[hlds] plr_hightower_event - no free edicts

2013-10-30 Thread Andreas Grimm
Dear Valve,

 

to run a 32 player slots plr_hightower_event server is dangerous ...

 

L 10/30/2013 - 09:55:53: World triggered Mini_Round_Win (winner Red) (round 
plr_round_C)

L 10/30/2013 - 09:55:53: World triggered Mini_Round_Length (seconds 187.32)

L 10/30/2013 - 09:55:53: World triggered Round_Win (winner Red)

L 10/30/2013 - 09:55:53: Team Red current score 5 with 17 players

L 10/30/2013 - 09:55:53: Team Blue current score 4 with 16 players

L 10/30/2013 - 09:56:01: World triggered Round_Start

L 10/30/2013 - 09:56:01: World triggered Round_Setup_Begin

L 10/30/2013 - 09:56:01: World triggered Mini_Round_Selected (round 
plr_round_C)

L 10/30/2013 - 09:56:01: World triggered Mini_Round_Start

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 8 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 7 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 6 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 5 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 4 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 3 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 2 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 1 free edict 
remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 0 free edicts 
remaining.

L 10/30/2013 - 09:56:01: Engine error: ED_Alloc: no free edicts

 

Maybe it's possible to decrease the entity count on that map a little bit?

 

- Andreas

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Re: [hlds] plr_hightower_event - no free edicts

2013-10-30 Thread Eli Witt
It's almost as if the game were designed to only have 28 players


On Wed, Oct 30, 2013 at 5:03 AM, Andreas Grimm l...@gmx.net wrote:

  Dear Valve,

 ** **

 to run a 32 player slots plr_hightower_event server is dangerous ...

 ** **

 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Win (winner Red)
 (round plr_round_C)

 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Length (seconds
 187.32)

 L 10/30/2013 - 09:55:53: World triggered Round_Win (winner Red)

 L 10/30/2013 - 09:55:53: Team Red current score 5 with 17 players***
 *

 L 10/30/2013 - 09:55:53: Team Blue current score 4 with 16 players**
 **

 L 10/30/2013 - 09:56:01: World triggered Round_Start

 L 10/30/2013 - 09:56:01: World triggered Round_Setup_Begin

 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Selected (round
 plr_round_C)

 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Start

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 8 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 7 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 6 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 5 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 4 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 3 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 2 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 1 free
 edict remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 0 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Engine error: ED_Alloc: no free edicts

 ** **

 Maybe it's possible to decrease the entity count on that map a little bit?
 

 ** **

 - Andreas

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Re: [hlds] plr_hightower_event - no free edicts

2013-10-30 Thread ics
That map has total of 1484 entities (0 empty, 1347 edicts) so 
technically speaking, it shouldn't be the cause of your problems. 
Somehow your servers seem to spawn 650 more on the fly.


-ics

Eli Witt kirjoitti:

It's almost as if the game were designed to only have 28 players


On Wed, Oct 30, 2013 at 5:03 AM, Andreas Grimm l...@gmx.net 
mailto:l...@gmx.net wrote:


Dear Valve,

to run a 32 player slots plr_hightower_event server is dangerous ...

L 10/30/2013 - 09:55:53: World triggered Mini_Round_Win (winner
Red) (round plr_round_C)

L 10/30/2013 - 09:55:53: World triggered Mini_Round_Length
(seconds 187.32)

L 10/30/2013 - 09:55:53: World triggered Round_Win (winner Red)

L 10/30/2013 - 09:55:53: Team Red current score 5 with 17
players

L 10/30/2013 - 09:55:53: Team Blue current score 4 with 16
players

L 10/30/2013 - 09:56:01: World triggered Round_Start

L 10/30/2013 - 09:56:01: World triggered Round_Setup_Begin

L 10/30/2013 - 09:56:01: World triggered Mini_Round_Selected
(round plr_round_C)

L 10/30/2013 - 09:56:01: World triggered Mini_Round_Start

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 8
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 7
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 6
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 5
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 4
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 3
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 2
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 1
free edict remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 0
free edicts remaining.

L 10/30/2013 - 09:56:01: Engine error: ED_Alloc: no free edicts

Maybe it's possible to decrease the entity count on that map a
little bit?

- Andreas


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Re: [hlds] plr_hightower_event - no free edicts

2013-10-30 Thread Rudy Bleeker
Surely you mean 24 :-)

On Wed, Oct 30, 2013 at 11:26 AM, Eli Witt eliw...@gmail.com wrote:
 It's almost as if the game were designed to only have 28 players


 On Wed, Oct 30, 2013 at 5:03 AM, Andreas Grimm l...@gmx.net wrote:

 Dear Valve,



 to run a 32 player slots plr_hightower_event server is dangerous ...



 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Win (winner Red)
 (round plr_round_C)

 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Length (seconds
 187.32)

 L 10/30/2013 - 09:55:53: World triggered Round_Win (winner Red)

 L 10/30/2013 - 09:55:53: Team Red current score 5 with 17 players

 L 10/30/2013 - 09:55:53: Team Blue current score 4 with 16 players

 L 10/30/2013 - 09:56:01: World triggered Round_Start

 L 10/30/2013 - 09:56:01: World triggered Round_Setup_Begin

 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Selected (round
 plr_round_C)

 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Start

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 8 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 7 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 6 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 5 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 4 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 3 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 2 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 1 free
 edict remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 0 free
 edicts remaining.

 L 10/30/2013 - 09:56:01: Engine error: ED_Alloc: no free edicts



 Maybe it's possible to decrease the entity count on that map a little bit?



 - Andreas


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-- 
Idleness is not doing nothing. Idleness is being free to do anything.
  - Floyd Dell

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Re: [hlds] plr_hightower_event - no free edicts

2013-10-30 Thread ics
I dug in and noticed that even with 24 players, the entity count is 
unusually high but i guess it's due to all that the map has.


4x24 slot servers show this for me just now:

Total 1797 entities (0 empty, 1660 edicts)
Total 1788 entities (0 empty, 1652 edicts)
Total 1800 entities (0 empty, 1663 edicts)
Total 1780 entities (0 empty, 1643 edicts)

-ics

ics kirjoitti:
That map has total of 1484 entities (0 empty, 1347 edicts) so 
technically speaking, it shouldn't be the cause of your problems. 
Somehow your servers seem to spawn 650 more on the fly.

-ics

Eli Witt kirjoitti:

It's almost as if the game were designed to only have 28 players


On Wed, Oct 30, 2013 at 5:03 AM, Andreas Grimm l...@gmx.net 
mailto:l...@gmx.net wrote:


Dear Valve,

to run a 32 player slots plr_hightower_event server is dangerous ...

L 10/30/2013 - 09:55:53: World triggered Mini_Round_Win (winner
Red) (round plr_round_C)

L 10/30/2013 - 09:55:53: World triggered Mini_Round_Length
(seconds 187.32)

L 10/30/2013 - 09:55:53: World triggered Round_Win (winner Red)

L 10/30/2013 - 09:55:53: Team Red current score 5 with 17
players

L 10/30/2013 - 09:55:53: Team Blue current score 4 with 16
players

L 10/30/2013 - 09:56:01: World triggered Round_Start

L 10/30/2013 - 09:56:01: World triggered Round_Setup_Begin

L 10/30/2013 - 09:56:01: World triggered Mini_Round_Selected
(round plr_round_C)

L 10/30/2013 - 09:56:01: World triggered Mini_Round_Start

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 8
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 7
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 6
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 5
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 4
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 3
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 2
free edicts remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 1
free edict remaining.

L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 0
free edicts remaining.

L 10/30/2013 - 09:56:01: Engine error: ED_Alloc: no free edicts

Maybe it's possible to decrease the entity count on that map a
little bit?

- Andreas


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Re: [hlds] plr_hightower_event - no free edicts

2013-10-30 Thread Cody Woodson
Getting the same crash on my two plr_hightower_event servers.  Both crash with 
the no free edicts.  They are both 30 slot.


Sent from my iPhone

 On Oct 30, 2013, at 2:03 AM, Andreas Grimm l...@gmx.net wrote:
 
 Dear Valve,
  
 to run a 32 player slots plr_hightower_event server is dangerous ...
  
 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Win (winner Red) 
 (round plr_round_C)
 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Length (seconds 
 187.32)
 L 10/30/2013 - 09:55:53: World triggered Round_Win (winner Red)
 L 10/30/2013 - 09:55:53: Team Red current score 5 with 17 players
 L 10/30/2013 - 09:55:53: Team Blue current score 4 with 16 players
 L 10/30/2013 - 09:56:01: World triggered Round_Start
 L 10/30/2013 - 09:56:01: World triggered Round_Setup_Begin
 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Selected (round 
 plr_round_C)
 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Start
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 8 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 7 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 6 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 5 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 4 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 3 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 2 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 1 free edict 
 remaining.
 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 0 free edicts 
 remaining.
 L 10/30/2013 - 09:56:01: Engine error: ED_Alloc: no free edicts
  
 Maybe it's possible to decrease the entity count on that map a little bit?
  
 - Andreas
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Re: [hlds] plr_hightower_event - no free edicts

2013-10-30 Thread Kyle Sanderson
Each player has a spawnable eye that fires a ton of rockets. The pumpkin
spell creates six mini pumpkins.

However, this bug is pretty old. Unused entities don't have free reset on
round start. There's a virtual function for it iirc, but it isn't called.
As a hack, if you run MM:S, try
https://forums.alliedmods.net/showthread.php?t=186830

It's a hack, and TF2 has problems with using already free'd edicts (lol).
However, if you don't run anything broken like TF Gungame, it should do the
trick for this specific crash.
Kyle.
I dug in and noticed that even with 24 players, the entity count is
unusually high but i guess it's due to all that the map has.

4x24 slot servers show this for me just now:

Total 1797 entities (0 empty, 1660 edicts)
Total 1788 entities (0 empty, 1652 edicts)
Total 1800 entities (0 empty, 1663 edicts)
Total 1780 entities (0 empty, 1643 edicts)

-ics

ics kirjoitti:

 That map has total of 1484 entities (0 empty, 1347 edicts) so technically
 speaking, it shouldn't be the cause of your problems. Somehow your servers
 seem to spawn 650 more on the fly.
 -ics

 Eli Witt kirjoitti:

 It's almost as if the game were designed to only have 28 players


 On Wed, Oct 30, 2013 at 5:03 AM, Andreas Grimm l...@gmx.net mailto:
 l...@gmx.net wrote:

 Dear Valve,

 to run a 32 player slots plr_hightower_event server is dangerous ...

 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Win (winner
 Red) (round plr_round_C)

 L 10/30/2013 - 09:55:53: World triggered Mini_Round_Length
 (seconds 187.32)

 L 10/30/2013 - 09:55:53: World triggered Round_Win (winner Red)

 L 10/30/2013 - 09:55:53: Team Red current score 5 with 17
 players

 L 10/30/2013 - 09:55:53: Team Blue current score 4 with 16
 players

 L 10/30/2013 - 09:56:01: World triggered Round_Start

 L 10/30/2013 - 09:56:01: World triggered Round_Setup_Begin

 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Selected
 (round plr_round_C)

 L 10/30/2013 - 09:56:01: World triggered Mini_Round_Start

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 8
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 7
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 6
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 5
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 4
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 3
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 2
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 1
 free edict remaining.

 L 10/30/2013 - 09:56:01: Warning: free edicts below threshold. 0
 free edicts remaining.

 L 10/30/2013 - 09:56:01: Engine error: ED_Alloc: no free edicts

 Maybe it's possible to decrease the entity count on that map a
 little bit?

 - Andreas


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