[hlds] HLStastX usage

2008-06-23 Thread Keeper
Ok, here is the exploit ... and one way to fix it.

If you are playing in a server that has HLStatsX installed, you can put log
output in chat to create fake events.

You can just say or say_team the following to trick HLStatsX:

L 06/23/2008 - 01:00:00: Started map dm_no_such_map (CRC -123456789)

The log output would be:

L 06/23/2008 - 01:00:00: Keeper1STEAM_0:1:12345678Unassigned say L
06/23/2008 - 01:00:00: Started map dm_no_such_map (CRC -123456789)

The way the current hlstats.pl perl script parses this, is it looks for the
last occurrence of the date stamp.  In this case, it would show that
dm_no_such_map was loaded on your server ... even though it doesn't exist.
So you could logically put in headshot kills with crowbars in hl2dm.  Create
fake captures and kills in TF2.  You could even mimic VAC Bans that would
eliminate players from being able to join servers with HLStatsX installed.

These exploits could range from being a small nuisance, to being a huge
headache for server operators. 

To fix this, and I'm no regex expert, I found the following to work with
both streaming servers and importing logs from the command shell:

In your hlstats.pl files do the following two things:

[#1 - SEARCH] ( around line 1494 )
my $last_attacker  = ;
my $last_attacker_hitgroup = ;
[ADD AFTER]
my $is_streamed= 0;
my $test_for_date  = 0;
[END]

[#2 - SEARCH] ( around line 1821 )
# Get the datestamp (or complain)
if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//)
{
[REPLACE WITH]
# Get the datestamp (or complain)
$is_streamed = 0;
$test_for_date = 0;
$is_streamed = ($s_output !~ m/^L\s*/);

if ( !$is_streamed ) {
$test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//);
} else {
$test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//);
}

if ($test_for_date)
{
[END]

This will allow the hlstats.pl parser to get the full event after the FIRST
log stamp, and will stop this method of spoofing.

Let me state, that I in no way support HLStatsX, nor will I do so in the
future.  But I wanted to post about this so server operators could keep the
integrity of their databases.

Keeper


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Re: [hlds] HLStastX usage

2008-06-23 Thread JDoc0512
would you explain in more detail? so what exactly am I supposed to type to 
trick hlstatsx? I've honestly never heard of this from lart or anyone 
involved in custom hlstatsx script so I don't really think this problem exists 
but just in case it does, I would like to learn about the details. thanks.

--- On Mon, 6/23/08, Keeper [EMAIL PROTECTED] wrote:

From: Keeper [EMAIL PROTECTED]
Subject: [hlds] HLStastX usage
To: 'Half-Life dedicated Win32 server mailing list' 
hlds@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing 
list' [EMAIL PROTECTED]
Date: Monday, June 23, 2008, 10:22 AM

Ok, here is the exploit ... and one way to fix it.

If you are playing in a server that has HLStatsX installed, you can put log
output in chat to create fake events.

You can just say or say_team the following to trick HLStatsX:

L 06/23/2008 - 01:00:00: Started map dm_no_such_map (CRC
-123456789)

The log output would be:

L 06/23/2008 - 01:00:00:
Keeper1STEAM_0:1:12345678Unassigned say
L
06/23/2008 - 01:00:00: Started map dm_no_such_map (CRC
-123456789)

The way the current hlstats.pl perl script parses this, is it looks for the
last occurrence of the date stamp.  In this case, it would show that
dm_no_such_map was loaded on your server ... even though it doesn't exist.
So you could logically put in headshot kills with crowbars in hl2dm.  Create
fake captures and kills in TF2.  You could even mimic VAC Bans that would
eliminate players from being able to join servers with HLStatsX installed.

These exploits could range from being a small nuisance, to being a huge
headache for server operators. 

To fix this, and I'm no regex expert, I found the following to work with
both streaming servers and importing logs from the command shell:

In your hlstats.pl files do the following two things:

[#1 - SEARCH] ( around line 1494 )
my $last_attacker  = ;
my $last_attacker_hitgroup = ;
[ADD AFTER]
my $is_streamed= 0;
my $test_for_date  = 0;
[END]

[#2 - SEARCH] ( around line 1821 )
# Get the datestamp (or complain)
if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//)
{
[REPLACE WITH]
# Get the datestamp (or complain)
$is_streamed = 0;
$test_for_date = 0;
$is_streamed = ($s_output !~ m/^L\s*/);

if ( !$is_streamed ) {
$test_for_date = ($s_output =~ s/^L
(\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//);
} else {
$test_for_date = ($s_output =~ s/^\S*L
(\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//);
}

if ($test_for_date)
{
[END]

This will allow the hlstats.pl parser to get the full event after the FIRST
log stamp, and will stop this method of spoofing.

Let me state, that I in no way support HLStatsX, nor will I do so in the
future.  But I wanted to post about this so server operators could keep the
integrity of their databases.

Keeper


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Re: [hlds] HLStastX usage

2008-06-23 Thread SakeFox
this does work and works a little to well hehe.

how it works is that when someone say something the log file has what 
keeper said before

L 06/23/2008 - 01:00:00: Keeper1STEAM_0:1:12345678Unassigned say L 
06/23/2008 - 01:00:00: Started map dm_no_such_map (CRC -123456789)

now when it hlstatsx phrases that line is doesn't look where the date stamp is, 
it just looks for the date stamp and phrases from there. it completely ignores 
whats in quotes and what is not. so anything that looks like a log line it will 
treat it as one.


JDoc0512 wrote:
 would you explain in more detail? so what exactly am I supposed to type to 
 trick hlstatsx? I've honestly never heard of this from lart or anyone 
 involved in custom hlstatsx script so I don't really think this problem 
 exists but just in case it does, I would like to learn about the details. 
 thanks.

 --- On Mon, 6/23/08, Keeper [EMAIL PROTECTED] wrote:

 From: Keeper [EMAIL PROTECTED]
 Subject: [hlds] HLStastX usage
 To: 'Half-Life dedicated Win32 server mailing list' 
 hlds@list.valvesoftware.com, 'Half-Life dedicated Linux server mailing 
 list' [EMAIL PROTECTED]
 Date: Monday, June 23, 2008, 10:22 AM

 Ok, here is the exploit ... and one way to fix it.

 If you are playing in a server that has HLStatsX installed, you can put log
 output in chat to create fake events.

 You can just say or say_team the following to trick HLStatsX:

 L 06/23/2008 - 01:00:00: Started map dm_no_such_map (CRC
 -123456789)

 The log output would be:

 L 06/23/2008 - 01:00:00:
 Keeper1STEAM_0:1:12345678Unassigned say
 L
 06/23/2008 - 01:00:00: Started map dm_no_such_map (CRC
 -123456789)

 The way the current hlstats.pl perl script parses this, is it looks for the
 last occurrence of the date stamp.  In this case, it would show that
 dm_no_such_map was loaded on your server ... even though it doesn't exist.
 So you could logically put in headshot kills with crowbars in hl2dm.  Create
 fake captures and kills in TF2.  You could even mimic VAC Bans that would
 eliminate players from being able to join servers with HLStatsX installed.

 These exploits could range from being a small nuisance, to being a huge
 headache for server operators. 

 To fix this, and I'm no regex expert, I found the following to work with
 both streaming servers and importing logs from the command shell:

 In your hlstats.pl files do the following two things:

 [#1 - SEARCH] ( around line 1494 )
 my $last_attacker  = ;
 my $last_attacker_hitgroup = ;
 [ADD AFTER]
 my $is_streamed= 0;
 my $test_for_date  = 0;
 [END]

 [#2 - SEARCH] ( around line 1821 )
 # Get the datestamp (or complain)
 if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
 (\d\d):(\d\d):(\d\d):\s*//)
 {
 [REPLACE WITH]
 # Get the datestamp (or complain)
 $is_streamed = 0;
 $test_for_date = 0;
 $is_streamed = ($s_output !~ m/^L\s*/);

 if ( !$is_streamed ) {
 $test_for_date = ($s_output =~ s/^L
 (\d\d)\/(\d\d)\/(\d{4}) -
 (\d\d):(\d\d):(\d\d):\s*//);
 } else {
 $test_for_date = ($s_output =~ s/^\S*L
 (\d\d)\/(\d\d)\/(\d{4}) -
 (\d\d):(\d\d):(\d\d):\s*//);
 }

 if ($test_for_date)
 {
 [END]

 This will allow the hlstats.pl parser to get the full event after the FIRST
 log stamp, and will stop this method of spoofing.

 Let me state, that I in no way support HLStatsX, nor will I do so in the
 future.  But I wanted to post about this so server operators could keep the
 integrity of their databases.

 Keeper


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Re: [hlds] HLStastX usage

2008-06-23 Thread Serge Baranov
Hello Keeper,

Didn't work for me:

Month '-1' out of range 0..11 at ./hlstats.pl line 1901

Where the line is:

$ev_unixtime  = 
timelocal($ev_sec,$ev_min,$ev_hour,$ev_day,$ev_month-1,$ev_year);

Can you upload the complete script somewhere?


Monday, June 23, 2008, 8:22:56 PM, you wrote:

K [#1 - SEARCH] ( around line 1494 )
K my $last_attacker  = ;
K my $last_attacker_hitgroup = ;
K [ADD AFTER]
K my $is_streamed= 0;
K my $test_for_date  = 0;
K [END]

K [#2 - SEARCH] ( around line 1821 )
K # Get the datestamp (or complain)
K if ($s_output =~ s/^.*L (\d\d)\/(\d\d)\/(\d{4}) -
K (\d\d):(\d\d):(\d\d):\s*//)
K {
K [REPLACE WITH]
K # Get the datestamp (or complain)
K $is_streamed = 0;
K $test_for_date = 0;
K $is_streamed = ($s_output !~ m/^L\s*/);

K if ( !$is_streamed ) {
K $test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
K (\d\d):(\d\d):(\d\d):\s*//);
K } else {
K $test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
K (\d\d):(\d\d):(\d\d):\s*//);
K }

K if ($test_for_date)
K {
K [END]


-- 
Best regards,
 Serge


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Re: [hlds] HLStastX usage

2008-06-23 Thread Keeper
My fix was based off of the latest download from the HLStatsX website.

Here's what the code should look like at the second part:

# Get the datestamp (or complain)
$is_streamed = 0; 
$test_for_date = 0; 
$is_streamed = ($s_output !~ m/^L\s*/);

if ( !$is_streamed ) {
$test_for_date = ($s_output =~ s/^L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//); 
} else { 
$test_for_date = ($s_output =~ s/^\S*L (\d\d)\/(\d\d)\/(\d{4}) -
(\d\d):(\d\d):(\d\d):\s*//); 
}

if ($test_for_date)
{
$ev_month = $1;
$ev_day   = $2;
$ev_year  = $3;
$ev_hour  = $4;
$ev_min   = $5;
$ev_sec   = $6;
$ev_time  = $ev_hour:$ev_min:$ev_sec;

if ($g_timestamp){
$ev_timestamp = $ev_year-$ev_month-$ev_day $ev_time;
$ev_datetime  = '$ev_timestamp';
$ev_unixtime  =
timelocal($ev_sec,$ev_min,$ev_hour,$ev_day,$ev_month-1,$ev_year);
}
} else {
printEvent(998, MALFORMED DATA:  . $s_output);
next;
}

# Now we parse the events.



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[hlds] HLStastX usage

2008-06-21 Thread Keeper
I know this is not a source game issue, but since it is written for and used
by source game operators I wanted to ask here:

Is there no longer any community based support for HLStatsX?  I noticed Tobi
has removed the forums from his site.  Somebody has pointed out a serious
security flaw to me that we fixed.  If it isn't rolled out into the free
downloaded version I wanted to make the fix public.

I will of course post it here, but wanted to know if there was anywhere else
off-list that I could inform users of HLStasX.  Thankfully it's an easy fix.

We have found a security hole, but to our knowledge it hasn't been exploited
yet at any of the servers that we have checked out.

Thanks,
Keeper


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Re: [hlds] HLStastX usage

2008-06-21 Thread Mike Stiehm
Yep, Great crew at www.lart2150.com
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Re: [hlds] HLStastX usage

2008-06-21 Thread Cody Robertson
Is it a SQL injection / xss? Please send me information regarding this  
thanks. I'm personally not aware of any other communities for hlstatsx.

- Cody Robertson

On Jun 21, 2008, at 9:12 AM, Keeper [EMAIL PROTECTED] wrote:

 I know this is not a source game issue, but since it is written for  
 and used
 by source game operators I wanted to ask here:

 Is there no longer any community based support for HLStatsX?  I  
 noticed Tobi
 has removed the forums from his site.  Somebody has pointed out a  
 serious
 security flaw to me that we fixed.  If it isn't rolled out into the  
 free
 downloaded version I wanted to make the fix public.

 I will of course post it here, but wanted to know if there was  
 anywhere else
 off-list that I could inform users of HLStasX.  Thankfully it's an  
 easy fix.

 We have found a security hole, but to our knowledge it hasn't been  
 exploited
 yet at any of the servers that we have checked out.

 Thanks,
 Keeper


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Re: [hlds] HLStastX usage

2008-06-21 Thread Leonard L. Church
If they don't cleanse the input to a database, they deserve what they get.

I swear. I'm tempted to name my kid ' or 1=1;drop users



Cody Robertson wrote:
 Is it a SQL injection / xss? Please send me information regarding this  
 thanks. I'm personally not aware of any other communities for hlstatsx.
 
 - Cody Robertson
 
 On Jun 21, 2008, at 9:12 AM, Keeper [EMAIL PROTECTED] wrote:
 
 I know this is not a source game issue, but since it is written for  
 and used
 by source game operators I wanted to ask here:

 Is there no longer any community based support for HLStatsX?  I  
 noticed Tobi
 has removed the forums from his site.  Somebody has pointed out a  
 serious
 security flaw to me that we fixed.  If it isn't rolled out into the  
 free
 downloaded version I wanted to make the fix public.

 I will of course post it here, but wanted to know if there was  
 anywhere else
 off-list that I could inform users of HLStasX.  Thankfully it's an  
 easy fix.

 We have found a security hole, but to our knowledge it hasn't been  
 exploited
 yet at any of the servers that we have checked out.

 Thanks,
 Keeper


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Re: [hlds] HLStastX usage

2008-06-21 Thread Chad Austin
http://xkcd.com/327/

Leonard L. Church wrote:
 If they don't cleanse the input to a database, they deserve what they get.

 I swear. I'm tempted to name my kid ' or 1=1;drop users



 Cody Robertson wrote:
   
 Is it a SQL injection / xss? Please send me information regarding this  
 thanks. I'm personally not aware of any other communities for hlstatsx.

 - Cody Robertson

 On Jun 21, 2008, at 9:12 AM, Keeper [EMAIL PROTECTED] wrote:

 
 I know this is not a source game issue, but since it is written for  
 and used
 by source game operators I wanted to ask here:

 Is there no longer any community based support for HLStatsX?  I  
 noticed Tobi
 has removed the forums from his site.  Somebody has pointed out a  
 serious
 security flaw to me that we fixed.  If it isn't rolled out into the  
 free
 downloaded version I wanted to make the fix public.

 I will of course post it here, but wanted to know if there was  
 anywhere else
 off-list that I could inform users of HLStasX.  Thankfully it's an  
 easy fix.

 We have found a security hole, but to our knowledge it hasn't been  
 exploited
 yet at any of the servers that we have checked out.

 Thanks,
 Keeper


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Re: [hlds] HLStastX usage

2008-06-21 Thread Leonard L. Church
LOL! One of my favorite of his comics actually. :)

Chad Austin wrote:
 http://xkcd.com/327/
 
 Leonard L. Church wrote:
 If they don't cleanse the input to a database, they deserve what they get.

 I swear. I'm tempted to name my kid ' or 1=1;drop users



 Cody Robertson wrote:
   
 Is it a SQL injection / xss? Please send me information regarding this  
 thanks. I'm personally not aware of any other communities for hlstatsx.

 - Cody Robertson

 On Jun 21, 2008, at 9:12 AM, Keeper [EMAIL PROTECTED] wrote:

 
 I know this is not a source game issue, but since it is written for  
 and used
 by source game operators I wanted to ask here:

 Is there no longer any community based support for HLStatsX?  I  
 noticed Tobi
 has removed the forums from his site.  Somebody has pointed out a  
 serious
 security flaw to me that we fixed.  If it isn't rolled out into the  
 free
 downloaded version I wanted to make the fix public.

 I will of course post it here, but wanted to know if there was  
 anywhere else
 off-list that I could inform users of HLStasX.  Thankfully it's an  
 easy fix.

 We have found a security hole, but to our knowledge it hasn't been  
 exploited
 yet at any of the servers that we have checked out.

 Thanks,
 Keeper


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Re: [hlds] HLStastX usage

2008-06-21 Thread Chad Austin
If hlstatsx is that real nice stats website w/ sql you can set up for CS 
1.6, search for banana's playground, he supports it.

Leonard L. Church wrote:
 LOL! One of my favorite of his comics actually. :)

 Chad Austin wrote:
   
 http://xkcd.com/327/

 Leonard L. Church wrote:
 
 If they don't cleanse the input to a database, they deserve what they get.

 I swear. I'm tempted to name my kid ' or 1=1;drop users



 Cody Robertson wrote:
   
   
 Is it a SQL injection / xss? Please send me information regarding this  
 thanks. I'm personally not aware of any other communities for hlstatsx.

 - Cody Robertson

 On Jun 21, 2008, at 9:12 AM, Keeper [EMAIL PROTECTED] wrote:

 
 
 I know this is not a source game issue, but since it is written for  
 and used
 by source game operators I wanted to ask here:

 Is there no longer any community based support for HLStatsX?  I  
 noticed Tobi
 has removed the forums from his site.  Somebody has pointed out a  
 serious
 security flaw to me that we fixed.  If it isn't rolled out into the  
 free
 downloaded version I wanted to make the fix public.

 I will of course post it here, but wanted to know if there was  
 anywhere else
 off-list that I could inform users of HLStasX.  Thankfully it's an  
 easy fix.

 We have found a security hole, but to our knowledge it hasn't been  
 exploited
 yet at any of the servers that we have checked out.

 Thanks,
 Keeper


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Re: [hlds] HLStastX usage

2008-06-21 Thread Nicholas Hastings
You're thikning hlstats, which may also be affected. This is hlstatsx

Chad Austin wrote:
 If hlstatsx is that real nice stats website w/ sql you can set up for CS 
 1.6, search for banana's playground, he supports it.

 Leonard L. Church wrote:
   
 LOL! One of my favorite of his comics actually. :)

 Chad Austin wrote:
   
 
 http://xkcd.com/327/

 Leonard L. Church wrote:
 
   
 If they don't cleanse the input to a database, they deserve what they get.

 I swear. I'm tempted to name my kid ' or 1=1;drop users



 Cody Robertson wrote:
   
   
 
 Is it a SQL injection / xss? Please send me information regarding this  
 thanks. I'm personally not aware of any other communities for hlstatsx.

 - Cody Robertson

 On Jun 21, 2008, at 9:12 AM, Keeper [EMAIL PROTECTED] wrote:

 
 
   
 I know this is not a source game issue, but since it is written for  
 and used
 by source game operators I wanted to ask here:

 Is there no longer any community based support for HLStatsX?  I  
 noticed Tobi
 has removed the forums from his site.  Somebody has pointed out a  
 serious
 security flaw to me that we fixed.  If it isn't rolled out into the  
 free
 downloaded version I wanted to make the fix public.

 I will of course post it here, but wanted to know if there was  
 anywhere else
 off-list that I could inform users of HLStasX.  Thankfully it's an  
 easy fix.

 We have found a security hole, but to our knowledge it hasn't been  
 exploited
 yet at any of the servers that we have checked out.

 Thanks,
 Keeper


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Re: [hlds] HLStastX usage

2008-06-21 Thread Keeper
I'll make a post there when time comes.  I want to give Tobi a chance to fix
it himself first.

This problem is caused by a person in the server playing.  It's not a web
interface kind of problem.

Keeper

-Original Message-
From: Mike Stiehm [mailto:[EMAIL PROTECTED] 
Sent: Saturday, June 21, 2008 12:17 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] HLStastX usage

Yep, Great crew at www.lart2150.com
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