RE: [hlds] Sound and map download
This is a multi-part message in MIME format. -- nisbus, Just a first look at this but I did notice "sv_allow_upload" .. this isn't a default cvar, but sv_allowupload is (without the second underscore). May want to replace that in your server.cfg and try loading it up again. Let me know how that turns out. From: [EMAIL PROTECTED] on behalf of Valdimar Kristjansson Sent: Fri 2/2/2007 9:20 PM To: hlds@list.valvesoftware.com Subject: [hlds] Sound and map download Hi, I have a HL2DM server and I've been trying to get sounds to play from the game (e.g. lol, don't just stand there etc.) I can see that when I connect to the server I download the sounds and I can play them from the console but the ingame command for playing them don't work. Also I have a sneaking suspicion that users are having troubles connecting to my server. I recently installed Steam and HL2DM on a Linux partition on my computer and I can connect to servers that are playing dm_lockdown and other default maps but when I connect to my server it downloads all the sounds and then gives me a missing map error and disconnects. I have also seen from within the game that people are joining the game but then never appear (it might be because they get tired of downloading.) The server in question is located at 212.247.101.20:27015 if you care to try it. This is my soundlist: // // soundlist.txt // // Place all your client commands that you want to // execute on all players in here // // This file can use aliases. // // Aliases are what is shown in the menu system // a nice way of presenting the commands. // Aliases must be enclosed in quotes // // E.G. "Don't just stand there" // // Do not put another quote inside like :- // // "See "Ya" Later" // // You do not have to use aliases but it makes the // menu's easier to use if you do. // // "suspect"admin_plugin/waitingforsuspect.mp3 "donut"admin_plugin/donuteater.mp3 "smell"admin_plugin/doyousmell.mp3 "hello"admin_plugin/hellosoft.mp3 "don't ask"admin_plugin/dontaskme.mp3 "worse"admin_plugin/getanyworse.mp3 "move"admin_plugin/move.mp3 "good luck"admin_plugin/goodluck.mp3 "1069"admin_plugin/whores.mp3 "corn"admin_plugin/cornholio.mp3 "lol"admin_plugin/laugh.mp3 "stand" admin_plugin/dontjuststandthere.mp3 "goteam" admin_plugin/excellentteam.mp3 "seeya" admin_plugin/seeya.mp3 "pay"admin_plugin/youwillpay.mp3 and here is the relevant part of my server.cfg: displaysoundlist 1 sv_allowdownload 1 // Allow clients to download files //sv_allow_upload 1 // Allow clients to upload customizations files like logospray files {I get an error on this Cvar?} sv_alltalk 1 sv_cheats 0 sv_contact [EMAIL PROTECTED] sv_downloadurl "http://www.eleanetwork.com/Downloadmaps"; I also have mani admin plugin installed: // * // Module : Sounds Control // // Desc : The following cvars control how system sounds are configured. This //is not related to the Quake sounds // * // Set to the number of sounds you wish a regular non-admin player to be able // to use per round mani_sounds_per_round 10 // Set to 1 if you want alive players not to hear sounds triggered by dead // players mani_sounds_filter_if_dead 0 // mani_sounds_auto_download is a cvar to control whether server sounds // (not quake sounds) are auto downloaded to a client. If set to 0 you must // provide your own .res files to initiate transfers to a client. // If you change this value from 1 to 0 while the server is running you // must restart your server. mani_sounds_auto_download 1 // This controls the default mode a player will have their death beam mode // set to when they first ever join your server. This setting is applied to // the player's stored record withing player_settings.dat it does not control // whether the death beam functionality is on or off. // 0 = player settings default to off, 1 = player settings default to on // 1 = default on, 0 = default off mani_player_settings_sounds 1 Thanks, nisbus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- [ winmail.dat of type application/ms-tnef deleted ] -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Sound and map download
-- [ Picked text/plain from multipart/alternative ] Might also wanna check your MIME types which permits you to serve .bsp file extensions. Valdimar Kristjansson <[EMAIL PROTECTED]> wrote: Hi, I have a HL2DM server and I've been trying to get sounds to play from the game (e.g. lol, don't just stand there etc.) I can see that when I connect to the server I download the sounds and I can play them from the console but the ingame command for playing them don't work. Also I have a sneaking suspicion that users are having troubles connecting to my server. I recently installed Steam and HL2DM on a Linux partition on my computer and I can connect to servers that are playing dm_lockdown and other default maps but when I connect to my server it downloads all the sounds and then gives me a missing map error and disconnects. I have also seen from within the game that people are joining the game but then never appear (it might be because they get tired of downloading.) The server in question is located at 212.247.101.20:27015 if you care to try it. This is my soundlist: // // soundlist.txt // // Place all your client commands that you want to // execute on all players in here // // This file can use aliases. // // Aliases are what is shown in the menu system // a nice way of presenting the commands. // Aliases must be enclosed in quotes // // E.G. "Don't just stand there" // // Do not put another quote inside like :- // // "See "Ya" Later" // // You do not have to use aliases but it makes the // menu's easier to use if you do. // // "suspect" admin_plugin/waitingforsuspect.mp3 "donut" admin_plugin/donuteater.mp3 "smell" admin_plugin/doyousmell.mp3 "hello" admin_plugin/hellosoft.mp3 "don't ask" admin_plugin/dontaskme.mp3 "worse" admin_plugin/getanyworse.mp3 "move" admin_plugin/move.mp3 "good luck" admin_plugin/goodluck.mp3 "1069" admin_plugin/whores.mp3 "corn" admin_plugin/cornholio.mp3 "lol" admin_plugin/laugh.mp3 "stand" admin_plugin/dontjuststandthere.mp3 "goteam" admin_plugin/excellentteam.mp3 "seeya" admin_plugin/seeya.mp3 "pay" admin_plugin/youwillpay.mp3 and here is the relevant part of my server.cfg: displaysoundlist 1 sv_allowdownload 1 // Allow clients to download files //sv_allow_upload 1 // Allow clients to upload customizations files like logospray files {I get an error on this Cvar?} sv_alltalk 1 sv_cheats 0 sv_contact [EMAIL PROTECTED] sv_downloadurl "http://www.eleanetwork.com/Downloadmaps"; I also have mani admin plugin installed: // * // Module : Sounds Control // // Desc : The following cvars control how system sounds are configured. This // is not related to the Quake sounds // * // Set to the number of sounds you wish a regular non-admin player to be able // to use per round mani_sounds_per_round 10 // Set to 1 if you want alive players not to hear sounds triggered by dead // players mani_sounds_filter_if_dead 0 // mani_sounds_auto_download is a cvar to control whether server sounds // (not quake sounds) are auto downloaded to a client. If set to 0 you must // provide your own .res files to initiate transfers to a client. // If you change this value from 1 to 0 while the server is running you // must restart your server. mani_sounds_auto_download 1 // This controls the default mode a player will have their death beam mode // set to when they first ever join your server. This setting is applied to // the player's stored record withing player_settings.dat it does not control // whether the death beam functionality is on or off. // 0 = player settings default to off, 1 = player settings default to on // 1 = default on, 0 = default off mani_player_settings_sounds 1 Thanks, nisbus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds - No need to miss a message. Get email on-the-go with Yahoo! Mail for Mobile. Get started. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Sound and map download
-- [ Picked text/plain from multipart/alternative ] typo dude.. // allow the client to send his spray tag to the server for redistribution. // all spray tags are combined into a single custom.hpk on your server and // downloaded to each client as they connect. Set this to "0" to disable // uploading of spraytags to your server. sv_allowupload 0 Valdimar Kristjansson <[EMAIL PROTECTED]> wrote: Hi, I have a HL2DM server and I've been trying to get sounds to play from the game (e.g. lol, don't just stand there etc.) I can see that when I connect to the server I download the sounds and I can play them from the console but the ingame command for playing them don't work. Also I have a sneaking suspicion that users are having troubles connecting to my server. I recently installed Steam and HL2DM on a Linux partition on my computer and I can connect to servers that are playing dm_lockdown and other default maps but when I connect to my server it downloads all the sounds and then gives me a missing map error and disconnects. I have also seen from within the game that people are joining the game but then never appear (it might be because they get tired of downloading.) The server in question is located at 212.247.101.20:27015 if you care to try it. This is my soundlist: // // soundlist.txt // // Place all your client commands that you want to // execute on all players in here // // This file can use aliases. // // Aliases are what is shown in the menu system // a nice way of presenting the commands. // Aliases must be enclosed in quotes // // E.G. "Don't just stand there" // // Do not put another quote inside like :- // // "See "Ya" Later" // // You do not have to use aliases but it makes the // menu's easier to use if you do. // // "suspect" admin_plugin/waitingforsuspect.mp3 "donut" admin_plugin/donuteater.mp3 "smell" admin_plugin/doyousmell.mp3 "hello" admin_plugin/hellosoft.mp3 "don't ask" admin_plugin/dontaskme.mp3 "worse" admin_plugin/getanyworse.mp3 "move" admin_plugin/move.mp3 "good luck" admin_plugin/goodluck.mp3 "1069" admin_plugin/whores.mp3 "corn" admin_plugin/cornholio.mp3 "lol" admin_plugin/laugh.mp3 "stand" admin_plugin/dontjuststandthere.mp3 "goteam" admin_plugin/excellentteam.mp3 "seeya" admin_plugin/seeya.mp3 "pay" admin_plugin/youwillpay.mp3 and here is the relevant part of my server.cfg: displaysoundlist 1 sv_allowdownload 1 // Allow clients to download files //sv_allow_upload 1 // Allow clients to upload customizations files like logospray files {I get an error on this Cvar?} sv_alltalk 1 sv_cheats 0 sv_contact [EMAIL PROTECTED] sv_downloadurl "http://www.eleanetwork.com/Downloadmaps"; I also have mani admin plugin installed: // * // Module : Sounds Control // // Desc : The following cvars control how system sounds are configured. This // is not related to the Quake sounds // * // Set to the number of sounds you wish a regular non-admin player to be able // to use per round mani_sounds_per_round 10 // Set to 1 if you want alive players not to hear sounds triggered by dead // players mani_sounds_filter_if_dead 0 // mani_sounds_auto_download is a cvar to control whether server sounds // (not quake sounds) are auto downloaded to a client. If set to 0 you must // provide your own .res files to initiate transfers to a client. // If you change this value from 1 to 0 while the server is running you // must restart your server. mani_sounds_auto_download 1 // This controls the default mode a player will have their death beam mode // set to when they first ever join your server. This setting is applied to // the player's stored record withing player_settings.dat it does not control // whether the death beam functionality is on or off. // 0 = player settings default to off, 1 = player settings default to on // 1 = default on, 0 = default off mani_player_settings_sounds 1 Thanks, nisbus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds - TV dinner still cooling? Check out "Tonight's Picks" on Yahoo! TV. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Sound and map download
Hi, I have a HL2DM server and I've been trying to get sounds to play from the game (e.g. lol, don't just stand there etc.) I can see that when I connect to the server I download the sounds and I can play them from the console but the ingame command for playing them don't work. Also I have a sneaking suspicion that users are having troubles connecting to my server. I recently installed Steam and HL2DM on a Linux partition on my computer and I can connect to servers that are playing dm_lockdown and other default maps but when I connect to my server it downloads all the sounds and then gives me a missing map error and disconnects. I have also seen from within the game that people are joining the game but then never appear (it might be because they get tired of downloading.) The server in question is located at 212.247.101.20:27015 if you care to try it. This is my soundlist: // // soundlist.txt // // Place all your client commands that you want to // execute on all players in here // // This file can use aliases. // // Aliases are what is shown in the menu system // a nice way of presenting the commands. // Aliases must be enclosed in quotes // // E.G. "Don't just stand there" // // Do not put another quote inside like :- // // "See "Ya" Later" // // You do not have to use aliases but it makes the // menu's easier to use if you do. // // "suspect"admin_plugin/waitingforsuspect.mp3 "donut"admin_plugin/donuteater.mp3 "smell"admin_plugin/doyousmell.mp3 "hello"admin_plugin/hellosoft.mp3 "don't ask"admin_plugin/dontaskme.mp3 "worse"admin_plugin/getanyworse.mp3 "move"admin_plugin/move.mp3 "good luck"admin_plugin/goodluck.mp3 "1069"admin_plugin/whores.mp3 "corn"admin_plugin/cornholio.mp3 "lol"admin_plugin/laugh.mp3 "stand" admin_plugin/dontjuststandthere.mp3 "goteam" admin_plugin/excellentteam.mp3 "seeya" admin_plugin/seeya.mp3 "pay"admin_plugin/youwillpay.mp3 and here is the relevant part of my server.cfg: displaysoundlist 1 sv_allowdownload 1 // Allow clients to download files //sv_allow_upload 1 // Allow clients to upload customizations files like logospray files {I get an error on this Cvar?} sv_alltalk 1 sv_cheats 0 sv_contact [EMAIL PROTECTED] sv_downloadurl "http://www.eleanetwork.com/Downloadmaps"; I also have mani admin plugin installed: // * // Module : Sounds Control // // Desc : The following cvars control how system sounds are configured. This //is not related to the Quake sounds // * // Set to the number of sounds you wish a regular non-admin player to be able // to use per round mani_sounds_per_round 10 // Set to 1 if you want alive players not to hear sounds triggered by dead // players mani_sounds_filter_if_dead 0 // mani_sounds_auto_download is a cvar to control whether server sounds // (not quake sounds) are auto downloaded to a client. If set to 0 you must // provide your own .res files to initiate transfers to a client. // If you change this value from 1 to 0 while the server is running you // must restart your server. mani_sounds_auto_download 1 // This controls the default mode a player will have their death beam mode // set to when they first ever join your server. This setting is applied to // the player's stored record withing player_settings.dat it does not control // whether the death beam functionality is on or off. // 0 = player settings default to off, 1 = player settings default to on // 1 = default on, 0 = default off mani_player_settings_sounds 1 Thanks, nisbus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds