Re: [hlds] Master server broken - cannot see EU if in US and vice versa
- It happened with no warning, notification, patch note, etc. Valve admitted they were using geo-location for quickplay, and they did not tell anyone until people started complaining it was sending them to servers across the Atlantic Ocean. Based on how poorly it performed we can assume they are using a database instead of ping. I'm not going to go into detail on what an awful idea this is, but databases like these often fail when it comes to hosts in multiple locations. They treat every IP owned by the host to be located at the whois data. - Some rare servers are unaffected. They can be pinged from any location (and have huge player counts comparatively thanks to this). - I see Korean servers and I live east coast US. They could be between the 2 locations you tested. Let's say the limit is 500 servers and there are only 400 US servers, this means 100 lucky servers get to show up in US and Europe. - You can bypass this bug by enabling ANY filter (has users playing, is not passworded, secure, etc.). Most people don't do this and even less people even use the server browser capable of it (gmod has its own html based server browser). Valve probably put a limit on the number of results you can get. - It's baseline stupid and nobody desires this behavior. Especially in gmod where you can miss out on entire gamemodes even existing because of it. Unfortunately this is probably intentional and part of a disturbing trend like removing TF2 community servers from quickplay. They thought it was better for players to wait a few seconds less and that community servers can't offer much more than low ping. On Thu, Mar 20, 2014 at 9:41 AM, William Moodhe wrote: > I really doubt this is intended. > > - It happened with no warning, notification, patch note, etc. > - Some rare servers are unaffected. They can be pinged from any location > (and have huge player counts comparatively thanks to this). > - I see Korean servers and I live east coast US. > - You can bypass this bug by enabling ANY filter (has users playing, is > not passworded, secure, etc.). Most people don't do this and even less > people even use the server browser capable of it (gmod has its own html > based server browser). > - It's baseline stupid and nobody desires this behavior. Especially in > gmod where you can miss out on entire gamemodes even existing because of it. > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master server broken - cannot see EU if in US and vice versa
I really doubt this is intended. - It happened with no warning, notification, patch note, etc. - Some rare servers are unaffected. They can be pinged from any location (and have huge player counts comparatively thanks to this). - I see Korean servers and I live east coast US. - You can bypass this bug by enabling ANY filter (has users playing, is not passworded, secure, etc.). Most people don't do this and even less people even use the server browser capable of it (gmod has its own html based server browser). - It's baseline stupid and nobody desires this behavior. Especially in gmod where you can miss out on entire gamemodes even existing because of it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master server broken - cannot see EU if in US and vice versa
Fairly certain this behavior is intended. The GMS (the master server that the Steam client queries to find servers) will return servers which are GeoIP located nearby for the sole purpose of returning servers that will provide a better latency experience for clients. On Fri, Mar 14, 2014 at 5:53 PM, William Moodhe wrote: > This is happening for gmod, although most likely for a lot of other source > games. If you are in the US/Canada/South America, you will not be able to > see 99% of the servers in EU. If you are in EU then the problem is > reversed. This problem has been going on for about 5 months now. No word > from valve about it. It happens with both the in-game browser and the Steam > one. Almost all server hosts I've talked to report that they have the same > problem. > > One interesting thing to mention is that if you enable any kind of filter > (such as "has users playing" or "ping < 100") then the list will work > properly. Other than that you will need to have the server in your > favorites, connect directly, or connect off of a friend. > > I'm hoping somebody at valve can acknowledge this problem. > > See here for some forum discussions over it: > > http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324 > http://facepunch.com/showthread.php?t=1347215 > http://www.noxiousnet.com/forums/index.php?topic=19194.0 > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master server broken - cannot see EU if in US and vice versa
Same thing has been happening for a looong time on TF2 for me, so its probably source engine-related issue. 2014-03-15 0:19 GMT+01:00 John : > On 3/14/2014 3:53 PM, William Moodhe wrote: > >> This is happening for gmod, although most likely for a lot of other >> source games. If you are in the US/Canada/South America, you will not be >> able to see 99% of the servers in EU. If you are in EU then the problem is >> reversed. This problem has been going on for about 5 months now. No word >> from valve about it. It happens with both the in-game browser and the Steam >> one. Almost all server hosts I've talked to report that they have the same >> problem. >> >> One interesting thing to mention is that if you enable any kind of filter >> (such as "has users playing" or "ping < 100") then the list will work >> properly. Other than that you will need to have the server in your >> favorites, connect directly, or connect off of a friend. >> >> I'm hoping somebody at valve can acknowledge this problem. >> >> See here for some forum discussions over it: >> http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1# >> post44221324 >> http://facepunch.com/showthread.php?t=1347215 >> http://www.noxiousnet.com/forums/index.php?topic=19194.0 >> >> > Can confirm, at least for garrysmod. Importantly, it's also based on > Valve's GeoIP impression of a server and not the server's latency, > sv_region value, or another factor. > > -John > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master server broken - cannot see EU if in US and vice versa
On 3/14/2014 3:53 PM, William Moodhe wrote: This is happening for gmod, although most likely for a lot of other source games. If you are in the US/Canada/South America, you will not be able to see 99% of the servers in EU. If you are in EU then the problem is reversed. This problem has been going on for about 5 months now. No word from valve about it. It happens with both the in-game browser and the Steam one. Almost all server hosts I've talked to report that they have the same problem. One interesting thing to mention is that if you enable any kind of filter (such as "has users playing" or "ping < 100") then the list will work properly. Other than that you will need to have the server in your favorites, connect directly, or connect off of a friend. I'm hoping somebody at valve can acknowledge this problem. See here for some forum discussions over it: http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324 http://facepunch.com/showthread.php?t=1347215 http://www.noxiousnet.com/forums/index.php?topic=19194.0 Can confirm, at least for garrysmod. Importantly, it's also based on Valve's GeoIP impression of a server and not the server's latency, sv_region value, or another factor. -John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master server broken - cannot see EU if in US and vice versa
Pretty sure this only affects GMod. On Fri, Mar 14, 2014 at 6:53 PM, William Moodhe wrote: > This is happening for gmod, although most likely for a lot of other source > games. If you are in the US/Canada/South America, you will not be able to > see 99% of the servers in EU. If you are in EU then the problem is > reversed. This problem has been going on for about 5 months now. No word > from valve about it. It happens with both the in-game browser and the Steam > one. Almost all server hosts I've talked to report that they have the same > problem. > > One interesting thing to mention is that if you enable any kind of filter > (such as "has users playing" or "ping < 100") then the list will work > properly. Other than that you will need to have the server in your > favorites, connect directly, or connect off of a friend. > > I'm hoping somebody at valve can acknowledge this problem. > > See here for some forum discussions over it: > > http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324 > http://facepunch.com/showthread.php?t=1347215 > http://www.noxiousnet.com/forums/index.php?topic=19194.0 > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Master server broken - cannot see EU if in US and vice versa
This is happening for gmod, although most likely for a lot of other source games. If you are in the US/Canada/South America, you will not be able to see 99% of the servers in EU. If you are in EU then the problem is reversed. This problem has been going on for about 5 months now. No word from valve about it. It happens with both the in-game browser and the Steam one. Almost all server hosts I've talked to report that they have the same problem. One interesting thing to mention is that if you enable any kind of filter (such as "has users playing" or "ping < 100") then the list will work properly. Other than that you will need to have the server in your favorites, connect directly, or connect off of a friend. I'm hoping somebody at valve can acknowledge this problem. See here for some forum discussions over it: http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324 http://facepunch.com/showthread.php?t=1347215 http://www.noxiousnet.com/forums/index.php?topic=19194.0 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds