> Thanks for the polite answer.
>>
>> But hey I got the key .
>>
>>
>>
>> From: "John Marbury"
>> Date: 16 Mar. 2012 01:12 PM
>> Subject: Re: [hlds] CS GO BETA KEY
>>
>> This is a server mailing list reserved for dealing with server related
>> issues.  Vagrants from SPUF begging for keys are not welcome here.
>> Try asking on the Worthless Twat Mailing List.
>>
>>
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>
>
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Re: [hlds] CS GO BETA KEY

2012-03-19 Thread Yuki
Please don't.

Eduard Osman  wrote:

Where did you get a beta key?

On Mar 19, 2012 10:42 AM, Sachin Sud  wrote:


Thanks for the polite answer.

But hey I got the key .

 

From: "John Marbury"
Date: 16 Mar. 2012 01:12 PM
Subject: Re: [hlds] CS GO BETA KEY

This is a server mailing list reserved for dealing with server related issues.  
Vagrants from SPUF begging for keys are not welcome here.
Try asking on the Worthless Twat Mailing List.


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Re: [hlds] Item server, Steam Community, etc... down

2012-02-12 Thread Yuki

Store. I'm pretty sure they're aware.

On 12/02/2012 19:11, Ross Bemrose wrote:
I assume someone at Valve knows about this already, but the following 
are all down at the moment:

TF2 Item Server
Steam Cloud
Steam Community Site (it's currently throwing Error 503 Service 
Unavailable)

Steam Community Forum was down, but appears to be back up now.

The Steam Downtime Announcements thread on SPUF says nothing about a 
current outage.

http://forums.steampowered.com/forums/showthread.php?t=784745




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