Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-05-03 Thread Mart-Jan Reeuwijk
yeap, contact steam support.


>
> From: wickedplayer494 . 
>To: Half-Life dedicated Win32 server mailing list 
> 
>Sent: Wednesday, 2 May 2012, 21:57
>Subject: Re: [hlds] Day of Defeat: Source low textures + 
>cl_ragdoll_physics_enable bug
> 
>
>strass, your issue is unrelated to what we're talking about. Except for the 
>occasional end-user's input (me included), the list is meant for issues with 
>servers.
>
>Your best bet is to Google what's happening and post elsewhere other than HLDS.
>
>
>On Wed, May 2, 2012 at 2:53 PM, strass  wrote:
>
>well  i still cant get on steam to play my mw3 and its frustrating the hell 
>out of me what to do
>>
>>
>>
>>
>>
>>-Original Message-
>>From: spendenanmich 
>>To: Half-Life dedicated Win32 server mailing list 
>>
>>Sent: Wed, 2 May 2012 15:38
>>Subject: Re: [hlds] Day of Defeat: Source low textures + 
>>cl_ragdoll_physics_enable bug
>>
>>
>>Well, most people have no idea about servers. But we're discussing about the 
>>valves mailing list so let me say: i don't care about what most people do.
>>Whatever, the low textures are available in the menu and are still
bugged. I thought both shouldn't be that hard to fix - last but not
least just the developers can decide if they fix this.
>>
>>
>>Am 01.05.2012 10:54, schrieb RT: 
>>There's lots of things that people change without it being in Valve's menu 
>>system, because to the non-advanced user they might not make much sense (you 
>>could make the same argument for a bugged cl_showfps, as there's no "show FPS 
>>counter" in the menu).
>>>
>>>
>>>On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech  
>>>wrote:
>>>
>>>No offense but alot of people seem to forget that regular players
>>>>aren't supposed to set set cl_ragdoll_physics_enable to 0 -
  else valve
>>>>would've added a 'Disable dead bodies' option to their menus,
  right? I
>>>>know i sound kind of angry - sorry for that, i'm just trying
  to get a
>>>>point across really :(
>>>>
>>>>2012/4/29 spendenanmich :
>>>>
>>>>> Bullet holes are red on wooden textures if using low textures.
>>>>>
>>>>> Also there is a bug if using
  cl_ragdoll_physics_enable 0. Dead bodies will
>>>>> spawn in random position then.
>>>>>
>>>>> ___
>>>>> To unsubscribe, edit your list preferences, or view
  the list archives,
>>>>> please visit:
>>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>>___
>>>>To unsubscribe, edit your list preferences, or view the
  list archives, please visit:
>>>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>>>
>>>
>>>
>>>-- 
>>>Regards,
>>>Alex
>>>
>>>
>>>
>>>___
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visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds 
>>
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>>
>
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Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-05-02 Thread wickedplayer494 .
strass, your issue is unrelated to what we're talking about. Except for the
occasional end-user's input (me included), the list is meant for issues
with servers.

Your best bet is to Google what's happening and post elsewhere other than
HLDS.

On Wed, May 2, 2012 at 2:53 PM, strass  wrote:

>  well  i still cant get on steam to play my mw3 and its frustrating the
> hell out of me what to do
>
>
>  -Original Message-
> From: spendenanmich 
> To: Half-Life dedicated Win32 server mailing list <
> hlds@list.valvesoftware.com>
> Sent: Wed, 2 May 2012 15:38
> Subject: Re: [hlds] Day of Defeat: Source low textures +
> cl_ragdoll_physics_enable bug
>
>  Well, most people have no idea about servers. But we're discussing about
> the valves mailing list so let me say: i don't care about what most people
> do.
> Whatever, the low textures are available in the menu and are still bugged.
> I thought both shouldn't be that hard to fix - last but not least just the
> developers can decide if they fix this.
>
>
> Am 01.05.2012 10:54, schrieb RT:
>
> There's lots of things that people change without it being in Valve's menu
> system, because to the non-advanced user they might not make much sense
> (you could make the same argument for a bugged cl_showfps, as there's no
> "show FPS counter" in the menu).
>
> On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech 
> wrote:
>
>> No offense but alot of people seem to forget that regular players
>> aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
>> would've added a 'Disable dead bodies' option to their menus, right? I
>> know i sound kind of angry - sorry for that, i'm just trying to get a
>> point across really :(
>>
>> 2012/4/29 spendenanmich :
>>  > Bullet holes are red on wooden textures if using low textures.
>> >
>> > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies
>> will
>> > spawn in random position then.
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>>
>
>
>
> --
> Regards,
> Alex
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
>  ___
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>
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>
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Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-05-02 Thread strass

 well  i still cant get on steam to play my mw3 and its frustrating the hell 
out of me what to do

 

 

-Original Message-
From: spendenanmich 
To: Half-Life dedicated Win32 server mailing list 
Sent: Wed, 2 May 2012 15:38
Subject: Re: [hlds] Day of Defeat: Source low textures + 
cl_ragdoll_physics_enable bug


  Well, most people have no idea about servers. But we're 
discussingabout the valves mailing list so let me say: i don't care about 
whatmost people do.
Whatever, the low textures are available in the menu and are still
bugged. I thought both shouldn't be that hard to fix - last but notleast 
just the developers can decide if they fix this.


Am 01.05.2012 10:54, schrieb RT:
There's lots of things that people change without it  being in Valve's menu 
system, because to the non-advanced user  they might not make much sense 
(you could make the same argument  for a bugged cl_showfps, as there's no 
"show FPS counter" in the  menu).
  
  
On Mon, Apr 30, 2012 at 2:16 PM, DrogenViech 
wrote:

  No offense but alot of people seem to forget that regular  
players
  aren't supposed to set set cl_ragdoll_physics_enable to 0 -  
else valve
  would've added a 'Disable dead bodies' option to their menus, 
 right? I
  know i sound kind of angry - sorry for that, i'm just trying  
to get a
  point across really :(
  
  2012/4/29 spendenanmich :
  

> Bullet holes are red on wooden textures  if using low textures.
  >
  > Also there is a bug if using  
cl_ragdoll_physics_enable 0. Dead bodies will
  > spawn in random position then.
  >
  > ___
  > To unsubscribe, edit your list preferences, or view 
 the list archives,
  > please visit:
  > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
  
  ___
  To unsubscribe, edit your list preferences, or view the   
   list archives, please visit:
  https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

  

  
  
  
  
  -- 
  Regards,
  Alex
  
  
  
  
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Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-05-02 Thread spendenanmich
Well, most people have no idea about servers. But we're discussing about 
the valves mailing list so let me say: i don't care about what most 
people do.
Whatever, the low textures are available in the menu and are still 
bugged. I thought both shouldn't be that hard to fix - last but not 
least just the developers can decide if they fix this.



Am 01.05.2012 10:54, schrieb RT:
There's lots of things that people change without it being in Valve's 
menu system, because to the non-advanced user they might not make much 
sense (you could make the same argument for a bugged cl_showfps, as 
there's no "show FPS counter" in the menu).


On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech 
mailto:drogenvi...@googlemail.com>> wrote:


No offense but alot of people seem to forget that regular players
aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
would've added a 'Disable dead bodies' option to their menus, right? I
know i sound kind of angry - sorry for that, i'm just trying to get a
point across really :(

2012/4/29 spendenanmich mailto:spendenanm...@web.de>>:
> Bullet holes are red on wooden textures if using low textures.
>
> Also there is a bug if using cl_ragdoll_physics_enable 0. Dead
bodies will
> spawn in random position then.
>
> ___
> To unsubscribe, edit your list preferences, or view the list
archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

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--
Regards,
Alex


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Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-05-01 Thread RT
There's lots of things that people change without it being in Valve's menu
system, because to the non-advanced user they might not make much sense
(you could make the same argument for a bugged cl_showfps, as there's no
"show FPS counter" in the menu).

On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech wrote:

> No offense but alot of people seem to forget that regular players
> aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
> would've added a 'Disable dead bodies' option to their menus, right? I
> know i sound kind of angry - sorry for that, i'm just trying to get a
> point across really :(
>
> 2012/4/29 spendenanmich :
> > Bullet holes are red on wooden textures if using low textures.
> >
> > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies
> will
> > spawn in random position then.
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>



-- 
Regards,
Alex
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Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-04-30 Thread Drogen Viech
No offense but alot of people seem to forget that regular players
aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve
would've added a 'Disable dead bodies' option to their menus, right? I
know i sound kind of angry - sorry for that, i'm just trying to get a
point across really :(

2012/4/29 spendenanmich :
> Bullet holes are red on wooden textures if using low textures.
>
> Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies will
> spawn in random position then.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

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[hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug

2012-04-29 Thread spendenanmich

Bullet holes are red on wooden textures if using low textures.

Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies 
will spawn in random position then.


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