[hlds] RE: [hlds_linux] Counter-Strike: Source update released

2006-08-30 Thread Martin Otten
Jason, how could you forget SourceTV :)

- Fixed free-look mode in tv_transmitall mode
- Fixed missing sounds and effects on servers with high tickrate
- Fixed relay proxies connecting with wrong name "Unnamed"
- "tv_chattimelimit 0" disables spectator chatting
- Fixed rendering bug with area portals
- Added client command "status", showing basic info about the SourceTV
server your connected to
- Fixed "sv_visiblemaxplayers" effecting SourceTV client slot count

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason
Ruymen
Sent: Wednesday, August 30, 2006 4:43 PM
To: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] Counter-Strike: Source update released

Updates to Counter-Strike: Source have been released.  These updates are
required, so unless your running a Linux server that auto-updates,
please run hldsupdatetool.  This update includes the following changes:

Counter-Strike: Source
 - Fixed a crash caused by loading a custom map that has an associated
.nav file but no "place names" in the navigation mesh
 - Fixed an issue with cl_minmodels swapping CT and T skins
 - Enemies can no longer be "radar spotted" through smoke clouds or
while blind
 - The radar obeys HudRadar properties in the HudLayout file now
 - Your "self dot" in the radar now shows your view cone
 - The inset overview zoom level is no longer reset to default each
round

Jason



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[hlds] RE: [hlds_linux] Counter-Strike: Source update released

2005-12-01 Thread Alfred Reynolds
This update also contains a Source Engine update, so if you run ANY
Source engine based game then you should get this update (it is only
required for Counter-Strike: Source however).

- Alfred

Alfred Reynolds wrote:
> We have released an update to Counter-Strike: Source. Run the
> hldsupdatetool to get this update. The update is REQUIRED.
>
> This update adds a new map, de_nuke (ported from the classic CS 1.6
> map)
> and numerous little feature additions and fixes. Go here for a full
> list:
> http://steampowered.com/index.php?area=news&id=487
>
> - Alfred
>
> ___
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> archives, please visit:
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RE: [hlds] RE: [hlds_linux] Counter-Strike: Source update

2005-07-13 Thread dexion
i liked plugging the little fellows


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Paul Sands
Sent: Wednesday, July 13, 2005 8:47 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] RE: [hlds_linux] Counter-Strike: Source update


excellent news the small, fat terrorists! ;¬)

Looking forward to next weeks update

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
[EMAIL PROTECTED]
Sent: 14 July 2005 01:40
To: hlds_linux@list.valvesoftware.com
Cc: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
[EMAIL PROTECTED]
Subject: [hlds] RE: [hlds_linux] Counter-Strike: Source update


As always, thanks for the heads up.  The scaling thing is a nice fix, and
I think will make the new models and animations much more accepted and
popular...

Also, thanks for the update on CPU usage.

Steve

On Wednesday, July 13, 2005 5:16 pm, Alfred Reynolds said:
> We have released an update to Counter-Strike: Source. Run the
> hldsupdatetool to get the update.
>
> This update fixes some problems with the newly introduced terrorist
> model. For details go here:
> http://www.steampowered.com/index.php?area=news&id=428
>
> We are also working on lowering the CPU usage of the server, we hope to
> have an update next week for this.
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>





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RE: [hlds] RE: [hlds_linux] Counter-Strike: Source update

2005-07-13 Thread Paul Sands
excellent news the small, fat terrorists! ;¬)

Looking forward to next weeks update

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of
[EMAIL PROTECTED]
Sent: 14 July 2005 01:40
To: hlds_linux@list.valvesoftware.com
Cc: hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
[EMAIL PROTECTED]
Subject: [hlds] RE: [hlds_linux] Counter-Strike: Source update


As always, thanks for the heads up.  The scaling thing is a nice fix, and
I think will make the new models and animations much more accepted and
popular...

Also, thanks for the update on CPU usage.

Steve

On Wednesday, July 13, 2005 5:16 pm, Alfred Reynolds said:
> We have released an update to Counter-Strike: Source. Run the
> hldsupdatetool to get the update.
>
> This update fixes some problems with the newly introduced terrorist
> model. For details go here:
> http://www.steampowered.com/index.php?area=news&id=428
>
> We are also working on lowering the CPU usage of the server, we hope to
> have an update next week for this.
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>





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[hlds] RE: [hlds_linux] Counter-Strike: Source update

2005-07-13 Thread steve
As always, thanks for the heads up.  The scaling thing is a nice fix, and
I think will make the new models and animations much more accepted and
popular...

Also, thanks for the update on CPU usage.

Steve

On Wednesday, July 13, 2005 5:16 pm, Alfred Reynolds said:
> We have released an update to Counter-Strike: Source. Run the
> hldsupdatetool to get the update.
>
> This update fixes some problems with the newly introduced terrorist
> model. For details go here:
> http://www.steampowered.com/index.php?area=news&id=428
>
> We are also working on lowering the CPU usage of the server, we hope to
> have an update next week for this.
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>





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Re: [hlds] RE: [hlds_linux] Counter-Strike: Source update

2005-05-20 Thread artiecs
Alfred, many thanks to you and the team for implementing the .bz2 support,
and for then straightening the .bz2 bug out quickly. I tested it here last
night after the update and it seemed to be working real good, both with 'all
files compressed' and with 'many but not all files compressed' (worst case
condition). Tested with de_westwood_s which has the .bsp, 56 texture files,
1 wav file and 1 txt file. For worst case i left 16 random (unordered)
textures uncompressed so the download alternated between .bz2 and non-.bz2
files quite a few times.

Downloading several times with all files compressed worked perfect.

2 of 4 times downloading 'worst case' setup, a single texture (out of 56)
failed to download, but it was a different one each time so i'm thinking it
was maybe the html server itself. Reconnecting got the last texture each
time.

Very glad to see the fix stayed too after the update rollback!! After
testing went good, i uploaded .bz2's of everything for all our multi-file
maps, and deleted the originals, spent the whole night on it til the
wee-hours. Only after that did i realize the server probs goin on, heard
about the rollback etc.

Still got a little more to go, mainly folders of textures, but we got our
space usage down from about 900MB to 410MB. Our limit is 1GB, so was perfect
timing for us that this feature was included :)

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Friday, May 20, 2005 3:38 AM
Subject: [hlds] RE: [hlds_linux] Counter-Strike: Source update


> We have released an update that rolls back the Counter-Strike: Source
> changes made in this last update (apart from the de_inferno changes).
> You need to run hldsupdatetool to get this update.
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Thursday, May 19, 2005 5:33 PM To:
> hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
> [EMAIL PROTECTED] Subject: [hlds_linux]
> Counter-Strike: Source update
>
> > We have released an update to Counter-Strike: Source and the Source
> > engine. Run the hldsupdatetool to get this update.
> >
> > This update includes a fix for the .bz2 HTTP download mode only
> > downloading one file at a time and for bots filling a server on round
> > change, preventing clients from joining a team. More details can be
> > found here: http://www.steampowered.com/index.php?area=news&id=417
> >
> >
> > - Alfred
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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RE: [hlds] RE: [hlds_linux] Counter-Strike: Source update

2005-05-20 Thread Shane Robinett
This is getting tough from E3 Alfred :)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, May 20, 2005 3:38 AM
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
[EMAIL PROTECTED]
Subject: [hlds] RE: [hlds_linux] Counter-Strike: Source update

We have released an update that rolls back the Counter-Strike: Source
changes made in this last update (apart from the de_inferno changes).
You need to run hldsupdatetool to get this update.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Thursday, May 19, 2005 5:33 PM To:
hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
[EMAIL PROTECTED] Subject: [hlds_linux]
Counter-Strike: Source update

> We have released an update to Counter-Strike: Source and the Source
> engine. Run the hldsupdatetool to get this update.
>
> This update includes a fix for the .bz2 HTTP download mode only
> downloading one file at a time and for bots filling a server on round
> change, preventing clients from joining a team. More details can be
> found here: http://www.steampowered.com/index.php?area=news&id=417
>
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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[hlds] RE: [hlds_linux] Counter-Strike: Source update

2005-05-20 Thread Alfred Reynolds
We have released an update that rolls back the Counter-Strike: Source
changes made in this last update (apart from the de_inferno changes).
You need to run hldsupdatetool to get this update.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Thursday, May 19, 2005 5:33 PM To:
hlds@list.valvesoftware.com; hlds_linux@list.valvesoftware.com;
[EMAIL PROTECTED] Subject: [hlds_linux]
Counter-Strike: Source update

> We have released an update to Counter-Strike: Source and the Source
> engine. Run the hldsupdatetool to get this update.
>
> This update includes a fix for the .bz2 HTTP download mode only
> downloading one file at a time and for bots filling a server on round
> change, preventing clients from joining a team. More details can be
> found here: http://www.steampowered.com/index.php?area=news&id=417
>
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux

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[hlds] Re: [hlds_linux] Counter-Strike: Source update

2005-01-18 Thread Steven Hartland
Sorry to be a total pain in the arse could we also get the modfile fix in
hl2dm as well :D
   Steve / K
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
Changes include:
- Added "motdfile" cvar, which sets the filename for the message of the
day on the server


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