Re: [hlds] SRCDS Connection Limit?

2012-02-02 Thread Calvin Judy
I'm aware of devnull, and it is, we're getting popped everyday by nothing but 
inbound cod4 ports. I have an ACL ticket awaiting the data-center today, but 
we've had botnets hit the server multiple times, and srcds still gets dropped 
without saturating the uplink. 
  - Original Message - 
  From: Connor M. 
  To: Half-Life dedicated Win32 server mailing list 
  Sent: Thursday, February 02, 2012 9:10 AM
  Subject: Re: [hlds] SRCDS Connection Limit?


  Sounds like a possible (but less severe in this instance) devnull attack to 
me. There was a stink about this not too long ago. In fact, it's capable of 
doing attacks so severe that it caused a GMod server admin to get a $15K bill. 
The thread about it on Facepunch appears to have been deleted, though.

  Try getting the IP address(es) blocked. I'll let someone else cover any 
srcds.exe tweaks if there are any.



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Re: [hlds] SRCDS Connection Limit?

2012-02-02 Thread Connor M.
Sounds like a possible (but less severe in this instance) devnull attack to
me. There was a stink about this not too long ago. In fact, it's capable of
doing attacks so severe that it caused a GMod server admin to get a $15K
bill. The thread about it on Facepunch appears to have been deleted, though.

Try getting the IP address(es) blocked. I'll let someone else cover any
srcds.exe tweaks if there are any.
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[hlds] SRCDS Connection Limit?

2012-02-02 Thread Calvin Judy
Recently I've had a user launching attacks on my servers, we are on a 1000mbit 
line, and the attack is using up approximatly 15% (~150megabit/sec). However it 
seems to be enough to flood out the srcds process and deny service even though 
we have more then enough resources to continue processing requests on the 
machine. 

I've looked at many different factors, including examining the servers nic, for 
packets per second, which appears stable in these situations, I've looked at 
windows TCP/IP stack to see if I could notice any limitations. (I found threads 
on this all over google, but they were mainly for XP and were quite outdated, 
none directly helped in the situation). So I contacted our data-center to see 
if there was anything on their end that limited certain ports (eg. 27015) to a 
certain amount of packets per second, they promptly disregarded anything on 
their end managing port limits. 

So the question comes down to being, is srcds itself being overloaded by the 
connections? Anything over 110megabit/sec seems to drop the connectivity of 
srcds entirely, with the box being completely stable. If so, are there any 
tweaks I can do to allow SRCDS to use the entire line speed if needed to stay 
online? 

( The switch we're on is a Juniper EX2200, which can easily handle the packets 
per second that we're seeing. )

Thanks for any help. ___
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