Re: [hlds] Hard locks since last update.
I've also noticed that clients keep randomly timing out (like a lot) since the last update. Doubleyew teee eff. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com On Wed, May 27, 2009 at 2:34 PM, Robert Whelan wrote: > Cool, I'm gearing up to load Sourcemod v1.2.1 -hg2696 now that the dust has > settled and I have a baseline. > > Good luck... > > BTW: Sourcemod v1.2.1 -hg2666 had been running fine prior to the > 5/21 update > > > > > > From: Cc2iscooL > To: Half-Life dedicated Win32 server mailing list < > hlds@list.valvesoftware.com> > Sent: Wednesday, May 27, 2009 9:15:10 AM > Subject: Re: [hlds] Hard locks since last update. > > Maybe it's just time to bump up to sourcemod 1.2.1 then. > > On 5/27/09, Robert Whelan wrote: > > We've been running vanilla win2k3x64 tf2's since the 5/21 update and > > stability wise things have been ok, each servers crashed only once since > > that time. I didn't bother reporting anything knowing bug fixes were on > the > > way. > > > > > > > > > > ____ > > From: Cc2iscooL > > To: Half-Life dedicated Win32 server mailing list > > > > Sent: Wednesday, May 27, 2009 8:25:43 AM > > Subject: [hlds] Hard locks since last update. > > > > My servers keep hard locking (no crash, no dialog, just 100% CPU usage) > > since this last update. Here's the messages I'm getting. Has anyone else > > noticed this? > > > > L 05/27/2009 - 05:10:04: "Flak<288>" changed role > to > > "sniper" > > Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but > > 'm_hObserverTarget' changed. > > > > > > This here is where the server just hung and now it's using 100% CPU. > > > > -- > > Cc2iscooL > > Head Admin/Owner > > http://www.cc2iscool.com > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > -- > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Hard locks since last update.
Cool, I'm gearing up to load Sourcemod v1.2.1 -hg2696 now that the dust has settled and I have a baseline. Good luck... BTW: Sourcemod v1.2.1 -hg2666 had been running fine prior to the 5/21 update From: Cc2iscooL To: Half-Life dedicated Win32 server mailing list Sent: Wednesday, May 27, 2009 9:15:10 AM Subject: Re: [hlds] Hard locks since last update. Maybe it's just time to bump up to sourcemod 1.2.1 then. On 5/27/09, Robert Whelan wrote: > We've been running vanilla win2k3x64 tf2's since the 5/21 update and > stability wise things have been ok, each servers crashed only once since > that time. I didn't bother reporting anything knowing bug fixes were on the > way. > > > > > > From: Cc2iscooL > To: Half-Life dedicated Win32 server mailing list > > Sent: Wednesday, May 27, 2009 8:25:43 AM > Subject: [hlds] Hard locks since last update. > > My servers keep hard locking (no crash, no dialog, just 100% CPU usage) > since this last update. Here's the messages I'm getting. Has anyone else > noticed this? > > L 05/27/2009 - 05:10:04: "Flak<288>" changed role to > "sniper" > Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > > > This here is where the server just hung and now it's using 100% CPU. > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Hard locks since last update.
Maybe it's just time to bump up to sourcemod 1.2.1 then. On 5/27/09, Robert Whelan wrote: > We've been running vanilla win2k3x64 tf2's since the 5/21 update and > stability wise things have been ok, each servers crashed only once since > that time. I didn't bother reporting anything knowing bug fixes were on the > way. > > > > > > From: Cc2iscooL > To: Half-Life dedicated Win32 server mailing list > > Sent: Wednesday, May 27, 2009 8:25:43 AM > Subject: [hlds] Hard locks since last update. > > My servers keep hard locking (no crash, no dialog, just 100% CPU usage) > since this last update. Here's the messages I'm getting. Has anyone else > noticed this? > > L 05/27/2009 - 05:10:04: "Flak<288>" changed role to > "sniper" > Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > > > This here is where the server just hung and now it's using 100% CPU. > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Hard locks since last update.
We've been running vanilla win2k3x64 tf2's since the 5/21 update and stability wise things have been ok, each servers crashed only once since that time. I didn't bother reporting anything knowing bug fixes were on the way. From: Cc2iscooL To: Half-Life dedicated Win32 server mailing list Sent: Wednesday, May 27, 2009 8:25:43 AM Subject: [hlds] Hard locks since last update. My servers keep hard locking (no crash, no dialog, just 100% CPU usage) since this last update. Here's the messages I'm getting. Has anyone else noticed this? L 05/27/2009 - 05:10:04: "Flak<288>" changed role to "sniper" Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. This here is where the server just hung and now it's using 100% CPU. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Hard locks since last update.
Is this a random crash or a DOS? How many players where on the server at the time of the crash? On Wed, May 27, 2009 at 8:25 AM, Cc2iscooL wrote: > My servers keep hard locking (no crash, no dialog, just 100% CPU usage) > since this last update. Here's the messages I'm getting. Has anyone else > noticed this? > > L 05/27/2009 - 05:10:04: "Flak<288>" changed role to > "sniper" > Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but > 'm_hObserverTarget' changed. > > > This here is where the server just hung and now it's using 100% CPU. > > -- > Cc2iscooL > Head Admin/Owner > http://www.cc2iscool.com > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Hard locks since last update.
My servers keep hard locking (no crash, no dialog, just 100% CPU usage) since this last update. Here's the messages I'm getting. Has anyone else noticed this? L 05/27/2009 - 05:10:04: "Flak<288>" changed role to "sniper" Entity 2 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 3 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 4 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 8 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 9 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 10 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 11 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 13 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 14 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 15 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 17 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 20 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 21 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 23 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. Entity 25 (class 'player') reported ENTITY_CHANGE_NONE but 'm_hObserverTarget' changed. This here is where the server just hung and now it's using 100% CPU. -- Cc2iscooL Head Admin/Owner http://www.cc2iscool.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds