Re: [hlds] Source Dedicated Server Update

2011-08-15 Thread Jonathan Zakay

Can't load TF2 without a crash (but I assume you know this now), its also 
causing the Garry's Mod client to crash on startup.
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Re: [hlds] Source Dedicated Server Update

2011-08-15 Thread Eli Witt
Servers went from rarely crashing to rarely running?

On Mon, Aug 15, 2011 at 6:13 PM, SakeFox  wrote:

> **
> I think they fixed the rare startup crash by making it common
>
>
> On 8/15/2011 6:10 PM, João Gabriel wrote:
>
> Broke TF2 completely.
>
> 2011/8/15 Jason Ruymen 
>
>> An optional update to Team Fortress 2, Counter-Strike: Source, Day of
>> Defeat: Source and Half-Life 2: Deathmatch is now available.  The specific
>> changes include:
>>
>> Source Dedicated server
>> - Integrated latest SteamWorks API and Steam client library
>> - Fixed zombie players created when banning players, causing player count
>> in the server browser to be incorrect
>> - Fixed bug incrementing player count when spectator joined on spectator
>> port.
>> - Fixed a rare startup crash
>>
>> Jason
>>
>>
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Re: [hlds] Source Dedicated Server Update

2011-08-15 Thread SakeFox

I think they fixed the rare startup crash by making it common

On 8/15/2011 6:10 PM, João Gabriel wrote:

Broke TF2 completely.

2011/8/15 Jason Ruymen >


An optional update to Team Fortress 2, Counter-Strike: Source, Day
of Defeat: Source and Half-Life 2: Deathmatch is now available.
 The specific changes include:

Source Dedicated server
- Integrated latest SteamWorks API and Steam client library
- Fixed zombie players created when banning players, causing
player count in the server browser to be incorrect
- Fixed bug incrementing player count when spectator joined on
spectator port.
- Fixed a rare startup crash

Jason


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Re: [hlds] Source Dedicated Server Update

2011-08-15 Thread Jesse Porter
Holy moly, everything is broken. Everything. Server (Failed to open
dedicated.so (libgcc_s.so.1: cannot open shared object
file: No such file or directory)) and client crash on startup.

What did you do
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Re: [hlds] Source Dedicated Server Update

2011-08-15 Thread João Gabriel
Broke TF2 completely.

2011/8/15 Jason Ruymen 

> An optional update to Team Fortress 2, Counter-Strike: Source, Day of
> Defeat: Source and Half-Life 2: Deathmatch is now available.  The specific
> changes include:
>
> Source Dedicated server
> - Integrated latest SteamWorks API and Steam client library
> - Fixed zombie players created when banning players, causing player count
> in the server browser to be incorrect
> - Fixed bug incrementing player count when spectator joined on spectator
> port.
> - Fixed a rare startup crash
>
> Jason
>
>
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[hlds] Source Dedicated Server Update

2011-08-15 Thread Jason Ruymen
An optional update to Team Fortress 2, Counter-Strike: Source, Day of Defeat: 
Source and Half-Life 2: Deathmatch is now available.  The specific changes 
include:

Source Dedicated server
- Integrated latest SteamWorks API and Steam client library
- Fixed zombie players created when banning players, causing player count in 
the server browser to be incorrect
- Fixed bug incrementing player count when spectator joined on spectator port.
- Fixed a rare startup crash

Jason


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Re: [hlds] Source Dedicated Server Update Available

2011-01-28 Thread steve grout
well we have been unable to use our 2 windows vanilla match servers 
still while the servers are unhidden.  No change as far as we can see


On 28/01/2011 16:16, Dominik Friedrichs wrote:
Terrific. It seems that with this update the servers stopped 
responding to A2A_PING.
Guess I have to use A2S_INFO now even though I just want to know if 
the server is alive.


- Original Message - From: "Jason Ruymen" 

To: "'Half-Life dedicated Linux server mailing list'" 
; "'Half-Life dedicated Win32 
servermailing list'" 

Sent: Friday, January 28, 2011 00:34
Subject: [hlds] Source Dedicated Server Update Available


An optional update is now available for dedicated servers that run 
Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source or 
Half-Life 2: Deathmatch.  The specific changes include:


- Improved engine handling of server queries

Jason


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Re: [hlds] Source Dedicated Server Update Available

2011-01-28 Thread Dominik Friedrichs
Terrific. It seems that with this update the servers stopped responding to 
A2A_PING.
Guess I have to use A2S_INFO now even though I just want to know if the 
server is alive.


- Original Message - 
From: "Jason Ruymen" 
To: "'Half-Life dedicated Linux server mailing list'" 
; "'Half-Life dedicated Win32 
servermailing list'" 

Sent: Friday, January 28, 2011 00:34
Subject: [hlds] Source Dedicated Server Update Available


An optional update is now available for dedicated servers that run Team 
Fortress 2, Counter-Strike: Source, Day of Defeat: Source or Half-Life 2: 
Deathmatch.  The specific changes include:


- Improved engine handling of server queries

Jason


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[hlds] Source Dedicated Server Update Available

2011-01-27 Thread Jason Ruymen
An optional update is now available for dedicated servers that run Team 
Fortress 2, Counter-Strike: Source, Day of Defeat: Source or Half-Life 2: 
Deathmatch.  The specific changes include:

- Improved engine handling of server queries

Jason


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[hlds] Source Dedicated Server Update Released

2008-05-14 Thread Jason Ruymen
An update to the Source Dedicated Server has been released.  Previously
this was a beta update.  So if you haven't already, please run
hldsupdatetool to download it.  The specific changes include:
 
- Fixed potential "nuke" exploit in rcon subsystem
 
Jason
 


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[hlds] Source/Dedicated Server Update available

2007-11-12 Thread Jason Ruymen
Updates to the Source Engine and the Dedicated Servers for Half-Life 2:
Deathmatch, Day of Defeat: Source and Counter-Strike: Source have been
released.  Previously these updates were available under the beta
password "src1029".  So if you haven't already, please run
hldsupdatetool,  The specific changes include:

- Fixed hl2mp crowbar swing speed different between Windows and Linux
servers
- Fixed a potential hang bug in the server browser
- Fixed certain filenames not protected by sv_pure
- Fixed CSoundEnt spam on the server with high numbers of player slots
on a server
- Fixed hl2mp chat bug on Linux servers
- Minor optimization to the askconnect panel
- Fixed IP address column reporting IPs backwards
- Security fix for file transfers as reported by James Gray
- Fixed players able to make their name disappear in the scoreboard by
setting it to "~~ ~" in the options panels

Jason

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RE: [hlds] Source Dedicated server update released

2006-05-25 Thread Alfred Reynolds
No variable was hard coded. A complex chain of changes wound up with
this result (the root cause was from the Xbox project).

- Alfred

David Williams wrote:
> Alfred,
>
> Wouldn't it have been easier for the coders to have checked their
> syntax
> before they hardcoded a variable wrong?
>
> I feel now, to avoid such another mistake and to expand the
> customizability of srcds and hlds to just allow us to custom set the
> file to use, just like we
> can with say the mapcycle.txt file.
>
> Just a thought.
>
> On Thursday 25 May 2006 10:10 pm, Alfred Reynolds wrote:
>> We will be releasing an update to fix this problem. In the mean time
>> you can work around the problem by copying cstrike/cfg/skill1.cfg to
>> cstrike/cfg/skill2.cfg.
>
>
>
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Re: [hlds] Source Dedicated server update released

2006-05-25 Thread David Williams
Alfred,

Wouldn't it have been easier for the coders to have checked their syntax
before they hardcoded a variable wrong?

I feel now, to avoid such another mistake and to expand the customizability of
srcds and hlds to just allow us to custom set the file to use, just like we
can with say the mapcycle.txt file.

Just a thought.

On Thursday 25 May 2006 10:10 pm, Alfred Reynolds wrote:
> We will be releasing an update to fix this problem. In the mean time you
> can work around the problem by copying cstrike/cfg/skill1.cfg to
> cstrike/cfg/skill2.cfg.



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RE: [hlds] Source Dedicated server update released

2006-05-25 Thread Alfred Reynolds
We will be releasing an update to fix this problem. In the mean time you
can work around the problem by copying cstrike/cfg/skill1.cfg to
cstrike/cfg/skill2.cfg.


Wim Barelds wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Is this going to stay this way? (IE: By default, much faster movement
> acceleration)
>
> On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>>
>> The game server loads skillX.cfg, where X is the value of the "skill"
>> cvar. The default value of skill is now 2, so you need to change
>> that file to skill2.cfg.
>>
>> - Alfred
>>
>> Wim Barelds wrote:
>>> --
>>> [ Picked text/plain from multipart/alternative ]
>>> In the old engine, the file "skill1.cfg" would be executed every
>>> round, this file contained sv_accelerate 5 and sv_stopspeed 75.
>>> After updating my server I noticed that sv_accelerate is no longer
>>> being (re?) set to 5, instead it's set to 10. Is this an intended
>>> change, or a minor muck-up?
>>>
>>> On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:

 We have released an update to the Source Dedicated server. Run the
 hldsupdatetool to get this update. The update applies to
 Counter-Strike: Source, Day of Defeat: Source, Half-Life 2:
 Deathmatch and any Source Mod. The update is optional but
 recommended.

 This update has several SourceTV improvements and general engine
 fixes, more details can be found here:
 http://steampowered.com/index.php?area=news&id=630


 - Alfred

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 archives, please visit:
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[hlds] Source Dedicated server update released

2006-05-25 Thread Fab1an
If it is going to stay that way the footstep sounds need to be fixed, right
now you can hear yourself when you are walking slowly.


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RE: [hlds] Source Dedicated server update released

2006-05-24 Thread Pawel Dabrowski
Anyone else see their CS:Deathmatch server break after this update?
If I remove the mod all works but when trying to load the mod it crashes.

Regards
Pawel Dabrowski

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: 25 May 2006 04:11
To: hlds_linux@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_announce@list.valvesoftware.com
Subject: [hlds] Source Dedicated server update released

We have released an update to the Source Dedicated server. Run the
hldsupdatetool to get this update. The update applies to Counter-Strike:
Source, Day of Defeat: Source, Half-Life 2: Deathmatch and any Source
Mod. The update is optional but recommended.

This update has several SourceTV improvements and general engine fixes,
more details can be found here:
http://steampowered.com/index.php?area=news&id=630


- Alfred

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Re: [hlds] Source Dedicated server update released

2006-05-24 Thread Wim Barelds
--
[ Picked text/plain from multipart/alternative ]
Is this going to stay this way? (IE: By default, much faster movement
acceleration)

On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> The game server loads skillX.cfg, where X is the value of the "skill"
> cvar. The default value of skill is now 2, so you need to change that
> file to skill2.cfg.
>
> - Alfred
>
> Wim Barelds wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > In the old engine, the file "skill1.cfg" would be executed every
> > round, this
> > file contained sv_accelerate 5 and sv_stopspeed 75. After updating my
> > server
> > I noticed that sv_accelerate is no longer being (re?) set to 5,
> > instead it's
> > set to 10. Is this an intended change, or a minor muck-up?
> >
> > On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
> >>
> >> We have released an update to the Source Dedicated server. Run the
> >> hldsupdatetool to get this update. The update applies to
> >> Counter-Strike: Source, Day of Defeat: Source, Half-Life 2:
> >> Deathmatch and any Source Mod. The update is optional but
> >> recommended.
> >>
> >> This update has several SourceTV improvements and general engine
> >> fixes, more details can be found here:
> >> http://steampowered.com/index.php?area=news&id=630
> >>
> >>
> >> - Alfred
> >>
> >> ___
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> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
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RE: [hlds] Source Dedicated server update released

2006-05-24 Thread Alfred Reynolds
The game server loads skillX.cfg, where X is the value of the "skill"
cvar. The default value of skill is now 2, so you need to change that
file to skill2.cfg.

- Alfred

Wim Barelds wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> In the old engine, the file "skill1.cfg" would be executed every
> round, this
> file contained sv_accelerate 5 and sv_stopspeed 75. After updating my
> server
> I noticed that sv_accelerate is no longer being (re?) set to 5,
> instead it's
> set to 10. Is this an intended change, or a minor muck-up?
>
> On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>>
>> We have released an update to the Source Dedicated server. Run the
>> hldsupdatetool to get this update. The update applies to
>> Counter-Strike: Source, Day of Defeat: Source, Half-Life 2:
>> Deathmatch and any Source Mod. The update is optional but
>> recommended.
>>
>> This update has several SourceTV improvements and general engine
>> fixes, more details can be found here:
>> http://steampowered.com/index.php?area=news&id=630
>>
>>
>> - Alfred
>>
>> ___
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>> archives, please visit:
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>>
> --
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Re: [hlds] Source Dedicated server update released

2006-05-24 Thread Wim Barelds
--
[ Picked text/plain from multipart/alternative ]
In the old engine, the file "skill1.cfg" would be executed every round, this
file contained sv_accelerate 5 and sv_stopspeed 75. After updating my server
I noticed that sv_accelerate is no longer being (re?) set to 5, instead it's
set to 10. Is this an intended change, or a minor muck-up?

On 5/25/06, Alfred Reynolds <[EMAIL PROTECTED]> wrote:
>
> We have released an update to the Source Dedicated server. Run the
> hldsupdatetool to get this update. The update applies to Counter-Strike:
> Source, Day of Defeat: Source, Half-Life 2: Deathmatch and any Source
> Mod. The update is optional but recommended.
>
> This update has several SourceTV improvements and general engine fixes,
> more details can be found here:
> http://steampowered.com/index.php?area=news&id=630
>
>
> - Alfred
>
> ___
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[hlds] Source Dedicated server update released

2006-05-24 Thread Alfred Reynolds
We have released an update to the Source Dedicated server. Run the
hldsupdatetool to get this update. The update applies to Counter-Strike:
Source, Day of Defeat: Source, Half-Life 2: Deathmatch and any Source
Mod. The update is optional but recommended.

This update has several SourceTV improvements and general engine fixes,
more details can be found here:
http://steampowered.com/index.php?area=news&id=630


- Alfred

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Re: [hlds] Source dedicated server update

2005-12-01 Thread Brandon
--
[ Picked text/plain from multipart/alternative ]
we will know today with another announcement from Alfred but probally same
timeish dod update was released

On 12/1/05, ganove- <[EMAIL PROTECTED]> wrote:
>
> sprout wrote:
> > see I don't think css is going to be released but I still have hope
> since
> > alfred just emailed out but im going to bed screw waiting any longer
> > - Original Message -
> > From: "Steven Hartland" <[EMAIL PROTECTED]>
> > To: ; ;
> > <[EMAIL PROTECTED]>
> > Sent: Thursday, December 01, 2005 1:41 AM
> > Subject: Re: [hlds] Source dedicated server update
> >
> >
> > Did this not get released? I dont see any changes here to the dedicated
> > server only to DOD.
> >
> >Steve / K
> > - Original Message -
> > From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> >
> >
> >> A Source dedicated server update will be happening in the next few
> >> hours. This update is for both Counter-Strike: Source and Day of
> Defeat:
> >> Source and is required for both (the two updates are unrelated
> however).
> >
> >
> > 
> > This e.mail is private and confidential between Multiplay (UK) Ltd. and
> the
> > person or entity to whom it is addressed. In the event of misdirection,
> the
> > recipient is prohibited from using, copying, printing or otherwise
> > disseminating it or any information contained in it.
> >
> > In the event of misdirection, illegible or incomplete transmission
> please
> > telephone (023) 8024 3137
> > or return the E.mail to [EMAIL PROTECTED]
> >
> >
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>
> When will the CSS update approximately be released?
>
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Re: [hlds] Source dedicated server update

2005-12-01 Thread ganove-
sprout wrote:
> see I don't think css is going to be released but I still have hope since
> alfred just emailed out but im going to bed screw waiting any longer
> - Original Message -
> From: "Steven Hartland" <[EMAIL PROTECTED]>
> To: ; ;
> <[EMAIL PROTECTED]>
> Sent: Thursday, December 01, 2005 1:41 AM
> Subject: Re: [hlds] Source dedicated server update
>
>
> Did this not get released? I dont see any changes here to the dedicated
> server only to DOD.
>
>Steve / K
> - Original Message -
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
>
>
>> A Source dedicated server update will be happening in the next few
>> hours. This update is for both Counter-Strike: Source and Day of Defeat:
>> Source and is required for both (the two updates are unrelated however).
>
>
> 
> This e.mail is private and confidential between Multiplay (UK) Ltd. and the
> person or entity to whom it is addressed. In the event of misdirection, the
> recipient is prohibited from using, copying, printing or otherwise
> disseminating it or any information contained in it.
>
> In the event of misdirection, illegible or incomplete transmission please
> telephone (023) 8024 3137
> or return the E.mail to [EMAIL PROTECTED]
>
>
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When will the CSS update approximately be released?

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Re: [hlds] Source dedicated server update

2005-12-01 Thread sprout

see I don't think css is going to be released but I still have hope since
alfred just emailed out but im going to bed screw waiting any longer
- Original Message -
From: "Steven Hartland" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Thursday, December 01, 2005 1:41 AM
Subject: Re: [hlds] Source dedicated server update


Did this not get released? I dont see any changes here to the dedicated
server only to DOD.

   Steve / K
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>



A Source dedicated server update will be happening in the next few
hours. This update is for both Counter-Strike: Source and Day of Defeat:
Source and is required for both (the two updates are unrelated however).




This e.mail is private and confidential between Multiplay (UK) Ltd. and the
person or entity to whom it is addressed. In the event of misdirection, the
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Re: [hlds] Source dedicated server update

2005-11-30 Thread Steven Hartland

Did this not get released? I dont see any changes here to the dedicated
server only to DOD.

   Steve / K
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>



A Source dedicated server update will be happening in the next few
hours. This update is for both Counter-Strike: Source and Day of Defeat:
Source and is required for both (the two updates are unrelated however).




This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it.

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Re: [hlds] Source dedicated server update

2005-11-30 Thread sprout

is the cs source updated? cause I just shut down all my servers to get all
this setup and nothing was updated to my knowledge... *confused*
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Wednesday, November 30, 2005 6:32 PM
Subject: [hlds] Source dedicated server update



A Source dedicated server update will be happening in the next few
hours. This update is for both Counter-Strike: Source and Day of Defeat:
Source and is required for both (the two updates are unrelated however).

- Alfred

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[hlds] Source dedicated server update

2005-11-30 Thread Alfred Reynolds
A Source dedicated server update will be happening in the next few
hours. This update is for both Counter-Strike: Source and Day of Defeat:
Source and is required for both (the two updates are unrelated however).

- Alfred

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[hlds] Source Dedicated Server update released

2005-05-05 Thread Alfred Reynolds
We have released an update to the Source Dedicated Server. Run the
hldsupdatetool to get this update.

This update includes several new features and fixes for SourceTV and
also fixes a content server selection bug. More details can be found
here:
http://www.steampowered.com/index.php?area=news&id=415

- Alfred

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Re: [hlds] Source Dedicated server update

2005-04-15 Thread m0gely
Mikee wrote:
There are those of you on this list that believe in sugar coating a
"Pollyanna" type of comment to Alfred as the most productive type of
message.
Bah, too much to read.  You can get a point or message across without
being jerkish on top of it all.  I know you won't believe me, but people
coming off like that just look like a nob to everyone else.  Anyway,
just MHO.
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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RE: [hlds] Source Dedicated server update

2005-04-15 Thread Alfred Reynolds
Mail me (offlist) any .mdmp files you have in your dedicated server base
directory. Also try removing any plugins and see if the problem still
happens.

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Friday, April 15, 2005 11:54 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Source Dedicated server update

Ever since update this has been happening a lot more

 Application Error : The instruction at "0x0040" referenced memory
at "0x0040". The memory could not be "read"

Tried various things to fix
the server can run for 10 mins or 2 hours but its an annoyance having to
keep restarting it any info??



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Re: [hlds] Source Dedicated server update

2005-04-15 Thread trickyb
Ever since update this has been happening a lot more
Application Error : The instruction at "0x0040" referenced memory at
"0x0040". The memory could not be "read"
Tried various things to fix
the server can run for 10 mins or 2 hours but its an annoyance having to
keep restarting it
any info??

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Re: [hlds] Source Dedicated server update

2005-04-15 Thread Mikee
I wrote my comments because I do care about this game, and Valve in
particular.  If I didn't care, I would not have bothered to complain.  I
would have just blown them off, like a lot of players and server admins have
already done.  The forums are filled with frustration and contempt, and
Valve should hear that it has reached this level of disatisfaction.
There are those of you on this list that believe in sugar coating a
"Pollyanna" type of comment to Alfred as the most productive type of
message.  I disagree with that strategy once things reach a certain level of
frustration.  I have also thanked and praised Valve (here an in the Steam
Forums) when they have done good things for this HL2-DM game.
I happen to believe that a small company like Valve needs to hear "point
blank" when their actions (or inactions) are reaching such a significant
level of dissatisfaction, so they can make the corrections.  I do not expect
anyone on this list playing CS to have much of anything to bitch about,
since that is where they have spent all of their attention.  My comments are
not directed at any CS server admins, and because CS server admins & players
are relatively happy with Valve, does not mean that the rest of us feel the
same way.
It has been nearly 6 months since HL2-DM came out.  There have been many
problems and bugs, but no fixes other than the two blatant myg0t server
crashing model and "te" exploits which were mainly done for CS, and only
later extended to HL2-DM.  It is because many of us have always held Valve
in higher regard than most gaming companies that we are expressing our
frustration, and how it affects our servers, and pointing to dwindling
numbers.
In this last case, having a log address following the log on is an EXTREMELY
common configuration, so for them to have missed that resulting in all of
the crashed servers is shocking, and could have been easily preventable.
Some basic communication and approximate timelines for patches would
alleviate the growing hostility, and waning player numbers.  Issuing test
patches to a trusted group of server admins before a general release would
be an excellent idea, or if they want to maintain tighter control, we could
give them a copy of all of the config and setup files that we are running.
- Original Message -
From: "Steve!" <[EMAIL PROTECTED]>
To: 
Sent: Friday, April 15, 2005 6:34 AM
Subject: Re: [hlds] Source Dedicated server update

Valve are one of the few companies that DO try, I'm sitting here with
another Vivendi marketted title, and getting nothing helpful back in the
way
of customer support.> snip <

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Re: [hlds] Source Dedicated server update

2005-04-15 Thread Steve!
Valve are one of the few companies that DO try, I'm sitting here with
another Vivendi marketted title, and getting nothing helpful back in the way
of customer support.
Yet week after week, I see Valve fixing anything that had gone unnoticed AND
adding new features and games. Now look at the bugs in the other programs
people have running, many of the bugs in Windows have been in there since
the beginning, and that's an OS! (and probably the reason you're running
Debian, Mikee), at least Valve are bothered and are trying.  Most companies
would just blame the end user, even when knowing full well it's their side
and that thousands are having the same problems.
Perhaps more communication from Valve as to what they are working on, and
perhaps (re: willy nilly patching) some way that server ops can opt in to
test patches for Valve would be a good idea? Maybe a variable that is set,
or a character prefixing usernames so that Valve and identify a server that
has 'opted' in to test updates?
Yes very annoying to find out all your servers have crashed, it shouldn't
have happened, and yes Valve were to blame, but they do try, and am sure the
majority of us appreciate this.
Just thought I'd add My few words in support of Alfred and all those at
Valve.
Steve!
- Original Message -
From: "List Keeper" <[EMAIL PROTECTED]>
To: 
Sent: Friday, April 15, 2005 5:14 AM
Subject: Re: [hlds] Source Dedicated server update

That's your loss.  They are doing a rather good job in my eyes by
releasing patches fairly quickly for the more serious of bugs.
I certainly would not consider having logaddress_add in autoexec.cfg part
of "simple basic testing".
I'm sorry you have so much trouble with it, but if you do not like it,
then please just find a new game.

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Re: [hlds] Source Dedicated server update

2005-04-14 Thread List Keeper
That's your loss.  They are doing a rather good job in my eyes by releasing 
patches fairly quickly for the more serious of bugs.

I certainly would not consider having logaddress_add in autoexec.cfg part of 
"simple basic testing".

I'm sorry you have so much trouble with it, but if you do not like it, then 
please just find a new game.


On Thursday, April 14, 2005 08:37 PM [GMT-06:00],
Mikee <[EMAIL PROTECTED]> wrote:
> Alfred, for what it's worth, the patch of the patch fixed the crashing
> server issue, and I'm now on all the lastest files on all three K-9
> HL2-DM
> servers.
>
> What is beyond belief is how Valve can issue a patch that crashes all
> the
> servers that are using "log on" in the autoexec.cfg file that is so
> much a
> part of the standard setup.  It is obvious that Valve is just issuing
> patches willy nilly with not even a simple basic test server setup
> before
> releasing them.  Following the patch last night, there were about 100
> HL2-DM servers left standingmostly those who don't run logs, or
> didn't update.
>
> Beyond that very simple issue, the lack of any patches for the HUGE
> number
> of bugs after this long is really disgusting.  It is a significant
> slap in
> the face of your customers.  You are advertising having HL2-DM on
> your Steam
> retail packages now, so this is really no longer a "free gift" that
> doesn't
> deserve or require maintenance support.
>
> Your customers are very unhappyand I feel like a complete chump
> for
> wasting my money running servers for this fiasco.  I'm close to
> dumping my
> servers, and I know a lot of other HL2-DM players and server admins
> who feel EXACTLY the same way.  The problem is that we all expected
> so much more professionalism from Valve.
>
> Sorry to be so negative, but Valve needs to get the impact of how
> they are
> treating this community...with not a single damn word of explanation
> or
> apology.  How would you feel if you didn't work for them?
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Re: [hlds] Source Dedicated server update

2005-04-14 Thread m0gely
Mikee wrote:
What is beyond belief is how Valve can issue a patch that crashes all the
servers that are using "log on" in the autoexec.cfg file that is so much a
part of the standard setup.
That's wasn't the problem.  I have that in mine and didn't have any
issues.  The problem is an unanticipated order of enabling logging and
the logaddress function.  Alfred replied far more politely than your
original post deserved.  If you can't see how they could have missed
this then I think you're bind.  Maybe there are some big issues with
HL2DM, but this wasn't one of them.
--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike
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Re: [hlds] Source Dedicated server update

2005-04-14 Thread Mikee
Alfred, for what it's worth, the patch of the patch fixed the crashing
server issue, and I'm now on all the lastest files on all three K-9 HL2-DM
servers.
What is beyond belief is how Valve can issue a patch that crashes all the
servers that are using "log on" in the autoexec.cfg file that is so much a
part of the standard setup.  It is obvious that Valve is just issuing
patches willy nilly with not even a simple basic test server setup before
releasing them.  Following the patch last night, there were about 100 HL2-DM
servers left standingmostly those who don't run logs, or didn't update.
Beyond that very simple issue, the lack of any patches for the HUGE number
of bugs after this long is really disgusting.  It is a significant slap in
the face of your customers.  You are advertising having HL2-DM on your Steam
retail packages now, so this is really no longer a "free gift" that doesn't
deserve or require maintenance support.
Your customers are very unhappyand I feel like a complete chump for
wasting my money running servers for this fiasco.  I'm close to dumping my
servers, and I know a lot of other HL2-DM players and server admins who feel
EXACTLY the same way.  The problem is that we all expected so much more
professionalism from Valve.
Sorry to be so negative, but Valve needs to get the impact of how they are
treating this community...with not a single damn word of explanation or
apology.  How would you feel if you didn't work for them?

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RE: [hlds] Source Dedicated server update

2005-04-14 Thread Alfred Reynolds
This last release was optional, the only time you have to update is when
we also trigger the "server out of date" message. So feel free to not
update, or to do it at your leisure :)

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of David Harrison
Sent: Thursday, April 14, 2005 5:40 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Source Dedicated server update

Hi Alfred,

Quick question - minor updates like this don't seem to trigger the
"server out of date" messages that "major" updates do. While its
certainly better to stay up-to-date, are there any major dramas if we
don't update for things like this?

Thanks,
-- david



 Original Message 
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]> Sent: Friday, April 15, 2005
8:16 AM Subject: [hlds] Source Dedicated server update

> We have just released an update to the Source Dedicated server. Run
> the "hldsupdatetool" to get this update.
>
> This update fixes the crashes caused by using logaddress_add in your
> autoexec.cfg file.
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,

> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] Source Dedicated server update

2005-04-14 Thread David Harrison
Hi Alfred,
Quick question - minor updates like this don't seem to trigger the
"server out of date" messages that "major" updates do. While its
certainly better to stay up-to-date, are there any major dramas if we
don't update for things like this?
Thanks,
-- david

 Original Message 
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]> Sent: Friday, April 15, 2005
8:16 AM Subject: [hlds] Source Dedicated server update
We have just released an update to the Source Dedicated server. Run
the "hldsupdatetool" to get this update.
This update fixes the crashes caused by using logaddress_add in your
autoexec.cfg file.
- Alfred
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[hlds] Source Dedicated server update

2005-04-14 Thread Alfred Reynolds
We have just released an update to the Source Dedicated server. Run the
"hldsupdatetool" to get this update.

This update fixes the crashes caused by using logaddress_add in your
autoexec.cfg file.

- Alfred

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[hlds] Source Dedicated Server Update

2005-01-10 Thread Alfred Reynolds
An update to the Source Dedicated Server has been released. Use the
hldsupdatetool to get this update.

This update fixes a couple bugs in the RCON subsystem and adds a
"-pidfile" command for linux users. More details on the update can be
found here:
http://www.steampowered.com/index.php?area=news&id=386


- Alfred

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RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Philipp G.
Cry me a river.
From: "Ray Spaulding" <[EMAIL PROTECTED]>
Reply-To: [EMAIL PROTECTED]
To: <[EMAIL PROTECTED]>
Subject: RE: [hlds] Source Dedicated Server update
Date: Sat, 18 Dec 2004 09:07:16 -0500
Or maybe I'm just burned out from the years of profuse ignorance and
ineptitude. I got clients screeming in my ear about all these game issue.
I'm pretty sure my patience, respect and tenderness are things of the past
at this point. When I see that the game all these people paid for is
finally
completed with the features they're suppose to have in them working
correctly and the issues that befall the GSPs and game admins addresses I
might then become a bit more inclined to not look at Valve with disgust.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Philipp G.
Sent: Saturday, December 18, 2004 8:59 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
"The money is still fucked up. Players start with 1,600. GG"
Normally, when trying to get something from someone, you show some kind of
respect or tenderness, but then again, you might be too l33t for that.
>From: "Shane Robinett" <[EMAIL PROTECTED]>
>Reply-To: [EMAIL PROTECTED]
>To: <[EMAIL PROTECTED]>
>Subject: RE: [hlds] Source Dedicated Server update
>Date: Sat, 18 Dec 2004 08:46:28 -0500
>
>Let's keep things in context. "This really needs to get fixed" -- this
>bug is nothing compared to no RCON or +IP working.-
>
>Shane
>PHXX.NET
>W00t.net
>Simple-share.com
>ILoveBrittany.com
>
>
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil
>Sent: Saturday, December 18, 2004 7:40 AM
>To: [EMAIL PROTECTED]
>Subject: RE: [hlds] Source Dedicated Server update
>
>[ Converted text/html to text/plain ]
>
>I can verify the problem, but its strange, not everyone gets the 1600
>Startmoney (just some) so its very unfair! This really needs to get
>fixed...
>
>
>
>LG,
>
>LD
>On Sat, 18 Dec 2004 13:28:36 +0100, Micha Vermeer wrote:
> > I've put mp_startmoney 800 in my server.cfg as a workaround, then
> > still i get 1600 when im the only one, but as soon as a round
> > starts we only get 800...
> >
> > Hope that helps
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ray
> > Spaulding Sent: zaterdag 18 december 2004 2:41 To:
> > [EMAIL PROTECTED] Subject: RE: [hlds] Source Dedicated
> > Server update
> >
> > The money is still fucked up. Players start with 1,600. GG
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds Sent: Friday, December 17, 2004 8:25 PM
> > To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> > Subject: RE: [hlds] Source Dedicated Server update
> >
> > Also note that the correct syntax for specifying the ip and port to
> > bind to for the server now is:
> >
> > -port  -ip 
> >
> > For example:
> > -port 27040 -ip 127.0.0.1
> >
> > Note that +port and +ip will also work but shouldn't be used as
> > their use is deprecated.
> >
> > - Alfred
> >
> > Original Message
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds Sent: Friday, December 17, 2004 5:20 PM To:
> > [EMAIL PROTECTED]; [EMAIL PROTECTED];
> > [EMAIL PROTECTED] Subject: [hlds] Source
> > Dedicated Server update
> >
> >> We have released an update to the Source Dedicated server. To get
> >> this update run the hldsupdatetool.
> >>
> >> This update fixes the +ip command line parameter not working.
> >> More details can be found here:
> >> http://www.steampowered.com/index.php?area=news&id=378[4]
> >>
> >>
> >> - Alfred
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds[5]
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds[6]
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds[7]
> >
> >
> > 

RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Richard Welsh
--
[ Picked text/plain from multipart/alternative ]
 Maybe you should tell your clients that the game is not made by you and you
are currently waiting for a fix from the game developer.

---Original Message---

From: [EMAIL PROTECTED]
Date: 12/18/04 09:14:28
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

Or maybe I'm just burned out from the years of profuse ignorance and
ineptitude. I got clients screeming in my ear about all these game issue.
I'm pretty sure my patience, respect and tenderness are things of the past
at this point. When I see that the game all these people paid for is finally
completed with the features they're suppose to have in them working
correctly and the issues that befall the GSPs and game admins addresses I
might then become a bit more inclined to not look at Valve with disgust.
--


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RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Ray Spaulding
Or maybe I'm just burned out from the years of profuse ignorance and
ineptitude. I got clients screeming in my ear about all these game issue.
I'm pretty sure my patience, respect and tenderness are things of the past
at this point. When I see that the game all these people paid for is finally
completed with the features they're suppose to have in them working
correctly and the issues that befall the GSPs and game admins addresses I
might then become a bit more inclined to not look at Valve with disgust.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Philipp G.
Sent: Saturday, December 18, 2004 8:59 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

"The money is still fucked up. Players start with 1,600. GG"

Normally, when trying to get something from someone, you show some kind of
respect or tenderness, but then again, you might be too l33t for that.


>From: "Shane Robinett" <[EMAIL PROTECTED]>
>Reply-To: [EMAIL PROTECTED]
>To: <[EMAIL PROTECTED]>
>Subject: RE: [hlds] Source Dedicated Server update
>Date: Sat, 18 Dec 2004 08:46:28 -0500
>
>Let's keep things in context. "This really needs to get fixed" -- this
>bug is nothing compared to no RCON or +IP working.-
>
>Shane
>PHXX.NET
>W00t.net
>Simple-share.com
>ILoveBrittany.com
>
>
>
>-Original Message-
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil
>Sent: Saturday, December 18, 2004 7:40 AM
>To: [EMAIL PROTECTED]
>Subject: RE: [hlds] Source Dedicated Server update
>
>[ Converted text/html to text/plain ]
>
>I can verify the problem, but its strange, not everyone gets the 1600
>Startmoney (just some) so its very unfair! This really needs to get
>fixed...
>
>
>
>LG,
>
>LD
>On Sat, 18 Dec 2004 13:28:36 +0100, Micha Vermeer wrote:
> > I've put mp_startmoney 800 in my server.cfg as a workaround, then
> > still i get 1600 when im the only one, but as soon as a round
> > starts we only get 800...
> >
> > Hope that helps
> >
> > -----Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Ray
> > Spaulding Sent: zaterdag 18 december 2004 2:41 To:
> > [EMAIL PROTECTED] Subject: RE: [hlds] Source Dedicated
> > Server update
> >
> > The money is still fucked up. Players start with 1,600. GG
> >
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds Sent: Friday, December 17, 2004 8:25 PM
> > To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> > Subject: RE: [hlds] Source Dedicated Server update
> >
> > Also note that the correct syntax for specifying the ip and port to
> > bind to for the server now is:
> >
> > -port  -ip 
> >
> > For example:
> > -port 27040 -ip 127.0.0.1
> >
> > Note that +port and +ip will also work but shouldn't be used as
> > their use is deprecated.
> >
> > - Alfred
> >
> > Original Message
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> > Reynolds Sent: Friday, December 17, 2004 5:20 PM To:
> > [EMAIL PROTECTED]; [EMAIL PROTECTED];
> > [EMAIL PROTECTED] Subject: [hlds] Source
> > Dedicated Server update
> >
> >> We have released an update to the Source Dedicated server. To get
> >> this update run the hldsupdatetool.
> >>
> >> This update fixes the +ip command line parameter not working.
> >> More details can be found here:
> >> http://www.steampowered.com/index.php?area=news&id=378[4]
> >>
> >>
> >> - Alfred
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds[5]
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds[6]
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds[7]
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds[8]

RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Philipp G.
"The money is still fucked up. Players start with 1,600. GG"
Normally, when trying to get something from someone, you show some kind of
respect or tenderness, but then again, you might be too l33t for that.

From: "Shane Robinett" <[EMAIL PROTECTED]>
Reply-To: [EMAIL PROTECTED]
To: <[EMAIL PROTECTED]>
Subject: RE: [hlds] Source Dedicated Server update
Date: Sat, 18 Dec 2004 08:46:28 -0500
Let's keep things in context. "This really needs to get fixed" -- this
bug is nothing compared to no RCON or +IP working.-
Shane
PHXX.NET
W00t.net
Simple-share.com
ILoveBrittany.com

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil
Sent: Saturday, December 18, 2004 7:40 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
[ Converted text/html to text/plain ]
I can verify the problem, but its strange, not everyone gets the 1600
Startmoney (just some) so its very unfair! This really needs to get
fixed...

LG,
LD
On Sat, 18 Dec 2004 13:28:36 +0100, Micha Vermeer wrote:
> I've put mp_startmoney 800 in my server.cfg as a workaround, then
> still i get 1600 when im the only one, but as soon as a round
> starts we only get 800...
>
> Hope that helps
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ray
> Spaulding Sent: zaterdag 18 december 2004 2:41 To:
> [EMAIL PROTECTED] Subject: RE: [hlds] Source Dedicated
> Server update
>
> The money is still fucked up. Players start with 1,600. GG
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Friday, December 17, 2004 8:25 PM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: RE: [hlds] Source Dedicated Server update
>
> Also note that the correct syntax for specifying the ip and port to
> bind to for the server now is:
>
> -port  -ip 
>
> For example:
> -port 27040 -ip 127.0.0.1
>
> Note that +port and +ip will also work but shouldn't be used as
> their use is deprecated.
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Friday, December 17, 2004 5:20 PM To:
> [EMAIL PROTECTED]; [EMAIL PROTECTED];
> [EMAIL PROTECTED] Subject: [hlds] Source
> Dedicated Server update
>
>> We have released an update to the Source Dedicated server. To get
>> this update run the hldsupdatetool.
>>
>> This update fixes the +ip command line parameter not working.
>> More details can be found here:
>> http://www.steampowered.com/index.php?area=news&id=378[4]
>>
>>
>> - Alfred
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds[5]
>>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[6]
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[7]
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[8]
===References:===
  1. mailto:[EMAIL PROTECTED]
  2. mailto:[EMAIL PROTECTED]
  3. mailto:[EMAIL PROTECTED]
  4. http://www.steampowered.com/index.php?area=news&id=378
  5. http://list.valvesoftware.com/mailman/listinfo/hlds
  6. http://list.valvesoftware.com/mailman/listinfo/hlds
  7. http://list.valvesoftware.com/mailman/listinfo/hlds
  8. http://list.valvesoftware.com/mailman/listinfo/hlds
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Re: [hlds] Source Dedicated Server update

2004-12-18 Thread Bruce \"Bahamut\" Andrews
rcon and -ip are working...  Now it's this left..
- Bruce "Bahamut" Andrews

Shane Robinett wrote:
Let's keep things in context. "This really needs to get fixed" -- this
bug is nothing compared to no RCON or +IP working.-
Shane
PHXX.NET
W00t.net
Simple-share.com
ILoveBrittany.com

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil
Sent: Saturday, December 18, 2004 7:40 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
[ Converted text/html to text/plain ]
I can verify the problem, but its strange, not everyone gets the 1600
Startmoney (just some) so its very unfair! This really needs to get
fixed...

LG,
LD
On Sat, 18 Dec 2004 13:28:36 +0100, Micha Vermeer wrote:

I've put mp_startmoney 800 in my server.cfg as a workaround, then
still i get 1600 when im the only one, but as soon as a round
starts we only get 800...
Hope that helps
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ray
Spaulding Sent: zaterdag 18 december 2004 2:41 To:
[EMAIL PROTECTED] Subject: RE: [hlds] Source Dedicated
Server update
The money is still fucked up. Players start with 1,600. GG
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Friday, December 17, 2004 8:25 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update
Also note that the correct syntax for specifying the ip and port to
bind to for the server now is:
-port  -ip 
For example:
-port 27040 -ip 127.0.0.1
Note that +port and +ip will also work but shouldn't be used as
their use is deprecated.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds Sent: Friday, December 17, 2004 5:20 PM To:
[EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: [hlds] Source
Dedicated Server update

We have released an update to the Source Dedicated server. To get
this update run the hldsupdatetool.
This update fixes the +ip command line parameter not working.
More details can be found here:
http://www.steampowered.com/index.php?area=news&id=378[4]
- Alfred
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===References:===
 1. mailto:[EMAIL PROTECTED]
 2. mailto:[EMAIL PROTECTED]
 3. mailto:[EMAIL PROTECTED]
 4. http://www.steampowered.com/index.php?area=news&id=378
 5. http://list.valvesoftware.com/mailman/listinfo/hlds
 6. http://list.valvesoftware.com/mailman/listinfo/hlds
 7. http://list.valvesoftware.com/mailman/listinfo/hlds
 8. http://list.valvesoftware.com/mailman/listinfo/hlds
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RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Shane Robinett
Let's keep things in context. "This really needs to get fixed" -- this
bug is nothing compared to no RCON or +IP working.-

Shane
PHXX.NET
W00t.net
Simple-share.com
ILoveBrittany.com



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lord Devil
Sent: Saturday, December 18, 2004 7:40 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

[ Converted text/html to text/plain ]

I can verify the problem, but its strange, not everyone gets the 1600
Startmoney (just some) so its very unfair! This really needs to get
fixed...



LG,

LD
On Sat, 18 Dec 2004 13:28:36 +0100, Micha Vermeer wrote:
> I've put mp_startmoney 800 in my server.cfg as a workaround, then
> still i get 1600 when im the only one, but as soon as a round
> starts we only get 800...
>
> Hope that helps
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ray
> Spaulding Sent: zaterdag 18 december 2004 2:41 To:
> [EMAIL PROTECTED] Subject: RE: [hlds] Source Dedicated
> Server update
>
> The money is still fucked up. Players start with 1,600. GG
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Friday, December 17, 2004 8:25 PM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: RE: [hlds] Source Dedicated Server update
>
> Also note that the correct syntax for specifying the ip and port to
> bind to for the server now is:
>
> -port  -ip 
>
> For example:
> -port 27040 -ip 127.0.0.1
>
> Note that +port and +ip will also work but shouldn't be used as
> their use is deprecated.
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Friday, December 17, 2004 5:20 PM To:
> [EMAIL PROTECTED]; [EMAIL PROTECTED];
> [EMAIL PROTECTED] Subject: [hlds] Source
> Dedicated Server update
>
>> We have released an update to the Source Dedicated server. To get
>> this update run the hldsupdatetool.
>>
>> This update fixes the +ip command line parameter not working.
>> More details can be found here:
>> http://www.steampowered.com/index.php?area=news&id=378[4]
>>
>>
>> - Alfred
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds[5]
>>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[6]
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[7]
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[8]

===References:===
  1. mailto:[EMAIL PROTECTED]
  2. mailto:[EMAIL PROTECTED]
  3. mailto:[EMAIL PROTECTED]
  4. http://www.steampowered.com/index.php?area=news&id=378
  5. http://list.valvesoftware.com/mailman/listinfo/hlds
  6. http://list.valvesoftware.com/mailman/listinfo/hlds
  7. http://list.valvesoftware.com/mailman/listinfo/hlds
  8. http://list.valvesoftware.com/mailman/listinfo/hlds

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RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Lord Devil
[ Converted text/html to text/plain ]

I can verify the problem, but its strange, not everyone gets the 1600
Startmoney (just some) so its very unfair! This really needs to get fixed...



LG,

LD
On Sat, 18 Dec 2004 13:28:36 +0100, Micha Vermeer wrote:
> I've put mp_startmoney 800 in my server.cfg as a workaround, then
> still i get 1600 when im the only one, but as soon as a round
> starts we only get 800...
>
> Hope that helps
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ray
> Spaulding Sent: zaterdag 18 december 2004 2:41 To:
> [EMAIL PROTECTED] Subject: RE: [hlds] Source Dedicated
> Server update
>
> The money is still fucked up. Players start with 1,600. GG
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Friday, December 17, 2004 8:25 PM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: RE: [hlds] Source Dedicated Server update
>
> Also note that the correct syntax for specifying the ip and port to
> bind to for the server now is:
>
> -port  -ip 
>
> For example:
> -port 27040 -ip 127.0.0.1
>
> Note that +port and +ip will also work but shouldn't be used as
> their use is deprecated.
>
> - Alfred
>
> Original Message
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Alfred
> Reynolds Sent: Friday, December 17, 2004 5:20 PM To:
> [EMAIL PROTECTED]; [EMAIL PROTECTED];
> [EMAIL PROTECTED] Subject: [hlds] Source
> Dedicated Server update
>
>> We have released an update to the Source Dedicated server. To get
>> this update run the hldsupdatetool.
>>
>> This update fixes the +ip command line parameter not working.
>> More details can be found here:
>> http://www.steampowered.com/index.php?area=news&id=378[4]
>>
>>
>> - Alfred
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds[5]
>>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[6]
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[7]
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds[8]

===References:===
  1. mailto:[EMAIL PROTECTED]
  2. mailto:[EMAIL PROTECTED]
  3. mailto:[EMAIL PROTECTED]
  4. http://www.steampowered.com/index.php?area=news&id=378
  5. http://list.valvesoftware.com/mailman/listinfo/hlds
  6. http://list.valvesoftware.com/mailman/listinfo/hlds
  7. http://list.valvesoftware.com/mailman/listinfo/hlds
  8. http://list.valvesoftware.com/mailman/listinfo/hlds

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RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Micha Vermeer
I've put mp_startmoney 800 in my server.cfg as a workaround, then still i
get 1600 when im the only one, but as soon as a round starts we only get
800...

Hope that helps

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ray Spaulding
Sent: zaterdag 18 december 2004 2:41
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

The money is still fucked up. Players start with 1,600. GG

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 8:25 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

Also note that the correct syntax for specifying the ip and port to bind
to for the server now is:

-port  -ip 

For example:
-port 27040 -ip 127.0.0.1

Note that +port and +ip will also work but shouldn't be used as their
use is deprecated.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 5:20 PM To:
[EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: [hlds] Source Dedicated
Server update

> We have released an update to the Source Dedicated server. To get
> this update run the hldsupdatetool.
>
> This update fixes the +ip command line parameter not working. More
> details can be found here:
> http://www.steampowered.com/index.php?area=news&id=378
>
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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RE: [hlds] Source Dedicated Server update

2004-12-18 Thread Micha Vermeer
I've put mp_startmoney 800 in my server.cfg as a workaround, then still i
get 1600 when im the only one, but as soon as a round starts we only get
800...

Hope that helps

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ray Spaulding
Sent: zaterdag 18 december 2004 2:41
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

The money is still fucked up. Players start with 1,600. GG

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 8:25 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

Also note that the correct syntax for specifying the ip and port to bind
to for the server now is:

-port  -ip 

For example:
-port 27040 -ip 127.0.0.1

Note that +port and +ip will also work but shouldn't be used as their
use is deprecated.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 5:20 PM To:
[EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: [hlds] Source Dedicated
Server update

> We have released an update to the Source Dedicated server. To get
> this update run the hldsupdatetool.
>
> This update fixes the +ip command line parameter not working. More
> details can be found here:
> http://www.steampowered.com/index.php?area=news&id=378
>
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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RE: [hlds] Source Dedicated Server update

2004-12-17 Thread Richard Welsh
--
[ Picked text/plain from multipart/alternative ]
I haven't had the money issue on my server.  I have my cvar set as
mp_startmoney 4500

---Original Message---

From: [EMAIL PROTECTED]
Date: 12/17/04 20:46:27
To: [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

The money is still fucked up. Players start with 1,600. GG

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 8:25 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

Also note that the correct syntax for specifying the ip and port to bind
to for the server now is:

-port  -ip 

For example:
-port 27040 -ip 127.0.0.1

Note that +port and +ip will also work but shouldn't be used as their
use is deprecated.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 5:20 PM To:
[EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: [hlds] Source Dedicated
Server update

> We have released an update to the Source Dedicated server. To get
> this update run the hldsupdatetool.
>
> This update fixes the +ip command line parameter not working. More
> details can be found here:
> http://www.steampowered.com/index.php?area=news&id=378
>
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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RE: [hlds] Source Dedicated Server update

2004-12-17 Thread Ray Spaulding
The money is still fucked up. Players start with 1,600. GG

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 8:25 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: RE: [hlds] Source Dedicated Server update

Also note that the correct syntax for specifying the ip and port to bind
to for the server now is:

-port  -ip 

For example:
-port 27040 -ip 127.0.0.1

Note that +port and +ip will also work but shouldn't be used as their
use is deprecated.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 5:20 PM To:
[EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: [hlds] Source Dedicated
Server update

> We have released an update to the Source Dedicated server. To get
> this update run the hldsupdatetool.
>
> This update fixes the +ip command line parameter not working. More
> details can be found here:
> http://www.steampowered.com/index.php?area=news&id=378
>
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
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RE: [hlds] Source Dedicated Server update

2004-12-17 Thread Alfred Reynolds
Also note that the correct syntax for specifying the ip and port to bind
to for the server now is:

-port  -ip 

For example:
-port 27040 -ip 127.0.0.1

Note that +port and +ip will also work but shouldn't be used as their
use is deprecated.

- Alfred

Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, December 17, 2004 5:20 PM To:
[EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED] Subject: [hlds] Source Dedicated
Server update

> We have released an update to the Source Dedicated server. To get
> this update run the hldsupdatetool.
>
> This update fixes the +ip command line parameter not working. More
> details can be found here:
> http://www.steampowered.com/index.php?area=news&id=378
>
>
> - Alfred
>
> ___
> To unsubscribe, edit your list preferences, or view the list
> archives, please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds

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[hlds] Source Dedicated Server update

2004-12-17 Thread Alfred Reynolds
We have released an update to the Source Dedicated server. To get this
update run the hldsupdatetool.

This update fixes the +ip command line parameter not working. More
details can be found here:
http://www.steampowered.com/index.php?area=news&id=378


- Alfred

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