Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-02 Thread Nephyrin Zey
Valve fixed this today. Because this plugin could block valid layouts
in a future patch (if valve changes the way the command works or
changes medic items around), you should unload it when you get a
chance.

- Neph

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Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread Nephyrin Zey
Update - I updated the zip, I had left a errant piece of code in the
plugin that was crashing on servers not using my admin system. Whoops.
Many apologies T_T

- Neph

On Thu, May 1, 2008 at 7:14 PM, Nephyrin Zey <[EMAIL PROTECTED]> wrote:
> Medics who have access to a unlockable can inform the game they want
>  to use that unlockable in an invalid slot, causing it to drop on the
>  ground when they spawn. Other classes can then "+use" that weapon,
>  picking up a medic gun as, say, a spy. Uncool.
>
>  Here's a plugin to block it:
>  http://www.nephyrin.net/NephEB.zip
>
>  Once installed it auto-blocks bad loadouts, with two cvars to enable
>  logging and messages to those who try to use bad loadouts (see the
>  readme)
>
>  - Neph
>

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Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread Ryan Mannion
The latest snpashots of Sourcemode work fine with a few exceptions.
You can get by just updating
addons/sourcemod/gamedata/sdktools.games.ep2.txt, which reenable
compatibility with any plugins that use trace functions.

Ryan.

On Thu, May 1, 2008 at 8:31 PM, DontWannaName!
<[EMAIL PROTECTED]> wrote:
> Valves gonna patch it tomorrow I bet. But thanks, im going to put it on. Got 
> a plugin to make Sourcemod work without crashing? :D
>
>
>
>  
> 
> Be a better friend, newshound, and
> know-it-all with Yahoo! Mobile.  Try it now.  
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Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread DontWannaName!
It was barely working before the update because of the new TF2 extension. I 
took all those off and and my last TF2 guess is classchooser, class limiter, 
medipacks(+1 for this), or/and anything else im running TF2 related. Posted a 
bug report so im hoping it gets fixed, I had to extend donator stuff because 
its been down :(



  

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Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread Mike Stiehm
Ya no issues for me also.. Try to remove all the plugins 
then replace them one at a time. The ammo pack and medi pack
plugins also crash the server now also



> Date: Thu, 1 May 2008 20:36:32 -0700> From: [EMAIL PROTECTED]> To: 
> hlds@list.valvesoftware.com> Subject: Re: [hlds] Medic weapons dropping/+use 
> exploit info and *fix*> > Sourcemod works fine for me (linux). I hear 
> decal/spray-tracking> plugins are crashing though, probably need an API 
> update or some such.> > - Neph> > On Thu, May 1, 2008 at 8:31 PM, 
> DontWannaName!> <[EMAIL PROTECTED]> wrote:> > Valves gonna patch it tomorrow 
> I bet. But thanks, im going to put it on. Got a plugin to make Sourcemod work 
> without crashing? :D> >> >> >> >> > 
> >
>  > Be a better friend, newshound, and> > know-it-all with Yahoo! Mobile. Try 
> it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ> >> >> > 
> ___> > To unsubscribe, edit your 
> list preferences, or view the list archives, please visit:> > 
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Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread Nephyrin Zey
Sourcemod works fine for me (linux). I hear decal/spray-tracking
plugins are crashing though, probably need an API update or some such.

- Neph

On Thu, May 1, 2008 at 8:31 PM, DontWannaName!
<[EMAIL PROTECTED]> wrote:
> Valves gonna patch it tomorrow I bet. But thanks, im going to put it on. Got 
> a plugin to make Sourcemod work without crashing? :D
>
>
>
>
>   
> 
>  Be a better friend, newshound, and
>  know-it-all with Yahoo! Mobile.  Try it now.  
> http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ
>
>
> ___
>  To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
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Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread DontWannaName!
Valves gonna patch it tomorrow I bet. But thanks, im going to put it on. Got a 
plugin to make Sourcemod work without crashing? :D



  

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know-it-all with Yahoo! Mobile.  Try it now.  
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Re: [hlds] Medic weapons dropping/+use exploit info and *fix*

2008-05-01 Thread george crocker
thanks.
- Original Message - 
From: "Nephyrin Zey" <[EMAIL PROTECTED]>
To: "Half-Life dedicated Win32 server mailing list" 
; "Half-Life dedicated Linux server mailing 
list" <[EMAIL PROTECTED]>
Sent: Thursday, May 01, 2008 10:14 PM
Subject: [hlds] Medic weapons dropping/+use exploit info and *fix*


> Medics who have access to a unlockable can inform the game they want
> to use that unlockable in an invalid slot, causing it to drop on the
> ground when they spawn. Other classes can then "+use" that weapon,
> picking up a medic gun as, say, a spy. Uncool.
>
> Here's a plugin to block it:
> http://www.nephyrin.net/NephEB.zip
>
> Once installed it auto-blocks bad loadouts, with two cvars to enable
> logging and messages to those who try to use bad loadouts (see the
> readme)
>
> - Neph
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds 


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