RE: [hlds] WON Fixed Yet?

2001-10-24 Thread accident
 PROTECTED]
   Sent: Tuesday, October 23, 2001 11:07 AM
   Subject: RE: [hlds] WON Fixed Yet?
  
  
make sure your hosts files does not have static ip entries for
the
won
servers back from when there was a complete won outage..
   
look in your woncomm.lst file and try to ping the domain names
for
the
   auth
servers..  make sure you can reach them from...
   
Accident
   
-Original Message-
From: HoundDawg [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, October 23, 2001 3:08 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlds] WON Fixed Yet?
   
   
I know this isn't the case since the email server uses the same
dns
  server
and I haven't had any problems with that.  It was a good idea
though.
  In
fact, for safe measure, I restarted the dns server and it had no
 effect
  on
my HLDS servers. =\
   
HoundDawg
http://www.phpGamingSite.com
http://www.unitedadmins.com
http://www.unitedadmins.com/hlbp
- Original Message -
From: Bryan Socha [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, October 22, 2001 6:53 PM
Subject: RE: [hlds] WON Fixed Yet?
   
   
 Check your dns server...  I have been fine.. last time this
happened
  to
me,
 my dns servers were down...

 -Original Message-
 From: HoundDawg [mailto:[EMAIL PROTECTED]]
 Sent: Monday, October 22, 2001 9:40 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlds] WON Fixed Yet?


 After further analysis, I've discovered that (like a previous
report
   from
 another admin) the console locks up about the same time the
server
 is
   not
 available.  I try typing stuff into the console and nothing,
like
 it's
 locked up.  I'll have to assume this is because HLDS's sockets
are
   waiting
 for a timeout with one of the WON servers or something.

 After a few minutes, the console works again and the commands
I
   previously
 typed show up in the console and are processed.  The server
then
 shows
 online again.  Only to repeat the process in a few more
minutes.

 =\

 HoundDawg
 http://www.phpGamingSite.com
 http://www.unitedadmins.com
 http://www.unitedadmins.com/hlbp
 - Original Message -
 From: HoundDawg [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Monday, October 22, 2001 5:24 PM
 Subject: [hlds] WON Fixed Yet?


  Valve (Eric, Erik, Yahn),
 
  Did you fix the WON servers yet?  Last I heard was that they
were
   going
to
  get cleared up over a few days.  Well, my servers had
problems
  keeping
  players the past 2 weekends and now here it is Monday and my
TFC
   servers
  remain unplayable.
 
  Why?  Players can see my server, then connect (which may
cause
   problems
at
  times due to some timeouts) and then play for maybe a few
minutes
 to
only
  get dropped.
 
  I have wasted too much time trying to track this down.  Here
are
 my
  observances:
 
  1) HLDS console shows no errors. It's not even crashing
because
it
doesn't
  have a chance to, I guess.
  2) HLDS console shows that users are dropping due to
timeouts.
  3) Server's Internet connection is rock solid on a DS3.  I
 verified
   this
 so
  many ways.  No hiccups and no port floods.
  4) Situation happens on all latest beta patches.
  5) No AdminMOD installed or anything else that could be
causing
problems.
  6) System resources are barely touched with nearly 1 GB free
 memory.
  7) CPU processors are hardly used with peaks of 5% during
map
  changes.
=\
  8) There is nothing else on the server that can be causing
this
   problem.
 
  This has been a very frustrating month dealing the the
problems
 that
 plague
  4108x.  I've lost many regulars and even my own guild
members
keep
 wondering
  why other servers around don't have the problem that I'm
  experiencing.
I
  really don't have a clue except that the problem with the
HLDS
  servers
are
  definately not on my end.
 
  All I ask, is if you need any information from me to help
fix
this
  and
  whether you have some sort of timeframe?
 
  Any other fellow admins experiencing these problems?  All of
those
   that
I
  was aware of that had the same problems have dropped their
HLDS
   servers
 and
  have moved on to other games.  I'd rather not go there
though.
 
  HoundDawg
  http://www.phpGamingSite.com
  http://www.unitedadmins.com
  http://www.unitedadmins.com/hlbp
 
 
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  To unsubscribe, edit your list preferences, or view the list
  archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 

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RE: Where do resource and other files go?

2001-09-29 Thread accident


Occassionally the mapper has some other directories in mind.. Look for
the readme or install file in the map archive..

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: Saturday, September 29, 2001 1:33 PM
To: [EMAIL PROTECTED]
Subject: Where do resource and other files go?



I'm adding several maps to my server, and I have the following files:

*.BSP
*.WPT
*.WAD
*.WAV
*.BMP
*.TGA

I know where to put the BSP and WAD files. I think the WAV files go in
HALF-LIFE\VALVE\SOUND. What about the BMP and TGA files? Where do they
go?







RE: Reaching for the bootstraps

2001-09-28 Thread accident


I can only think of one response

THWACK!

-Original Message-
From: Eric Hall [mailto:[EMAIL PROTECTED]]
Sent: Friday, September 28, 2001 9:37 PM
To: [EMAIL PROTECTED]
Subject: Reaching for the bootstraps



Hey, y'all, I just thought I'd let you all know that I've reached a
point right now where I've let gaming and everything related (including
especially adminning of servers) pretty much take over my life, in
almost every aspect--replacing not only more typical social interaction
but even so far as a job, etc.  It's kind of stupid, but it's easy to do
because it's fun, often challenging, and because there's really a
*community* you're a part of.  Regardless, almost like an alcoholic I've
reached rock bottom, and I'm taking this opportunity, somewhat
involuntarily, to step away from the gaming community  altogether.
Now's just the time I have to make that step.

I know I've relied on a lot of y'all--including some of you Valve
employees--for answers and help on a lot of different subjects, and for
that I thank you.  I also know I've gotten pretty harsh/sharp with a lot
of you, and for that I'm sorry.  I really don't mean to be an asshole,
but I let it come out like that way too much, often with very little
filtering going on before I hit the Send button.  Yeah, sometimes it
was deserved, but most often it wasn't, and regardless it was wrong.

I'll be unsubscribing from these lists as soon as I can get listadmin to
do its thing, but for future reference, if y'all ever need to get ahold
of me for something, I can almost always be reached at [EMAIL PROTECTED]
or
*always* (assuming MS doesn't go out of business any time soon and
public libraries don't go offline, heh) at [EMAIL PROTECTED]

Y'all take care and try not to let this game eat too much into your
life. Some lessons you have to learn for yourself, and I regret that
this has to be one of them.

Good bye, good luck, and, well, I guess good game would be appropriate
;)

Later,
Eric (the Deacon remix)
http://www.firekite.com







RE: Server Stalls - why?

2001-09-27 Thread accident


I had 1 correct dns server and 1 incorrect one.. If the correct one was
overloaded or went down, I couldn't resolve to won auth 


-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
Sent: Thursday, September 27, 2001 5:51 PM
To: [EMAIL PROTECTED]
Subject: Re: Server Stalls - why?



What dns entries, where? Did it do it just now and then, or was it
consistent? If now and then, why would the server work for a while and
then do this? And then start working again?


- Original Message -
From: Bryan Socha [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, September 27, 2001 2:41 PM
Subject: RE: Server Stalls - why?



 Then my second thought is I had this problem also once.. it turned out

 my dns entries were wrong...

 -Original Message-
 From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
 Sent: Thursday, September 27, 2001 5:24 PM
 To: [EMAIL PROTECTED]
 Subject: Re: Server Stalls - why?



 No, it's not. I already checked that - suspend is disabled, hard
 drives don't spin down, monitor doesn't blank, screen savers are
 disabled. The computer is up and running at full speed when this
 happens. The server had been running for 18 hours straight when this
 happened.

 - Original Message -
 From: Bryan Socha [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Thursday, September 27, 2001 2:12 PM
 Subject: RE: Server Stalls - why?


 
  turn off all power management.. sounds like your computer is going
  into suspend mode
 
  -Original Message-
  From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
  Sent: Thursday, September 27, 2001 5:00 PM
  To: [EMAIL PROTECTED]
  Subject: Server Stalls - why?
 
 
 
  Every now and then my server will stall. It will just sit there,
  unresponsive. If I go to the console and press the Enter key, it
  starts working again. Here is a screen shot:
 
  http://www.geocities.com/ooksserver/srvstall.jpg
 
  You can see the entry at 13:10:52. Then nothing for 42 minutes, when

  I
 found
  it and press the enter key. You can see the blank line caused by my
 pressing
  the enter key, and you can also see how the server started working
  again
 as
  if nothing had happened. My maps cycle every 30 minutes, it didn't
  even cycle the maps, but kept playing the same map with 15 minutes
  still left
 on
  it. I've seen this before, this time I was able to grab a screen
  shot.
 
  What causes this? When it is stalled, no one can join, I can't even
  rcon into it. Any ideas?
 
  -
  Welcome to Ooks Pit of Death!
  New map cycle! More bizzarre maps for your fragging pleasure! This
  is Ooks Portland/Seattle Pit of Death 1001 maps OZ Death Match
 v2.3.2.
  Rules - if it moves, kill it! If it doesn't move, then piss on it!
  Get comfortable, turn up the sound, grab that mouse and prepare to
die...
  Located in Vancouver, Washington, USA
  This server runs a random selection from my 1001 map collection. OK,

  so I have 1,300 maps, but who's counting?
  http://www.geocities.com/ooksserver/index.html
  [EMAIL PROTECTED]
  ICQ 14475005
  Is my sig long enough?
  -