Re: [hlds] Codes and FPS

2008-07-15 Thread Kveri
true true. I am running elite servers with 1000FPS, but standard servers 
with 333FPS. Anything about 1000FPS is wasteful.

Kveri

Nephyrin Zey  wrote / napĂ­sal(a):
 I get 20k FPS with zero players and 100% CPU. Not exactly worthwhile.
 Plus Drunken_Fool was the one that started doing that. Anything over
 1000FPS (or even 1000FPS, depending on if you're on the crappy linux
 binaries or not) is wasteful, not feasible, or necessary at all.

 - Neph

 On Mon, Jul 14, 2008 at 7:45 PM, 1nsane [EMAIL PROTECTED] wrote:
   
 Neph gets over 20K FPS on his server... much more than just 9000. He can
 probably host the BEST SERVER IN THE WORLD!

 On Mon, Jul 14, 2008 at 8:26 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

 
 OVER NINE THOUSAND FPS

 In running game servers, obviously running more fps = better servers = can
 charge more money to uneducated clans.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
 Sent: Monday, July 14, 2008 8:21 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Codes and FPS

 You should probably consider hiring someone with knowledge of gameservers
 to
 help you with your setups.

 A few pointers, no, nothing over 100 tickrate.  Over 1000fps.. WHY??  I
 seriously doubt it's possible, or even useful for that matter.


 On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter [EMAIL PROTECTED]
   
 wrote:

   
 I own my own game company GameTechServers.com. Is it possible to do any
 thing higher then 1000fps if so what would be the command line for that.
 Also I hear you might be able to go higher then 100tick if so How would
 you do that. I have Windows 2008 server running Tcadmin.

 Thank you for your quick response. Also. Is there a server side code or
 a list of all command codes in Steam you could email me to help my
 company with fixing servers. I would need all those files for games like
 Cs 1.6 and Source. Thank you! I have searched online for more advanced
 code, but there no were to be found.

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Re: [hlds] Codes and FPS

2008-07-14 Thread Brian D'Arcy
You should probably consider hiring someone with knowledge of gameservers to
help you with your setups.

A few pointers, no, nothing over 100 tickrate.  Over 1000fps.. WHY??  I
seriously doubt it's possible, or even useful for that matter.


On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter [EMAIL PROTECTED]
wrote:

 I own my own game company GameTechServers.com. Is it possible to do any
 thing higher then 1000fps if so what would be the command line for that.
 Also I hear you might be able to go higher then 100tick if so How would
 you do that. I have Windows 2008 server running Tcadmin.

 Thank you for your quick response. Also. Is there a server side code or
 a list of all command codes in Steam you could email me to help my
 company with fixing servers. I would need all those files for games like
 Cs 1.6 and Source. Thank you! I have searched online for more advanced
 code, but there no were to be found.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] Codes and FPS

2008-07-14 Thread Spencer 'voogru' MacDonald
OVER NINE THOUSAND FPS

In running game servers, obviously running more fps = better servers = can
charge more money to uneducated clans.

- voogru.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
Sent: Monday, July 14, 2008 8:21 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Codes and FPS

You should probably consider hiring someone with knowledge of gameservers to
help you with your setups.

A few pointers, no, nothing over 100 tickrate.  Over 1000fps.. WHY??  I
seriously doubt it's possible, or even useful for that matter.


On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter [EMAIL PROTECTED]
wrote:

 I own my own game company GameTechServers.com. Is it possible to do any
 thing higher then 1000fps if so what would be the command line for that.
 Also I hear you might be able to go higher then 100tick if so How would
 you do that. I have Windows 2008 server running Tcadmin.

 Thank you for your quick response. Also. Is there a server side code or
 a list of all command codes in Steam you could email me to help my
 company with fixing servers. I would need all those files for games like
 Cs 1.6 and Source. Thank you! I have searched online for more advanced
 code, but there no were to be found.

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] Codes and FPS

2008-07-14 Thread 1nsane
Neph gets over 20K FPS on his server... much more than just 9000. He can
probably host the BEST SERVER IN THE WORLD!

On Mon, Jul 14, 2008 at 8:26 PM, Spencer 'voogru' MacDonald 
[EMAIL PROTECTED] wrote:

 OVER NINE THOUSAND FPS

 In running game servers, obviously running more fps = better servers = can
 charge more money to uneducated clans.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
 Sent: Monday, July 14, 2008 8:21 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Codes and FPS

 You should probably consider hiring someone with knowledge of gameservers
 to
 help you with your setups.

 A few pointers, no, nothing over 100 tickrate.  Over 1000fps.. WHY??  I
 seriously doubt it's possible, or even useful for that matter.


 On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter [EMAIL PROTECTED]
 
 wrote:

  I own my own game company GameTechServers.com. Is it possible to do any
  thing higher then 1000fps if so what would be the command line for that.
  Also I hear you might be able to go higher then 100tick if so How would
  you do that. I have Windows 2008 server running Tcadmin.
 
  Thank you for your quick response. Also. Is there a server side code or
  a list of all command codes in Steam you could email me to help my
  company with fixing servers. I would need all those files for games like
  Cs 1.6 and Source. Thank you! I have searched online for more advanced
  code, but there no were to be found.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] Codes and FPS

2008-07-14 Thread Nephyrin Zey
I get 20k FPS with zero players and 100% CPU. Not exactly worthwhile.
Plus Drunken_Fool was the one that started doing that. Anything over
1000FPS (or even 1000FPS, depending on if you're on the crappy linux
binaries or not) is wasteful, not feasible, or necessary at all.

- Neph

On Mon, Jul 14, 2008 at 7:45 PM, 1nsane [EMAIL PROTECTED] wrote:
 Neph gets over 20K FPS on his server... much more than just 9000. He can
 probably host the BEST SERVER IN THE WORLD!

 On Mon, Jul 14, 2008 at 8:26 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

 OVER NINE THOUSAND FPS

 In running game servers, obviously running more fps = better servers = can
 charge more money to uneducated clans.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
 Sent: Monday, July 14, 2008 8:21 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Codes and FPS

 You should probably consider hiring someone with knowledge of gameservers
 to
 help you with your setups.

 A few pointers, no, nothing over 100 tickrate.  Over 1000fps.. WHY??  I
 seriously doubt it's possible, or even useful for that matter.


 On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter [EMAIL PROTECTED]
 
 wrote:

  I own my own game company GameTechServers.com. Is it possible to do any
  thing higher then 1000fps if so what would be the command line for that.
  Also I hear you might be able to go higher then 100tick if so How would
  you do that. I have Windows 2008 server running Tcadmin.
 
  Thank you for your quick response. Also. Is there a server side code or
  a list of all command codes in Steam you could email me to help my
  company with fixing servers. I would need all those files for games like
  Cs 1.6 and Source. Thank you! I have searched online for more advanced
  code, but there no were to be found.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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Re: [hlds] Codes and FPS

2008-07-14 Thread Tony Paloma
And I was only doing it as an experiment. On my real servers, I try to
target 130fps or so.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Nephyrin Zey
Sent: Monday, July 14, 2008 8:09 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Codes and FPS

I get 20k FPS with zero players and 100% CPU. Not exactly worthwhile.
Plus Drunken_Fool was the one that started doing that. Anything over
1000FPS (or even 1000FPS, depending on if you're on the crappy linux
binaries or not) is wasteful, not feasible, or necessary at all.

- Neph

On Mon, Jul 14, 2008 at 7:45 PM, 1nsane [EMAIL PROTECTED] wrote:
 Neph gets over 20K FPS on his server... much more than just 9000. He can
 probably host the BEST SERVER IN THE WORLD!

 On Mon, Jul 14, 2008 at 8:26 PM, Spencer 'voogru' MacDonald 
 [EMAIL PROTECTED] wrote:

 OVER NINE THOUSAND FPS

 In running game servers, obviously running more fps = better servers =
can
 charge more money to uneducated clans.

 - voogru.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Brian D'Arcy
 Sent: Monday, July 14, 2008 8:21 PM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Codes and FPS

 You should probably consider hiring someone with knowledge of gameservers
 to
 help you with your setups.

 A few pointers, no, nothing over 100 tickrate.  Over 1000fps.. WHY??  I
 seriously doubt it's possible, or even useful for that matter.


 On Mon, Jul 14, 2008 at 6:40 PM, Chris Lassiter
[EMAIL PROTECTED]
 
 wrote:

  I own my own game company GameTechServers.com. Is it possible to do any
  thing higher then 1000fps if so what would be the command line for
that.
  Also I hear you might be able to go higher then 100tick if so How would
  you do that. I have Windows 2008 server running Tcadmin.
 
  Thank you for your quick response. Also. Is there a server side code or
  a list of all command codes in Steam you could email me to help my
  company with fixing servers. I would need all those files for games
like
  Cs 1.6 and Source. Thank you! I have searched online for more advanced
  code, but there no were to be found.
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
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