Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Cameron Munroe

LOL

On 8/15/2012 5:40 PM, Mike O'Laughlen wrote:
Have you not read a single Mann Co comic?  It's very clear he doesn't 
care for hippies.


On Wed, Aug 15, 2012 at 8:31 PM, Tom Weir <mailto:tw...@geekwerks.ca>> wrote:


So, just to be clear, EA Valve has introduced Ranked Mann Up
servers that are unavailable to the heathens game server operators
who have years of time/experience invested in providing subsidized
infrastructure for said games in the past.

Awesome, that.


*From:* hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>
[hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>] on behalf of Albert
Davis [davis.alb...@gmail.com <mailto:davis.alb...@gmail.com>]
*Sent:* August 15, 2012 5:18 PM

*To:* Half-Life dedicated Win32 server mailing list
    *Subject:* Re: [hlds] [hlds_linux] Mann Co Servers?

Pay to play on a server? LOL!

On Wed, Aug 15, 2012 at 8:15 PM, Damir Butmir mailto:d4m1...@hotmail.com>> wrote:

There will be 2 kinds of servers;

1) Official "Mann Up" servers hosted ba Valve going up tonight
I guess and you gotta pay to play on them

2) Unofficial servers hosted by the community (us)

A full guide on how to accomplish #2 has not been presented
yet, however a few individual details have been disclosed.




Damir

> Date: Wed, 15 Aug 2012 20:12:48 -0400
> From: pettit.t...@gmail.com <mailto:pettit.t...@gmail.com>
> To: hlds@list.valvesoftware.com
    <mailto:hlds@list.valvesoftware.com>

> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> Fletcher so we are not going to be able to run MvM servers
tonight at all?
>
> If so why even release the instructions on how to do it? Am
I just misunderstanding this conversation?
>
> I thought Valve would be hosting MvM servers in addition to
any community servers...
>
> - Original Message -
> From: "Fletcher Dunn" mailto:fletch...@valvesoftware.com>>
> To: "Half-Life dedicated Linux server mailing list"
mailto:hlds_li...@list.valvesoftware.com>>
> Cc: "Half-Life dedicated Win32 server mailing list"
mailto:hlds@list.valvesoftware.com>>
> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> >At launch meaning eventually we'll be able to run them? If
so what's the current expected timeframe of that happening?
>
> There is currently no timeline for this happening. By "at
launch" I just intended to communicate that we have not
determined that we would definitely never do this. But right
now, and for the foreseeable future, Valve plans to host all
the Mann Up servers.
>
> I expect there will be a very large population of players
playing MvM in the regular mode. Probably larger than the
number of people Manning Up.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
<mailto:hlds_linux-boun...@list.valvesoftware.com>
[mailto:hlds_linux-boun...@list.valvesoftware.com
<mailto:hlds_linux-boun...@list.valvesoftware.com>] On Behalf
Of Russell Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>
> At launch meaning eventually we'll be able to run them? If
so what's the current expected timeframe of that happening?
>
> On 15.08.2012 16:48, Fletcher Dunn wrote:
> > Valve will host all Mann Up servers at launch.
> >
> > We're shipping the attached default mission cycle file. If
you boot
> > your server to any one of the following maps:
> > mvm_decoy
> > mvm_mannworks
> > mvm_coaltown
> >
> > it will use that file. Hopefully the file is self-explanatory.
> >
> > Remember to add "-maxplayers 32" to the command line.
> >
> > tf_mm_servermode 2 to accept MvM matchmaking traffic
tf_mm_strict 1 to
> > ONLY accept MvM traffic
> >
> > Vote issues specific to MvM:
>

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Cameron Munroe
No they said "There is currently no timeline for this happening. By "at 
launch" I just intended to communicate that we have not determined that 
we would definitely never do this. But right now, and for the 
foreseeable future, Valve plans to host all the Mann Up servers."



On 8/15/2012 5:37 PM, Naso Gomez wrote:
It's the same thing as crates, don't understand why are you are upset. 
I don't see anything wrong with it, and the said they will tell us how 
to host mann up servers at a later time.


On Wed, Aug 15, 2012 at 8:31 PM, Tom Weir <mailto:tw...@geekwerks.ca>> wrote:


So, just to be clear, EA Valve has introduced Ranked Mann Up
servers that are unavailable to the heathens game server operators
who have years of time/experience invested in providing subsidized
infrastructure for said games in the past.

Awesome, that.


*From:* hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>
[hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>] on behalf of Albert
Davis [davis.alb...@gmail.com <mailto:davis.alb...@gmail.com>]
*Sent:* August 15, 2012 5:18 PM

*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] [hlds_linux] Mann Co Servers?

Pay to play on a server? LOL!

On Wed, Aug 15, 2012 at 8:15 PM, Damir Butmir mailto:d4m1...@hotmail.com>> wrote:

There will be 2 kinds of servers;

1) Official "Mann Up" servers hosted ba Valve going up tonight
I guess and you gotta pay to play on them

2) Unofficial servers hosted by the community (us)

A full guide on how to accomplish #2 has not been presented
yet, however a few individual details have been disclosed.




Damir

> Date: Wed, 15 Aug 2012 20:12:48 -0400
> From: pettit.t...@gmail.com <mailto:pettit.t...@gmail.com>
> To: hlds@list.valvesoftware.com
    <mailto:hlds@list.valvesoftware.com>

> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> Fletcher so we are not going to be able to run MvM servers
tonight at all?
>
> If so why even release the instructions on how to do it? Am
I just misunderstanding this conversation?
>
> I thought Valve would be hosting MvM servers in addition to
any community servers...
>
> - Original Message -
> From: "Fletcher Dunn" mailto:fletch...@valvesoftware.com>>
> To: "Half-Life dedicated Linux server mailing list"
mailto:hlds_li...@list.valvesoftware.com>>
> Cc: "Half-Life dedicated Win32 server mailing list"
mailto:hlds@list.valvesoftware.com>>
> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> >At launch meaning eventually we'll be able to run them? If
so what's the current expected timeframe of that happening?
>
> There is currently no timeline for this happening. By "at
launch" I just intended to communicate that we have not
determined that we would definitely never do this. But right
now, and for the foreseeable future, Valve plans to host all
the Mann Up servers.
>
> I expect there will be a very large population of players
playing MvM in the regular mode. Probably larger than the
number of people Manning Up.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
<mailto:hlds_linux-boun...@list.valvesoftware.com>
[mailto:hlds_linux-boun...@list.valvesoftware.com
<mailto:hlds_linux-boun...@list.valvesoftware.com>] On Behalf
Of Russell Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>
> At launch meaning eventually we'll be able to run them? If
so what's the current expected timeframe of that happening?
>
> On 15.08.2012 16:48, Fletcher Dunn wrote:
> > Valve will host all Mann Up servers at launch.
> >
> > We're shipping the attached default mission cycle file. If
you boot
> > your server to any one of the following maps:
> > mvm_decoy
> > mvm_mannworks
> > mvm_coaltown
> >
 

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Mike O'Laughlen
Have you not read a single Mann Co comic?  It's very clear he doesn't care
for hippies.

On Wed, Aug 15, 2012 at 8:31 PM, Tom Weir  wrote:

>  So, just to be clear, EA  Valve has introduced Ranked Mann Up servers
> that are unavailable to the heathens game server operators who have years
> of time/experience invested in providing subsidized infrastructure for said
> games in the past.
>
> Awesome, that.
>
>  --
> *From:* hlds-boun...@list.valvesoftware.com [
> hlds-boun...@list.valvesoftware.com] on behalf of Albert Davis [
> davis.alb...@gmail.com]
> *Sent:* August 15, 2012 5:18 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] [hlds_linux] Mann Co Servers?
>
>  Pay to play on a server? LOL!
>
> On Wed, Aug 15, 2012 at 8:15 PM, Damir Butmir  wrote:
>
>>  There will be 2 kinds of servers;
>>
>> 1) Official "Mann Up" servers hosted ba Valve going up tonight I guess
>> and you gotta pay to play on them
>>
>> 2) Unofficial servers hosted by the community (us)
>>
>> A full guide on how to accomplish #2 has not been presented yet, however
>> a few individual details have been disclosed.
>>
>>
>>
>>
>> Damir
>>
>>  > Date: Wed, 15 Aug 2012 20:12:48 -0400
>> > From: pettit.t...@gmail.com
>> > To: hlds@list.valvesoftware.com
>>
>> > Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>> >
>> > Fletcher so we are not going to be able to run MvM servers tonight at
>> all?
>> >
>> > If so why even release the instructions on how to do it? Am I just
>> misunderstanding this conversation?
>> >
>> > I thought Valve would be hosting MvM servers in addition to any
>> community servers...
>> >
>> > - Original Message -
>> > From: "Fletcher Dunn" 
>> > To: "Half-Life dedicated Linux server mailing list" <
>> hlds_li...@list.valvesoftware.com>
>> > Cc: "Half-Life dedicated Win32 server mailing list" <
>> hlds@list.valvesoftware.com>
>> > Sent: Wednesday, August 15, 2012 8:04:59 PM
>> > Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>> >
>> > >At launch meaning eventually we'll be able to run them? If so what's
>> the current expected timeframe of that happening?
>> >
>> > There is currently no timeline for this happening. By "at launch" I
>> just intended to communicate that we have not determined that we would
>> definitely never do this. But right now, and for the foreseeable future,
>> Valve plans to host all the Mann Up servers.
>> >
>> > I expect there will be a very large population of players playing MvM
>> in the regular mode. Probably larger than the number of people Manning Up.
>> >
>> > -Original Message-
>> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
>> > Sent: Wednesday, August 15, 2012 4:53 PM
>> > To: Half-Life dedicated Linux server mailing list
>> > Cc: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>> >
>> > At launch meaning eventually we'll be able to run them? If so what's
>> the current expected timeframe of that happening?
>> >
>> > On 15.08.2012 16:48, Fletcher Dunn wrote:
>> > > Valve will host all Mann Up servers at launch.
>> > >
>> > > We're shipping the attached default mission cycle file. If you boot
>> > > your server to any one of the following maps:
>> > > mvm_decoy
>> > > mvm_mannworks
>> > > mvm_coaltown
>> > >
>> > > it will use that file. Hopefully the file is self-explanatory.
>> > >
>> > > Remember to add "-maxplayers 32" to the command line.
>> > >
>> > > tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1
>> to
>> > > ONLY accept MvM traffic
>> > >
>> > > Vote issues specific to MvM:
>> > > sv_vote_issue_changelevel_allowed_mvm
>> > > sv_vote_issue_kick_allowed_mvm
>> > >
>> > > We also suggest:
>> > > sv_minrate 3
>> > >
>> > >
>> > >
>> > > From: hlds-boun...@list.valvesoftware.com
>> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike
>> Freuden
>> > > Sent: Wednesday,

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Naso Gomez
It's the same thing as crates, don't understand why are you are upset. I
don't see anything wrong with it, and the said they will tell us how to
host mann up servers at a later time.

On Wed, Aug 15, 2012 at 8:31 PM, Tom Weir  wrote:

>  So, just to be clear, EA  Valve has introduced Ranked Mann Up servers
> that are unavailable to the heathens game server operators who have years
> of time/experience invested in providing subsidized infrastructure for said
> games in the past.
>
> Awesome, that.
>
>  --
> *From:* hlds-boun...@list.valvesoftware.com [
> hlds-boun...@list.valvesoftware.com] on behalf of Albert Davis [
> davis.alb...@gmail.com]
> *Sent:* August 15, 2012 5:18 PM
>
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] [hlds_linux] Mann Co Servers?
>
>  Pay to play on a server? LOL!
>
> On Wed, Aug 15, 2012 at 8:15 PM, Damir Butmir  wrote:
>
>>  There will be 2 kinds of servers;
>>
>> 1) Official "Mann Up" servers hosted ba Valve going up tonight I guess
>> and you gotta pay to play on them
>>
>> 2) Unofficial servers hosted by the community (us)
>>
>> A full guide on how to accomplish #2 has not been presented yet, however
>> a few individual details have been disclosed.
>>
>>
>>
>>
>> Damir
>>
>>  > Date: Wed, 15 Aug 2012 20:12:48 -0400
>> > From: pettit.t...@gmail.com
>> > To: hlds@list.valvesoftware.com
>>
>> > Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>> >
>> > Fletcher so we are not going to be able to run MvM servers tonight at
>> all?
>> >
>> > If so why even release the instructions on how to do it? Am I just
>> misunderstanding this conversation?
>> >
>> > I thought Valve would be hosting MvM servers in addition to any
>> community servers...
>> >
>> > - Original Message -----
>> > From: "Fletcher Dunn" 
>> > To: "Half-Life dedicated Linux server mailing list" <
>> hlds_li...@list.valvesoftware.com>
>> > Cc: "Half-Life dedicated Win32 server mailing list" <
>> hlds@list.valvesoftware.com>
>> > Sent: Wednesday, August 15, 2012 8:04:59 PM
>> > Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>> >
>> > >At launch meaning eventually we'll be able to run them? If so what's
>> the current expected timeframe of that happening?
>> >
>> > There is currently no timeline for this happening. By "at launch" I
>> just intended to communicate that we have not determined that we would
>> definitely never do this. But right now, and for the foreseeable future,
>> Valve plans to host all the Mann Up servers.
>> >
>> > I expect there will be a very large population of players playing MvM
>> in the regular mode. Probably larger than the number of people Manning Up.
>> >
>> > -Original Message-
>> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
>> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
>> > Sent: Wednesday, August 15, 2012 4:53 PM
>> > To: Half-Life dedicated Linux server mailing list
>> > Cc: Half-Life dedicated Win32 server mailing list
>> > Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>> >
>> > At launch meaning eventually we'll be able to run them? If so what's
>> the current expected timeframe of that happening?
>> >
>> > On 15.08.2012 16:48, Fletcher Dunn wrote:
>> > > Valve will host all Mann Up servers at launch.
>> > >
>> > > We're shipping the attached default mission cycle file. If you boot
>> > > your server to any one of the following maps:
>> > > mvm_decoy
>> > > mvm_mannworks
>> > > mvm_coaltown
>> > >
>> > > it will use that file. Hopefully the file is self-explanatory.
>> > >
>> > > Remember to add "-maxplayers 32" to the command line.
>> > >
>> > > tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1
>> to
>> > > ONLY accept MvM traffic
>> > >
>> > > Vote issues specific to MvM:
>> > > sv_vote_issue_changelevel_allowed_mvm
>> > > sv_vote_issue_kick_allowed_mvm
>> > >
>> > > We also suggest:
>> > > sv_minrate 3
>> > >
>> > >
>> > >
>> > > From: hlds-boun...@list.valvesoftware.com
>> > > [mailto:hlds

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Cameron Munroe

Two Thumbs Up!

On 8/15/2012 5:31 PM, Tom Weir wrote:
So, just to be clear, EA Valve has introduced Ranked Mann Up servers 
that are unavailable to the heathens game server operators who have 
years of time/experience invested in providing subsidized 
infrastructure for said games in the past.


Awesome, that.


*From:* hlds-boun...@list.valvesoftware.com 
[hlds-boun...@list.valvesoftware.com] on behalf of Albert Davis 
[davis.alb...@gmail.com]

*Sent:* August 15, 2012 5:18 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] [hlds_linux] Mann Co Servers?

Pay to play on a server? LOL!

On Wed, Aug 15, 2012 at 8:15 PM, Damir Butmir <mailto:d4m1...@hotmail.com>> wrote:


There will be 2 kinds of servers;

1) Official "Mann Up" servers hosted ba Valve going up tonight I
guess and you gotta pay to play on them

2) Unofficial servers hosted by the community (us)

A full guide on how to accomplish #2 has not been presented yet,
however a few individual details have been disclosed.




Damir

> Date: Wed, 15 Aug 2012 20:12:48 -0400
> From: pettit.t...@gmail.com <mailto:pettit.t...@gmail.com>
> To: hlds@list.valvesoftware.com
<mailto:hlds@list.valvesoftware.com>

    > Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> Fletcher so we are not going to be able to run MvM servers
tonight at all?
>
> If so why even release the instructions on how to do it? Am I
just misunderstanding this conversation?
>
> I thought Valve would be hosting MvM servers in addition to any
community servers...
>
> - Original Message -
> From: "Fletcher Dunn" mailto:fletch...@valvesoftware.com>>
> To: "Half-Life dedicated Linux server mailing list"
mailto:hlds_li...@list.valvesoftware.com>>
> Cc: "Half-Life dedicated Win32 server mailing list"
mailto:hlds@list.valvesoftware.com>>
> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> >At launch meaning eventually we'll be able to run them? If so
what's the current expected timeframe of that happening?
>
> There is currently no timeline for this happening. By "at
launch" I just intended to communicate that we have not determined
that we would definitely never do this. But right now, and for the
foreseeable future, Valve plans to host all the Mann Up servers.
>
> I expect there will be a very large population of players
playing MvM in the regular mode. Probably larger than the number
of people Manning Up.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
<mailto:hlds_linux-boun...@list.valvesoftware.com>
[mailto:hlds_linux-boun...@list.valvesoftware.com
<mailto:hlds_linux-boun...@list.valvesoftware.com>] On Behalf Of
Russell Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>
> At launch meaning eventually we'll be able to run them? If so
what's the current expected timeframe of that happening?
>
> On 15.08.2012 16:48, Fletcher Dunn wrote:
> > Valve will host all Mann Up servers at launch.
> >
> > We're shipping the attached default mission cycle file. If you
boot
> > your server to any one of the following maps:
> > mvm_decoy
> > mvm_mannworks
> > mvm_coaltown
> >
> > it will use that file. Hopefully the file is self-explanatory.
> >
> > Remember to add "-maxplayers 32" to the command line.
> >
> > tf_mm_servermode 2 to accept MvM matchmaking traffic
tf_mm_strict 1 to
> > ONLY accept MvM traffic
> >
> > Vote issues specific to MvM:
> > sv_vote_issue_changelevel_allowed_mvm
> > sv_vote_issue_kick_allowed_mvm
> >
> > We also suggest:
> > sv_minrate 3
> >
> >
> >
> > From: hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>
> > [mailto:hlds-boun...@list.valvesoftware.com
<mailto:hlds-boun...@list.valvesoftware.com>] On Behalf Of Mike
Freuden
> > Sent: Wednesday, August 15, 2012 4:34 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Mann Co Servers?
> >
> > I don't think the question is "wh

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Tom Weir
So, just to be clear, EA  Valve has introduced Ranked Mann Up servers that are 
unavailable to the heathens game server operators who have years of 
time/experience invested in providing subsidized infrastructure for said games 
in the past.

Awesome, that.


From: hlds-boun...@list.valvesoftware.com [hlds-boun...@list.valvesoftware.com] 
on behalf of Albert Davis [davis.alb...@gmail.com]
Sent: August 15, 2012 5:18 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Mann Co Servers?

Pay to play on a server? LOL!

On Wed, Aug 15, 2012 at 8:15 PM, Damir Butmir 
mailto:d4m1...@hotmail.com>> wrote:
There will be 2 kinds of servers;

1) Official "Mann Up" servers hosted ba Valve going up tonight I guess and you 
gotta pay to play on them

2) Unofficial servers hosted by the community (us)

A full guide on how to accomplish #2 has not been presented yet, however a few 
individual details have been disclosed.




Damir

> Date: Wed, 15 Aug 2012 20:12:48 -0400
> From: pettit.t...@gmail.com<mailto:pettit.t...@gmail.com>
> To: hlds@list.valvesoftware.com<mailto:hlds@list.valvesoftware.com>

> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> Fletcher so we are not going to be able to run MvM servers tonight at all?
>
> If so why even release the instructions on how to do it? Am I just 
> misunderstanding this conversation?
>
> I thought Valve would be hosting MvM servers in addition to any community 
> servers...
>
> - Original Message -
> From: "Fletcher Dunn" 
> mailto:fletch...@valvesoftware.com>>
> To: "Half-Life dedicated Linux server mailing list" 
> mailto:hlds_li...@list.valvesoftware.com>>
> Cc: "Half-Life dedicated Win32 server mailing list" 
> mailto:hlds@list.valvesoftware.com>>
> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> >At launch meaning eventually we'll be able to run them? If so what's the 
> >current expected timeframe of that happening?
>
> There is currently no timeline for this happening. By "at launch" I just 
> intended to communicate that we have not determined that we would definitely 
> never do this. But right now, and for the foreseeable future, Valve plans to 
> host all the Mann Up servers.
>
> I expect there will be a very large population of players playing MvM in the 
> regular mode. Probably larger than the number of people Manning Up.
>
> -Original Message-
> From: 
> hlds_linux-boun...@list.valvesoftware.com<mailto:hlds_linux-boun...@list.valvesoftware.com>
>  
> [mailto:hlds_linux-boun...@list.valvesoftware.com<mailto:hlds_linux-boun...@list.valvesoftware.com>]
>  On Behalf Of Russell Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>
> At launch meaning eventually we'll be able to run them? If so what's the 
> current expected timeframe of that happening?
>
> On 15.08.2012 16:48, Fletcher Dunn wrote:
> > Valve will host all Mann Up servers at launch.
> >
> > We're shipping the attached default mission cycle file. If you boot
> > your server to any one of the following maps:
> > mvm_decoy
> > mvm_mannworks
> > mvm_coaltown
> >
> > it will use that file. Hopefully the file is self-explanatory.
> >
> > Remember to add "-maxplayers 32" to the command line.
> >
> > tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
> > ONLY accept MvM traffic
> >
> > Vote issues specific to MvM:
> > sv_vote_issue_changelevel_allowed_mvm
> > sv_vote_issue_kick_allowed_mvm
> >
> > We also suggest:
> > sv_minrate 3
> >
> >
> >
> > From: 
> > hlds-boun...@list.valvesoftware.com<mailto:hlds-boun...@list.valvesoftware.com>
> > [mailto:hlds-boun...@list.valvesoftware.com<mailto:hlds-boun...@list.valvesoftware.com>]
> >  On Behalf Of Mike Freuden
> > Sent: Wednesday, August 15, 2012 4:34 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Mann Co Servers?
> >
> > I don't think the question is "what is Mann Up Mode?", the question is
> > "how does this affect running a server?" Can only Valve run "Mann Co."
> > servers? Can any server that qualifies for matchmaking be a Mann Co.
> > server?
> > ~Mike
> > On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
> > mailto:deman.r...@gmail.com><mailto:deman.

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Mike O'Laughlen
Mann Up grants you a random items.  Sometimes rare random items.

On Wed, Aug 15, 2012 at 8:22 PM, Andreas Grimm  wrote:

> What is the difference between "Mann Up" and "MvM" ? *confused*
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Wander
> Sent: Thursday, August 16, 2012 2:16 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> Todd, fletcher is talking about Mann Up servers, those are valve-only
>
> normal MvM servers can still be made by the community
>
>
> On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit 
> wrote:
> > Fletcher so we are not going to be able to run MvM servers tonight at
> all?
> >
> > If so why even release the instructions on how to do it? Am I just
> misunderstanding this conversation?
> >
> > I thought Valve would be hosting MvM servers in addition to any community
> servers...
> >
> > - Original Message -
> > From: "Fletcher Dunn" 
> > To: "Half-Life dedicated Linux server mailing list"
> 
> > Cc: "Half-Life dedicated Win32 server mailing list"
> 
> > Sent: Wednesday, August 15, 2012 8:04:59 PM
> > Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
> >
> >>At launch meaning eventually we'll be able to run them?  If so what's the
> current expected timeframe of that happening?
> >
> > There is currently no timeline for this happening.  By "at launch" I just
> intended to communicate that we have not determined that we would
> definitely
> never do this.  But right now, and for the foreseeable future, Valve plans
> to host all the Mann Up servers.
> >
> > I expect there will be a very large population of players playing MvM in
> the regular mode.  Probably larger than the number of people Manning Up.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell
> Smith
> > Sent: Wednesday, August 15, 2012 4:53 PM
> > To: Half-Life dedicated Linux server mailing list
> > Cc: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
> >
> > At launch meaning eventually we'll be able to run them?  If so what's the
> current expected timeframe of that happening?
> >
> > On 15.08.2012 16:48, Fletcher Dunn wrote:
> >> Valve will host all Mann Up servers at launch.
> >>
> >> We're shipping the attached default mission cycle file.  If you boot
> >> your server to any one of the following maps:
> >> mvm_decoy
> >> mvm_mannworks
> >> mvm_coaltown
> >>
> >> it will use that file.  Hopefully the file is self-explanatory.
> >>
> >> Remember to add "-maxplayers 32" to the command line.
> >>
> >> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
> >> ONLY accept MvM traffic
> >>
> >> Vote issues specific to MvM:
> >> sv_vote_issue_changelevel_allowed_mvm
> >> sv_vote_issue_kick_allowed_mvm
> >>
> >> We also suggest:
> >> sv_minrate 3
> >>
> >>
> >>
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
> >> Sent: Wednesday, August 15, 2012 4:34 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] Mann Co Servers?
> >>
> >> I don't think the question is "what is Mann Up Mode?", the question is
> >> "how does this affect running a server?" Can only Valve run "Mann Co."
> >> servers? Can any server that qualifies for matchmaking be a Mann Co.
> >> server?
> >> ~Mike
> >> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
> >> mailto:deman.r...@gmail.com>> wrote:
> >> I'd rather know when the update's coming out, to be honest. Hats
> >> shouldn't really matter to us (as server admins).
> >>
> >> -Damon
> >>
> >> "The speed of light sucks." -John D. Carmack
> >>
> >> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
> >>
> >> mailto:violentcri...@convictgaming.co
> >> m>>
> >> wrote:
> >> What is Mann Up Mode?
> >> When you play Mann vs. Machine on an official Mann Co. server, this is
> &

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Cameron Munroe

Mann Up = Pay To Play to Get "rare" items

MvM = Have fun and kill hordes of robots, but no cool benefits.


-or-

Mann Up = Create System

MvM = I don't have money and don't want to pay for $.99 to get rare items.

-or-

Mann Up = Valve Servers Only

MvM = Valve Servers and everyone else too.


Think I have summed up the last 100 emails? Right?




On 8/15/2012 5:22 PM, Andreas Grimm wrote:

What is the difference between "Mann Up" and "MvM" ? *confused*

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Wander
Sent: Thursday, August 16, 2012 2:16 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Mann Co Servers?

Todd, fletcher is talking about Mann Up servers, those are valve-only

normal MvM servers can still be made by the community


On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit  wrote:

Fletcher so we are not going to be able to run MvM servers tonight at all?

If so why even release the instructions on how to do it? Am I just

misunderstanding this conversation?

I thought Valve would be hosting MvM servers in addition to any community

servers...

- Original Message -
From: "Fletcher Dunn" 
To: "Half-Life dedicated Linux server mailing list"



Cc: "Half-Life dedicated Win32 server mailing list"



Sent: Wednesday, August 15, 2012 8:04:59 PM
Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?


At launch meaning eventually we'll be able to run them?  If so what's the

current expected timeframe of that happening?

There is currently no timeline for this happening.  By "at launch" I just

intended to communicate that we have not determined that we would definitely
never do this.  But right now, and for the foreseeable future, Valve plans
to host all the Mann Up servers.

I expect there will be a very large population of players playing MvM in

the regular mode.  Probably larger than the number of people Manning Up.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com

[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell
Smith

Sent: Wednesday, August 15, 2012 4:53 PM
To: Half-Life dedicated Linux server mailing list
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds_linux] [hlds] Mann Co Servers?

At launch meaning eventually we'll be able to run them?  If so what's the

current expected timeframe of that happening?

On 15.08.2012 16:48, Fletcher Dunn wrote:

Valve will host all Mann Up servers at launch.

We're shipping the attached default mission cycle file.  If you boot
your server to any one of the following maps:
mvm_decoy
mvm_mannworks
mvm_coaltown

it will use that file.  Hopefully the file is self-explanatory.

Remember to add "-maxplayers 32" to the command line.

tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
ONLY accept MvM traffic

Vote issues specific to MvM:
sv_vote_issue_changelevel_allowed_mvm
sv_vote_issue_kick_allowed_mvm

We also suggest:
sv_minrate 3



From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
Sent: Wednesday, August 15, 2012 4:34 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mann Co Servers?

I don't think the question is "what is Mann Up Mode?", the question is
"how does this affect running a server?" Can only Valve run "Mann Co."
servers? Can any server that qualifies for matchmaking be a Mann Co.
server?
~Mike
On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
mailto:deman.r...@gmail.com>> wrote:
I'd rather know when the update's coming out, to be honest. Hats
shouldn't really matter to us (as server admins).

-Damon

"The speed of light sucks." -John D. Carmack

On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes

mailto:violentcri...@convictgaming.co
m>>
wrote:
What is Mann Up Mode?
When you play Mann vs. Machine on an official Mann Co. server, this is
called Mann Up Mode. Mann Up Mode allows you to earn special item
rewards and track your progress through various Missions. To enter
Mann Up Mode, you must possess a Tour of Duty Ticket.



On 8/15/2012 7:29 PM, Cameron Munroe wrote:
Ughh? What?

On 8/15/2012 4:29 PM, T Marler wrote:
What is this? VALVe only servers, or ones that qualify for match
making?

D:


___

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please visit:

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___

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To unsubscribe, edit your list preferences, or view

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Kush Mahajani
Mann Up servers are pay-to-play that let you get special hats from playing
MvM.
Fletcher, can you clarify if Valve will host non-Mann Up MvM servers?

On Wed, Aug 15, 2012 at 5:22 PM, Andreas Grimm  wrote:

> What is the difference between "Mann Up" and "MvM" ? *confused*
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Wander
> Sent: Thursday, August 16, 2012 2:16 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
>
> Todd, fletcher is talking about Mann Up servers, those are valve-only
>
> normal MvM servers can still be made by the community
>
>
> On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit 
> wrote:
> > Fletcher so we are not going to be able to run MvM servers tonight at
> all?
> >
> > If so why even release the instructions on how to do it? Am I just
> misunderstanding this conversation?
> >
> > I thought Valve would be hosting MvM servers in addition to any community
> servers...
> >
> > - Original Message -
> > From: "Fletcher Dunn" 
> > To: "Half-Life dedicated Linux server mailing list"
> 
> > Cc: "Half-Life dedicated Win32 server mailing list"
> 
> > Sent: Wednesday, August 15, 2012 8:04:59 PM
> > Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
> >
> >>At launch meaning eventually we'll be able to run them?  If so what's the
> current expected timeframe of that happening?
> >
> > There is currently no timeline for this happening.  By "at launch" I just
> intended to communicate that we have not determined that we would
> definitely
> never do this.  But right now, and for the foreseeable future, Valve plans
> to host all the Mann Up servers.
> >
> > I expect there will be a very large population of players playing MvM in
> the regular mode.  Probably larger than the number of people Manning Up.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell
> Smith
> > Sent: Wednesday, August 15, 2012 4:53 PM
> > To: Half-Life dedicated Linux server mailing list
> > Cc: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
> >
> > At launch meaning eventually we'll be able to run them?  If so what's the
> current expected timeframe of that happening?
> >
> > On 15.08.2012 16:48, Fletcher Dunn wrote:
> >> Valve will host all Mann Up servers at launch.
> >>
> >> We're shipping the attached default mission cycle file.  If you boot
> >> your server to any one of the following maps:
> >> mvm_decoy
> >> mvm_mannworks
> >> mvm_coaltown
> >>
> >> it will use that file.  Hopefully the file is self-explanatory.
> >>
> >> Remember to add "-maxplayers 32" to the command line.
> >>
> >> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
> >> ONLY accept MvM traffic
> >>
> >> Vote issues specific to MvM:
> >> sv_vote_issue_changelevel_allowed_mvm
> >> sv_vote_issue_kick_allowed_mvm
> >>
> >> We also suggest:
> >> sv_minrate 3
> >>
> >>
> >>
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
> >> Sent: Wednesday, August 15, 2012 4:34 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] Mann Co Servers?
> >>
> >> I don't think the question is "what is Mann Up Mode?", the question is
> >> "how does this affect running a server?" Can only Valve run "Mann Co."
> >> servers? Can any server that qualifies for matchmaking be a Mann Co.
> >> server?
> >> ~Mike
> >> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
> >> mailto:deman.r...@gmail.com>> wrote:
> >> I'd rather know when the update's coming out, to be honest. Hats
> >> shouldn't really matter to us (as server admins).
> >>
> >> -Damon
> >>
> >> "The speed of light sucks." -John D. Carmack
> >>
> >> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
> >>
> >> mailto:violentcri...@convictgaming.co
> >> m>>
> >> wrote:
> >> What is Mann Up Mode?
> >> When you play Mann vs.

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Alexey (Pro_Ice)
Mann Up is a paid version of MvM with exclusive item drops limited to that mode. There's more information in Valve's own FAQ.  16.08.2012, 04:22, "Andreas Grimm" :What is the difference between "Mann Up" and "MvM" ? *confused*-Original Message-From: hlds-boun...@list.valvesoftware.com[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of WanderSent: Thursday, August 16, 2012 2:16 AMTo: Half-Life dedicated Win32 server mailing listSubject: Re: [hlds] [hlds_linux] Mann Co Servers?Todd, fletcher is talking about Mann Up servers, those are valve-onlynormal MvM servers can still be made by the communityOn Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit <pettit.t...@gmail.com> wrote: Fletcher so we are not going to be able to run MvM servers tonight at all? If so why even release the instructions on how to do it? Am I justmisunderstanding this conversation? I thought Valve would be hosting MvM servers in addition to any communityservers... - Original Message - From: "Fletcher Dunn" <fletch...@valvesoftware.com> To: "Half-Life dedicated Linux server mailing list"<hlds_li...@list.valvesoftware.com> Cc: "Half-Life dedicated Win32 server mailing list"<hlds@list.valvesoftware.com> Sent: Wednesday, August 15, 2012 8:04:59 PM Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?At launch meaning eventually we'll be able to run them?  If so what's thecurrent expected timeframe of that happening? There is currently no timeline for this happening.  By "at launch" I justintended to communicate that we have not determined that we would definitelynever do this.  But right now, and for the foreseeable future, Valve plansto host all the Mann Up servers. I expect there will be a very large population of players playing MvM inthe regular mode.  Probably larger than the number of people Manning Up. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of RussellSmith Sent: Wednesday, August 15, 2012 4:53 PM To: Half-Life dedicated Linux server mailing list Cc: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds_linux] [hlds] Mann Co Servers? At launch meaning eventually we'll be able to run them?  If so what's thecurrent expected timeframe of that happening? On 15.08.2012 16:48, Fletcher Dunn wrote: Valve will host all Mann Up servers at launch. We're shipping the attached default mission cycle file.  If you boot your server to any one of the following maps: mvm_decoy mvm_mannworks mvm_coaltown it will use that file.  Hopefully the file is self-explanatory. Remember to add "-maxplayers 32" to the command line. tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to ONLY accept MvM traffic Vote issues specific to MvM: sv_vote_issue_changelevel_allowed_mvm sv_vote_issue_kick_allowed_mvm We also suggest: sv_minrate 3 From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden Sent: Wednesday, August 15, 2012 4:34 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mann Co Servers? I don't think the question is "what is Mann Up Mode?", the question is "how does this affect running a server?" Can only Valve run "Mann Co." servers? Can any server that qualifies for matchmaking be a Mann Co. server? ~Mike On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece <deman.r...@gmail.comdeman.r...@gmail.com>> wrote: I'd rather know when the update's coming out, to be honest. Hats shouldn't really matter to us (as server admins). -Damon "The speed of light sucks." -John D. Carmack On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes <violentcri...@convictgaming.comviolentcri...@convictgaming.co m>> wrote: What is Mann Up Mode? When you play Mann vs. Machine on an official Mann Co. server, this is called Mann Up Mode. Mann Up Mode allows you to earn special item rewards and track your progress through various Missions. To enter Mann Up Mode, you must possess a Tour of Duty Ticket. On 8/15/2012 7:29 PM, Cameron Munroe wrote: Ughh? What? On 8/15/2012 4:29 PM, T Marler wrote: What is this? VALVe only servers, or ones that qualify for match making? D: ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Andreas Grimm
What is the difference between "Mann Up" and "MvM" ? *confused*

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Wander
Sent: Thursday, August 16, 2012 2:16 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_linux] Mann Co Servers?

Todd, fletcher is talking about Mann Up servers, those are valve-only

normal MvM servers can still be made by the community


On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit  wrote:
> Fletcher so we are not going to be able to run MvM servers tonight at all?
>
> If so why even release the instructions on how to do it? Am I just
misunderstanding this conversation?
>
> I thought Valve would be hosting MvM servers in addition to any community
servers...
>
> - Original Message -
> From: "Fletcher Dunn" 
> To: "Half-Life dedicated Linux server mailing list"

> Cc: "Half-Life dedicated Win32 server mailing list"

> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
>
>>At launch meaning eventually we'll be able to run them?  If so what's the
current expected timeframe of that happening?
>
> There is currently no timeline for this happening.  By "at launch" I just
intended to communicate that we have not determined that we would definitely
never do this.  But right now, and for the foreseeable future, Valve plans
to host all the Mann Up servers.
>
> I expect there will be a very large population of players playing MvM in
the regular mode.  Probably larger than the number of people Manning Up.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell
Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>
> At launch meaning eventually we'll be able to run them?  If so what's the
current expected timeframe of that happening?
>
> On 15.08.2012 16:48, Fletcher Dunn wrote:
>> Valve will host all Mann Up servers at launch.
>>
>> We're shipping the attached default mission cycle file.  If you boot
>> your server to any one of the following maps:
>> mvm_decoy
>> mvm_mannworks
>> mvm_coaltown
>>
>> it will use that file.  Hopefully the file is self-explanatory.
>>
>> Remember to add "-maxplayers 32" to the command line.
>>
>> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
>> ONLY accept MvM traffic
>>
>> Vote issues specific to MvM:
>> sv_vote_issue_changelevel_allowed_mvm
>> sv_vote_issue_kick_allowed_mvm
>>
>> We also suggest:
>> sv_minrate 3
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
>> Sent: Wednesday, August 15, 2012 4:34 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Mann Co Servers?
>>
>> I don't think the question is "what is Mann Up Mode?", the question is
>> "how does this affect running a server?" Can only Valve run "Mann Co."
>> servers? Can any server that qualifies for matchmaking be a Mann Co.
>> server?
>> ~Mike
>> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
>> mailto:deman.r...@gmail.com>> wrote:
>> I'd rather know when the update's coming out, to be honest. Hats
>> shouldn't really matter to us (as server admins).
>>
>> -Damon
>>
>> "The speed of light sucks." -John D. Carmack
>>
>> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
>>
>> mailto:violentcri...@convictgaming.co
>> m>>
>> wrote:
>> What is Mann Up Mode?
>> When you play Mann vs. Machine on an official Mann Co. server, this is
>> called Mann Up Mode. Mann Up Mode allows you to earn special item
>> rewards and track your progress through various Missions. To enter
>> Mann Up Mode, you must possess a Tour of Duty Ticket.
>>
>>
>>
>> On 8/15/2012 7:29 PM, Cameron Munroe wrote:
>> Ughh? What?
>>
>> On 8/15/2012 4:29 PM, T Marler wrote:
>> What is this? VALVe only servers, or ones that qualify for match
>> making?
>>
>> D:
>>
>>
>> ___
>>
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>>
>> https://li

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Jaspreet Walia
To all those confused.

Man up servers are hosted by Valve. Valve will be hosted regular and Man up
servers.

The regular MvM servers can be hosted by us.
On Aug 15, 2012 8:18 PM, "Wander"  wrote:

> Todd, fletcher is talking about Mann Up servers, those are valve-only
>
> normal MvM servers can still be made by the community
>
>
> On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit 
> wrote:
> > Fletcher so we are not going to be able to run MvM servers tonight at
> all?
> >
> > If so why even release the instructions on how to do it? Am I just
> misunderstanding this conversation?
> >
> > I thought Valve would be hosting MvM servers in addition to any
> community servers...
> >
> > - Original Message -
> > From: "Fletcher Dunn" 
> > To: "Half-Life dedicated Linux server mailing list" <
> hlds_li...@list.valvesoftware.com>
> > Cc: "Half-Life dedicated Win32 server mailing list" <
> hlds@list.valvesoftware.com>
> > Sent: Wednesday, August 15, 2012 8:04:59 PM
> > Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
> >
> >>At launch meaning eventually we'll be able to run them?  If so what's
> the current expected timeframe of that happening?
> >
> > There is currently no timeline for this happening.  By "at launch" I
> just intended to communicate that we have not determined that we would
> definitely never do this.  But right now, and for the foreseeable future,
> Valve plans to host all the Mann Up servers.
> >
> > I expect there will be a very large population of players playing MvM in
> the regular mode.  Probably larger than the number of people Manning Up.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
> > Sent: Wednesday, August 15, 2012 4:53 PM
> > To: Half-Life dedicated Linux server mailing list
> > Cc: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
> >
> > At launch meaning eventually we'll be able to run them?  If so what's
> the current expected timeframe of that happening?
> >
> > On 15.08.2012 16:48, Fletcher Dunn wrote:
> >> Valve will host all Mann Up servers at launch.
> >>
> >> We're shipping the attached default mission cycle file.  If you boot
> >> your server to any one of the following maps:
> >> mvm_decoy
> >> mvm_mannworks
> >> mvm_coaltown
> >>
> >> it will use that file.  Hopefully the file is self-explanatory.
> >>
> >> Remember to add "-maxplayers 32" to the command line.
> >>
> >> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
> >> ONLY accept MvM traffic
> >>
> >> Vote issues specific to MvM:
> >> sv_vote_issue_changelevel_allowed_mvm
> >> sv_vote_issue_kick_allowed_mvm
> >>
> >> We also suggest:
> >> sv_minrate 3
> >>
> >>
> >>
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
> >> Sent: Wednesday, August 15, 2012 4:34 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] Mann Co Servers?
> >>
> >> I don't think the question is "what is Mann Up Mode?", the question is
> >> "how does this affect running a server?" Can only Valve run "Mann Co."
> >> servers? Can any server that qualifies for matchmaking be a Mann Co.
> >> server?
> >> ~Mike
> >> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
> >> mailto:deman.r...@gmail.com>> wrote:
> >> I'd rather know when the update's coming out, to be honest. Hats
> >> shouldn't really matter to us (as server admins).
> >>
> >> -Damon
> >>
> >> "The speed of light sucks." -John D. Carmack
> >>
> >> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
> >>
> >> mailto:violentcri...@convictgaming.co
> >> m>>
> >> wrote:
> >> What is Mann Up Mode?
> >> When you play Mann vs. Machine on an official Mann Co. server, this is
> >> called Mann Up Mode. Mann Up Mode allows you to earn special item
> >> rewards and track your progress through various Missions. To enter
> >> Mann Up Mode, you must possess a Tour of Duty Ticket.
> >>
> >>
>

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Todd Pettit
Thanks guys I got it. Must of missed a message from earlier.

- Original Message -
From: "Wander" 
To: "Half-Life dedicated Win32 server mailing list" 

Sent: Wednesday, August 15, 2012 8:16:01 PM
Subject: Re: [hlds] [hlds_linux] Mann Co Servers?

Todd, fletcher is talking about Mann Up servers, those are valve-only

normal MvM servers can still be made by the community


On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit  wrote:
> Fletcher so we are not going to be able to run MvM servers tonight at all?
>
> If so why even release the instructions on how to do it? Am I just 
> misunderstanding this conversation?
>
> I thought Valve would be hosting MvM servers in addition to any community 
> servers...
>
> - Original Message -
> From: "Fletcher Dunn" 
> To: "Half-Life dedicated Linux server mailing list" 
> 
> Cc: "Half-Life dedicated Win32 server mailing list" 
> 
> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
>
>>At launch meaning eventually we'll be able to run them?  If so what's the 
>>current expected timeframe of that happening?
>
> There is currently no timeline for this happening.  By "at launch" I just 
> intended to communicate that we have not determined that we would definitely 
> never do this.  But right now, and for the foreseeable future, Valve plans to 
> host all the Mann Up servers.
>
> I expect there will be a very large population of players playing MvM in the 
> regular mode.  Probably larger than the number of people Manning Up.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>
> At launch meaning eventually we'll be able to run them?  If so what's the 
> current expected timeframe of that happening?
>
> On 15.08.2012 16:48, Fletcher Dunn wrote:
>> Valve will host all Mann Up servers at launch.
>>
>> We're shipping the attached default mission cycle file.  If you boot
>> your server to any one of the following maps:
>> mvm_decoy
>> mvm_mannworks
>> mvm_coaltown
>>
>> it will use that file.  Hopefully the file is self-explanatory.
>>
>> Remember to add "-maxplayers 32" to the command line.
>>
>> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
>> ONLY accept MvM traffic
>>
>> Vote issues specific to MvM:
>> sv_vote_issue_changelevel_allowed_mvm
>> sv_vote_issue_kick_allowed_mvm
>>
>> We also suggest:
>> sv_minrate 3
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
>> Sent: Wednesday, August 15, 2012 4:34 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Mann Co Servers?
>>
>> I don't think the question is "what is Mann Up Mode?", the question is
>> "how does this affect running a server?" Can only Valve run "Mann Co."
>> servers? Can any server that qualifies for matchmaking be a Mann Co.
>> server?
>> ~Mike
>> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
>> mailto:deman.r...@gmail.com>> wrote:
>> I'd rather know when the update's coming out, to be honest. Hats
>> shouldn't really matter to us (as server admins).
>>
>> -Damon
>>
>> "The speed of light sucks." -John D. Carmack
>>
>> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
>>
>> mailto:violentcri...@convictgaming.co
>> m>>
>> wrote:
>> What is Mann Up Mode?
>> When you play Mann vs. Machine on an official Mann Co. server, this is
>> called Mann Up Mode. Mann Up Mode allows you to earn special item
>> rewards and track your progress through various Missions. To enter
>> Mann Up Mode, you must possess a Tour of Duty Ticket.
>>
>>
>>
>> On 8/15/2012 7:29 PM, Cameron Munroe wrote:
>> Ughh? What?
>>
>> On 8/15/2012 4:29 PM, T Marler wrote:
>> What is this? VALVe only servers, or ones that qualify for match
>> making?
>>
>> D:
>>
>>
>> ___
>>
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>>
>> https://list.valvesoftware.com/cg

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Albert Davis
Pay to play on a server? LOL!

On Wed, Aug 15, 2012 at 8:15 PM, Damir Butmir  wrote:

>  There will be 2 kinds of servers;
>
> 1) Official "Mann Up" servers hosted ba Valve going up tonight I guess and
> you gotta pay to play on them
>
> 2) Unofficial servers hosted by the community (us)
>
> A full guide on how to accomplish #2 has not been presented yet, however a
> few individual details have been disclosed.
>
>
>
>
> Damir
>
> > Date: Wed, 15 Aug 2012 20:12:48 -0400
> > From: pettit.t...@gmail.com
> > To: hlds@list.valvesoftware.com
>
> > Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
> >
> > Fletcher so we are not going to be able to run MvM servers tonight at
> all?
> >
> > If so why even release the instructions on how to do it? Am I just
> misunderstanding this conversation?
> >
> > I thought Valve would be hosting MvM servers in addition to any
> community servers...
> >
> > - Original Message -
> > From: "Fletcher Dunn" 
> > To: "Half-Life dedicated Linux server mailing list" <
> hlds_li...@list.valvesoftware.com>
> > Cc: "Half-Life dedicated Win32 server mailing list" <
> hlds@list.valvesoftware.com>
> > Sent: Wednesday, August 15, 2012 8:04:59 PM
> > Subject: Re: [hlds] [hlds_linux] Mann Co Servers?
> >
> > >At launch meaning eventually we'll be able to run them? If so what's
> the current expected timeframe of that happening?
> >
> > There is currently no timeline for this happening. By "at launch" I just
> intended to communicate that we have not determined that we would
> definitely never do this. But right now, and for the foreseeable future,
> Valve plans to host all the Mann Up servers.
> >
> > I expect there will be a very large population of players playing MvM in
> the regular mode. Probably larger than the number of people Manning Up.
> >
> > -Original Message-
> > From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
> > Sent: Wednesday, August 15, 2012 4:53 PM
> > To: Half-Life dedicated Linux server mailing list
> > Cc: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
> >
> > At launch meaning eventually we'll be able to run them? If so what's the
> current expected timeframe of that happening?
> >
> > On 15.08.2012 16:48, Fletcher Dunn wrote:
> > > Valve will host all Mann Up servers at launch.
> > >
> > > We're shipping the attached default mission cycle file. If you boot
> > > your server to any one of the following maps:
> > > mvm_decoy
> > > mvm_mannworks
> > > mvm_coaltown
> > >
> > > it will use that file. Hopefully the file is self-explanatory.
> > >
> > > Remember to add "-maxplayers 32" to the command line.
> > >
> > > tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
> > > ONLY accept MvM traffic
> > >
> > > Vote issues specific to MvM:
> > > sv_vote_issue_changelevel_allowed_mvm
> > > sv_vote_issue_kick_allowed_mvm
> > >
> > > We also suggest:
> > > sv_minrate 3
> > >
> > >
> > >
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
> > > Sent: Wednesday, August 15, 2012 4:34 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] Mann Co Servers?
> > >
> > > I don't think the question is "what is Mann Up Mode?", the question is
> > > "how does this affect running a server?" Can only Valve run "Mann Co."
> > > servers? Can any server that qualifies for matchmaking be a Mann Co.
> > > server?
> > > ~Mike
> > > On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
> > > mailto:deman.r...@gmail.com>> wrote:
> > > I'd rather know when the update's coming out, to be honest. Hats
> > > shouldn't really matter to us (as server admins).
> > >
> > > -Damon
> > >
> > > "The speed of light sucks." -John D. Carmack
> > >
> > > On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
> > >
> > > mailto:violentcri...@convictgaming.co
> > > m>>
> > > wrote:
> > > What is Mann Up Mode?
> > > When you play Mann vs. Mach

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Alexey (Pro_Ice)
There's a new Mann Up mode requiring store-bought tickets (faq), those will currently be limited to Valve-only. General MvM servers are still open for community, plus there will be a number of Valve servers in this mode at launch.  16.08.2012, 04:12, "Todd Pettit" :> Fletcher so we are not going to be able to run MvM servers tonight at all?>> If so why even release the instructions on how to do it? Am I just misunderstanding this conversation?>> I thought Valve would be hosting MvM servers in addition to any community servers...>> - Original Message -> From: "Fletcher Dunn" > To: "Half-Life dedicated Linux server mailing list" > Cc: "Half-Life dedicated Win32 server mailing list" > Sent: Wednesday, August 15, 2012 8:04:59 PM> Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?>>> At launch meaning eventually we'll be able to run them?  If so what's the current expected timeframe of that happening?>> There is currently no timeline for this happening.  By "at launch" I just intended to communicate that we have not determined that we would definitely never do this.  But right now, and for the foreseeable future, Valve plans to host all the Mann Up servers.>> I expect there will be a very large population of players playing MvM in the regular mode.  Probably larger than the number of people Manning Up.>> -Original Message-> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith> Sent: Wednesday, August 15, 2012 4:53 PM> To: Half-Life dedicated Linux server mailing list> Cc: Half-Life dedicated Win32 server mailing list> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?>> At launch meaning eventually we'll be able to run them?  If so what's the current expected timeframe of that happening?>> On 15.08.2012 16:48, Fletcher Dunn wrote:>>>  Valve will host all Mann Up servers at launch.>>>>  We're shipping the attached default mission cycle file.  If you boot>>  your server to any one of the following maps:>>  mvm_decoy>>  mvm_mannworks>>  mvm_coaltown>>>>  it will use that file.  Hopefully the file is self-explanatory.>>>>  Remember to add "-maxplayers 32" to the command line.>>>>  tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to>>  ONLY accept MvM traffic>>>>  Vote issues specific to MvM:>>  sv_vote_issue_changelevel_allowed_mvm>>  sv_vote_issue_kick_allowed_mvm>>>>  We also suggest:>>  sv_minrate 3>>>>  From: hlds-boun...@list.valvesoftware.com>>  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden>>  Sent: Wednesday, August 15, 2012 4:34 PM>>  To: Half-Life dedicated Win32 server mailing list>>  Subject: Re: [hlds] Mann Co Servers?>>>>  I don't think the question is "what is Mann Up Mode?", the question is>>  "how does this affect running a server?" Can only Valve run "Mann Co.">>  servers? Can any server that qualifies for matchmaking be a Mann Co.>>  server?>>  ~Mike>>  On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece>>  > wrote:>>  I'd rather know when the update's coming out, to be honest. Hats>>  shouldn't really matter to us (as server admins).>>>>  -Damon>>>>  "The speed of light sucks." -John D. Carmack>>>>  On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes>>>>  >>  m>>>>  wrote:>>  What is Mann Up Mode?>>  When you play Mann vs. Machine on an official Mann Co. server, this is>>  called Mann Up Mode. Mann Up Mode allows you to earn special item>>  rewards and track your progress through various Missions. To enter>>  Mann Up Mode, you must possess a Tour of Duty Ticket.>>>>  On 8/15/2012 7:29 PM, Cameron Munroe wrote:>>  Ughh? What?>>>>  On 8/15/2012 4:29 PM, T Marler wrote:>>  What is this? VALVe only servers, or ones that qualify for match>>  making?>>>>  D:>>>>  ___>>>>  To unsubscribe, edit your list preferences, or view the list archives,>>  please visit:>>>>  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>>>>  ___>>>>  To unsubscribe, edit your list preferences, or view the list archives,>>  please visit:>>>>  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds>>>>  ___>>  To unsubscribe, edit your list preference

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Todd Pettit

Thanks I just saw this as well:

http://kotaku.com/5935188/team-fortress-2s-hats-just-turned-it-up-to-eleven

So $1 for chance to get hats... Got it.

- Original Message -
From: "Damir Butmir" 
To: hlds@list.valvesoftware.com
Sent: Wednesday, August 15, 2012 8:15:49 PM
Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?



There will be 2 kinds of servers; 

1) Official "Mann Up" servers hosted ba Valve going up tonight I guess and you 
gotta pay to play on them 

2) Unofficial servers hosted by the community (us) 

A full guide on how to accomplish #2 has not been presented yet, however a few 
individual details have been disclosed. 




Damir 



> Date: Wed, 15 Aug 2012 20:12:48 -0400 
> From: pettit.t...@gmail.com 
> To: hlds@list.valvesoftware.com 
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers? 
> 
> Fletcher so we are not going to be able to run MvM servers tonight at all? 
> 
> If so why even release the instructions on how to do it? Am I just 
> misunderstanding this conversation? 
> 
> I thought Valve would be hosting MvM servers in addition to any community 
> servers... 
> 
> - Original Message - 
> From: "Fletcher Dunn"  
> To: "Half-Life dedicated Linux server mailing list" 
>  
> Cc: "Half-Life dedicated Win32 server mailing list" 
>  
> Sent: Wednesday, August 15, 2012 8:04:59 PM 
> Subject: Re: [hlds] [hlds_linux] Mann Co Servers? 
> 
> >At launch meaning eventually we'll be able to run them? If so what's the 
> >current expected timeframe of that happening? 
> 
> There is currently no timeline for this happening. By "at launch" I just 
> intended to communicate that we have not determined that we would definitely 
> never do this. But right now, and for the foreseeable future, Valve plans to 
> host all the Mann Up servers. 
> 
> I expect there will be a very large population of players playing MvM in the 
> regular mode. Probably larger than the number of people Manning Up. 
> 
> -Original Message- 
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith 
> Sent: Wednesday, August 15, 2012 4:53 PM 
> To: Half-Life dedicated Linux server mailing list 
> Cc: Half-Life dedicated Win32 server mailing list 
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers? 
> 
> At launch meaning eventually we'll be able to run them? If so what's the 
> current expected timeframe of that happening? 
> 
> On 15.08.2012 16:48, Fletcher Dunn wrote: 
> > Valve will host all Mann Up servers at launch. 
> > 
> > We're shipping the attached default mission cycle file. If you boot 
> > your server to any one of the following maps: 
> > mvm_decoy 
> > mvm_mannworks 
> > mvm_coaltown 
> > 
> > it will use that file. Hopefully the file is self-explanatory. 
> > 
> > Remember to add "-maxplayers 32" to the command line. 
> > 
> > tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to 
> > ONLY accept MvM traffic 
> > 
> > Vote issues specific to MvM: 
> > sv_vote_issue_changelevel_allowed_mvm 
> > sv_vote_issue_kick_allowed_mvm 
> > 
> > We also suggest: 
> > sv_minrate 3 
> > 
> > 
> > 
> > From: hlds-boun...@list.valvesoftware.com 
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden 
> > Sent: Wednesday, August 15, 2012 4:34 PM 
> > To: Half-Life dedicated Win32 server mailing list 
> > Subject: Re: [hlds] Mann Co Servers? 
> > 
> > I don't think the question is "what is Mann Up Mode?", the question is 
> > "how does this affect running a server?" Can only Valve run "Mann Co." 
> > servers? Can any server that qualifies for matchmaking be a Mann Co. 
> > server? 
> > ~Mike 
> > On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece 
> > mailto:deman.r...@gmail.com>> wrote: 
> > I'd rather know when the update's coming out, to be honest. Hats 
> > shouldn't really matter to us (as server admins). 
> > 
> > -Damon 
> > 
> > "The speed of light sucks." -John D. Carmack 
> > 
> > On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes 
> > 
> > mailto:violentcri...@convictgaming.co 
> > m>> 
> > wrote: 
> > What is Mann Up Mode? 
> > When you play Mann vs. Machine on an official Mann Co. server, this is 
> > called Mann Up Mode. Mann Up Mode allows you to earn special item 
> > rewards and track your progress through various Missions. To enter 
> > Mann Up Mode, you m

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Wander
Todd, fletcher is talking about Mann Up servers, those are valve-only

normal MvM servers can still be made by the community


On Thu, Aug 16, 2012 at 2:12 AM, Todd Pettit  wrote:
> Fletcher so we are not going to be able to run MvM servers tonight at all?
>
> If so why even release the instructions on how to do it? Am I just 
> misunderstanding this conversation?
>
> I thought Valve would be hosting MvM servers in addition to any community 
> servers...
>
> - Original Message -
> From: "Fletcher Dunn" 
> To: "Half-Life dedicated Linux server mailing list" 
> 
> Cc: "Half-Life dedicated Win32 server mailing list" 
> 
> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
>
>>At launch meaning eventually we'll be able to run them?  If so what's the 
>>current expected timeframe of that happening?
>
> There is currently no timeline for this happening.  By "at launch" I just 
> intended to communicate that we have not determined that we would definitely 
> never do this.  But right now, and for the foreseeable future, Valve plans to 
> host all the Mann Up servers.
>
> I expect there will be a very large population of players playing MvM in the 
> regular mode.  Probably larger than the number of people Manning Up.
>
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
>
> At launch meaning eventually we'll be able to run them?  If so what's the 
> current expected timeframe of that happening?
>
> On 15.08.2012 16:48, Fletcher Dunn wrote:
>> Valve will host all Mann Up servers at launch.
>>
>> We're shipping the attached default mission cycle file.  If you boot
>> your server to any one of the following maps:
>> mvm_decoy
>> mvm_mannworks
>> mvm_coaltown
>>
>> it will use that file.  Hopefully the file is self-explanatory.
>>
>> Remember to add "-maxplayers 32" to the command line.
>>
>> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to
>> ONLY accept MvM traffic
>>
>> Vote issues specific to MvM:
>> sv_vote_issue_changelevel_allowed_mvm
>> sv_vote_issue_kick_allowed_mvm
>>
>> We also suggest:
>> sv_minrate 3
>>
>>
>>
>> From: hlds-boun...@list.valvesoftware.com
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
>> Sent: Wednesday, August 15, 2012 4:34 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Mann Co Servers?
>>
>> I don't think the question is "what is Mann Up Mode?", the question is
>> "how does this affect running a server?" Can only Valve run "Mann Co."
>> servers? Can any server that qualifies for matchmaking be a Mann Co.
>> server?
>> ~Mike
>> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
>> mailto:deman.r...@gmail.com>> wrote:
>> I'd rather know when the update's coming out, to be honest. Hats
>> shouldn't really matter to us (as server admins).
>>
>> -Damon
>>
>> "The speed of light sucks." -John D. Carmack
>>
>> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
>>
>> mailto:violentcri...@convictgaming.co
>> m>>
>> wrote:
>> What is Mann Up Mode?
>> When you play Mann vs. Machine on an official Mann Co. server, this is
>> called Mann Up Mode. Mann Up Mode allows you to earn special item
>> rewards and track your progress through various Missions. To enter
>> Mann Up Mode, you must possess a Tour of Duty Ticket.
>>
>>
>>
>> On 8/15/2012 7:29 PM, Cameron Munroe wrote:
>> Ughh? What?
>>
>> On 8/15/2012 4:29 PM, T Marler wrote:
>> What is this? VALVe only servers, or ones that qualify for match
>> making?
>>
>> D:
>>
>>
>> ___
>>
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>>
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>>
>>
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>>
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Damir Butmir

There will be 2 kinds of servers; 1) Official "Mann Up" servers hosted ba Valve 
going up tonight I guess and you gotta pay to play on them 2) Unofficial 
servers hosted by the community (us) A full guide on how to accomplish #2 has 
not been presented yet, however a few individual details have been disclosed.   
 Damir
 > Date: Wed, 15 Aug 2012 20:12:48 -0400
> From: pettit.t...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
> 
> Fletcher so we are not going to be able to run MvM servers tonight at all?
> 
> If so why even release the instructions on how to do it? Am I just 
> misunderstanding this conversation?
> 
> I thought Valve would be hosting MvM servers in addition to any community 
> servers...
> 
> - Original Message -
> From: "Fletcher Dunn" 
> To: "Half-Life dedicated Linux server mailing list" 
> 
> Cc: "Half-Life dedicated Win32 server mailing list" 
> 
> Sent: Wednesday, August 15, 2012 8:04:59 PM
> Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?
> 
> >At launch meaning eventually we'll be able to run them?  If so what's the 
> >current expected timeframe of that happening?
> 
> There is currently no timeline for this happening.  By "at launch" I just 
> intended to communicate that we have not determined that we would definitely 
> never do this.  But right now, and for the foreseeable future, Valve plans to 
> host all the Mann Up servers.
> 
> I expect there will be a very large population of players playing MvM in the 
> regular mode.  Probably larger than the number of people Manning Up.
> 
> -Original Message-
> From: hlds_linux-boun...@list.valvesoftware.com 
> [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
> Sent: Wednesday, August 15, 2012 4:53 PM
> To: Half-Life dedicated Linux server mailing list
> Cc: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds_linux] [hlds] Mann Co Servers?
> 
> At launch meaning eventually we'll be able to run them?  If so what's the 
> current expected timeframe of that happening?
> 
> On 15.08.2012 16:48, Fletcher Dunn wrote:
> > Valve will host all Mann Up servers at launch.
> >
> > We're shipping the attached default mission cycle file.  If you boot 
> > your server to any one of the following maps:
> > mvm_decoy
> > mvm_mannworks
> > mvm_coaltown
> >
> > it will use that file.  Hopefully the file is self-explanatory.
> >
> > Remember to add "-maxplayers 32" to the command line.
> >
> > tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to 
> > ONLY accept MvM traffic
> >
> > Vote issues specific to MvM:
> > sv_vote_issue_changelevel_allowed_mvm
> > sv_vote_issue_kick_allowed_mvm
> >
> > We also suggest:
> > sv_minrate 3
> >
> >
> >
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
> > Sent: Wednesday, August 15, 2012 4:34 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Mann Co Servers?
> >
> > I don't think the question is "what is Mann Up Mode?", the question is 
> > "how does this affect running a server?" Can only Valve run "Mann Co." 
> > servers? Can any server that qualifies for matchmaking be a Mann Co. 
> > server?
> > ~Mike
> > On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece 
> > mailto:deman.r...@gmail.com>> wrote:
> > I'd rather know when the update's coming out, to be honest. Hats 
> > shouldn't really matter to us (as server admins).
> >
> > -Damon
> >
> > "The speed of light sucks." -John D. Carmack
> >
> > On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
> > 
> > mailto:violentcri...@convictgaming.co
> > m>>
> > wrote:
> > What is Mann Up Mode?
> > When you play Mann vs. Machine on an official Mann Co. server, this is 
> > called Mann Up Mode. Mann Up Mode allows you to earn special item 
> > rewards and track your progress through various Missions. To enter 
> > Mann Up Mode, you must possess a Tour of Duty Ticket.
> >
> >
> >
> > On 8/15/2012 7:29 PM, Cameron Munroe wrote:
> > Ughh? What?
> >
> > On 8/15/2012 4:29 PM, T Marler wrote:
> > What is this? VALVe only servers, or ones that qualify for match 
> > making?
> >
> > D:
> >
> >
> > ___
> >
> > T

Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Russell Smith
You can run non-Mann Co. MvM servers.  Only Valve can run Mann Co. MvM 
servers.


On 15.08.2012 17:12, Todd Pettit wrote:
Fletcher so we are not going to be able to run MvM servers tonight at 
all?


If so why even release the instructions on how to do it? Am I just
misunderstanding this conversation?

I thought Valve would be hosting MvM servers in addition to any
community servers...

- Original Message -
From: "Fletcher Dunn" 
To: "Half-Life dedicated Linux server mailing list"

Cc: "Half-Life dedicated Win32 server mailing list"

Sent: Wednesday, August 15, 2012 8:04:59 PM
Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?

At launch meaning eventually we'll be able to run them?  If so what's 
the current expected timeframe of that happening?


There is currently no timeline for this happening.  By "at launch" I
just intended to communicate that we have not determined that we 
would

definitely never do this.  But right now, and for the foreseeable
future, Valve plans to host all the Mann Up servers.

I expect there will be a very large population of players playing MvM
in the regular mode.  Probably larger than the number of people
Manning Up.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of
Russell Smith
Sent: Wednesday, August 15, 2012 4:53 PM
To: Half-Life dedicated Linux server mailing list
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds_linux] [hlds] Mann Co Servers?

At launch meaning eventually we'll be able to run them?  If so what's
the current expected timeframe of that happening?

On 15.08.2012 16:48, Fletcher Dunn wrote:

Valve will host all Mann Up servers at launch.

We're shipping the attached default mission cycle file.  If you boot
your server to any one of the following maps:
mvm_decoy
mvm_mannworks
mvm_coaltown

it will use that file.  Hopefully the file is self-explanatory.

Remember to add "-maxplayers 32" to the command line.

tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 
to

ONLY accept MvM traffic

Vote issues specific to MvM:
sv_vote_issue_changelevel_allowed_mvm
sv_vote_issue_kick_allowed_mvm

We also suggest:
sv_minrate 3



From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike 
Freuden

Sent: Wednesday, August 15, 2012 4:34 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mann Co Servers?

I don't think the question is "what is Mann Up Mode?", the question 
is
"how does this affect running a server?" Can only Valve run "Mann 
Co."

servers? Can any server that qualifies for matchmaking be a Mann Co.
server?
~Mike
On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
mailto:deman.r...@gmail.com>> wrote:
I'd rather know when the update's coming out, to be honest. Hats
shouldn't really matter to us (as server admins).

-Damon

"The speed of light sucks." -John D. Carmack

On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes


mailto:violentcri...@convictgaming.co
m>>
wrote:
What is Mann Up Mode?
When you play Mann vs. Machine on an official Mann Co. server, this 
is

called Mann Up Mode. Mann Up Mode allows you to earn special item
rewards and track your progress through various Missions. To enter
Mann Up Mode, you must possess a Tour of Duty Ticket.



On 8/15/2012 7:29 PM, Cameron Munroe wrote:
Ughh? What?

On 8/15/2012 4:29 PM, T Marler wrote:
What is this? VALVe only servers, or ones that qualify for match
making?

D:


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Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Todd Pettit
Fletcher so we are not going to be able to run MvM servers tonight at all?

If so why even release the instructions on how to do it? Am I just 
misunderstanding this conversation?

I thought Valve would be hosting MvM servers in addition to any community 
servers...

- Original Message -
From: "Fletcher Dunn" 
To: "Half-Life dedicated Linux server mailing list" 

Cc: "Half-Life dedicated Win32 server mailing list" 

Sent: Wednesday, August 15, 2012 8:04:59 PM
Subject: Re: [hlds] [hlds_linux]  Mann Co Servers?

>At launch meaning eventually we'll be able to run them?  If so what's the 
>current expected timeframe of that happening?

There is currently no timeline for this happening.  By "at launch" I just 
intended to communicate that we have not determined that we would definitely 
never do this.  But right now, and for the foreseeable future, Valve plans to 
host all the Mann Up servers.

I expect there will be a very large population of players playing MvM in the 
regular mode.  Probably larger than the number of people Manning Up.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
Sent: Wednesday, August 15, 2012 4:53 PM
To: Half-Life dedicated Linux server mailing list
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds_linux] [hlds] Mann Co Servers?

At launch meaning eventually we'll be able to run them?  If so what's the 
current expected timeframe of that happening?

On 15.08.2012 16:48, Fletcher Dunn wrote:
> Valve will host all Mann Up servers at launch.
>
> We're shipping the attached default mission cycle file.  If you boot 
> your server to any one of the following maps:
> mvm_decoy
> mvm_mannworks
> mvm_coaltown
>
> it will use that file.  Hopefully the file is self-explanatory.
>
> Remember to add "-maxplayers 32" to the command line.
>
> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to 
> ONLY accept MvM traffic
>
> Vote issues specific to MvM:
> sv_vote_issue_changelevel_allowed_mvm
> sv_vote_issue_kick_allowed_mvm
>
> We also suggest:
> sv_minrate 3
>
>
>
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
> Sent: Wednesday, August 15, 2012 4:34 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Mann Co Servers?
>
> I don't think the question is "what is Mann Up Mode?", the question is 
> "how does this affect running a server?" Can only Valve run "Mann Co." 
> servers? Can any server that qualifies for matchmaking be a Mann Co. 
> server?
> ~Mike
> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece 
> mailto:deman.r...@gmail.com>> wrote:
> I'd rather know when the update's coming out, to be honest. Hats 
> shouldn't really matter to us (as server admins).
>
> -Damon
>
> "The speed of light sucks." -John D. Carmack
>
> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
> 
> mailto:violentcri...@convictgaming.co
> m>>
> wrote:
> What is Mann Up Mode?
> When you play Mann vs. Machine on an official Mann Co. server, this is 
> called Mann Up Mode. Mann Up Mode allows you to earn special item 
> rewards and track your progress through various Missions. To enter 
> Mann Up Mode, you must possess a Tour of Duty Ticket.
>
>
>
> On 8/15/2012 7:29 PM, Cameron Munroe wrote:
> Ughh? What?
>
> On 8/15/2012 4:29 PM, T Marler wrote:
> What is this? VALVe only servers, or ones that qualify for match 
> making?
>
> D:
>
>
> ___
>
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
> ___
>
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> ___
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> please visit:
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Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Fletcher Dunn
>At launch meaning eventually we'll be able to run them?  If so what's the 
>current expected timeframe of that happening?

There is currently no timeline for this happening.  By "at launch" I just 
intended to communicate that we have not determined that we would definitely 
never do this.  But right now, and for the foreseeable future, Valve plans to 
host all the Mann Up servers.

I expect there will be a very large population of players playing MvM in the 
regular mode.  Probably larger than the number of people Manning Up.

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith
Sent: Wednesday, August 15, 2012 4:53 PM
To: Half-Life dedicated Linux server mailing list
Cc: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds_linux] [hlds] Mann Co Servers?

At launch meaning eventually we'll be able to run them?  If so what's the 
current expected timeframe of that happening?

On 15.08.2012 16:48, Fletcher Dunn wrote:
> Valve will host all Mann Up servers at launch.
>
> We're shipping the attached default mission cycle file.  If you boot 
> your server to any one of the following maps:
> mvm_decoy
> mvm_mannworks
> mvm_coaltown
>
> it will use that file.  Hopefully the file is self-explanatory.
>
> Remember to add "-maxplayers 32" to the command line.
>
> tf_mm_servermode 2 to accept MvM matchmaking traffic tf_mm_strict 1 to 
> ONLY accept MvM traffic
>
> Vote issues specific to MvM:
> sv_vote_issue_changelevel_allowed_mvm
> sv_vote_issue_kick_allowed_mvm
>
> We also suggest:
> sv_minrate 3
>
>
>
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Freuden
> Sent: Wednesday, August 15, 2012 4:34 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Mann Co Servers?
>
> I don't think the question is "what is Mann Up Mode?", the question is 
> "how does this affect running a server?" Can only Valve run "Mann Co." 
> servers? Can any server that qualifies for matchmaking be a Mann Co. 
> server?
> ~Mike
> On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece 
> mailto:deman.r...@gmail.com>> wrote:
> I'd rather know when the update's coming out, to be honest. Hats 
> shouldn't really matter to us (as server admins).
>
> -Damon
>
> "The speed of light sucks." -John D. Carmack
>
> On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes
> 
> mailto:violentcri...@convictgaming.co
> m>>
> wrote:
> What is Mann Up Mode?
> When you play Mann vs. Machine on an official Mann Co. server, this is 
> called Mann Up Mode. Mann Up Mode allows you to earn special item 
> rewards and track your progress through various Missions. To enter 
> Mann Up Mode, you must possess a Tour of Duty Ticket.
>
>
>
> On 8/15/2012 7:29 PM, Cameron Munroe wrote:
> Ughh? What?
>
> On 8/15/2012 4:29 PM, T Marler wrote:
> What is this? VALVe only servers, or ones that qualify for match 
> making?
>
> D:
>
>
> ___
>
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>
> ___
>
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
>
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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>
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Re: [hlds] [hlds_linux] Mann Co Servers?

2012-08-15 Thread Russell Smith
At launch meaning eventually we'll be able to run them?  If so what's 
the current expected timeframe of that happening?


On 15.08.2012 16:48, Fletcher Dunn wrote:

Valve will host all Mann Up servers at launch.

We're shipping the attached default mission cycle file.  If you boot
your server to any one of the following maps:
mvm_decoy
mvm_mannworks
mvm_coaltown

it will use that file.  Hopefully the file is self-explanatory.

Remember to add "-maxplayers 32" to the command line.

tf_mm_servermode 2 to accept MvM matchmaking traffic
tf_mm_strict 1 to ONLY accept MvM traffic

Vote issues specific to MvM:
sv_vote_issue_changelevel_allowed_mvm
sv_vote_issue_kick_allowed_mvm

We also suggest:
sv_minrate 3



From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike 
Freuden

Sent: Wednesday, August 15, 2012 4:34 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Mann Co Servers?

I don't think the question is "what is Mann Up Mode?", the question
is "how does this affect running a server?" Can only Valve run "Mann
Co." servers? Can any server that qualifies for matchmaking be a Mann
Co. server?
~Mike
On Wed, Aug 15, 2012 at 4:33 PM, Damon Reece
mailto:deman.r...@gmail.com>> wrote:
I'd rather know when the update's coming out, to be honest. Hats
shouldn't really matter to us (as server admins).

-Damon

"The speed of light sucks." -John D. Carmack

On Thu, Aug 16, 2012 at 9:01 AM, Violent Crimes

mailto:violentcri...@convictgaming.com>>
wrote:
What is Mann Up Mode?
When you play Mann vs. Machine on an official Mann Co. server, this
is called Mann Up Mode. Mann Up Mode allows you to earn special item
rewards and track your progress through various Missions. To enter
Mann Up Mode, you must possess a Tour of Duty Ticket.



On 8/15/2012 7:29 PM, Cameron Munroe wrote:
Ughh? What?

On 8/15/2012 4:29 PM, T Marler wrote:
What is this? VALVe only servers, or ones that qualify for match 
making?


D:


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