Re: [hlds] Re: Source Engine Beta Crashes
-- [ Picked text/plain from multipart/alternative ] Figuring it out before releasing is exactly what they're doing with this beta. I'm very happy to see a beta ahead of the actual release. Thank you to Alfred and Valve! On 1/13/07, Benjamin Lange [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Some for me... Send Alfred already the Dump file. He said it was config related, but it isn't. Figure this out before releasing this stuff guys! -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Re: Source Engine Beta Crashes
The console crash is now fixed, restarting Steam will pick it up. - Alfred Alfred Reynolds wrote: Thanks for the details, we will check it out. Pat wrote: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Re: Source Engine Beta Crashes
Alfred (Or anyone else on in this list) Is there any chance of posting up recommended or sample settings for the servers, with these new commands? A lot of us are technical, understand a lot of stuff to do with rates, but simply don't fully understand all of these new commands and or how to apply them. At least settings for standard 66 tick server would help most of us out. I really want to test all of this on my clans test server when my clan meets tomorrow night! Cheers! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: 15 January 2007 18:33 To: hlds@list.valvesoftware.com Cc: hlds_linux@list.valvesoftware.com Subject: RE: [hlds] Re: Source Engine Beta Crashes The console crash is now fixed, restarting Steam will pick it up. - Alfred Alfred Reynolds wrote: Thanks for the details, we will check it out. Pat wrote: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Re: Source Engine Beta Crashes
The default values should be all you need, no need to do any config work. Chris Barnett wrote: Alfred (Or anyone else on in this list) Is there any chance of posting up recommended or sample settings for the servers, with these new commands? A lot of us are technical, understand a lot of stuff to do with rates, but simply don't fully understand all of these new commands and or how to apply them. At least settings for standard 66 tick server would help most of us out. I really want to test all of this on my clans test server when my clan meets tomorrow night! Cheers! snip The console crash is now fixed, restarting Steam will pick it up. - Alfred Alfred Reynolds wrote: Thanks for the details, we will check it out. Pat wrote: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. snip ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Re: Source Engine Beta Crashes
Alfred, That sounds great! Cheers, Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds Sent: 16 January 2007 00:39 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Re: Source Engine Beta Crashes The default values should be all you need, no need to do any config work. Chris Barnett wrote: Alfred (Or anyone else on in this list) Is there any chance of posting up recommended or sample settings for the servers, with these new commands? A lot of us are technical, understand a lot of stuff to do with rates, but simply don't fully understand all of these new commands and or how to apply them. At least settings for standard 66 tick server would help most of us out. I really want to test all of this on my clans test server when my clan meets tomorrow night! Cheers! snip The console crash is now fixed, restarting Steam will pick it up. - Alfred Alfred Reynolds wrote: Thanks for the details, we will check it out. Pat wrote: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. snip ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Re: Source Engine Beta Crashes
-- [ Picked text/plain from multipart/alternative ] Some for me... Send Alfred already the Dump file. He said it was config related, but it isn't. Figure this out before releasing this stuff guys! 2007/1/13, Pat [EMAIL PROTECTED]: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Re: Source Engine Beta Crashes
-- [ Picked text/plain from multipart/alternative ] It's a beta. It's liable to have bugs and other problems. You downloaded the beta and knew it might not work. It didn't work, so now I keep seeing your spam all over. Stop spamming my inbox please. Thanks. On 1/13/07, Benjamin Lange [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Some for me... Send Alfred already the Dump file. He said it was config related, but it isn't. Figure this out before releasing this stuff guys! 2007/1/13, Pat [EMAIL PROTECTED]: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Re: Source Engine Beta Crashes
-- [ Picked text/plain from multipart/alternative ] Note: Was speaking to Benjamin, should have added that in there. On 1/13/07, Cc2iscooL [EMAIL PROTECTED] wrote: It's a beta. It's liable to have bugs and other problems. You downloaded the beta and knew it might not work. It didn't work, so now I keep seeing your spam all over. Stop spamming my inbox please. Thanks. On 1/13/07, Benjamin Lange [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Some for me... Send Alfred already the Dump file. He said it was config related, but it isn't. Figure this out before releasing this stuff guys! 2007/1/13, Pat [EMAIL PROTECTED]: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Re: Source Engine Beta Crashes
Beta beta beta beta beta beta beta beta beta beta Get a clue! Beta's are programs or updates that are in the testing stages of development. Get a clue NOOB!! On 1/13/07, Benjamin Lange [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Some for me... Send Alfred already the Dump file. He said it was config related, but it isn't. Figure this out before releasing this stuff guys! 2007/1/13, Pat [EMAIL PROTECTED]: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
RE: [hlds] Re: Source Engine Beta Crashes
Thanks for the details, we will check it out. Pat wrote: In CS:S my game will crash to desktop whenever the auto complete activates in the console for cvars beginning with C. Also I noticed the fog bug found in the 8800 series has been partially fixed but still appears on objects just seems to be farther back now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds