Re: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Roman Hatsiev

It kicks players with cl_restrict_server_commands 1. As simple as
that. And few weeks ago zblock author argued against server executed
connect command right on this list, what an irony...

On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:

Hi guys,

I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S server, in
the hopes to replace what was CVAR-X (before the
cl_restrict_server_commands update).

From all accounts, the new version works quite well and does not hinder
performance at all. I have yet to personally test it in a 5v5 scrim, or
when the server is full, however it will be interesting to know how it
has circumvented the server commands restriction feature.

What do you all use to protect your server against exploiting or
malicious users?
Does anyone make use of Mattie's Eventscripts for this at all?

Regards,
Adam.

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Re: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Wim Barelds
--
[ Picked text/plain from multipart/alternative ]
Not at all irony, people who don't want to have clientcommands executed on
them don't need to. People who wish to use their servers as forwarders can
use that exact same option. I'm not asking VALVe or anyone to give me access
to the clientcommands without the use of cl_restrict_server_commands 0.
Unless you mean that the irony is that people who connect to zblock servers
can also be redirected; yes I'd love for that to not be true, good thing
most server admins competent enough to use zBlock are rarely incompetent
enough to use their servers as forwarders.

On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 It kicks players with cl_restrict_server_commands 1. As simple as
 that. And few weeks ago zblock author argued against server executed
 connect command right on this list, what an irony...

 On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:
  Hi guys,
 
  I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S server, in
  the hopes to replace what was CVAR-X (before the
  cl_restrict_server_commands update).
 
  From all accounts, the new version works quite well and does not hinder
  performance at all. I have yet to personally test it in a 5v5 scrim, or
  when the server is full, however it will be interesting to know how it
  has circumvented the server commands restriction feature.
 
  What do you all use to protect your server against exploiting or
  malicious users?
  Does anyone make use of Mattie's Eventscripts for this at all?
 
  Regards,
  Adam.
 
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  please visit:
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Re: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Roman Hatsiev

Putting aside your funny needles about competence of those who do not
agree with your opinion, I wonder if zBlock perform files consitency
check the way cvarblock does? If not, any plans to implement this in
the future?

On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:

--
[ Picked text/plain from multipart/alternative ]
Not at all irony, people who don't want to have clientcommands executed on
them don't need to. People who wish to use their servers as forwarders can
use that exact same option. I'm not asking VALVe or anyone to give me access
to the clientcommands without the use of cl_restrict_server_commands 0.
Unless you mean that the irony is that people who connect to zblock servers
can also be redirected; yes I'd love for that to not be true, good thing
most server admins competent enough to use zBlock are rarely incompetent
enough to use their servers as forwarders.

On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 It kicks players with cl_restrict_server_commands 1. As simple as
 that. And few weeks ago zblock author argued against server executed
 connect command right on this list, what an irony...

 On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:
  Hi guys,
 
  I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S server, in
  the hopes to replace what was CVAR-X (before the
  cl_restrict_server_commands update).
 
  From all accounts, the new version works quite well and does not hinder
  performance at all. I have yet to personally test it in a 5v5 scrim, or
  when the server is full, however it will be interesting to know how it
  has circumvented the server commands restriction feature.
 
  What do you all use to protect your server against exploiting or
  malicious users?
  Does anyone make use of Mattie's Eventscripts for this at all?
 
  Regards,
  Adam.
 
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  please visit:
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RE: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Adam Sando
This is a multi-part message in MIME format.
--
I've been testing v3.0.0 C3 on our server tonight with some mates, and also had 
a few 5v5 scrims on it for testing.

The guys who I played with have given mixed feedback on how it performs, 
however this is from a playability point of view, not a can I control my 
players and screw with their settings point of view. Some say the server 
performs choppier with really laggy hitboxes (could be interp 0.01 perhaps?), 
whereas myself and others believe for scrims/wars, it is far more accurate from 
a registration point of view.

As we only scrim primarily SA and East Coast AU clans, we don't know what the 
playability is like for the broader CS:S community around Australia (or 
overseas for that matter).

If anyone is willing to jump in and test it out with some mates, please feel 
free. I'd like to know what people think compared to say Whispers servers, or 
another GSP's collection not running zBlock - just for curiosity sake. Not sure 
what version of Mani and Matties are running on other GSP's, however we run 
v1.2 R of Mani, and v1.3 Beta 006 of Matties.

Server: Clan [POON] CS:Source (-DWP,-FF) [66 Tick]
Address: 202.58.54.105:27015
Feedback: http://www.teampoon.com/forums

Regards,
Adam.



From: [EMAIL PROTECTED] on behalf of Wim Barelds
Sent: Tue 9/01/2007 8:22 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] zBlock 3.0.0 RC3 - What are others using?



--
[ Picked text/plain from multipart/alternative ]
Not at all irony, people who don't want to have clientcommands executed on
them don't need to. People who wish to use their servers as forwarders can
use that exact same option. I'm not asking VALVe or anyone to give me access
to the clientcommands without the use of cl_restrict_server_commands 0.
Unless you mean that the irony is that people who connect to zblock servers
can also be redirected; yes I'd love for that to not be true, good thing
most server admins competent enough to use zBlock are rarely incompetent
enough to use their servers as forwarders.

On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 It kicks players with cl_restrict_server_commands 1. As simple as
 that. And few weeks ago zblock author argued against server executed
 connect command right on this list, what an irony...

 On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:
  Hi guys,
 
  I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S server, in
  the hopes to replace what was CVAR-X (before the
  cl_restrict_server_commands update).
 
  From all accounts, the new version works quite well and does not hinder
  performance at all. I have yet to personally test it in a 5v5 scrim, or
  when the server is full, however it will be interesting to know how it
  has circumvented the server commands restriction feature.
 
  What do you all use to protect your server against exploiting or
  malicious users?
  Does anyone make use of Mattie's Eventscripts for this at all?
 
  Regards,
  Adam.
 
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  please visit:
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 ___
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Re: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Wim Barelds
--
[ Picked text/plain from multipart/alternative ]
We do plan to add similar functionality in the future (unless VALVe
implements sv_pure before that time).

On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 Putting aside your funny needles about competence of those who do not
 agree with your opinion, I wonder if zBlock perform files consitency
 check the way cvarblock does? If not, any plans to implement this in
 the future?

 On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Not at all irony, people who don't want to have clientcommands executed
 on
  them don't need to. People who wish to use their servers as forwarders
 can
  use that exact same option. I'm not asking VALVe or anyone to give me
 access
  to the clientcommands without the use of cl_restrict_server_commands 0.
  Unless you mean that the irony is that people who connect to zblock
 servers
  can also be redirected; yes I'd love for that to not be true, good thing
  most server admins competent enough to use zBlock are rarely incompetent
  enough to use their servers as forwarders.
 
  On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:
  
   It kicks players with cl_restrict_server_commands 1. As simple as
   that. And few weeks ago zblock author argued against server executed
   connect command right on this list, what an irony...
  
   On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:
Hi guys,
   
I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S
 server, in
the hopes to replace what was CVAR-X (before the
cl_restrict_server_commands update).
   
From all accounts, the new version works quite well and does not
 hinder
performance at all. I have yet to personally test it in a 5v5 scrim,
 or
when the server is full, however it will be interesting to know how
 it
has circumvented the server commands restriction feature.
   
What do you all use to protect your server against exploiting or
malicious users?
Does anyone make use of Mattie's Eventscripts for this at all?
   
Regards,
Adam.
   
___
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 archives,
please visit:
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   please visit:
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  --
  ___
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  [EMAIL PROTECTED]
  --
 
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Re: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Roman Hatsiev

Thanks. Any plans to provide more details about blocked cvars on the
site? Looking through binary is pretty boring to be honest.

On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:

--
[ Picked text/plain from multipart/alternative ]
We do plan to add similar functionality in the future (unless VALVe
implements sv_pure before that time).

On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 Putting aside your funny needles about competence of those who do not
 agree with your opinion, I wonder if zBlock perform files consitency
 check the way cvarblock does? If not, any plans to implement this in
 the future?

 On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  Not at all irony, people who don't want to have clientcommands executed
 on
  them don't need to. People who wish to use their servers as forwarders
 can
  use that exact same option. I'm not asking VALVe or anyone to give me
 access
  to the clientcommands without the use of cl_restrict_server_commands 0.
  Unless you mean that the irony is that people who connect to zblock
 servers
  can also be redirected; yes I'd love for that to not be true, good thing
  most server admins competent enough to use zBlock are rarely incompetent
  enough to use their servers as forwarders.
 
  On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:
  
   It kicks players with cl_restrict_server_commands 1. As simple as
   that. And few weeks ago zblock author argued against server executed
   connect command right on this list, what an irony...
  
   On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:
Hi guys,
   
I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S
 server, in
the hopes to replace what was CVAR-X (before the
cl_restrict_server_commands update).
   
From all accounts, the new version works quite well and does not
 hinder
performance at all. I have yet to personally test it in a 5v5 scrim,
 or
when the server is full, however it will be interesting to know how
 it
has circumvented the server commands restriction feature.
   
What do you all use to protect your server against exploiting or
malicious users?
Does anyone make use of Mattie's Eventscripts for this at all?
   
Regards,
Adam.
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds
   
  
   ___
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   please visit:
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  --
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  [EMAIL PROTECTED]
  --
 
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Re: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Wim Barelds
--
[ Picked text/plain from multipart/alternative ]
An easier way would be to just type alias in console.
Either way, we may later list a number of cvars that we block, however we
will not list all, due to exploitable issues (You only have to look at MPC
to see what I mean).

On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 Thanks. Any plans to provide more details about blocked cvars on the
 site? Looking through binary is pretty boring to be honest.

 On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  We do plan to add similar functionality in the future (unless VALVe
  implements sv_pure before that time).
 
  On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:
  
   Putting aside your funny needles about competence of those who do not
   agree with your opinion, I wonder if zBlock perform files consitency
   check the way cvarblock does? If not, any plans to implement this in
   the future?
  
   On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Not at all irony, people who don't want to have clientcommands
 executed
   on
them don't need to. People who wish to use their servers as
 forwarders
   can
use that exact same option. I'm not asking VALVe or anyone to give
 me
   access
to the clientcommands without the use of cl_restrict_server_commands
 0.
Unless you mean that the irony is that people who connect to zblock
   servers
can also be redirected; yes I'd love for that to not be true, good
 thing
most server admins competent enough to use zBlock are rarely
 incompetent
enough to use their servers as forwarders.
   
On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 It kicks players with cl_restrict_server_commands 1. As simple as
 that. And few weeks ago zblock author argued against server
 executed
 connect command right on this list, what an irony...

 On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:
  Hi guys,
 
  I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S
   server, in
  the hopes to replace what was CVAR-X (before the
  cl_restrict_server_commands update).
 
  From all accounts, the new version works quite well and does not
   hinder
  performance at all. I have yet to personally test it in a 5v5
 scrim,
   or
  when the server is full, however it will be interesting to know
 how
   it
  has circumvented the server commands restriction feature.
 
  What do you all use to protect your server against exploiting or
  malicious users?
  Does anyone make use of Mattie's Eventscripts for this at all?
 
  Regards,
  Adam.
 
  ___
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   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
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--
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--
   
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Re: [hlds] zBlock 3.0.0 RC3 - What are others using?

2007-01-09 Thread Roman Hatsiev

Yes, I see your point.
And thank you for the great job by the way.

On 10/01/07, Wim Barelds [EMAIL PROTECTED] wrote:

--
[ Picked text/plain from multipart/alternative ]
An easier way would be to just type alias in console.
Either way, we may later list a number of cvars that we block, however we
will not list all, due to exploitable issues (You only have to look at MPC
to see what I mean).

On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 Thanks. Any plans to provide more details about blocked cvars on the
 site? Looking through binary is pretty boring to be honest.

 On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:
  --
  [ Picked text/plain from multipart/alternative ]
  We do plan to add similar functionality in the future (unless VALVe
  implements sv_pure before that time).
 
  On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:
  
   Putting aside your funny needles about competence of those who do not
   agree with your opinion, I wonder if zBlock perform files consitency
   check the way cvarblock does? If not, any plans to implement this in
   the future?
  
   On 09/01/07, Wim Barelds [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Not at all irony, people who don't want to have clientcommands
 executed
   on
them don't need to. People who wish to use their servers as
 forwarders
   can
use that exact same option. I'm not asking VALVe or anyone to give
 me
   access
to the clientcommands without the use of cl_restrict_server_commands
 0.
Unless you mean that the irony is that people who connect to zblock
   servers
can also be redirected; yes I'd love for that to not be true, good
 thing
most server admins competent enough to use zBlock are rarely
 incompetent
enough to use their servers as forwarders.
   
On 1/9/07, Roman Hatsiev [EMAIL PROTECTED] wrote:

 It kicks players with cl_restrict_server_commands 1. As simple as
 that. And few weeks ago zblock author argued against server
 executed
 connect command right on this list, what an irony...

 On 09/01/07, Adam Sando [EMAIL PROTECTED] wrote:
  Hi guys,
 
  I just downloaded and installed zBlock v3.0.0 RC3 on our CS:S
   server, in
  the hopes to replace what was CVAR-X (before the
  cl_restrict_server_commands update).
 
  From all accounts, the new version works quite well and does not
   hinder
  performance at all. I have yet to personally test it in a 5v5
 scrim,
   or
  when the server is full, however it will be interesting to know
 how
   it
  has circumvented the server commands restriction feature.
 
  What do you all use to protect your server against exploiting or
  malicious users?
  Does anyone make use of Mattie's Eventscripts for this at all?
 
  Regards,
  Adam.
 
  ___
  To unsubscribe, edit your list preferences, or view the list
   archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 

 ___
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--
___
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--
   
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