Re: [hlds] (no subject)
What? On 25.12.2011 21:46, G. Hutchinson wrote: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Counter-Strike: Source Update Released
Make alt+tab Map change cs_office to de_nuke Return in game and have a free whall hack http://img245.imageshack.us/g/denuke0002a.jpg/ nice update (ati 5870 + catalyst 10.7 + seven 64) -Message d'origine- De : hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] De la part de Jason Ruymen Envoyé : mercredi 25 août 2010 00:46 À : 'Half-Life dedicated Linux server mailing list'; 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com' Objet : [hlds] Counter-Strike: Source Update Released Required updates to Counter-Strike: Source are now available. The specific changes include: - Added a new server ConVar sv_competitive_minspec that enforces the following restrictions on clients when set to 1: - r_drawdetailprops 1 - r_staticprop_lod (-1 to 3) - fps_max minimum 60 (or 0) - cl_detailfade minimum 400 - cl_detaildist minimum 1200 - cl_interp (0 to 0.031) - cl_interp_ratio (1 to 2) - Fixed ragdolls popping when using mp_fadetoblack 1 - Fixed a buffer overrun exploit that could be used to attack/crash servers. - Fixed a crash at startup when no sound emitter scripts were loaded. - Fixed a crash that could happen if a custom model was loaded with missing materials. - Fixed a crashed related to alt-tab. - Fixed a potential crash in the shaders. - Fixed a crash when running custom maps with missing model files - Removed the client console commands mat_supress and mat_debug Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] I wish they didn't announce it early...
Nice update -Message d'origine- De : hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] De la part de syate...@cfl.rr.com Envoyé : mardi 17 août 2010 21:40 À : Half-Life Dedicated Win32 server mailing list Objet : Re: [hlds] I wish they didn't announce it early... People complain we don't get announcements early and now people are complaining they don't want to get them early. Ffs people, make up your minds. Sent via BlackBerry from T-Mobile -Original Message- From: Steven Polley zellers.shi...@gmail.com Sender: hlds-boun...@list.valvesoftware.com Date: Tue, 17 Aug 2010 13:14:29 To: hlds@list.valvesoftware.com Reply-To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Subject: [hlds] I wish they didn't announce it early... Normally they don't, and that's the way i like it :P I have an SSH client and email on my phone, so normally if they announce it right when it comes out, I'm able to update my servers right then and there... and I normally get most or all of them done before the big load comes on from everyone else. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds