Re: [hlds] New TF2 Crash

2008-08-04 Thread gameadmin
While a proper server fix is always desirable, could this sort of
emergency-prevent-use-of-variable fix not be achieved using VAC?  And if
not, is it something VAC can be altered to support?  I know the main aim of
VAC is detecting client-side cheats, but still... 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dustin Wyatt
Sent: 03 August 2008 20:07
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New TF2 Crash

Yes, I concur.  Thanks...

On Sun, Aug 3, 2008 at 12:38 AM, chillicane [EMAIL PROTECTED] wrote:
 thanks for letting us know about this, also thanks for the Sourcemod 
 plugin, works great.

 On Sun, Aug 3, 2008 at 1:20 AM, Cc2iscooL [EMAIL PROTECTED] wrote:

 It's not a metamod plugin. It's a very basic Valve plugin.

 DontWannaName! wrote:
  If you have sourcemod it would probably take up less resources to 
  use
 this plugin so you dont have to add a mm plugin.
 http://forums.alliedmods.net/showthread.php?p=648834
 
 
 
 
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Re: [hlds] New TF2 Crash

2008-08-03 Thread Dustin Wyatt
Yes, I concur.  Thanks...

On Sun, Aug 3, 2008 at 12:38 AM, chillicane [EMAIL PROTECTED] wrote:
 thanks for letting us know about this, also thanks for the Sourcemod plugin,
 works great.

 On Sun, Aug 3, 2008 at 1:20 AM, Cc2iscooL [EMAIL PROTECTED] wrote:

 It's not a metamod plugin. It's a very basic Valve plugin.

 DontWannaName! wrote:
  If you have sourcemod it would probably take up less resources to use
 this plugin so you dont have to add a mm plugin.
 http://forums.alliedmods.net/showthread.php?p=648834
 
 
 
 
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Re: [hlds] New TF2 Crash

2008-08-02 Thread MStiehm
This still works to stop this type of attack 

http://www.nephyrin.net/NephCVUH_1.0.zip
 

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Re: [hlds] New TF2 Crash

2008-08-02 Thread SakeFox
thanks for the heads up. checked it doesn't  seem to do it every time 
but its patch time again

MStiehm wrote:
 this is from the myg0t.com website. Checked it out after someone crashed my 
 server and
 claimed to be from myg0t it does crash the server


 New Team Fortress 2 Server Crash - Comments: (0)
 posted by [myg0t]OldManPeterson on Friday, August 1 @ 10:57 PM


 A user on our forums who perfers to remain nameless, has shared with us a 
 new exploit for Team Fortress 2, that crashes the game server. While in 
 game, open the console and type in _resetgamestats and hit enter. About 20 
 seconds later, you along with everyone else should get disconnected from the 
 server.

 Enjoy while it lasts, probably get patched on Monday or sometime next week, 
 since Gabe is a huge fan of our news. You may also run across servers who 
 mod patched it already as is often the case with console command crashes 
 once they go public.
  


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Re: [hlds] New TF2 Crash

2008-08-02 Thread Cc2iscooL
This is a confirmed crash.

Seems to require more than one player on a server.

Again thanks to Neph for his sweet plugin.

MStiehm wrote:
 this is from the myg0t.com website. Checked it out after someone crashed my 
 server and
 claimed to be from myg0t it does crash the server


 New Team Fortress 2 Server Crash - Comments: (0)
 posted by [myg0t]OldManPeterson on Friday, August 1 @ 10:57 PM


 A user on our forums who perfers to remain nameless, has shared with us a 
 new exploit for Team Fortress 2, that crashes the game server. While in 
 game, open the console and type in _resetgamestats and hit enter. About 20 
 seconds later, you along with everyone else should get disconnected from the 
 server.

 Enjoy while it lasts, probably get patched on Monday or sometime next week, 
 since Gabe is a huge fan of our news. You may also run across servers who 
 mod patched it already as is often the case with console command crashes 
 once they go public.
  


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Re: [hlds] New TF2 Crash

2008-08-02 Thread 1nsane
I love you Neph, but you already know this by now.

On Sat, Aug 2, 2008 at 2:55 AM, Cc2iscooL [EMAIL PROTECTED] wrote:

 This is a confirmed crash.

 Seems to require more than one player on a server.

 Again thanks to Neph for his sweet plugin.

 MStiehm wrote:
  this is from the myg0t.com website. Checked it out after someone crashed
 my
  server and
  claimed to be from myg0t it does crash the server
 
 
  New Team Fortress 2 Server Crash - Comments: (0)
  posted by [myg0t]OldManPeterson on Friday, August 1 @ 10:57 PM
 
 
  A user on our forums who perfers to remain nameless, has shared with us a
  new exploit for Team Fortress 2, that crashes the game server. While in
  game, open the console and type in _resetgamestats and hit enter. About
 20
  seconds later, you along with everyone else should get disconnected from
 the
  server.
 
  Enjoy while it lasts, probably get patched on Monday or sometime next
 week,
  since Gabe is a huge fan of our news. You may also run across servers who
  mod patched it already as is often the case with console command crashes
  once they go public.
 
 
 
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Re: [hlds] New TF2 Crash

2008-08-02 Thread DontWannaName!
If you have sourcemod it would probably take up less resources to use this 
plugin so you dont have to add a mm plugin. 
http://forums.alliedmods.net/showthread.php?p=648834



  
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Re: [hlds] New TF2 Crash

2008-08-02 Thread chillicane
thanks for letting us know about this, also thanks for the Sourcemod plugin,
works great.

On Sun, Aug 3, 2008 at 1:20 AM, Cc2iscooL [EMAIL PROTECTED] wrote:

 It's not a metamod plugin. It's a very basic Valve plugin.

 DontWannaName! wrote:
  If you have sourcemod it would probably take up less resources to use
 this plugin so you dont have to add a mm plugin.
 http://forums.alliedmods.net/showthread.php?p=648834
 
 
 
 
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