Re: Re: [hlds] HL2 server errors
Have you tried doing an update with -verify_all in the startup so it will hopefully check if there's any files missing? (I think thats the syntax, someone will correct me if wrong). Not running any hl2dm, so not sure if those errors are normal, just trying to think of things to try. On 7/12/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Thanks Mr Ingram, I appreciate your comments no matter how unhelpful and inaccurate they are. From: Bud Ingram [EMAIL PROTECTED] Date: 2005/07/11 Mon PM 06:59:47 EDT To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) Perhaps setting up a dedicated server behind a cable modem and violating your TOS with Cox? Other than that, I can't say I've experienced the same problems. Regards, Bud Ingram PGS Game Server 68.103.127.245 - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, July 11, 2005 5:49 PM Subject: [hlds] (no subject) finally got around to setting up a source dedicated server this weekend. I'm getting the following feedback from the console when it fires up: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game .dll loaded for Half-Life 2 Deathmatch CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c17.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_town.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_bugbait.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_eli_lab.txt It goes on with several more messages like this which i won't bore you with here. I also receive messages similar to the following: Error: Material models/props_combine/combine_light001a : proxy Sine not found! Error: Material models/props_combine/combine_interface_disp : proxy Sine not found! Error: Material models/props_combine/combine_interface_disp : proxy Sine not found! Any thoughts on my my problem might be? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: Re: [hlds] HL2 server errors
Ian, Thanks very much. I'll give that a try. iceflatline From: Ian mu [EMAIL PROTECTED] Date: 2005/07/12 Tue AM 04:46:55 EDT To: hlds@list.valvesoftware.com Subject: Re: Re: [hlds] HL2 server errors Have you tried doing an update with -verify_all in the startup so it will hopefully check if there's any files missing? (I think thats the syntax, someone will correct me if wrong). Not running any hl2dm, so not sure if those errors are normal, just trying to think of things to try. On 7/12/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: Thanks Mr Ingram, I appreciate your comments no matter how unhelpful and inaccurate they are. From: Bud Ingram [EMAIL PROTECTED] Date: 2005/07/11 Mon PM 06:59:47 EDT To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) Perhaps setting up a dedicated server behind a cable modem and violating your TOS with Cox? Other than that, I can't say I've experienced the same problems. Regards, Bud Ingram PGS Game Server 68.103.127.245 - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, July 11, 2005 5:49 PM Subject: [hlds] (no subject) finally got around to setting up a source dedicated server this weekend. I'm getting the following feedback from the console when it fires up: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game .dll loaded for Half-Life 2 Deathmatch CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c17.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_town.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_bugbait.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_eli_lab.txt It goes on with several more messages like this which i won't bore you with here. I also receive messages similar to the following: Error: Material models/props_combine/combine_light001a : proxy Sine not found! Error: Material models/props_combine/combine_interface_disp : proxy Sine not found! Error: Material models/props_combine/combine_interface_disp : proxy Sine not found! Any thoughts on my my problem might be? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: Re: [hlds] HL2 server errors
Thanks Mr Ingram, I appreciate your comments no matter how unhelpful and inaccurate they are. From: Bud Ingram [EMAIL PROTECTED] Date: 2005/07/11 Mon PM 06:59:47 EDT To: hlds@list.valvesoftware.com Subject: Re: [hlds] (no subject) Perhaps setting up a dedicated server behind a cable modem and violating your TOS with Cox? Other than that, I can't say I've experienced the same problems. Regards, Bud Ingram PGS Game Server 68.103.127.245 - Original Message - From: [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Monday, July 11, 2005 5:49 PM Subject: [hlds] (no subject) finally got around to setting up a source dedicated server this weekend. I'm getting the following feedback from the console when it fires up: Console initialized. Attempted to create unknown entity type event_queue_saveload_proxy! Game .dll loaded for Half-Life 2 Deathmatch CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_c17.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_town.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_e3_bugbait.txt CSoundEmitterSystem::AddSoundsFromFile: No such file scripts/level_sounds_eli_lab.txt It goes on with several more messages like this which i won't bore you with here. I also receive messages similar to the following: Error: Material models/props_combine/combine_light001a : proxy Sine not found! Error: Material models/props_combine/combine_interface_disp : proxy Sine not found! Error: Material models/props_combine/combine_interface_disp : proxy Sine not found! Any thoughts on my my problem might be? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds