Re: [hlds] sv_downloadurl usage

2006-03-10 Thread David Williams

cheers adam that sounds great coz i only got 6gb bandwidth a month for
my webhosting.

Adam Sando wrote:


I've recently started using CSRSC (Counter Strike Redirect Server
Checker) from www.brainless.us and must say that it is perfect for using
with sv_downloadurl.

I now have all my maps, textures, sounds, etc all on my web server in
.BZ2 format to allow quick downloading from end users. Using BZ2 is also
a great way to reduce your outbound traffic from your web server.

Check it out, I highly recommend it :)

If you need help configuring it, let me know.

Regards,
Adam

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Munra -hlds
Sent: Friday, 10 March 2006 07:22 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] sv_downloadurl usage

REsGen does not work for source  or it didn't the last time I looked
- Original Message -
From: David Williams [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 09, 2006 2:30 PM
Subject: Re: [hlds] sv_downloadurl usage





k thanks guys i did check the forums but the english skills on there
are  not that great and also you guys explain it in an easier to
understand  way. to kyle no i don't use resgen i looked for it but



couldn't find it.



Any one got a link or is it on the site you posted

kyle wrote:




--
--
[ Picked text/plain from multipart/alternative ]
sv_downloadurl goes in your server.cfgand the res files go into



your



maps folder.

all of the needed files in order to run each custom map need to be in
the res files.
Are you using resgen to create all of your res files.   http://www
thezproject.org/projects.php?pid=2
i have never included an attachment in one of my replys but here are
about 90 res files that i made with resgen.

---Original Message---

From: David Williams
Date: 03/09/06 09:44:36
To: hlds@list.valvesoftware.com
Subject: [hlds] sv_downloadurl usage

hey guys i'm just starting to learn srcds and i cant figure which
config file i should put the command sv_downloadurl so it loads it at
server start. do i still need to create .res files for each one, If so







what the hell should i put in them (url path what). Also anyone got
any idea how i can configure mani to only allow one awp a team coz i
can't figure that out either

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Re: [hlds] sv_downloadurl usage

2006-03-10 Thread LDuke
--
[ Picked text/plain from multipart/alternative ]
He probably meant resmaker:
http://downloads.punkassfraggers.com/redirect.php?dlid=105

On 3/9/06, Munra -hlds [EMAIL PROTECTED] wrote:

 REsGen does not work for source  or it didn't the last time I looked


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Re: [hlds] sv_downloadurl usage

2006-03-09 Thread Deacon - Digital Gaming eXtreme

In server.cfg enter the following:
sv_downloadurl http://www.yourwebsite.com/sv_downloadurl

Create a directory on your website called sv_downloadurl

Copy the res, bsp, sound, etc. files into that directory.  You do not need
to copy ALL you game server files into that dir, just the custom ones you
want to use.  So, if I'm loading customer dod maps to the website I would
extract the files from the zip. You should have folders like maps, sprites,
sounds, etc.   Copy those files/folders into your sv_downloadurl directory.

Also, there are seveal stickies that describe this on the steampowered.com
forums.

Try that and see if it works for you.

-D
- Original Message -
From: David Williams [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 09, 2006 12:40 PM
Subject: [hlds] sv_downloadurl usage



hey guys i'm just starting to learn srcds and i cant figure which config
file i should put the command sv_downloadurl so it loads it at server
start. do i still need to create .res files for each one, If so what the
hell should i put in them (url path what). Also anyone got any idea how
i can configure mani to only allow one awp a team coz i can't figure
that out either

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Re: [hlds] sv_downloadurl usage

2006-03-09 Thread kyle
--
--
[ Picked text/plain from multipart/alternative ]
sv_downloadurl goes in your server.cfgand the res files go into your
maps folder.

all of the needed files in order to run each custom map need to be in the
res files.
Are you using resgen to create all of your res files.   http://www
thezproject.org/projects.php?pid=2
i have never included an attachment in one of my replys but here are about
90 res files that i made with resgen.

---Original Message---

From: David Williams
Date: 03/09/06 09:44:36
To: hlds@list.valvesoftware.com
Subject: [hlds] sv_downloadurl usage

hey guys i'm just starting to learn srcds and i cant figure which config
file i should put the command sv_downloadurl so it loads it at server
start. do i still need to create .res files for each one, If so what the
hell should i put in them (url path what). Also anyone got any idea how
i can configure mani to only allow one awp a team coz i can't figure
that out either

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Re: [hlds] sv_downloadurl usage

2006-03-09 Thread David Williams

k thanks guys i did check the forums but the english skills on there are
not that great and also you guys explain it in an easier to understand
way. to kyle no i don't use resgen i looked for it but couldn't find it.
Any one got a link or is it on the site you posted

kyle wrote:


--
--
[ Picked text/plain from multipart/alternative ]
sv_downloadurl goes in your server.cfgand the res files go into your
maps folder.

all of the needed files in order to run each custom map need to be in the
res files.
Are you using resgen to create all of your res files.   http://www
thezproject.org/projects.php?pid=2
i have never included an attachment in one of my replys but here are about
90 res files that i made with resgen.

---Original Message---

From: David Williams
Date: 03/09/06 09:44:36
To: hlds@list.valvesoftware.com
Subject: [hlds] sv_downloadurl usage

hey guys i'm just starting to learn srcds and i cant figure which config
file i should put the command sv_downloadurl so it loads it at server
start. do i still need to create .res files for each one, If so what the
hell should i put in them (url path what). Also anyone got any idea how
i can configure mani to only allow one awp a team coz i can't figure
that out either

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RE: [hlds] sv_downloadurl usage

2006-03-09 Thread Scott Tuttle
You're kidding right?

Down down down...

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of David Williams
 Sent: Thursday, March 09, 2006 2:31 PM
 To: hlds@list.valvesoftware.com
 Subject: Re: [hlds] sv_downloadurl usage

 k thanks guys i did check the forums but the english skills
 on there are
 not that great and also you guys explain it in an easier to understand
 way. to kyle no i don't use resgen i looked for it but
 couldn't find it.
 Any one got a link or is it on the site you posted

 kyle wrote:

 --
 --
 [ Picked text/plain from multipart/alternative ]
 sv_downloadurl goes in your server.cfgand the res files
 go into your
 maps folder.
 
 all of the needed files in order to run each custom map need
 to be in the
 res files.
 Are you using resgen to create all of your res files.

http://www.thezproject.org/projects.php?pid=2

 i have never included an attachment in one of my replys but
 here are about
 90 res files that i made with resgen.
 
 ---Original Message---
 
 From: David Williams
 Date: 03/09/06 09:44:36
 To: hlds@list.valvesoftware.com
 Subject: [hlds] sv_downloadurl usage
 
 hey guys i'm just starting to learn srcds and i cant figure
 which config
 file i should put the command sv_downloadurl so it loads it at server
 start. do i still need to create .res files for each one, If
 so what the
 hell should i put in them (url path what). Also anyone got
 any idea how
 i can configure mani to only allow one awp a team coz i can't figure
 that out either
 
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds
 
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Re: [hlds] sv_downloadurl usage

2006-03-09 Thread Munra -hlds

REsGen does not work for source  or it didn't the last time I looked
- Original Message -
From: David Williams [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 09, 2006 2:30 PM
Subject: Re: [hlds] sv_downloadurl usage



k thanks guys i did check the forums but the english skills on there are
not that great and also you guys explain it in an easier to understand
way. to kyle no i don't use resgen i looked for it but couldn't find it.
Any one got a link or is it on the site you posted

kyle wrote:


--
--
[ Picked text/plain from multipart/alternative ]
sv_downloadurl goes in your server.cfgand the res files go into your
maps folder.

all of the needed files in order to run each custom map need to be in the
res files.
Are you using resgen to create all of your res files.   http://www
thezproject.org/projects.php?pid=2
i have never included an attachment in one of my replys but here are about
90 res files that i made with resgen.

---Original Message---

From: David Williams
Date: 03/09/06 09:44:36
To: hlds@list.valvesoftware.com
Subject: [hlds] sv_downloadurl usage

hey guys i'm just starting to learn srcds and i cant figure which config
file i should put the command sv_downloadurl so it loads it at server
start. do i still need to create .res files for each one, If so what the
hell should i put in them (url path what). Also anyone got any idea how
i can configure mani to only allow one awp a team coz i can't figure
that out either

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please visit:
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RE: [hlds] sv_downloadurl usage

2006-03-09 Thread Adam Sando
I've recently started using CSRSC (Counter Strike Redirect Server
Checker) from www.brainless.us and must say that it is perfect for using
with sv_downloadurl.

I now have all my maps, textures, sounds, etc all on my web server in
.BZ2 format to allow quick downloading from end users. Using BZ2 is also
a great way to reduce your outbound traffic from your web server.

Check it out, I highly recommend it :)

If you need help configuring it, let me know.

Regards,
Adam

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Munra -hlds
Sent: Friday, 10 March 2006 07:22 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] sv_downloadurl usage

REsGen does not work for source  or it didn't the last time I looked
- Original Message -
From: David Williams [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Thursday, March 09, 2006 2:30 PM
Subject: Re: [hlds] sv_downloadurl usage


k thanks guys i did check the forums but the english skills on there
are  not that great and also you guys explain it in an easier to
understand  way. to kyle no i don't use resgen i looked for it but
couldn't find it.
 Any one got a link or is it on the site you posted

 kyle wrote:

--
--
[ Picked text/plain from multipart/alternative ]
sv_downloadurl goes in your server.cfgand the res files go into
your
maps folder.

all of the needed files in order to run each custom map need to be in
the res files.
Are you using resgen to create all of your res files.   http://www
thezproject.org/projects.php?pid=2
i have never included an attachment in one of my replys but here are
about 90 res files that i made with resgen.

---Original Message---

From: David Williams
Date: 03/09/06 09:44:36
To: hlds@list.valvesoftware.com
Subject: [hlds] sv_downloadurl usage

hey guys i'm just starting to learn srcds and i cant figure which
config file i should put the command sv_downloadurl so it loads it at
server start. do i still need to create .res files for each one, If so

what the hell should i put in them (url path what). Also anyone got
any idea how i can configure mani to only allow one awp a team coz i
can't figure that out either

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please visit:
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