Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug
yeap, contact steam support. > > From: wickedplayer494 . >To: Half-Life dedicated Win32 server mailing list > >Sent: Wednesday, 2 May 2012, 21:57 >Subject: Re: [hlds] Day of Defeat: Source low textures + >cl_ragdoll_physics_enable bug > > >strass, your issue is unrelated to what we're talking about. Except for the >occasional end-user's input (me included), the list is meant for issues with >servers. > >Your best bet is to Google what's happening and post elsewhere other than HLDS. > > >On Wed, May 2, 2012 at 2:53 PM, strass wrote: > >well i still cant get on steam to play my mw3 and its frustrating the hell >out of me what to do >> >> >> >> >> >>-Original Message- >>From: spendenanmich >>To: Half-Life dedicated Win32 server mailing list >> >>Sent: Wed, 2 May 2012 15:38 >>Subject: Re: [hlds] Day of Defeat: Source low textures + >>cl_ragdoll_physics_enable bug >> >> >>Well, most people have no idea about servers. But we're discussing about the >>valves mailing list so let me say: i don't care about what most people do. >>Whatever, the low textures are available in the menu and are still bugged. I thought both shouldn't be that hard to fix - last but not least just the developers can decide if they fix this. >> >> >>Am 01.05.2012 10:54, schrieb RT: >>There's lots of things that people change without it being in Valve's menu >>system, because to the non-advanced user they might not make much sense (you >>could make the same argument for a bugged cl_showfps, as there's no "show FPS >>counter" in the menu). >>> >>> >>>On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech >>>wrote: >>> >>>No offense but alot of people seem to forget that regular players >>>>aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve >>>>would've added a 'Disable dead bodies' option to their menus, right? I >>>>know i sound kind of angry - sorry for that, i'm just trying to get a >>>>point across really :( >>>> >>>>2012/4/29 spendenanmich : >>>> >>>>> Bullet holes are red on wooden textures if using low textures. >>>>> >>>>> Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies will >>>>> spawn in random position then. >>>>> >>>>> ___ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> please visit: >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>>>___ >>>>To unsubscribe, edit your list preferences, or view the list archives, please visit: >>>>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>>> >>> >>> >>>-- >>>Regards, >>>Alex >>> >>> >>> >>>___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >>___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >>___ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > >___ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > >___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug
strass, your issue is unrelated to what we're talking about. Except for the occasional end-user's input (me included), the list is meant for issues with servers. Your best bet is to Google what's happening and post elsewhere other than HLDS. On Wed, May 2, 2012 at 2:53 PM, strass wrote: > well i still cant get on steam to play my mw3 and its frustrating the > hell out of me what to do > > > -Original Message- > From: spendenanmich > To: Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com> > Sent: Wed, 2 May 2012 15:38 > Subject: Re: [hlds] Day of Defeat: Source low textures + > cl_ragdoll_physics_enable bug > > Well, most people have no idea about servers. But we're discussing about > the valves mailing list so let me say: i don't care about what most people > do. > Whatever, the low textures are available in the menu and are still bugged. > I thought both shouldn't be that hard to fix - last but not least just the > developers can decide if they fix this. > > > Am 01.05.2012 10:54, schrieb RT: > > There's lots of things that people change without it being in Valve's menu > system, because to the non-advanced user they might not make much sense > (you could make the same argument for a bugged cl_showfps, as there's no > "show FPS counter" in the menu). > > On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech > wrote: > >> No offense but alot of people seem to forget that regular players >> aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve >> would've added a 'Disable dead bodies' option to their menus, right? I >> know i sound kind of angry - sorry for that, i'm just trying to get a >> point across really :( >> >> 2012/4/29 spendenanmich : >> > Bullet holes are red on wooden textures if using low textures. >> > >> > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies >> will >> > spawn in random position then. >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> > > > > -- > Regards, > Alex > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit:https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug
well i still cant get on steam to play my mw3 and its frustrating the hell out of me what to do -Original Message- From: spendenanmich To: Half-Life dedicated Win32 server mailing list Sent: Wed, 2 May 2012 15:38 Subject: Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug Well, most people have no idea about servers. But we're discussingabout the valves mailing list so let me say: i don't care about whatmost people do. Whatever, the low textures are available in the menu and are still bugged. I thought both shouldn't be that hard to fix - last but notleast just the developers can decide if they fix this. Am 01.05.2012 10:54, schrieb RT: There's lots of things that people change without it being in Valve's menu system, because to the non-advanced user they might not make much sense (you could make the same argument for a bugged cl_showfps, as there's no "show FPS counter" in the menu). On Mon, Apr 30, 2012 at 2:16 PM, DrogenViech wrote: No offense but alot of people seem to forget that regular players aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve would've added a 'Disable dead bodies' option to their menus, right? I know i sound kind of angry - sorry for that, i'm just trying to get a point across really :( 2012/4/29 spendenanmich : > Bullet holes are red on wooden textures if using low textures. > > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies will > spawn in random position then. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Regards, Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug
Well, most people have no idea about servers. But we're discussing about the valves mailing list so let me say: i don't care about what most people do. Whatever, the low textures are available in the menu and are still bugged. I thought both shouldn't be that hard to fix - last but not least just the developers can decide if they fix this. Am 01.05.2012 10:54, schrieb RT: There's lots of things that people change without it being in Valve's menu system, because to the non-advanced user they might not make much sense (you could make the same argument for a bugged cl_showfps, as there's no "show FPS counter" in the menu). On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech mailto:drogenvi...@googlemail.com>> wrote: No offense but alot of people seem to forget that regular players aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve would've added a 'Disable dead bodies' option to their menus, right? I know i sound kind of angry - sorry for that, i'm just trying to get a point across really :( 2012/4/29 spendenanmich mailto:spendenanm...@web.de>>: > Bullet holes are red on wooden textures if using low textures. > > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies will > spawn in random position then. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Regards, Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug
There's lots of things that people change without it being in Valve's menu system, because to the non-advanced user they might not make much sense (you could make the same argument for a bugged cl_showfps, as there's no "show FPS counter" in the menu). On Mon, Apr 30, 2012 at 2:16 PM, Drogen Viech wrote: > No offense but alot of people seem to forget that regular players > aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve > would've added a 'Disable dead bodies' option to their menus, right? I > know i sound kind of angry - sorry for that, i'm just trying to get a > point across really :( > > 2012/4/29 spendenanmich : > > Bullet holes are red on wooden textures if using low textures. > > > > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies > will > > spawn in random position then. > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > -- Regards, Alex ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug
No offense but alot of people seem to forget that regular players aren't supposed to set set cl_ragdoll_physics_enable to 0 - else valve would've added a 'Disable dead bodies' option to their menus, right? I know i sound kind of angry - sorry for that, i'm just trying to get a point across really :( 2012/4/29 spendenanmich : > Bullet holes are red on wooden textures if using low textures. > > Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies will > spawn in random position then. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Day of Defeat: Source low textures + cl_ragdoll_physics_enable bug
Bullet holes are red on wooden textures if using low textures. Also there is a bug if using cl_ragdoll_physics_enable 0. Dead bodies will spawn in random position then. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds