RE: [hlds] Sound and map download

2007-02-05 Thread Yvon.Letourneau
This is a multi-part message in MIME format.
--
nisbus,

Just a first look at this but I did notice "sv_allow_upload" .. this isn't a 
default cvar, but sv_allowupload is (without the second underscore).  May want 
to replace that in your server.cfg and try loading it up again.  Let me know 
how that turns out.



From: [EMAIL PROTECTED] on behalf of Valdimar Kristjansson
Sent: Fri 2/2/2007 9:20 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Sound and map download



Hi,

I have a HL2DM server and I've been trying to get sounds to play from
the game (e.g. lol, don't just stand there etc.)
I can see that when I connect to the server I download the sounds and I
can play them from the console but the ingame command for playing them
don't work.
Also I have a sneaking suspicion that users are having troubles
connecting to my server.
I recently installed Steam and HL2DM on a Linux partition on my computer
and I can connect to servers that are playing dm_lockdown and other
default maps but when I connect to my server it downloads all the sounds
and then gives me a missing map error and disconnects. I have also seen
from within the game that people are joining the game but then never
appear (it might be because they get tired of downloading.)

The server in question is located at 212.247.101.20:27015 if you care to
try it.

This is my soundlist:

//
// soundlist.txt
//
// Place all your client commands that you want to
// execute on all players in here
//
// This file can use aliases.
//
// Aliases are what is shown in the menu system
// a nice way of presenting the commands.
// Aliases must be enclosed in quotes
//
// E.G. "Don't just stand there"
//
// Do not put another quote inside like :-
//
// "See "Ya" Later"
//
// You do not have to use aliases but it makes the
// menu's easier to use if you do.
//
//

"suspect"admin_plugin/waitingforsuspect.mp3
"donut"admin_plugin/donuteater.mp3
"smell"admin_plugin/doyousmell.mp3
"hello"admin_plugin/hellosoft.mp3
"don't ask"admin_plugin/dontaskme.mp3
"worse"admin_plugin/getanyworse.mp3
"move"admin_plugin/move.mp3
"good luck"admin_plugin/goodluck.mp3
"1069"admin_plugin/whores.mp3
"corn"admin_plugin/cornholio.mp3
"lol"admin_plugin/laugh.mp3
"stand" admin_plugin/dontjuststandthere.mp3
"goteam" admin_plugin/excellentteam.mp3
"seeya" admin_plugin/seeya.mp3
"pay"admin_plugin/youwillpay.mp3

and here is the relevant part of my server.cfg:

displaysoundlist 1
sv_allowdownload 1   // Allow clients to download files
//sv_allow_upload 1 // Allow clients to upload customizations files like
logospray files {I get an error on this Cvar?}
sv_alltalk 1
sv_cheats 0
sv_contact [EMAIL PROTECTED]
sv_downloadurl "http://www.eleanetwork.com/Downloadmaps";

I also have mani admin plugin installed:

//
*
// Module : Sounds Control
//
// Desc : The following cvars control how system sounds are configured. This
//is not related to the Quake sounds
//
*

// Set to the number of sounds you wish a regular non-admin player to be
able
// to use per round
mani_sounds_per_round 10

// Set to 1 if you want alive players not to hear sounds triggered by dead
// players
mani_sounds_filter_if_dead 0

// mani_sounds_auto_download is a cvar to control whether server sounds
// (not quake sounds) are auto downloaded to a client. If set to 0 you must
// provide your own .res files to initiate transfers to a client.
// If you change this value from 1 to 0 while the server is running you
// must restart your server.
mani_sounds_auto_download 1

// This controls the default mode a player will have their death beam mode
// set to when they first ever join your server. This setting is applied to
// the player's stored record withing player_settings.dat it does not
control
// whether the death beam functionality is on or off.
// 0 = player settings default to off, 1 = player settings default to on
// 1 = default on, 0 = default off
mani_player_settings_sounds 1


Thanks,
  nisbus

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Re: [hlds] Sound and map download

2007-02-02 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
Might also wanna check your MIME types which permits you to serve .bsp file 
extensions.

Valdimar Kristjansson <[EMAIL PROTECTED]> wrote:  Hi,

I have a HL2DM server and I've been trying to get sounds to play from
the game (e.g. lol, don't just stand there etc.)
I can see that when I connect to the server I download the sounds and I
can play them from the console but the ingame command for playing them
don't work.
Also I have a sneaking suspicion that users are having troubles
connecting to my server.
I recently installed Steam and HL2DM on a Linux partition on my computer
and I can connect to servers that are playing dm_lockdown and other
default maps but when I connect to my server it downloads all the sounds
and then gives me a missing map error and disconnects. I have also seen
from within the game that people are joining the game but then never
appear (it might be because they get tired of downloading.)

The server in question is located at 212.247.101.20:27015 if you care to
try it.

This is my soundlist:

//
// soundlist.txt
//
// Place all your client commands that you want to
// execute on all players in here
//
// This file can use aliases.
//
// Aliases are what is shown in the menu system
// a nice way of presenting the commands.
// Aliases must be enclosed in quotes
//
// E.G. "Don't just stand there"
//
// Do not put another quote inside like :-
//
// "See "Ya" Later"
//
// You do not have to use aliases but it makes the
// menu's easier to use if you do.
//
//

"suspect" admin_plugin/waitingforsuspect.mp3
"donut" admin_plugin/donuteater.mp3
"smell" admin_plugin/doyousmell.mp3
"hello" admin_plugin/hellosoft.mp3
"don't ask" admin_plugin/dontaskme.mp3
"worse" admin_plugin/getanyworse.mp3
"move" admin_plugin/move.mp3
"good luck" admin_plugin/goodluck.mp3
"1069" admin_plugin/whores.mp3
"corn" admin_plugin/cornholio.mp3
"lol" admin_plugin/laugh.mp3
"stand" admin_plugin/dontjuststandthere.mp3
"goteam" admin_plugin/excellentteam.mp3
"seeya" admin_plugin/seeya.mp3
"pay" admin_plugin/youwillpay.mp3

and here is the relevant part of my server.cfg:

displaysoundlist 1
sv_allowdownload 1 // Allow clients to download files
//sv_allow_upload 1 // Allow clients to upload customizations files like
logospray files {I get an error on this Cvar?}
sv_alltalk 1
sv_cheats 0
sv_contact [EMAIL PROTECTED]
sv_downloadurl "http://www.eleanetwork.com/Downloadmaps";

I also have mani admin plugin installed:

//
*
// Module : Sounds Control
//
// Desc : The following cvars control how system sounds are configured. This
// is not related to the Quake sounds
//
*

// Set to the number of sounds you wish a regular non-admin player to be
able
// to use per round
mani_sounds_per_round 10

// Set to 1 if you want alive players not to hear sounds triggered by dead
// players
mani_sounds_filter_if_dead 0

// mani_sounds_auto_download is a cvar to control whether server sounds
// (not quake sounds) are auto downloaded to a client. If set to 0 you must
// provide your own .res files to initiate transfers to a client.
// If you change this value from 1 to 0 while the server is running you
// must restart your server.
mani_sounds_auto_download 1

// This controls the default mode a player will have their death beam mode
// set to when they first ever join your server. This setting is applied to
// the player's stored record withing player_settings.dat it does not
control
// whether the death beam functionality is on or off.
// 0 = player settings default to off, 1 = player settings default to on
// 1 = default on, 0 = default off
mani_player_settings_sounds 1


Thanks,
nisbus

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Re: [hlds] Sound and map download

2007-02-02 Thread Robert Whelan
--
[ Picked text/plain from multipart/alternative ]
typo dude..

  // allow the client to send his spray tag to the server for redistribution.
// all spray tags are combined into a single custom.hpk on your server and
// downloaded to each client as they connect. Set this to "0" to disable
// uploading of spraytags to your server.
sv_allowupload 0

Valdimar Kristjansson <[EMAIL PROTECTED]> wrote:
  Hi,

I have a HL2DM server and I've been trying to get sounds to play from
the game (e.g. lol, don't just stand there etc.)
I can see that when I connect to the server I download the sounds and I
can play them from the console but the ingame command for playing them
don't work.
Also I have a sneaking suspicion that users are having troubles
connecting to my server.
I recently installed Steam and HL2DM on a Linux partition on my computer
and I can connect to servers that are playing dm_lockdown and other
default maps but when I connect to my server it downloads all the sounds
and then gives me a missing map error and disconnects. I have also seen
from within the game that people are joining the game but then never
appear (it might be because they get tired of downloading.)

The server in question is located at 212.247.101.20:27015 if you care to
try it.

This is my soundlist:

//
// soundlist.txt
//
// Place all your client commands that you want to
// execute on all players in here
//
// This file can use aliases.
//
// Aliases are what is shown in the menu system
// a nice way of presenting the commands.
// Aliases must be enclosed in quotes
//
// E.G. "Don't just stand there"
//
// Do not put another quote inside like :-
//
// "See "Ya" Later"
//
// You do not have to use aliases but it makes the
// menu's easier to use if you do.
//
//

"suspect" admin_plugin/waitingforsuspect.mp3
"donut" admin_plugin/donuteater.mp3
"smell" admin_plugin/doyousmell.mp3
"hello" admin_plugin/hellosoft.mp3
"don't ask" admin_plugin/dontaskme.mp3
"worse" admin_plugin/getanyworse.mp3
"move" admin_plugin/move.mp3
"good luck" admin_plugin/goodluck.mp3
"1069" admin_plugin/whores.mp3
"corn" admin_plugin/cornholio.mp3
"lol" admin_plugin/laugh.mp3
"stand" admin_plugin/dontjuststandthere.mp3
"goteam" admin_plugin/excellentteam.mp3
"seeya" admin_plugin/seeya.mp3
"pay" admin_plugin/youwillpay.mp3

and here is the relevant part of my server.cfg:

displaysoundlist 1
sv_allowdownload 1 // Allow clients to download files
//sv_allow_upload 1 // Allow clients to upload customizations files like
logospray files {I get an error on this Cvar?}
sv_alltalk 1
sv_cheats 0
sv_contact [EMAIL PROTECTED]
sv_downloadurl "http://www.eleanetwork.com/Downloadmaps";

I also have mani admin plugin installed:

//
*
// Module : Sounds Control
//
// Desc : The following cvars control how system sounds are configured. This
// is not related to the Quake sounds
//
*

// Set to the number of sounds you wish a regular non-admin player to be
able
// to use per round
mani_sounds_per_round 10

// Set to 1 if you want alive players not to hear sounds triggered by dead
// players
mani_sounds_filter_if_dead 0

// mani_sounds_auto_download is a cvar to control whether server sounds
// (not quake sounds) are auto downloaded to a client. If set to 0 you must
// provide your own .res files to initiate transfers to a client.
// If you change this value from 1 to 0 while the server is running you
// must restart your server.
mani_sounds_auto_download 1

// This controls the default mode a player will have their death beam mode
// set to when they first ever join your server. This setting is applied to
// the player's stored record withing player_settings.dat it does not
control
// whether the death beam functionality is on or off.
// 0 = player settings default to off, 1 = player settings default to on
// 1 = default on, 0 = default off
mani_player_settings_sounds 1


Thanks,
nisbus

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[hlds] Sound and map download

2007-02-02 Thread Valdimar Kristjansson

Hi,

I have a HL2DM server and I've been trying to get sounds to play from
the game (e.g. lol, don't just stand there etc.)
I can see that when I connect to the server I download the sounds and I
can play them from the console but the ingame command for playing them
don't work.
Also I have a sneaking suspicion that users are having troubles
connecting to my server.
I recently installed Steam and HL2DM on a Linux partition on my computer
and I can connect to servers that are playing dm_lockdown and other
default maps but when I connect to my server it downloads all the sounds
and then gives me a missing map error and disconnects. I have also seen
from within the game that people are joining the game but then never
appear (it might be because they get tired of downloading.)

The server in question is located at 212.247.101.20:27015 if you care to
try it.

This is my soundlist:

//
// soundlist.txt
//
// Place all your client commands that you want to
// execute on all players in here
//
// This file can use aliases.
//
// Aliases are what is shown in the menu system
// a nice way of presenting the commands.
// Aliases must be enclosed in quotes
//
// E.G. "Don't just stand there"
//
// Do not put another quote inside like :-
//
// "See "Ya" Later"
//
// You do not have to use aliases but it makes the
// menu's easier to use if you do.
//
//

"suspect"admin_plugin/waitingforsuspect.mp3
"donut"admin_plugin/donuteater.mp3
"smell"admin_plugin/doyousmell.mp3
"hello"admin_plugin/hellosoft.mp3
"don't ask"admin_plugin/dontaskme.mp3
"worse"admin_plugin/getanyworse.mp3
"move"admin_plugin/move.mp3
"good luck"admin_plugin/goodluck.mp3
"1069"admin_plugin/whores.mp3
"corn"admin_plugin/cornholio.mp3
"lol"admin_plugin/laugh.mp3
"stand" admin_plugin/dontjuststandthere.mp3
"goteam" admin_plugin/excellentteam.mp3
"seeya" admin_plugin/seeya.mp3
"pay"admin_plugin/youwillpay.mp3

and here is the relevant part of my server.cfg:

displaysoundlist 1
sv_allowdownload 1   // Allow clients to download files
//sv_allow_upload 1 // Allow clients to upload customizations files like
logospray files {I get an error on this Cvar?}
sv_alltalk 1
sv_cheats 0
sv_contact [EMAIL PROTECTED]
sv_downloadurl "http://www.eleanetwork.com/Downloadmaps";

I also have mani admin plugin installed:

//
*
// Module : Sounds Control
//
// Desc : The following cvars control how system sounds are configured. This
//is not related to the Quake sounds
//
*

// Set to the number of sounds you wish a regular non-admin player to be
able
// to use per round
mani_sounds_per_round 10

// Set to 1 if you want alive players not to hear sounds triggered by dead
// players
mani_sounds_filter_if_dead 0

// mani_sounds_auto_download is a cvar to control whether server sounds
// (not quake sounds) are auto downloaded to a client. If set to 0 you must
// provide your own .res files to initiate transfers to a client.
// If you change this value from 1 to 0 while the server is running you
// must restart your server.
mani_sounds_auto_download 1

// This controls the default mode a player will have their death beam mode
// set to when they first ever join your server. This setting is applied to
// the player's stored record withing player_settings.dat it does not
control
// whether the death beam functionality is on or off.
// 0 = player settings default to off, 1 = player settings default to on
// 1 = default on, 0 = default off
mani_player_settings_sounds 1


Thanks,
 nisbus

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