Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-18 Thread Zuko
omg, another hats... why you cannot add something else? eg. game types

2010/12/18 clad iron :
> Update with these.
> Doing so should make anything with SM vers 1.37 and up to start.  (tested
> with Ver. 1.3.7)
>
> *1.9, development branch
>
> http://www.metamodsource.net/snapshots
>
>
> Windows
> http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-windows.zip
> *
> *Linux*
> http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-linux.tar.gz
>
>
>
> On Fri, Dec 17, 2010 at 10:44 PM, Jonah Hirsch wrote:
>
>> Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new
>> snapshot
>> for that.
>> ---
>> Jonah Hirsch
>>
>>
>>
>> On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant  wrote:
>>
>> > Just threw 1.8 MM crash on player join.
>> >
>> > On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch > > >wrote:
>> >
>> > > 1.8 or 1.9?
>> > > ---
>> > > Jonah Hirsch
>> > >
>> > >
>> > >
>> > > On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
>> > >
>> > > > Latest MM snapshot seems to be working.
>> > > > -Original Message-
>> > > > From: Tom Grant 
>> > > > Sender: hlds-boun...@list.valvesoftware.com
>> > > > Date: Fri, 17 Dec 2010 22:28:11
>> > > > To: Half-Life dedicated Win32 server mailing list<
>> > > > hlds@list.valvesoftware.com>
>> > > > Reply-To: Half-Life dedicated Win32 server mailing list
>> > > >        
>> > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>> > > >
>> > > > Many Thanks Voogru! I don't know how you do it!
>> > > >
>> > > > Server back up sans MM n SM :(
>> > > >
>> > > > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates > >
>> > > > wrote:
>> > > >
>> > > > > I tried this and it did not work for me.
>> > > > >
>> > > > > -Original Message-
>> > > > > From: hlds-boun...@list.valvesoftware.com
>> > > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
>> > grout
>> > > > > Sent: Friday, December 17, 2010 10:14 PM
>> > > > > To: Half-Life dedicated Win32 server mailing list
>> > > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>> > > > >
>> > > > > thanks voogru,
>> > > > >
>> > > > > i have removed all plugins and have verified the install with still
>> > no
>> > > > > luck.. could you advise of anything else.in the interim of
>> valves
>> > > > > response to so many windows people having issues?
>> > > > >
>> > > > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
>> > > > > > It worked for me, 4 windows servers running and packed.
>> > > > > >
>> > > > > > No crashing and burning. Hot damn.
>> > > > > >
>> > > > > > - Spencer.
>> > > > > >
>> > > > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
>> > > > > >> We're investigating and will have a solution soon.
>> > > > > >>
>> > > > > >> -Eric
>> > > > > >>
>> > > > > >>
>> > > > > >> -Original Message-
>> > > > > >> From: hlds-boun...@list.valvesoftware.com
>> > > > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
>> Violent
>> > > > > Crimes
>> > > > > >> Sent: Friday, December 17, 2010 7:04 PM
>> > > > > >> To: Half-Life dedicated Win32 server mailing list
>> > > > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>> > > > > >>
>> > > > > >> Doesnt work
>> > > > > >>
>> > > > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
>> > > > > >>> It appears you can fix windows by copying the
>> > FileSystem_Steam.dll
>> > > > > >>> from the client GCF file, then placing it in the orangebox/bin
>> > > folder
>> > > > &g

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread clad iron
Update with these.
Doing so should make anything with SM vers 1.37 and up to start.  (tested
with Ver. 1.3.7)

*1.9, development branch

http://www.metamodsource.net/snapshots


Windows
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-windows.zip
*
*Linux*
http://www.metamodsource.net/mmsdrop/1.9/mmsource-1.9.0-hg739-linux.tar.gz



On Fri, Dec 17, 2010 at 10:44 PM, Jonah Hirsch wrote:

> Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new
> snapshot
> for that.
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant  wrote:
>
> > Just threw 1.8 MM crash on player join.
> >
> > On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch  > >wrote:
> >
> > > 1.8 or 1.9?
> > > ---
> > > Jonah Hirsch
> > >
> > >
> > >
> > > On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
> > >
> > > > Latest MM snapshot seems to be working.
> > > > -Original Message-
> > > > From: Tom Grant 
> > > > Sender: hlds-boun...@list.valvesoftware.com
> > > > Date: Fri, 17 Dec 2010 22:28:11
> > > > To: Half-Life dedicated Win32 server mailing list<
> > > > hlds@list.valvesoftware.com>
> > > > Reply-To: Half-Life dedicated Win32 server mailing list
> > > >
> > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >
> > > > Many Thanks Voogru! I don't know how you do it!
> > > >
> > > > Server back up sans MM n SM :(
> > > >
> > > > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates  >
> > > > wrote:
> > > >
> > > > > I tried this and it did not work for me.
> > > > >
> > > > > -Original Message-
> > > > > From: hlds-boun...@list.valvesoftware.com
> > > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
> > grout
> > > > > Sent: Friday, December 17, 2010 10:14 PM
> > > > > To: Half-Life dedicated Win32 server mailing list
> > > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > > >
> > > > > thanks voogru,
> > > > >
> > > > > i have removed all plugins and have verified the install with still
> > no
> > > > > luck.. could you advise of anything else.in the interim of
> valves
> > > > > response to so many windows people having issues?
> > > > >
> > > > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > > > It worked for me, 4 windows servers running and packed.
> > > > > >
> > > > > > No crashing and burning. Hot damn.
> > > > > >
> > > > > > - Spencer.
> > > > > >
> > > > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > > > >> We're investigating and will have a solution soon.
> > > > > >>
> > > > > >> -Eric
> > > > > >>
> > > > > >>
> > > > > >> -Original Message-
> > > > > >> From: hlds-boun...@list.valvesoftware.com
> > > > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of
> Violent
> > > > > Crimes
> > > > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > > > >> To: Half-Life dedicated Win32 server mailing list
> > > > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > > > >>
> > > > > >> Doesnt work
> > > > > >>
> > > > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > > > >>> It appears you can fix windows by copying the
> > FileSystem_Steam.dll
> > > > > >>> from the client GCF file, then placing it in the orangebox/bin
> > > folder
> > > > > >>> and renaming it to filesystem_stdio.dll.
> > > > > >>>
> > > > > >>> The server boots up but dont know if it'll crash and burn.
> > > > > >>>
> > > > > >>> Epic fail though.
> > > > > >>>
> > > > > >>> ___
> > > > > >>> To unsubscribe, edit your list preferences, or view the list
> > > > archive

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Yup. Same here. Most likely a sourcemod issue. Gotta wait for a new snapshot
for that.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:42 PM, Tom Grant  wrote:

> Just threw 1.8 MM crash on player join.
>
> On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch  >wrote:
>
> > 1.8 or 1.9?
> > ---
> > Jonah Hirsch
> >
> >
> >
> > On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
> >
> > > Latest MM snapshot seems to be working.
> > > -Original Message-
> > > From: Tom Grant 
> > > Sender: hlds-boun...@list.valvesoftware.com
> > > Date: Fri, 17 Dec 2010 22:28:11
> > > To: Half-Life dedicated Win32 server mailing list<
> > > hlds@list.valvesoftware.com>
> > > Reply-To: Half-Life dedicated Win32 server mailing list
> > >
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > Many Thanks Voogru! I don't know how you do it!
> > >
> > > Server back up sans MM n SM :(
> > >
> > > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> > > wrote:
> > >
> > > > I tried this and it did not work for me.
> > > >
> > > > -Original Message-----
> > > > From: hlds-boun...@list.valvesoftware.com
> > > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve
> grout
> > > > Sent: Friday, December 17, 2010 10:14 PM
> > > > To: Half-Life dedicated Win32 server mailing list
> > > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >
> > > > thanks voogru,
> > > >
> > > > i have removed all plugins and have verified the install with still
> no
> > > > luck.. could you advise of anything else.in the interim of valves
> > > > response to so many windows people having issues?
> > > >
> > > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > > It worked for me, 4 windows servers running and packed.
> > > > >
> > > > > No crashing and burning. Hot damn.
> > > > >
> > > > > - Spencer.
> > > > >
> > > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > > >> We're investigating and will have a solution soon.
> > > > >>
> > > > >> -Eric
> > > > >>
> > > > >>
> > > > >> -Original Message-
> > > > >> From: hlds-boun...@list.valvesoftware.com
> > > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > > > Crimes
> > > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > > >> To: Half-Life dedicated Win32 server mailing list
> > > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > > >>
> > > > >> Doesnt work
> > > > >>
> > > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > > >>> It appears you can fix windows by copying the
> FileSystem_Steam.dll
> > > > >>> from the client GCF file, then placing it in the orangebox/bin
> > folder
> > > > >>> and renaming it to filesystem_stdio.dll.
> > > > >>>
> > > > >>> The server boots up but dont know if it'll crash and burn.
> > > > >>>
> > > > >>> Epic fail though.
> > > > >>>
> > > > >>> ___
> > > > >>> To unsubscribe, edit your list preferences, or view the list
> > > archives,
> > > > >>> please visit:
> > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>>
> > > > >>
> > > > >> ___
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > >> archives, please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >>
> > > > >> ___
> > > > >> To unsubscribe, edit your list preferences, or view the list
> > > > >> archives, please visit:
> > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > > >
> > > > >

Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alex Kowald
Both, just grab the latest snapshot of either.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch wrote:

> 1.8 or 1.9?
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
>
> > Latest MM snapshot seems to be working.
> > -Original Message-
> > From: Tom Grant 
> > Sender: hlds-boun...@list.valvesoftware.com
> > Date: Fri, 17 Dec 2010 22:28:11
> > To: Half-Life dedicated Win32 server mailing list<
> > hlds@list.valvesoftware.com>
> > Reply-To: Half-Life dedicated Win32 server mailing list
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > Many Thanks Voogru! I don't know how you do it!
> >
> > Server back up sans MM n SM :(
> >
> > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> > wrote:
> >
> > > I tried this and it did not work for me.
> > >
> > > -Original Message-
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> > > Sent: Friday, December 17, 2010 10:14 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > thanks voogru,
> > >
> > > i have removed all plugins and have verified the install with still no
> > > luck.. could you advise of anything else.in the interim of valves
> > > response to so many windows people having issues?
> > >
> > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > It worked for me, 4 windows servers running and packed.
> > > >
> > > > No crashing and burning. Hot damn.
> > > >
> > > > - Spencer.
> > > >
> > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > >> We're investigating and will have a solution soon.
> > > >>
> > > >> -Eric
> > > >>
> > > >>
> > > >> -Original Message-
> > > >> From: hlds-boun...@list.valvesoftware.com
> > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > > Crimes
> > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > >> To: Half-Life dedicated Win32 server mailing list
> > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >>
> > > >> Doesnt work
> > > >>
> > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> > > >>> from the client GCF file, then placing it in the orangebox/bin
> folder
> > > >>> and renaming it to filesystem_stdio.dll.
> > > >>>
> > > >>> The server boots up but dont know if it'll crash and burn.
> > > >>>
> > > >>> Epic fail though.
> > > >>>
> > > >>> ___
> > > >>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >>> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> >
> >
> > --
> > AksumkA.com <http://aksumka.com>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Just threw 1.8 MM crash on player join.

On Fri, Dec 17, 2010 at 10:39 PM, Jonah Hirsch wrote:

> 1.8 or 1.9?
> ---
> Jonah Hirsch
>
>
>
> On Fri, Dec 17, 2010 at 8:32 PM,  wrote:
>
> > Latest MM snapshot seems to be working.
> > -Original Message-
> > From: Tom Grant 
> > Sender: hlds-boun...@list.valvesoftware.com
> > Date: Fri, 17 Dec 2010 22:28:11
> > To: Half-Life dedicated Win32 server mailing list<
> > hlds@list.valvesoftware.com>
> > Reply-To: Half-Life dedicated Win32 server mailing list
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > Many Thanks Voogru! I don't know how you do it!
> >
> > Server back up sans MM n SM :(
> >
> > On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> > wrote:
> >
> > > I tried this and it did not work for me.
> > >
> > > -Original Message-
> > > From: hlds-boun...@list.valvesoftware.com
> > > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> > > Sent: Friday, December 17, 2010 10:14 PM
> > > To: Half-Life dedicated Win32 server mailing list
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > thanks voogru,
> > >
> > > i have removed all plugins and have verified the install with still no
> > > luck.. could you advise of anything else.in the interim of valves
> > > response to so many windows people having issues?
> > >
> > > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > > It worked for me, 4 windows servers running and packed.
> > > >
> > > > No crashing and burning. Hot damn.
> > > >
> > > > - Spencer.
> > > >
> > > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > > >> We're investigating and will have a solution soon.
> > > >>
> > > >> -Eric
> > > >>
> > > >>
> > > >> -Original Message-
> > > >> From: hlds-boun...@list.valvesoftware.com
> > > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > > Crimes
> > > >> Sent: Friday, December 17, 2010 7:04 PM
> > > >> To: Half-Life dedicated Win32 server mailing list
> > > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > > >>
> > > >> Doesnt work
> > > >>
> > > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > > >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> > > >>> from the client GCF file, then placing it in the orangebox/bin
> folder
> > > >>> and renaming it to filesystem_stdio.dll.
> > > >>>
> > > >>> The server boots up but dont know if it'll crash and burn.
> > > >>>
> > > >>> Epic fail though.
> > > >>>
> > > >>> ___
> > > >>> To unsubscribe, edit your list preferences, or view the list
> > archives,
> > > >>> please visit:
> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>>
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >>
> > > >> ___
> > > >> To unsubscribe, edit your list preferences, or view the list
> > > >> archives, please visit:
> > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> >
> >
> > --
> > AksumkA.com <http://aksumka.com>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



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___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
1.8 or 1.9?
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:32 PM,  wrote:

> Latest MM snapshot seems to be working.
> -Original Message-
> From: Tom Grant 
> Sender: hlds-boun...@list.valvesoftware.com
> Date: Fri, 17 Dec 2010 22:28:11
> To: Half-Life dedicated Win32 server mailing list<
> hlds@list.valvesoftware.com>
> Reply-To: Half-Life dedicated Win32 server mailing list
>    
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Many Thanks Voogru! I don't know how you do it!
>
> Server back up sans MM n SM :(
>
> On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates 
> wrote:
>
> > I tried this and it did not work for me.
> >
> > -Original Message-
> > From: hlds-boun...@list.valvesoftware.com
> > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> > Sent: Friday, December 17, 2010 10:14 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > thanks voogru,
> >
> > i have removed all plugins and have verified the install with still no
> > luck.. could you advise of anything else.in the interim of valves
> > response to so many windows people having issues?
> >
> > On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > > It worked for me, 4 windows servers running and packed.
> > >
> > > No crashing and burning. Hot damn.
> > >
> > > - Spencer.
> > >
> > > On 12/17/2010 10:08 PM, Eric Smith wrote:
> > >> We're investigating and will have a solution soon.
> > >>
> > >> -Eric
> > >>
> > >>
> > >> -Original Message-
> > >> From: hlds-boun...@list.valvesoftware.com
> > >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> > Crimes
> > >> Sent: Friday, December 17, 2010 7:04 PM
> > >> To: Half-Life dedicated Win32 server mailing list
> > >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >>
> > >> Doesnt work
> > >>
> > >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> > >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> > >>> from the client GCF file, then placing it in the orangebox/bin folder
> > >>> and renaming it to filesystem_stdio.dll.
> > >>>
> > >>> The server boots up but dont know if it'll crash and burn.
> > >>>
> > >>> Epic fail though.
> > >>>
> > >>> ___
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives, please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >> ___
> > >> To unsubscribe, edit your list preferences, or view the list
> > >> archives, please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread edac
Latest MM snapshot seems to be working.
-Original Message-
From: Tom Grant 
Sender: hlds-boun...@list.valvesoftware.com
Date: Fri, 17 Dec 2010 22:28:11 
To: Half-Life dedicated Win32 server mailing list
Reply-To: Half-Life dedicated Win32 server mailing list

Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates  wrote:

> I tried this and it did not work for me.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> Sent: Friday, December 17, 2010 10:14 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> thanks voogru,
>
> i have removed all plugins and have verified the install with still no
> luck.. could you advise of anything else.in the interim of valves
> response to so many windows people having issues?
>
> On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > It worked for me, 4 windows servers running and packed.
> >
> > No crashing and burning. Hot damn.
> >
> > - Spencer.
> >
> > On 12/17/2010 10:08 PM, Eric Smith wrote:
> >> We're investigating and will have a solution soon.
> >>
> >> -Eric
> >>
> >>
> >> -Original Message-
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> Crimes
> >> Sent: Friday, December 17, 2010 7:04 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >>
> >> Doesnt work
> >>
> >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> >>> from the client GCF file, then placing it in the orangebox/bin folder
> >>> and renaming it to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Many Thanks Voogru! I don't know how you do it!

Server back up sans MM n SM :(

On Fri, Dec 17, 2010 at 10:22 PM, Stephen Yates  wrote:

> I tried this and it did not work for me.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
> Sent: Friday, December 17, 2010 10:14 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> thanks voogru,
>
> i have removed all plugins and have verified the install with still no
> luck.. could you advise of anything else.in the interim of valves
> response to so many windows people having issues?
>
> On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> > It worked for me, 4 windows servers running and packed.
> >
> > No crashing and burning. Hot damn.
> >
> > - Spencer.
> >
> > On 12/17/2010 10:08 PM, Eric Smith wrote:
> >> We're investigating and will have a solution soon.
> >>
> >> -Eric
> >>
> >>
> >> -Original Message-
> >> From: hlds-boun...@list.valvesoftware.com
> >> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent
> Crimes
> >> Sent: Friday, December 17, 2010 7:04 PM
> >> To: Half-Life dedicated Win32 server mailing list
> >> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >>
> >> Doesnt work
> >>
> >> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> >>> It appears you can fix windows by copying the FileSystem_Steam.dll
> >>> from the client GCF file, then placing it in the orangebox/bin folder
> >>> and renaming it to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list
> >> archives, please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
I tried this and it did not work for me.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of steve grout
Sent: Friday, December 17, 2010 10:14 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?

On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:
> It worked for me, 4 windows servers running and packed.
>
> No crashing and burning. Hot damn.
>
> - Spencer.
>
> On 12/17/2010 10:08 PM, Eric Smith wrote:
>> We're investigating and will have a solution soon.
>>
>> -Eric
>>
>>
>> -Original Message-
>> From: hlds-boun...@list.valvesoftware.com 
>> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
>> Sent: Friday, December 17, 2010 7:04 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>>
>> Doesnt work
>>
>> On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
>>> It appears you can fix windows by copying the FileSystem_Steam.dll
>>> from the client GCF file, then placing it in the orangebox/bin folder
>>> and renaming it to filesystem_stdio.dll.
>>>
>>> The server boots up but dont know if it'll crash and burn.
>>>
>>> Epic fail though.
>>>
>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list 
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

thanks voogru,

i have removed all plugins and have verified the install with still no 
luck.. could you advise of anything else.in the interim of valves 
response to so many windows people having issues?


On 18/12/2010 03:10, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Link to download?

On 12/17/2010 10:10 PM, Spencer 'Voogru' MacDonald wrote:

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes

Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

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please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread SmOoThEm
Thanks Eric!

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Friday, December 17, 2010 7:08 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> It appears you can fix windows by copying the FileSystem_Steam.dll 
> from the client GCF file, then placing it in the orangebox/bin folder 
> and renaming it to filesystem_stdio.dll.
>
> The server boots up but dont know if it'll crash and burn.
>
> Epic fail though.
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
tf_medieval

On Fri, Dec 17, 2010 at 10:05 PM, Alinay Gomez  wrote:

> Anyone know the Medieval Mode CVAR ?
>
> On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood  >wrote:
>
> > I can confirm metamod/scourmod no longer loads. This is on my linux
> server
> > though.
> >
> > Cheers,
> > Ricky
> >
> > --
> > From: "Jonah Hirsch" 
> > Sent: Saturday, December 18, 2010 1:53 PM
> > To: "Half-Life dedicated Win32 server mailing list" <
> > hlds@list.valvesoftware.com>
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> >  Worked for me.
> >>
> >> Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
> >> could
> >> someone confirm it's not just me? :P
> >> ---
> >> Jonah Hirsch
> >>
> >>
> >>
> >> On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
> >> voo...@voogru.com> wrote:
> >>
> >>  It appears you can fix windows by copying the FileSystem_Steam.dll from
> >>> the
> >>> client GCF file, then placing it in the orangebox/bin folder and
> renaming
> >>> it
> >>> to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>  ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
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> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
There isn't one, or it's hidden. It's just on the cp_degrootkeep. There
might be a hidden cvar, though.
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 8:05 PM, Alinay Gomez  wrote:

> Anyone know the Medieval Mode CVAR ?
>
> On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood  >wrote:
>
> > I can confirm metamod/scourmod no longer loads. This is on my linux
> server
> > though.
> >
> > Cheers,
> > Ricky
> >
> > --
> > From: "Jonah Hirsch" 
> > Sent: Saturday, December 18, 2010 1:53 PM
> > To: "Half-Life dedicated Win32 server mailing list" <
> > hlds@list.valvesoftware.com>
> >
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> >  Worked for me.
> >>
> >> Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
> >> could
> >> someone confirm it's not just me? :P
> >> ---
> >> Jonah Hirsch
> >>
> >>
> >>
> >> On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
> >> voo...@voogru.com> wrote:
> >>
> >>  It appears you can fix windows by copying the FileSystem_Steam.dll from
> >>> the
> >>> client GCF file, then placing it in the orangebox/bin folder and
> renaming
> >>> it
> >>> to filesystem_stdio.dll.
> >>>
> >>> The server boots up but dont know if it'll crash and burn.
> >>>
> >>> Epic fail though.
> >>>
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>  ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >>
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> - Naso
> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald

It worked for me, 4 windows servers running and packed.

No crashing and burning. Hot damn.

- Spencer.

On 12/17/2010 10:08 PM, Eric Smith wrote:

We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll
from the client GCF file, then placing it in the orangebox/bin folder
and renaming it to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Eric Smith
We're investigating and will have a solution soon.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Violent Crimes
Sent: Friday, December 17, 2010 7:04 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
> It appears you can fix windows by copying the FileSystem_Steam.dll 
> from the client GCF file, then placing it in the orangebox/bin folder 
> and renaming it to filesystem_stdio.dll.
>
> The server boots up but dont know if it'll crash and burn.
>
> Epic fail though.
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread gameadmin
Struggling to parse this... he's moaning that all his windows servers are down, 
so that makes him a fanboi?

> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> boun...@list.valvesoftware.com] On Behalf Of msleeper
> Sent: 18 December 2010 02:55
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> Steve Grout - See, I wasn't agreeing with you, I was making fun of
> people who make comments like this. Typical valve fans. My servers are
> up, so lol gg terrorists win.
> 
> 
> On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
> > LOL they broke garrysmod client side and prolly server side aswell. I
> am
> > so proud of you guys at steam I mean how many years have you been
> doing
> > this and yet you still seem to think it is a great idea to release a
> > update on Friday at 9 pm EST.
> >
> > On 12/17/2010 9:41 PM, Lob (UK) wrote:
> > > Yeah Windows dead here too.
> > >
> > > Great idea to release a huge untested update on a Friday night just
> before
> > > the busy weekend i must say.
> > >
> > > Its 2:40am in the UK and im totally not impressed.
> > >
> > > On Sat, Dec 18, 2010 at 2:37 AM, unrealized
> wrote:
> > >
> > >> Confirmed here as well, ALL windows servers down, but linux
> working fine.
> > >>
> > >> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
> > >> bengt.rosenber...@gmx.de
> > >>> wrote:
> > >>> Windows server dead here, too. All plugins removed, even Metamod.
> > >>>
> > >>> Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > >>>
> > >>>   Linux Servers working, windows server nop. great my server is
> dead
> > >>>
> > >>> ___
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>> please visit:
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Anyone know the Medieval Mode CVAR ?

On Fri, Dec 17, 2010 at 10:01 PM, Ricky Hazelwood wrote:

> I can confirm metamod/scourmod no longer loads. This is on my linux server
> though.
>
> Cheers,
> Ricky
>
> --
> From: "Jonah Hirsch" 
> Sent: Saturday, December 18, 2010 1:53 PM
> To: "Half-Life dedicated Win32 server mailing list" <
> hlds@list.valvesoftware.com>
>
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
>  Worked for me.
>>
>> Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but
>> could
>> someone confirm it's not just me? :P
>> ---
>> Jonah Hirsch
>>
>>
>>
>> On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
>> voo...@voogru.com> wrote:
>>
>>  It appears you can fix windows by copying the FileSystem_Steam.dll from
>>> the
>>> client GCF file, then placing it in the orangebox/bin folder and renaming
>>> it
>>> to filesystem_stdio.dll.
>>>
>>> The server boots up but dont know if it'll crash and burn.
>>>
>>> Epic fail though.
>>>
>>>
>>> ___
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>>> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes

Doesnt work

On 12/17/2010 9:44 PM, Spencer 'Voogru' MacDonald wrote:
It appears you can fix windows by copying the FileSystem_Steam.dll 
from the client GCF file, then placing it in the orangebox/bin folder 
and renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

that is.. being a complete retard

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

see what u did there...

On 18/12/2010 02:55, msleeper wrote:

Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:

LOL they broke garrysmod client side and prolly server side aswell. I am
so proud of you guys at steam I mean how many years have you been doing
this and yet you still seem to think it is a great idea to release a
update on Friday at 9 pm EST.

On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized   wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

   Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Ricky Hazelwood
I can confirm metamod/scourmod no longer loads. This is on my linux server 
though.


Cheers,
Ricky

--
From: "Jonah Hirsch" 
Sent: Saturday, December 18, 2010 1:53 PM
To: "Half-Life dedicated Win32 server mailing list" 


Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released


Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but 
could

someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
voo...@voogru.com> wrote:

It appears you can fix windows by copying the FileSystem_Steam.dll from 
the
client GCF file, then placing it in the orangebox/bin folder and renaming 
it

to filesystem_stdio.dll.

The server boots up but dont know if it'll crash and burn.

Epic fail though.


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
Steve Grout - See, I wasn't agreeing with you, I was making fun of
people who make comments like this. Typical valve fans. My servers are
up, so lol gg terrorists win.


On Fri, 2010-12-17 at 21:52 -0500, Violent Crimes wrote:
> LOL they broke garrysmod client side and prolly server side aswell. I am 
> so proud of you guys at steam I mean how many years have you been doing 
> this and yet you still seem to think it is a great idea to release a 
> update on Friday at 9 pm EST.
> 
> On 12/17/2010 9:41 PM, Lob (UK) wrote:
> > Yeah Windows dead here too.
> >
> > Great idea to release a huge untested update on a Friday night just before
> > the busy weekend i must say.
> >
> > Its 2:40am in the UK and im totally not impressed.
> >
> > On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:
> >
> >> Confirmed here as well, ALL windows servers down, but linux working fine.
> >>
> >> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
> >> bengt.rosenber...@gmx.de
> >>> wrote:
> >>> Windows server dead here, too. All plugins removed, even Metamod.
> >>>
> >>> Am 18.12.2010 03:28, schrieb フゴ☆ _:
> >>>
> >>>   Linux Servers working, windows server nop. great my server is dead
> >>>
> >>> ___
> >>> To unsubscribe, edit your list preferences, or view the list archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
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> >>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Jonah Hirsch
Worked for me.

Sourcemod/Metamod won't load, but I'm sure they'll fix that soon...but could
someone confirm it's not just me? :P
---
Jonah Hirsch



On Fri, Dec 17, 2010 at 7:44 PM, Spencer 'Voogru' MacDonald <
voo...@voogru.com> wrote:

> It appears you can fix windows by copying the FileSystem_Steam.dll from the
> client GCF file, then placing it in the orangebox/bin folder and renaming it
> to filesystem_stdio.dll.
>
> The server boots up but dont know if it'll crash and burn.
>
> Epic fail though.
>
>
> ___
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> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Violent Crimes
LOL they broke garrysmod client side and prolly server side aswell. I am 
so proud of you guys at steam I mean how many years have you been doing 
this and yet you still seem to think it is a great idea to release a 
update on Friday at 9 pm EST.


On 12/17/2010 9:41 PM, Lob (UK) wrote:

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:


Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger<
bengt.rosenber...@gmx.de

wrote:
Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

  Linux Servers working, windows server nop. great my server is dead

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Lob (UK)
Aye sadly.

Lost count of how many times this has happened in the past 2 Years now.

On Sat, Dec 18, 2010 at 2:43 AM, DarthNinja wrote:

> It's a valve trademark
>
> On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK)  >wrote:
>
> > Yeah Windows dead here too.
> >
> > Great idea to release a huge untested update on a Friday night just
> before
> > the busy weekend i must say.
> >
> > Its 2:40am in the UK and im totally not impressed.
> >
> > On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> > wrote:
> >
> > > Confirmed here as well, ALL windows servers down, but linux working
> fine.
> > >
> > > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > > bengt.rosenber...@gmx.de
> > > > wrote:
> > >
> > > > Windows server dead here, too. All plugins removed, even Metamod.
> > > >
> > > > Am 18.12.2010 03:28, schrieb ??? _:
> > > >
> > > >  Linux Servers working, windows server nop. great my server is dead
> > > >>
> > > >
> > > >
> > > > ___
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> archives,
> > > > please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread steve grout

yep same here all windows servers fooked.. linux are fine

On 18/12/2010 02:43, msleeper wrote:

ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
now thats just ironic

On Fri, Dec 17, 2010 at 9:43 PM, Stephen Yates  wrote:

> Windows dead here too... ffs.  At least our BETA is still up. Lol.
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com [mailto:
> hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
> Sent: Friday, December 17, 2010 9:41 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Yeah Windows dead here too.
>
> Great idea to release a huge untested update on a Friday night just before
> the busy weekend i must say.
>
> Its 2:40am in the UK and im totally not impressed.
>
> On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> wrote:
>
> > Confirmed here as well, ALL windows servers down, but linux working fine.
> >
> > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > bengt.rosenber...@gmx.de
> > > wrote:
> >
> > > Windows server dead here, too. All plugins removed, even Metamod.
> > >
> > > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > >
> > >  Linux Servers working, windows server nop. great my server is dead
> > >>
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Michael Krasnow
along with hats

On Fri, Dec 17, 2010 at 9:43 PM, DarthNinja wrote:

> It's a valve trademark
>
> On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK)  >wrote:
>
> > Yeah Windows dead here too.
> >
> > Great idea to release a huge untested update on a Friday night just
> before
> > the busy weekend i must say.
> >
> > Its 2:40am in the UK and im totally not impressed.
> >
> > On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> > wrote:
> >
> > > Confirmed here as well, ALL windows servers down, but linux working
> fine.
> > >
> > > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > > bengt.rosenber...@gmx.de
> > > > wrote:
> > >
> > > > Windows server dead here, too. All plugins removed, even Metamod.
> > > >
> > > > Am 18.12.2010 03:28, schrieb ??? _:
> > > >
> > > >  Linux Servers working, windows server nop. great my server is dead
> > > >>
> > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
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> > > please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Spencer 'Voogru' MacDonald
It appears you can fix windows by copying the FileSystem_Steam.dll from 
the client GCF file, then placing it in the orangebox/bin folder and 
renaming it to filesystem_stdio.dll.


The server boots up but dont know if it'll crash and burn.

Epic fail though.

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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread msleeper
ITT: typical_valve_fans.jpg


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Stephen Yates
Windows dead here too... ffs.  At least our BETA is still up. Lol.

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Lob (UK)
Sent: Friday, December 17, 2010 9:41 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:

> Confirmed here as well, ALL windows servers down, but linux working fine.
>
> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> bengt.rosenber...@gmx.de
> > wrote:
>
> > Windows server dead here, too. All plugins removed, even Metamod.
> >
> > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> >
> >  Linux Servers working, windows server nop. great my server is dead
> >>
> >
> >
> > ___
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> > please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
It's a valve trademark

On Fri, Dec 17, 2010 at 9:41 PM, Lob (UK) wrote:

> Yeah Windows dead here too.
>
> Great idea to release a huge untested update on a Friday night just before
> the busy weekend i must say.
>
> Its 2:40am in the UK and im totally not impressed.
>
> On Sat, Dec 18, 2010 at 2:37 AM, unrealized 
> wrote:
>
> > Confirmed here as well, ALL windows servers down, but linux working fine.
> >
> > On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> > bengt.rosenber...@gmx.de
> > > wrote:
> >
> > > Windows server dead here, too. All plugins removed, even Metamod.
> > >
> > > Am 18.12.2010 03:28, schrieb ??? _:
> > >
> > >  Linux Servers working, windows server nop. great my server is dead
> > >>
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > ___
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> > please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Lob (UK)
Yeah Windows dead here too.

Great idea to release a huge untested update on a Friday night just before
the busy weekend i must say.

Its 2:40am in the UK and im totally not impressed.

On Sat, Dec 18, 2010 at 2:37 AM, unrealized  wrote:

> Confirmed here as well, ALL windows servers down, but linux working fine.
>
> On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger <
> bengt.rosenber...@gmx.de
> > wrote:
>
> > Windows server dead here, too. All plugins removed, even Metamod.
> >
> > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> >
> >  Linux Servers working, windows server nop. great my server is dead
> >>
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
Yup windows are dead here too...

2010/12/17 Tom Grant 

> Fucking Windows... Yeah, same problem here. Linux working just great
> however!
>
> 2010/12/17 ??? _ 
>
> >
> > i know i did the same
> >
> > > Date: Sat, 18 Dec 2010 03:31:51 +0100
> > > From: bengt.rosenber...@gmx.de
> > > To: hlds@list.valvesoftware.com
> > > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> > >
> > > Windows server dead here, too. All plugins removed, even Metamod.
> > >
> > > Am 18.12.2010 03:28, schrieb ??? _:
> > > > Linux Servers working, windows server nop. great my server is dead
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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> >
>
>
>
> --
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Flubber
Linux working / windows not. Great pre testing. Nothing changes in valve
world... Cheers.

2010/12/18 DarthNinja 

> You're cute.
>
> *On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
> *
> >
> > *Thank you for a Friday update.
> >
> > Lets hope it was tested well and has no gamebreaking bugs that won't be*
> *
> > fixed until Tuesday.
> > *
> >
> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Tom Grant
Fucking Windows... Yeah, same problem here. Linux working just great
however!

2010/12/17 フゴ☆ _ 

>
> i know i did the same
>
> > Date: Sat, 18 Dec 2010 03:31:51 +0100
> > From: bengt.rosenber...@gmx.de
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> >
> > Windows server dead here, too. All plugins removed, even Metamod.
> >
> > Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > > Linux Servers working, windows server nop. great my server is dead
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread James Niewadomski
Same problem here, updated servers several times but won't come back online.


Sent from my HTC Droid Incredible
On Dec 17, 2010 9:25 PM, "Mike Vail"  wrote:
> Awesome update, all my servers are dead in the water on my Windows 2008
box,
> even with no plugins loading. Oh, and the warnings you said you'd give us
> about these updates coming is awesome too. Thanks so much from all our
> players!
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
> Sent: Friday, December 17, 2010 5:56 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Required updates to Counter-Strike: Source, Day of Defeat: Source,
Half-Life
> 2: Deathmatch and Team Fortress 2 are now available. The specific changes
> include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>   - Materials / Models / Sounds / Animations are more comprehensively
> protected.
>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>   - Fixed some issues between custom files and server whitelists over
> level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a
server
> via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to using
> olde weapons.
>  - 'Your Eternal Reward' changes:
>   - Spies can now change their disguise weapon via 'lastdiguise' while
> using 'Your Eternal Reward'
>   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
> to switch to displaying the melee weapon when they make a kill
>   - Spies no longer play speech lines when making a kill with 'Your
> Eternal Reward'
>   - Sentries no longer track 'Your Eternal Reward' Spies after they
> backstab someone
>  - 'Natascha' changes:
>   - Spin-up time increased.
>   - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
and
> 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, for
> contributors to test their work. Further details in an upcoming blog post.
>  - Spies can now see TargetID's of players and objects regardless of their
> own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed class in
a
> respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the
Pyro's
> airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous weapon,
> instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators of
> their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread unrealized
Confirmed here as well, ALL windows servers down, but linux working fine.

On Fri, Dec 17, 2010 at 6:31 PM, Bengt Rosenberger  wrote:

> Windows server dead here, too. All plugins removed, even Metamod.
>
> Am 18.12.2010 03:28, schrieb フゴ☆ _:
>
>  Linux Servers working, windows server nop. great my server is dead
>>
>
>
> ___
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Kevin b er
Windows servers don't start anymore, at all.  Trying to re-download a server
from scratch, but things aren't looking good.  No minidump file or
anything.  SRCDS.exe just exits with exit code -1.
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread DarthNinja
You're cute.

*On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
*
>
> *Thank you for a Friday update.
>
> Lets hope it was tested well and has no gamebreaking bugs that won't be* *
> fixed until Tuesday.
> *
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

i know i did the same

> Date: Sat, 18 Dec 2010 03:31:51 +0100
> From: bengt.rosenber...@gmx.de
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> Windows server dead here, too. All plugins removed, even Metamod.
> 
> Am 18.12.2010 03:28, schrieb フゴ☆ _:
> > Linux Servers working, windows server nop. great my server is dead
> 
> 
> ___
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> visit:
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Bengt Rosenberger

Windows server dead here, too. All plugins removed, even Metamod.

Am 18.12.2010 03:28, schrieb フゴ☆ _:

Linux Servers working, windows server nop. great my server is dead



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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Most of the time when Valve releases a Friday update it just goes so well.

This one is no exception.

On Fri, Dec 17, 2010 at 9:24 PM, Mike Vail  wrote:

> Awesome update, all my servers are dead in the water on my Windows 2008
> box,
> even with no plugins loading. Oh, and the warnings you said you'd give us
> about these updates coming is awesome too. Thanks so much from all our
> players!
>
> -Original Message-
> From: hlds-boun...@list.valvesoftware.com
> [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
> Sent: Friday, December 17, 2010 5:56 PM
> To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
> Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
> Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released
>
> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> Half-Life
> 2: Deathmatch and Team Fortress 2 are now available.  The specific changes
> include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>   - Materials / Models / Sounds / Animations are more comprehensively
> protected.
>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>   - Fixed some issues between custom files and server whitelists over
> level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a
> server
> via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to using
> olde weapons.
>  - 'Your Eternal Reward' changes:
>   - Spies can now change their disguise weapon via 'lastdiguise' while
> using 'Your Eternal Reward'
>   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
> to switch to displaying the melee weapon when they make a kill
>   - Spies no longer play speech lines when making a kill with 'Your
> Eternal Reward'
>   - Sentries no longer track 'Your Eternal Reward' Spies after they
> backstab someone
>  - 'Natascha' changes:
>   - Spin-up time increased.
>   - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
> 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, for
> contributors to test their work. Further details in an upcoming blog post.
>  - Spies can now see TargetID's of players and objects regardless of their
> own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed class in
> a
> respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
> airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous weapon,
> instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators of
> their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
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>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread mooash
I'll try and run mine now. They were taken offline for awhile for this update.

-original message-
Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
From: 1nsane <1nsane...@gmail.com>
Date: 18/12/2010 1:27 pm

Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:

> Thank you for a Friday update.
>
> Lets hope it was tested well and has no gamebreaking bugs that won't be
> fixed until Tuesday.
>
>
> On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
>
>> Sweet, second half of the polycount update!
>>
>> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen > >wrote:
>>
>> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
>> specific
>> > changes include:
>> >
>> > Engine changes (TF2/CS/DOD):
>> >  - Improved sv_pure:
>> >   - Materials / Models / Sounds / Animations are more
>> comprehensively
>> > protected.
>> >   - Switched from CRC to MD5 hashes for stronger per-file
>> validation.
>> >   - Fixed some issues between custom files and server whitelists
>> over
>> > level changes.
>> >  - Added HL2:MP to the list of dedicated server games when starting a
>> > server via the Tools tab in the Library
>> >
>> > Team Fortress 2
>> >  - Added Medieval Mode, a game mode where players are restricted to
>> using
>> > olde weapons.
>> >  - 'Your Eternal Reward' changes:
>> >   - Spies can now change their disguise weapon via 'lastdiguise'
>> while
>> > using 'Your Eternal Reward'
>> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
>> forced
>> > to switch to displaying the melee weapon when they make a kill
>> >   - Spies no longer play speech lines when making a kill with 'Your
>> > Eternal Reward'
>> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
>> > backstab someone
>> >  - 'Natascha' changes:
>> >   - Spin-up time increased.
>> >   - Slowdown-on-hit effect is reduced over distance.
>> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
>> Expert's
>> > Ordnance' item sets.
>> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
>> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
>> and
>> > 'The Jag'.
>> >  - Added 20 new hats.
>> >  - Added a prototype item testing map, and associated functionality, for
>> > contributors to test their work. Further details in an upcoming blog
>> post.
>> >  - Spies can now see TargetID's of players and objects regardless of
>> their
>> > own disguise status.
>> >  - Fixed some speech lines continuing after the speaker changes class
>> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
>> Spy
>> > was the assister in the building destruction.
>> >  - Fixed the arrow burning effect getting stuck on if you changed class
>> in
>> > a respawn room with your arrow lit.
>> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
>> Pyro's
>> > airblast effect.
>> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
>> > instead of your Primary.
>> >  - Added leaderboard to track duel wins.
>> >  - Added ability for players to donate money directly to the creators of
>> > their favorite community maps.
>> >  - Increased backpack size by 100 slots.
>> >
>> > Jason
>> >
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>>
>> --
>> - Naso
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
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>>
>
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread フゴ☆ _

Linux Servers working, windows server nop. great my server is dead

> Date: Fri, 17 Dec 2010 21:25:40 -0500
> From: 1nsane...@gmail.com
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released
> 
> Neither mine nor my friends' Windows servers are starting (no plugins).
> 
> Anyone else with this issue?
> 
> On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
> 
> > Thank you for a Friday update.
> >
> > Lets hope it was tested well and has no gamebreaking bugs that won't be
> > fixed until Tuesday.
> >
> >
> > On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
> >
> >> Sweet, second half of the polycount update!
> >>
> >> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen  >> >wrote:
> >>
> >> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> >> specific
> >> > changes include:
> >> >
> >> > Engine changes (TF2/CS/DOD):
> >> >  - Improved sv_pure:
> >> >   - Materials / Models / Sounds / Animations are more
> >> comprehensively
> >> > protected.
> >> >   - Switched from CRC to MD5 hashes for stronger per-file
> >> validation.
> >> >   - Fixed some issues between custom files and server whitelists
> >> over
> >> > level changes.
> >> >  - Added HL2:MP to the list of dedicated server games when starting a
> >> > server via the Tools tab in the Library
> >> >
> >> > Team Fortress 2
> >> >  - Added Medieval Mode, a game mode where players are restricted to
> >> using
> >> > olde weapons.
> >> >  - 'Your Eternal Reward' changes:
> >> >   - Spies can now change their disguise weapon via 'lastdiguise'
> >> while
> >> > using 'Your Eternal Reward'
> >> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> forced
> >> > to switch to displaying the melee weapon when they make a kill
> >> >   - Spies no longer play speech lines when making a kill with 'Your
> >> > Eternal Reward'
> >> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
> >> > backstab someone
> >> >  - 'Natascha' changes:
> >> >   - Spin-up time increased.
> >> >   - Slowdown-on-hit effect is reduced over distance.
> >> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> Expert's
> >> > Ordnance' item sets.
> >> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> >> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> >> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
> >> and
> >> > 'The Jag'.
> >> >  - Added 20 new hats.
> >> >  - Added a prototype item testing map, and associated functionality, for
> >> > contributors to test their work. Further details in an upcoming blog
> >> post.
> >> >  - Spies can now see TargetID's of players and objects regardless of
> >> their
> >> > own disguise status.
> >> >  - Fixed some speech lines continuing after the speaker changes class
> >> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> Spy
> >> > was the assister in the building destruction.
> >> >  - Fixed the arrow burning effect getting stuck on if you changed class
> >> in
> >> > a respawn room with your arrow lit.
> >> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> Pyro's
> >> > airblast effect.
> >> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
> >> > instead of your Primary.
> >> >  - Added leaderboard to track duel wins.
> >> >  - Added ability for players to donate money directly to the creators of
> >> > their favorite community maps.
> >> >  - Increased backpack size by 100 slots.
> >> >
> >> > Jason
> >> >
> >> >
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >>
> >>
> >>
> >> --
> >> - Naso
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
  
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Drew LaPour
Same here - Win 2003 64 bit. :-/

On Fri, Dec 17, 2010 at 8:25 PM, 1nsane <1nsane...@gmail.com> wrote:

> Neither mine nor my friends' Windows servers are starting (no plugins).
>
> Anyone else with this issue?
>
> On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:
>
> > Thank you for a Friday update.
> >
> > Lets hope it was tested well and has no gamebreaking bugs that won't be
> > fixed until Tuesday.
> >
> >
> > On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
> >
> >> Sweet, second half of the polycount update!
> >>
> >> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen  >> >wrote:
> >>
> >> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
> >> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> >> specific
> >> > changes include:
> >> >
> >> > Engine changes (TF2/CS/DOD):
> >> >  - Improved sv_pure:
> >> >   - Materials / Models / Sounds / Animations are more
> >> comprehensively
> >> > protected.
> >> >   - Switched from CRC to MD5 hashes for stronger per-file
> >> validation.
> >> >   - Fixed some issues between custom files and server whitelists
> >> over
> >> > level changes.
> >> >  - Added HL2:MP to the list of dedicated server games when starting a
> >> > server via the Tools tab in the Library
> >> >
> >> > Team Fortress 2
> >> >  - Added Medieval Mode, a game mode where players are restricted to
> >> using
> >> > olde weapons.
> >> >  - 'Your Eternal Reward' changes:
> >> >   - Spies can now change their disguise weapon via 'lastdiguise'
> >> while
> >> > using 'Your Eternal Reward'
> >> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
> >> forced
> >> > to switch to displaying the melee weapon when they make a kill
> >> >   - Spies no longer play speech lines when making a kill with
> 'Your
> >> > Eternal Reward'
> >> >   - Sentries no longer track 'Your Eternal Reward' Spies after
> they
> >> > backstab someone
> >> >  - 'Natascha' changes:
> >> >   - Spin-up time increased.
> >> >   - Slowdown-on-hit effect is reduced over distance.
> >> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
> >> Expert's
> >> > Ordnance' item sets.
> >> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> >> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> >> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> >> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy
> Cane',
> >> and
> >> > 'The Jag'.
> >> >  - Added 20 new hats.
> >> >  - Added a prototype item testing map, and associated functionality,
> for
> >> > contributors to test their work. Further details in an upcoming blog
> >> post.
> >> >  - Spies can now see TargetID's of players and objects regardless of
> >> their
> >> > own disguise status.
> >> >  - Fixed some speech lines continuing after the speaker changes class
> >> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
> >> Spy
> >> > was the assister in the building destruction.
> >> >  - Fixed the arrow burning effect getting stuck on if you changed
> class
> >> in
> >> > a respawn room with your arrow lit.
> >> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> >> Pyro's
> >> > airblast effect.
> >> >  - Throwing the Jarate or Milk now returns you to your previous
> weapon,
> >> > instead of your Primary.
> >> >  - Added leaderboard to track duel wins.
> >> >  - Added ability for players to donate money directly to the creators
> of
> >> > their favorite community maps.
> >> >  - Increased backpack size by 100 slots.
> >> >
> >> > Jason
> >> >
> >> >
> >> > ___
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >>
> >>
> >>
> >> --
> >> - Naso
> >> ___
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Neither mine nor my friends' Windows servers are starting (no plugins).

Anyone else with this issue?

On Fri, Dec 17, 2010 at 9:24 PM, 1nsane <1nsane...@gmail.com> wrote:

> Thank you for a Friday update.
>
> Lets hope it was tested well and has no gamebreaking bugs that won't be
> fixed until Tuesday.
>
>
> On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:
>
>> Sweet, second half of the polycount update!
>>
>> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen > >wrote:
>>
>> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
>> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
>> specific
>> > changes include:
>> >
>> > Engine changes (TF2/CS/DOD):
>> >  - Improved sv_pure:
>> >   - Materials / Models / Sounds / Animations are more
>> comprehensively
>> > protected.
>> >   - Switched from CRC to MD5 hashes for stronger per-file
>> validation.
>> >   - Fixed some issues between custom files and server whitelists
>> over
>> > level changes.
>> >  - Added HL2:MP to the list of dedicated server games when starting a
>> > server via the Tools tab in the Library
>> >
>> > Team Fortress 2
>> >  - Added Medieval Mode, a game mode where players are restricted to
>> using
>> > olde weapons.
>> >  - 'Your Eternal Reward' changes:
>> >   - Spies can now change their disguise weapon via 'lastdiguise'
>> while
>> > using 'Your Eternal Reward'
>> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
>> forced
>> > to switch to displaying the melee weapon when they make a kill
>> >   - Spies no longer play speech lines when making a kill with 'Your
>> > Eternal Reward'
>> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
>> > backstab someone
>> >  - 'Natascha' changes:
>> >   - Spin-up time increased.
>> >   - Slowdown-on-hit effect is reduced over distance.
>> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The
>> Expert's
>> > Ordnance' item sets.
>> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
>> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
>> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
>> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
>> and
>> > 'The Jag'.
>> >  - Added 20 new hats.
>> >  - Added a prototype item testing map, and associated functionality, for
>> > contributors to test their work. Further details in an upcoming blog
>> post.
>> >  - Spies can now see TargetID's of players and objects regardless of
>> their
>> > own disguise status.
>> >  - Fixed some speech lines continuing after the speaker changes class
>> >  - The Spy 'Sap Auteur' achievement now increments in cases where the
>> Spy
>> > was the assister in the building destruction.
>> >  - Fixed the arrow burning effect getting stuck on if you changed class
>> in
>> > a respawn room with your arrow lit.
>> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
>> Pyro's
>> > airblast effect.
>> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
>> > instead of your Primary.
>> >  - Added leaderboard to track duel wins.
>> >  - Added ability for players to donate money directly to the creators of
>> > their favorite community maps.
>> >  - Increased backpack size by 100 slots.
>> >
>> > Jason
>> >
>> >
>> > ___
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlds
>> >
>>
>>
>>
>> --
>> - Naso
>> ___
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Mike Vail
Awesome update, all my servers are dead in the water on my Windows 2008 box,
even with no plugins loading. Oh, and the warnings you said you'd give us
about these updates coming is awesome too. Thanks so much from all our
players! 

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Friday, December 17, 2010 5:56 PM
To: 'Half-Life dedicated Linux server mailing list'; 'Half-Life dedicated
Win32 servermailing list'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds] CSS/DODS/HL2DM/TF2 Update Released

Required updates to Counter-Strike: Source, Day of Defeat: Source, Half-Life
2: Deathmatch and Team Fortress 2 are now available.  The specific changes
include:

Engine changes (TF2/CS/DOD):
 - Improved sv_pure:
  - Materials / Models / Sounds / Animations are more comprehensively
protected.
  - Switched from CRC to MD5 hashes for stronger per-file validation.
  - Fixed some issues between custom files and server whitelists over
level changes.
 - Added HL2:MP to the list of dedicated server games when starting a server
via the Tools tab in the Library

Team Fortress 2
 - Added Medieval Mode, a game mode where players are restricted to using
olde weapons.
 - 'Your Eternal Reward' changes:
  - Spies can now change their disguise weapon via 'lastdiguise' while
using 'Your Eternal Reward'
  - Already-disguised 'Your Eternal Reward' Spies are no longer forced
to switch to displaying the melee weapon when they make a kill
  - Spies no longer play speech lines when making a kill with 'Your
Eternal Reward'
  - Sentries no longer track 'Your Eternal Reward' Spies after they
backstab someone
 - 'Natascha' changes:
  - Spin-up time increased.
  - Slowdown-on-hit effect is reduced over distance.
 - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
Ordnance' item sets.
 - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
'The Jag'.
 - Added 20 new hats.
 - Added a prototype item testing map, and associated functionality, for
contributors to test their work. Further details in an upcoming blog post.
 - Spies can now see TargetID's of players and objects regardless of their
own disguise status.
 - Fixed some speech lines continuing after the speaker changes class
 - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
was the assister in the building destruction.
 - Fixed the arrow burning effect getting stuck on if you changed class in a
respawn room with your arrow lit.
 - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
airblast effect.
 - Throwing the Jarate or Milk now returns you to your previous weapon,
instead of your Primary.
 - Added leaderboard to track duel wins.
 - Added ability for players to donate money directly to the creators of
their favorite community maps.
 - Increased backpack size by 100 slots.

Jason


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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread 1nsane
Thank you for a Friday update.

Lets hope it was tested well and has no gamebreaking bugs that won't be
fixed until Tuesday.

On Fri, Dec 17, 2010 at 9:19 PM, Alinay Gomez  wrote:

> Sweet, second half of the polycount update!
>
> On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen  >wrote:
>
> > Required updates to Counter-Strike: Source, Day of Defeat: Source,
> > Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The
> specific
> > changes include:
> >
> > Engine changes (TF2/CS/DOD):
> >  - Improved sv_pure:
> >   - Materials / Models / Sounds / Animations are more comprehensively
> > protected.
> >   - Switched from CRC to MD5 hashes for stronger per-file validation.
> >   - Fixed some issues between custom files and server whitelists over
> > level changes.
> >  - Added HL2:MP to the list of dedicated server games when starting a
> > server via the Tools tab in the Library
> >
> > Team Fortress 2
> >  - Added Medieval Mode, a game mode where players are restricted to using
> > olde weapons.
> >  - 'Your Eternal Reward' changes:
> >   - Spies can now change their disguise weapon via 'lastdiguise'
> while
> > using 'Your Eternal Reward'
> >   - Already-disguised 'Your Eternal Reward' Spies are no longer
> forced
> > to switch to displaying the melee weapon when they make a kill
> >   - Spies no longer play speech lines when making a kill with 'Your
> > Eternal Reward'
> >   - Sentries no longer track 'Your Eternal Reward' Spies after they
> > backstab someone
> >  - 'Natascha' changes:
> >   - Spin-up time increased.
> >   - Slowdown-on-hit effect is reduced over distance.
> >  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> > Ordnance' item sets.
> >  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> > Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> > Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> > Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane',
> and
> > 'The Jag'.
> >  - Added 20 new hats.
> >  - Added a prototype item testing map, and associated functionality, for
> > contributors to test their work. Further details in an upcoming blog
> post.
> >  - Spies can now see TargetID's of players and objects regardless of
> their
> > own disguise status.
> >  - Fixed some speech lines continuing after the speaker changes class
> >  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> > was the assister in the building destruction.
> >  - Fixed the arrow burning effect getting stuck on if you changed class
> in
> > a respawn room with your arrow lit.
> >  - Fixed a Flamethrower bug that allowed players to rapidly fake the
> Pyro's
> > airblast effect.
> >  - Throwing the Jarate or Milk now returns you to your previous weapon,
> > instead of your Primary.
> >  - Added leaderboard to track duel wins.
> >  - Added ability for players to donate money directly to the creators of
> > their favorite community maps.
> >  - Increased backpack size by 100 slots.
> >
> > Jason
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
> --
> - Naso
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] CSS/DODS/HL2DM/TF2 Update Released

2010-12-17 Thread Alinay Gomez
Sweet, second half of the polycount update!

On Fri, Dec 17, 2010 at 8:55 PM, Jason Ruymen wrote:

> Required updates to Counter-Strike: Source, Day of Defeat: Source,
> Half-Life 2: Deathmatch and Team Fortress 2 are now available.  The specific
> changes include:
>
> Engine changes (TF2/CS/DOD):
>  - Improved sv_pure:
>   - Materials / Models / Sounds / Animations are more comprehensively
> protected.
>   - Switched from CRC to MD5 hashes for stronger per-file validation.
>   - Fixed some issues between custom files and server whitelists over
> level changes.
>  - Added HL2:MP to the list of dedicated server games when starting a
> server via the Tools tab in the Library
>
> Team Fortress 2
>  - Added Medieval Mode, a game mode where players are restricted to using
> olde weapons.
>  - 'Your Eternal Reward' changes:
>   - Spies can now change their disguise weapon via 'lastdiguise' while
> using 'Your Eternal Reward'
>   - Already-disguised 'Your Eternal Reward' Spies are no longer forced
> to switch to displaying the melee weapon when they make a kill
>   - Spies no longer play speech lines when making a kill with 'Your
> Eternal Reward'
>   - Sentries no longer track 'Your Eternal Reward' Spies after they
> backstab someone
>  - 'Natascha' changes:
>   - Spin-up time increased.
>   - Slowdown-on-hit effect is reduced over distance.
>  - Added 'The Medi-eval Medic', 'The Hibernating Bear', and 'The Expert's
> Ordnance' item sets.
>  - Added new weapons: 'The Claidheamohmor', 'The Back Scratcher', 'The
> Boston Basher', 'The Fists of Steel', 'The Amputator', 'The Crusader's
> Crossbow', 'The Ullapool Caber', 'The Loch-n-Load', 'The Buffalo Steak
> Sandvich', 'The Brass Beast', 'The Warrior's Spirit', 'The Candy Cane', and
> 'The Jag'.
>  - Added 20 new hats.
>  - Added a prototype item testing map, and associated functionality, for
> contributors to test their work. Further details in an upcoming blog post.
>  - Spies can now see TargetID's of players and objects regardless of their
> own disguise status.
>  - Fixed some speech lines continuing after the speaker changes class
>  - The Spy 'Sap Auteur' achievement now increments in cases where the Spy
> was the assister in the building destruction.
>  - Fixed the arrow burning effect getting stuck on if you changed class in
> a respawn room with your arrow lit.
>  - Fixed a Flamethrower bug that allowed players to rapidly fake the Pyro's
> airblast effect.
>  - Throwing the Jarate or Milk now returns you to your previous weapon,
> instead of your Primary.
>  - Added leaderboard to track duel wins.
>  - Added ability for players to donate money directly to the creators of
> their favorite community maps.
>  - Increased backpack size by 100 slots.
>
> Jason
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



-- 
- Naso
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