RE: [hlds] Server update: details

2004-12-03 Thread Brandon Dumont - MWEB
Excellent!

Any Idea how the logging works for hl2mp?

B.

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
> Sent: Friday, December 03, 2004 1:46 AM
> To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
> Subject: [hlds] Server update: details
>
> Here are the details for the server update the other night (below).
>
> -Eric
>
> ==
>
> 1) Logging
>
> Logging has been updated as follows:
>
> The "log " command now turns on/off *all* logging.
> Once logging is on, there are three destinations where the
> information can be sent: a file, the server console, and UDP
> addresses.
>
> You can use "sv_logfile" and "sv_logecho" to toggle logging
> to a file and the console (they both default to 1).  If
> logging is enabled and there are any addresses in the
> "logaddress_list", the logging information will be sent to
> those addresses.
>
> Typing "log" by itself will give you the current logging
> status and where items are being logged to.
>
> Here is a list of the changes:
>
> * Added "sv_logsdir" that determines the folder in the game
> directory where server logs will be stored.
>
> * Added "sv_log_onefile" that will log server information to
> only one file instead of a new file for every map change.
>
> * Updated the "log" command to support "on/off" as well as "1/0".
>
> * Updated the output for the "log" command to include the
> current status (logging or not) and if logging is enabled it
> outputs where the information is being sent (file, console, UDP).
>
> * Renamed "mp_logfile" to "sv_logfile" to be more consistent
> with the other logging cvars.
>
> * Renamed "mp_logecho" to "sv_logecho" to be more consistent
> with the other logging cvars.
>
> * Renamed command "log_addaddress" to "logaddress_add" to be
> consistent with previous versions of this cvar.
>
> * Added "logaddress_del" to delete an entry in the logaddress list.
>
> * Added "logaddress_delall" to delete all entries in the
> logaddress list.
>
> * Added "logaddress_list" to list the current entries in the
> logaddress list.
>
> * Added default port "27015" if port is not included in IP
> given to "logaddress_add" and "logaddress_del".
>
> * Removed unused "log_level" command.
>
> * Removed unused "log_udp" command (if the logaddress has
> entries and logging is enabled, the information is
> automatically sent to those addresses).
>
> 2) Kick
>
> * Split the "kick" command into two commands: "kick" and "kickid".
> "kick" supports kicking by player name.  "kickid" supports
> kicking by userid or uniqueid.
>
> 3) Ban lists
>
> * Added the ability to load large ban lists.
>
> * Increased max IP bans (addip) to 32768.
>
> * Increased max ID bans (banid) to 32768.
>
>
>
>
>
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RE: [hlds] Server update: details

2004-12-02 Thread TooL
Did setting the max players on a HL2-DM server change with this update?  I
thought it was (maxplayers XX) in game.cfg ?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith
Sent: Thursday, December 02, 2004 6:46 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: [hlds] Server update: details


Here are the details for the server update the other night (below).

-Eric

==

1) Logging

Logging has been updated as follows:

The "log " command now turns on/off *all* logging.  Once logging is
on, there are three destinations where the information can be sent: a file,
the server console, and UDP addresses.

You can use "sv_logfile" and "sv_logecho" to toggle logging to a file and
the console (they both default to 1).  If logging is enabled and there are
any addresses in the "logaddress_list", the logging information will be sent
to those addresses.

Typing "log" by itself will give you the current logging status and where
items are being logged to.

Here is a list of the changes:

* Added "sv_logsdir" that determines the folder in the game directory where
server logs will be stored.

* Added "sv_log_onefile" that will log server information to only one file
instead of a new file for every map change.

* Updated the "log" command to support "on/off" as well as "1/0".

* Updated the output for the "log" command to include the current status
(logging or not) and if logging is enabled it outputs where the information
is being sent (file, console, UDP).

* Renamed "mp_logfile" to "sv_logfile" to be more consistent with the other
logging cvars.

* Renamed "mp_logecho" to "sv_logecho" to be more consistent with the other
logging cvars.

* Renamed command "log_addaddress" to "logaddress_add" to be consistent with
previous versions of this cvar.

* Added "logaddress_del" to delete an entry in the logaddress list.

* Added "logaddress_delall" to delete all entries in the logaddress list.

* Added "logaddress_list" to list the current entries in the logaddress
list.

* Added default port "27015" if port is not included in IP given to
"logaddress_add" and "logaddress_del".

* Removed unused "log_level" command.

* Removed unused "log_udp" command (if the logaddress has entries and
logging is enabled, the information is automatically sent to those
addresses).

2) Kick

* Split the "kick" command into two commands: "kick" and "kickid". "kick"
supports kicking by player name.  "kickid" supports kicking by userid or
uniqueid.

3) Ban lists

* Added the ability to load large ban lists.

* Increased max IP bans (addip) to 32768.

* Increased max ID bans (banid) to 32768.





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RE: [hlds] Server update: details

2004-12-02 Thread Napier, Kevin
good stuff.. thanks for posting the details.


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Eric Smith
Sent: Thursday, December 02, 2004 6:46 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED]
Subject: [hlds] Server update: details


Here are the details for the server update the other night (below).

-Eric

==

1) Logging

Logging has been updated as follows:

The "log " command now turns on/off *all* logging.  Once logging
is on, there are three destinations where the information can be sent: a
file, the server console, and UDP addresses.

You can use "sv_logfile" and "sv_logecho" to toggle logging to a file
and the console (they both default to 1).  If logging is enabled and
there are any addresses in the "logaddress_list", the logging
information will be sent to those addresses.

Typing "log" by itself will give you the current logging status and
where items are being logged to.

Here is a list of the changes:

* Added "sv_logsdir" that determines the folder in the game directory
where server logs will be stored.

* Added "sv_log_onefile" that will log server information to only one
file instead of a new file for every map change.

* Updated the "log" command to support "on/off" as well as "1/0".

* Updated the output for the "log" command to include the current status
(logging or not) and if logging is enabled it outputs where the
information is being sent (file, console, UDP).

* Renamed "mp_logfile" to "sv_logfile" to be more consistent with the
other logging cvars.

* Renamed "mp_logecho" to "sv_logecho" to be more consistent with the
other logging cvars.

* Renamed command "log_addaddress" to "logaddress_add" to be consistent
with previous versions of this cvar.

* Added "logaddress_del" to delete an entry in the logaddress list.

* Added "logaddress_delall" to delete all entries in the logaddress
list.

* Added "logaddress_list" to list the current entries in the logaddress
list.

* Added default port "27015" if port is not included in IP given to
"logaddress_add" and "logaddress_del".

* Removed unused "log_level" command.

* Removed unused "log_udp" command (if the logaddress has entries and
logging is enabled, the information is automatically sent to those
addresses).

2) Kick

* Split the "kick" command into two commands: "kick" and "kickid".
"kick" supports kicking by player name.  "kickid" supports kicking by
userid or uniqueid.

3) Ban lists

* Added the ability to load large ban lists.

* Increased max IP bans (addip) to 32768.

* Increased max ID bans (banid) to 32768.





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