Re: [hlds] CONDUMP's Becoming corrupted.

2005-06-22 Thread James Tucker
I can't replicate this using any of my units. Would you send example
excerpts please.

On 6/21/05, WayneH <[EMAIL PROTECTED]> wrote:
> Opened with Mozilla, Opera, GridinSoft Notepad and UltraEdit-32, same errors 
> are still visible.
>
> Or should I open them with another 4 different programs, just to make it 12 
> all up, to ensure that the SAME errors still show up?
>
>
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely
> Sent: Wednesday, 22 June 2005 1:51 AM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] CONDUMP's Becoming corrupted.
>
> WayneH wrote:
>
> > Opened with Notepad, WordPad, MS Word, even IE, the same errors are there.
>
> Their all MS products too, which may be the reason you're seeing similar
> results.  Google for a free text editor or try a demo of Textpad
> possibly just to be sure.
>
> --
> - m0gely
> http://quake2.telestream.com/
> Q2 | Q3A | Counter-strike
>
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Re: [hlds] CONDUMP's Becoming corrupted.

2005-06-21 Thread Whisper
--
[ Picked text/plain from multipart/alternative ]
Wayne, take a screenshot of the corruption to show us what you mean

On 6/22/05, Jonathan <[EMAIL PROTECTED]> wrote:
>
> Ahh, someone plays Q2! The good ol' days.
>
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Re: [hlds] CONDUMP's Becoming corrupted.

2005-06-21 Thread Jonathan

Ahh, someone plays Q2!  The good ol' days.

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Re: [hlds] CONDUMP's Becoming corrupted.

2005-06-21 Thread m0gely

WayneH wrote:


Or should I open them with another 4 different programs, just to make it 12 all 
up, to ensure that the SAME errors still show up?


Are you upset with me? Oo

m0gely wrote:


Their all MS products too


Oops, I meant "They're".

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http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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RE: [hlds] CONDUMP's Becoming corrupted.

2005-06-21 Thread WayneH
Opened with Mozilla, Opera, GridinSoft Notepad and UltraEdit-32, same errors 
are still visible.

Or should I open them with another 4 different programs, just to make it 12 all 
up, to ensure that the SAME errors still show up?





-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of m0gely
Sent: Wednesday, 22 June 2005 1:51 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] CONDUMP's Becoming corrupted.

WayneH wrote:

> Opened with Notepad, WordPad, MS Word, even IE, the same errors are there.

Their all MS products too, which may be the reason you're seeing similar
results.  Google for a free text editor or try a demo of Textpad
possibly just to be sure.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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Re: [hlds] CONDUMP's Becoming corrupted.

2005-06-21 Thread m0gely

WayneH wrote:


Opened with Notepad, WordPad, MS Word, even IE, the same errors are there.


Their all MS products too, which may be the reason you're seeing similar
results.  Google for a free text editor or try a demo of Textpad
possibly just to be sure.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

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RE: [hlds] CONDUMP's Becoming corrupted.

2005-06-21 Thread WayneH
Opened with Notepad, WordPad, MS Word, even IE, the same errors are there.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Tucker
Sent: Tuesday, 21 June 2005 8:28 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] CONDUMP's Becoming corrupted.

google about character formats.

You may find that some of the difference lies in the editor you are
using to view the files.

On 6/21/05, WayneH <[EMAIL PROTECTED]> wrote:
> Anyone else noticing that a CONDUMP, whilst physically in the server, can 
> become corrupted?
> I've had several instances where it does not match the server log, missing 
> the odd character here and there, STEAMIDs not dumping to file correctly etc.
> I've had this before and after a complete re-install, no HDD errors, no 
> memory errors, no video issues etc, my system comes up fine.



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Re: [hlds] CONDUMP's Becoming corrupted.

2005-06-21 Thread James Tucker
google about character formats.

You may find that some of the difference lies in the editor you are
using to view the files.

On 6/21/05, WayneH <[EMAIL PROTECTED]> wrote:
> Anyone else noticing that a CONDUMP, whilst physically in the server, can 
> become corrupted?
> I've had several instances where it does not match the server log, missing 
> the odd character here and there, STEAMIDs not dumping to file correctly etc.
> I've had this before and after a complete re-install, no HDD errors, no 
> memory errors, no video issues etc, my system comes up fine.
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim
> Sent: Tuesday, 21 June 2005 4:39 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated 
> w2k
>
> Okay I been following this thread and you mention correcting the Nav Mesh
> file... What tools are you fixing this with or using to determine if there
> is a problem with the Nav Mesh...
>
> I run custom maps about 35% on my hosted server and there is at least one or
> two others I would like to add back in the rotation.. if I could fix the
> navs.
>
> Thanks
>
> - Original Message -
> From: "Ned Haskin" <[EMAIL PROTECTED]>
> To: 
> Sent: Monday, June 20, 2005 3:07 PM
> Subject: Re: [hlds] bots now load after 1st round with update CSS dedicated
> w2k
>
>
> > if you read my earlier message  "Only one custom map, it has a new nav
> > mesh."  I've already had and dealt
> > with those problems. I had other custom maps, but they had problems and
> > weren't worth fixing so I dumped them.
> >
> > Tried running bots all the time, server crashed with run time error
> > after about 24 hours. No idea what map it was on.
> >
> > I want my bots to load after humans, its supposed to work.
> >
> > Ned
> >
> > Clayton Macleod wrote:
> >
> >>when I was having a bunch of crashes I took a look through the nav
> >>meshes for the custom maps we had running, and sure enough there were
> >>problems with them. Things such as nav points being in inaccessible
> >>places, other goofiness, would cause the crashes. After fixing those
> >>things my crashes were gone.
> >>
> >>On 6/19/05, Ned Haskin <[EMAIL PROTECTED]> wrote:
> >>
> >>
> >>>Only one custom map, it has a new nav mesh. Haven't tried leaving the
> >>>bots on since a few updates ago.
> >>>Maybe it will work, but loading after players is supposed to work. Its a
> >>>Valve bug. I don't run any mods.
> >>>
> >>>Ned
> >>>
> >>>
> >>
> >>
> >>--
> >>Clayton Macleod
> >>
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> >>
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