Re: [hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-20 Thread Robert Paulson
- It happened with no warning, notification, patch note, etc.

Valve admitted they were using geo-location for quickplay, and they did not
tell anyone until people started complaining it was sending them to servers
across the Atlantic Ocean.

Based on how poorly it performed we can assume they are using a database
instead of ping. I'm not going to go into detail on what an awful idea this
is, but databases like these often fail when it comes to hosts in multiple
locations. They treat every IP owned by the host to be located at the whois
data.

- Some rare servers are unaffected. They can be pinged from any location
(and have huge player counts comparatively thanks to this).
- I see Korean servers and I live east coast US.

They could be between the 2 locations you tested. Let's say the limit is
500 servers and there are only 400 US  servers, this means 100 lucky
servers get to show up in US and Europe.

- You can bypass this bug by enabling ANY filter (has users playing, is not
passworded, secure, etc.). Most people don't do this and even less people
even use the server browser capable of it (gmod has its own html based
server browser).

Valve probably put a limit on the number of results you can get.

- It's baseline stupid and nobody desires this behavior. Especially in gmod
where you can miss out on entire gamemodes even existing because of it.

Unfortunately this is probably intentional and part of a disturbing trend
like removing TF2 community servers from quickplay. They thought it was
better for players to wait a few seconds less and that community servers
can't offer much more than low ping.



On Thu, Mar 20, 2014 at 9:41 AM, William Moodhe wrote:

> I really doubt this is intended.
>
> - It happened with no warning, notification, patch note, etc.
> - Some rare servers are unaffected. They can be pinged from any location
> (and have huge player counts comparatively thanks to this).
> - I see Korean servers and I live east coast US.
> - You can bypass this bug by enabling ANY filter (has users playing, is
> not passworded, secure, etc.). Most people don't do this and even less
> people even use the server browser capable of it (gmod has its own html
> based server browser).
> - It's baseline stupid and nobody desires this behavior. Especially in
> gmod where you can miss out on entire gamemodes even existing because of it.
>
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Re: [hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-20 Thread William Moodhe
I really doubt this is intended.

- It happened with no warning, notification, patch note, etc.
- Some rare servers are unaffected. They can be pinged from any location
(and have huge player counts comparatively thanks to this).
- I see Korean servers and I live east coast US.
- You can bypass this bug by enabling ANY filter (has users playing, is not
passworded, secure, etc.). Most people don't do this and even less people
even use the server browser capable of it (gmod has its own html based
server browser).
- It's baseline stupid and nobody desires this behavior. Especially in gmod
where you can miss out on entire gamemodes even existing because of it.
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Re: [hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-14 Thread Ryan Stecker
Fairly certain this behavior is intended. The GMS (the master server that
the Steam client queries to find servers) will return servers which are
GeoIP located nearby for the sole purpose of returning servers that will
provide a better latency experience for clients.


On Fri, Mar 14, 2014 at 5:53 PM, William Moodhe wrote:

> This is happening for gmod, although most likely for a lot of other source
> games. If you are in the US/Canada/South America, you will not be able to
> see 99% of the servers in EU. If you are in EU then the problem is
> reversed. This problem has been going on for about 5 months now. No word
> from valve about it. It happens with both the in-game browser and the Steam
> one. Almost all server hosts I've talked to report that they have the same
> problem.
>
> One interesting thing to mention is that if you enable any kind of filter
> (such as "has users playing" or "ping < 100") then the list will work
> properly. Other than that you will need to have the server in your
> favorites, connect directly, or connect off of a friend.
>
> I'm hoping somebody at valve can acknowledge this problem.
>
> See here for some forum discussions over it:
>
> http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324
> http://facepunch.com/showthread.php?t=1347215
> http://www.noxiousnet.com/forums/index.php?topic=19194.0
>
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Re: [hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-14 Thread Lambda
Same thing has been happening for a looong time on TF2 for me, so its
probably source engine-related issue.


2014-03-15 0:19 GMT+01:00 John :

> On 3/14/2014 3:53 PM, William Moodhe wrote:
>
>> This is happening for gmod, although most likely for a lot of other
>> source games. If you are in the US/Canada/South America, you will not be
>> able to see 99% of the servers in EU. If you are in EU then the problem is
>> reversed. This problem has been going on for about 5 months now. No word
>> from valve about it. It happens with both the in-game browser and the Steam
>> one. Almost all server hosts I've talked to report that they have the same
>> problem.
>>
>> One interesting thing to mention is that if you enable any kind of filter
>> (such as "has users playing" or "ping < 100") then the list will work
>> properly. Other than that you will need to have the server in your
>> favorites, connect directly, or connect off of a friend.
>>
>> I'm hoping somebody at valve can acknowledge this problem.
>>
>> See here for some forum discussions over it:
>> http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#
>> post44221324
>> http://facepunch.com/showthread.php?t=1347215
>> http://www.noxiousnet.com/forums/index.php?topic=19194.0
>>
>>
> Can confirm, at least for garrysmod. Importantly, it's also based on
> Valve's GeoIP impression of a server and not the server's latency,
> sv_region value, or another factor.
>
> -John
>
>
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Re: [hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-14 Thread John

On 3/14/2014 3:53 PM, William Moodhe wrote:
This is happening for gmod, although most likely for a lot of other 
source games. If you are in the US/Canada/South America, you will not 
be able to see 99% of the servers in EU. If you are in EU then the 
problem is reversed. This problem has been going on for about 5 months 
now. No word from valve about it. It happens with both the in-game 
browser and the Steam one. Almost all server hosts I've talked to 
report that they have the same problem.


One interesting thing to mention is that if you enable any kind of 
filter (such as "has users playing" or "ping < 100") then the list 
will work properly. Other than that you will need to have the server 
in your favorites, connect directly, or connect off of a friend.


I'm hoping somebody at valve can acknowledge this problem.

See here for some forum discussions over it:
http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324
http://facepunch.com/showthread.php?t=1347215
http://www.noxiousnet.com/forums/index.php?topic=19194.0



Can confirm, at least for garrysmod. Importantly, it's also based on 
Valve's GeoIP impression of a server and not the server's latency, 
sv_region value, or another factor.


-John

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Re: [hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-14 Thread Bubka3
Pretty sure this only affects GMod.


On Fri, Mar 14, 2014 at 6:53 PM, William Moodhe wrote:

> This is happening for gmod, although most likely for a lot of other source
> games. If you are in the US/Canada/South America, you will not be able to
> see 99% of the servers in EU. If you are in EU then the problem is
> reversed. This problem has been going on for about 5 months now. No word
> from valve about it. It happens with both the in-game browser and the Steam
> one. Almost all server hosts I've talked to report that they have the same
> problem.
>
> One interesting thing to mention is that if you enable any kind of filter
> (such as "has users playing" or "ping < 100") then the list will work
> properly. Other than that you will need to have the server in your
> favorites, connect directly, or connect off of a friend.
>
> I'm hoping somebody at valve can acknowledge this problem.
>
> See here for some forum discussions over it:
>
> http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324
> http://facepunch.com/showthread.php?t=1347215
> http://www.noxiousnet.com/forums/index.php?topic=19194.0
>
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> please visit:
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>
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[hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-14 Thread William Moodhe
This is happening for gmod, although most likely for a lot of other source
games. If you are in the US/Canada/South America, you will not be able to
see 99% of the servers in EU. If you are in EU then the problem is
reversed. This problem has been going on for about 5 months now. No word
from valve about it. It happens with both the in-game browser and the Steam
one. Almost all server hosts I've talked to report that they have the same
problem.

One interesting thing to mention is that if you enable any kind of filter
(such as "has users playing" or "ping < 100") then the list will work
properly. Other than that you will need to have the server in your
favorites, connect directly, or connect off of a friend.

I'm hoping somebody at valve can acknowledge this problem.

See here for some forum discussions over it:
http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324
http://facepunch.com/showthread.php?t=1347215
http://www.noxiousnet.com/forums/index.php?topic=19194.0
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