Re: [hlds] Crash in Dedicated Server / Mod
If distopia has any code that links with the steam client interface, then yes the game will crash. The interface versions have been updated but no new headers have been released. I sent an email to valve yesterday about the problem we are having with our mod, and we have been told that it's a bug in the steam client, and an update will be out soon. 2009/2/19 Cc2iscooL > Send them to the proper people. > > I've been told to send them to dysto...@dystopia-game.com > > If the devs think there's a problem with Source SDK they'd have to take it > up with Valve. I doubt they'd respond or do anything for you on this > mailing > list...not to mention I highly doubt there's anything just wrong with the > SDK. Probably some shoddy coding on Dys team's part. > > Right now SourceTV doesn't even work on Windows servers for it. > > Every time you run it with tv_enable 1 it hard crashes. :) > > On Wed, Feb 18, 2009 at 9:30 PM, Rob Poe wrote: > > > I'm seeing a crash in a Source Dedicated server mod (Windows only) for > > the mod of Dystopia. > > > > I'm getting MDMPs from it, if those are any help or not -- one of the > > devs (??) thinks it might be a bug in the Source SDK.. > > > > Is there anyone who could point me in a way to get some better help, or > > how to diagnose whether or not it really is??? > > > > Thanks! > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Sent from Olly's Computer ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Crash in Dedicated Server / Mod
Send them to the proper people. I've been told to send them to dysto...@dystopia-game.com If the devs think there's a problem with Source SDK they'd have to take it up with Valve. I doubt they'd respond or do anything for you on this mailing list...not to mention I highly doubt there's anything just wrong with the SDK. Probably some shoddy coding on Dys team's part. Right now SourceTV doesn't even work on Windows servers for it. Every time you run it with tv_enable 1 it hard crashes. :) On Wed, Feb 18, 2009 at 9:30 PM, Rob Poe wrote: > I'm seeing a crash in a Source Dedicated server mod (Windows only) for > the mod of Dystopia. > > I'm getting MDMPs from it, if those are any help or not -- one of the > devs (??) thinks it might be a bug in the Source SDK.. > > Is there anyone who could point me in a way to get some better help, or > how to diagnose whether or not it really is??? > > Thanks! > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Crash in Dedicated Server / Mod
Have you reported it to the mod team? On Wed, 2009-02-18 at 21:30 -0600, Rob Poe wrote: > I'm seeing a crash in a Source Dedicated server mod (Windows only) for > the mod of Dystopia. > > I'm getting MDMPs from it, if those are any help or not -- one of the > devs (??) thinks it might be a bug in the Source SDK.. > > Is there anyone who could point me in a way to get some better help, or > how to diagnose whether or not it really is??? > > Thanks! > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Crash in Dedicated Server / Mod
I'm seeing a crash in a Source Dedicated server mod (Windows only) for the mod of Dystopia. I'm getting MDMPs from it, if those are any help or not -- one of the devs (??) thinks it might be a bug in the Source SDK.. Is there anyone who could point me in a way to get some better help, or how to diagnose whether or not it really is??? Thanks! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds