Re: [hlds] VAC2 Beta information

2005-07-06 Thread Ian mu
Out of interest just a thought, there isn't an equivalent like steamip
is there? Just wondering as they are on multihomed machines with an ip
not accessible via the internet as well as wan ip?

On 7/6/05, Ian mu <[EMAIL PROTECTED]> wrote:
> Hiya and thanksyes tried all of that, tried gameport -1,also
> number of unused ports in different areas, and none seem to work for
> some reason on certain servers. V.weird.
>
> On 7/6/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> > Be sure to shutdown all servers first, then start them up again with the
> > steamport set to 1 less than the gameport.
> >
> > Also ensure no other programs are using the ports around the css gameport.
> >
>

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Re: [hlds] VAC2 Beta information

2005-07-06 Thread Ian mu
Hiya and thanksyes tried all of that, tried gameport -1,also
number of unused ports in different areas, and none seem to work for
some reason on certain servers. V.weird.

On 7/6/05, Andrew Armstrong <[EMAIL PROTECTED]> wrote:
> Be sure to shutdown all servers first, then start them up again with the
> steamport set to 1 less than the gameport.
>
> Also ensure no other programs are using the ports around the css gameport.
>

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Re: [hlds] VAC2 Beta information

2005-07-06 Thread Andrew Armstrong

Be sure to shutdown all servers first, then start them up again with the
steamport set to 1 less than the gameport.

Also ensure no other programs are using the ports around the css gameport.


- Original Message -
From: "Ian mu" <[EMAIL PROTECTED]>
To: 
Sent: Wednesday, July 06, 2005 7:28 PM
Subject: Re: [hlds] VAC2 Beta information



Interesting, I've been having that problem, have about 12 css servers,
4 won't enable vacbeta, all the others will (spread over a couple of
machines, no direct link as to which won't that I can see).

I tried -steamport (-1 than gameport, and some others). This actually
worked for one that never has before so thought it was looking good
(1st one I tried). Other ones still won't enable though, with the same
unable to connect/authenticate with steam.

I get the feeling somethings clashing somewhere, but no idea what.
Main reason for thinking that is a totally fresh install on same box
will work, but obviously don't want to do that for every server
whenever this crops up (i.e something has caused it in the first place
which is likely to happen again at some point).

On 7/6/05, WayneH <[EMAIL PROTECTED]> wrote:

OK it's been fixed.

Added -steamport  to cmdline so each server has its vac
port assigned to 1 less than its game port.



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Re: [hlds] VAC2 Beta information

2005-07-06 Thread Ian mu
Interesting, I've been having that problem, have about 12 css servers,
4 won't enable vacbeta, all the others will (spread over a couple of
machines, no direct link as to which won't that I can see).

I tried -steamport (-1 than gameport, and some others). This actually
worked for one that never has before so thought it was looking good
(1st one I tried). Other ones still won't enable though, with the same
unable to connect/authenticate with steam.

I get the feeling somethings clashing somewhere, but no idea what.
Main reason for thinking that is a totally fresh install on same box
will work, but obviously don't want to do that for every server
whenever this crops up (i.e something has caused it in the first place
which is likely to happen again at some point).

On 7/6/05, WayneH <[EMAIL PROTECTED]> wrote:
> OK it's been fixed.
>
> Added -steamport  to cmdline so each server has its vac port 
> assigned to 1 less than its game port.
>

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RE: [hlds] VAC2 Beta information

2005-07-06 Thread WayneH
OK it's been fixed.

Added -steamport  to cmdline so each server has its vac port 
assigned to 1 less than its game port.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of WayneH
Sent: Wednesday, 6 July 2005 6:05 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] VAC2 Beta information

Alfred,
We are currently experiencing issues getting vacbeta to start, it says 
in console 'unable to authenticate with vac servers', 'secure mode disabled'.
We currently run 22 CS:S servers @ 
http://www.gamearena.com.au/games/title/pc_cssource/servers.php, #03 and #17 
will not start with vacbeta, even though we run much the same command line as 
the other 18 servers, in which vacbeta will start.
Any ideas as to why?
We have had this issue for some time, with various IP's/ports configurations 
allowing VAC to start.
Our port numbers are all within the VALVe recommended range.


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Re: [hlds] VAC2 Beta information

2005-06-19 Thread T3XAN

I have been running vacbeta since a week after release on both of our
pubs and generally anytime these guys have connection issues it always
seems to be that once they restart steam the issue is resolved. If you
see these guys get these sorts of errors and they are regs simply
suggest to them to restart steam.

artiecs wrote:


Alfred

We enabled VAC2 beta today. So far i've seen a couple peeps disconnected
with the message (reason: No Steam Logon), after they had already joined and
were playing. They were non-regs, so prolly can't get any further info
unless they stumble into our website and post about it. We also have 2 regs
that have had probs, from whom i can get more info, one of them posted on
our forums that::

"I got booted twice with a message that said I had no steam id even though I
had been playing for several minutes. How could I play if I didn't have an
ID?"

and the other:

"All of the sudden when I try to log onto the server i get some VAC error
about can't get a secure connection"

I'm trying to get more specific info from each of them, but at the same time
i don't know exactly what info would be helpful, so beyond getting the exact
error messages, which i've asked of them, what would you like to know? Our
server has the latest updates on it, if you need more info about it I can
get that for you too.

-Artie


- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Thursday, June 16, 2005 6:04 PM
Subject: [hlds] VAC2 Beta information





We are  particularly interested in hearing about any issues regarding



connection



problems.

Things to watch for:
- "No Steam Logon" errors reported by clients. If a user gets this
consistently across a couple day period then get them to go to our
support site for help.
- "steamclient.dll not found, server communication disabled." printed
out on startup. For linux users make sure you have at least GLIBC 2.3.2
or above. You also need to allow outbound UDP traffic on port 27014 from
your server. If you do have the correct GLIBC version or run under win32
then contact me to debug the problem.

Thanks for your help.

- Alfred


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Re: [hlds] VAC2 Beta information

2005-06-18 Thread artiecs
Forgot to mention, we're running CS:S

-Artie

- Original Message -
From: "artiecs" <[EMAIL PROTECTED]>
To: 
Sent: Sunday, June 19, 2005 12:53 AM
Subject: Re: [hlds] VAC2 Beta information


> Alfred
>
> We enabled VAC2 beta today. So far i've seen a couple peeps disconnected
> with the message (reason: No Steam Logon), after they had already joined
and
> were playing. They were non-regs, so prolly can't get any further info
> unless they stumble into our website and post about it. We also have 2
regs
> that have had probs, from whom i can get more info, one of them posted on
> our forums that::
>
> "I got booted twice with a message that said I had no steam id even though
I
> had been playing for several minutes. How could I play if I didn't have an
> ID?"
>
> and the other:
>
> "All of the sudden when I try to log onto the server i get some VAC error
> about can't get a secure connection"
>
> I'm trying to get more specific info from each of them, but at the same
time
> i don't know exactly what info would be helpful, so beyond getting the
exact
> error messages, which i've asked of them, what would you like to know? Our
> server has the latest updates on it, if you need more info about it I can
> get that for you too.
>
> -Artie
>
>
> - Original Message -
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: ; ;
> <[EMAIL PROTECTED]>
> Sent: Thursday, June 16, 2005 6:04 PM
> Subject: [hlds] VAC2 Beta information
>
>
> > We are  particularly interested in hearing about any issues regarding
> connection
> > problems.
> >
> > Things to watch for:
> > - "No Steam Logon" errors reported by clients. If a user gets this
> > consistently across a couple day period then get them to go to our
> > support site for help.
> > - "steamclient.dll not found, server communication disabled." printed
> > out on startup. For linux users make sure you have at least GLIBC 2.3.2
> > or above. You also need to allow outbound UDP traffic on port 27014 from
> > your server. If you do have the correct GLIBC version or run under win32
> > then contact me to debug the problem.
> >
> > Thanks for your help.
> >
> > - Alfred
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
>
>
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Re: [hlds] VAC2 Beta information

2005-06-18 Thread artiecs
Alfred

We enabled VAC2 beta today. So far i've seen a couple peeps disconnected
with the message (reason: No Steam Logon), after they had already joined and
were playing. They were non-regs, so prolly can't get any further info
unless they stumble into our website and post about it. We also have 2 regs
that have had probs, from whom i can get more info, one of them posted on
our forums that::

"I got booted twice with a message that said I had no steam id even though I
had been playing for several minutes. How could I play if I didn't have an
ID?"

and the other:

"All of the sudden when I try to log onto the server i get some VAC error
about can't get a secure connection"

I'm trying to get more specific info from each of them, but at the same time
i don't know exactly what info would be helpful, so beyond getting the exact
error messages, which i've asked of them, what would you like to know? Our
server has the latest updates on it, if you need more info about it I can
get that for you too.

-Artie


- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Thursday, June 16, 2005 6:04 PM
Subject: [hlds] VAC2 Beta information


> We are  particularly interested in hearing about any issues regarding
connection
> problems.
>
> Things to watch for:
> - "No Steam Logon" errors reported by clients. If a user gets this
> consistently across a couple day period then get them to go to our
> support site for help.
> - "steamclient.dll not found, server communication disabled." printed
> out on startup. For linux users make sure you have at least GLIBC 2.3.2
> or above. You also need to allow outbound UDP traffic on port 27014 from
> your server. If you do have the correct GLIBC version or run under win32
> then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>



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Re: [hlds] VAC2 Beta information

2005-06-17 Thread hlds

One thing I just notice is after the last update of hlds my server is
running in insecure mode

I do still have
secure "1" in my liblist.gam file Could this having anything to do with
vac2?  I am not beta testing any vac2 on hlds but I don have 1 source server
with -vacbeta running it seem fine people can connect (I can not however)
there are on the same box and this hlds server is running with 4 source
servers

Munra
- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: 
Sent: Friday, June 17, 2005 10:43 PM
Subject: RE: [hlds] VAC2 Beta information



Nope. They work independently of each other.

- alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Laban
Sent: Friday, June 17, 2005 7:40 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] VAC2 Beta information

--
[ Picked text/plain from multipart/alternative ] Will the VAC security
module on HLDS interfere with the VAC2-beta in any way?

- Ben
--

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RE: [hlds] VAC2 Beta information

2005-06-17 Thread Alfred Reynolds
Nope. They work independently of each other.

- alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ben Laban
Sent: Friday, June 17, 2005 7:40 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] VAC2 Beta information

--
[ Picked text/plain from multipart/alternative ] Will the VAC security
module on HLDS interfere with the VAC2-beta in any way?

- Ben
--

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Re: [hlds] VAC2 Beta information

2005-06-16 Thread Andrew Armstrong
A while back I noticed I could force the value of sv_secure by giving it a
value other than 0 and 1, too.

- Plasma

- Original Message -
From: "artiecs" <[EMAIL PROTECTED]>
To: 
Sent: Friday, June 17, 2005 12:43 PM
Subject: Re: [hlds] VAC2 Beta information


> Alfred i noticed a funny behaviour yesterday with the sv_secure cvar
(playin
> with it before today's announcement). I had set it to 'sv_secure 1' in our
> server.cfg, and that had no effect. In the server I checked it with 'rcon
> sv_secure' and it returned a '0'. Then I used the command 'rcon sv_secure
> 1', and when the map changed the dialog box going into the next map was
the
> VAC2 dialog box, saying that the server was VAC2 protected and that
cheating
> would result in a permanent ban. And -vacbeta is not on our command line.
I
> dunno if it was really running, and next map load after that just showed
the
> normal non-VAC2 dialog box while loading. I repeated this 3 times and saw
> the same behaviour each time at the next map load (showing VAC2 dialog
box),
> so it's easily reproducable.
>
> Not a big deal, but wanted to pass it along anyway cause it seemed that
> there might be a slight glitch somewhere in the code that you guys may
wanna
> check out.
>
> -Artie
>
>
> - Original Message -
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: 
> Sent: Thursday, June 16, 2005 8:36 PM
> Subject: RE: [hlds] VAC2 Beta information
>
>
> > sv_secure is a read only var (it tells you the secure status of the
> > server), setting it won't achieve anything.
> >
> > - Alfred
> >
> > -----Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of Mikee
> > Sent: Thursday, June 16, 2005 5:01 PM
> > To: hlds@list.valvesoftware.com
> > Subject: Re: [hlds] VAC2 Beta information
> >
> > Alfred, I thought you also had to enable the CVAR (in autoexec.cfg)
> > sv_secure 1  in addition to the -vacbeta command line switch.  That's
> > the word on all the forums about it anyway.
> >
> >
> >
> > ___
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> > please visit:
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> >
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> >
>
>
>
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Re: [hlds] VAC2 Beta information

2005-06-16 Thread artiecs
Alfred i noticed a funny behaviour yesterday with the sv_secure cvar (playin
with it before today's announcement). I had set it to 'sv_secure 1' in our
server.cfg, and that had no effect. In the server I checked it with 'rcon
sv_secure' and it returned a '0'. Then I used the command 'rcon sv_secure
1', and when the map changed the dialog box going into the next map was the
VAC2 dialog box, saying that the server was VAC2 protected and that cheating
would result in a permanent ban. And -vacbeta is not on our command line. I
dunno if it was really running, and next map load after that just showed the
normal non-VAC2 dialog box while loading. I repeated this 3 times and saw
the same behaviour each time at the next map load (showing VAC2 dialog box),
so it's easily reproducable.

Not a big deal, but wanted to pass it along anyway cause it seemed that
there might be a slight glitch somewhere in the code that you guys may wanna
check out.

-Artie


- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, June 16, 2005 8:36 PM
Subject: RE: [hlds] VAC2 Beta information


> sv_secure is a read only var (it tells you the secure status of the
> server), setting it won't achieve anything.
>
> - Alfred
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mikee
> Sent: Thursday, June 16, 2005 5:01 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] VAC2 Beta information
>
> Alfred, I thought you also had to enable the CVAR (in autoexec.cfg)
> sv_secure 1  in addition to the -vacbeta command line switch.  That's
> the word on all the forums about it anyway.
>
>
>
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RE: [hlds] VAC2 Beta information

2005-06-16 Thread Alfred Reynolds
We will look into it.

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of WayneH
Sent: Thursday, June 16, 2005 6:50 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

Outpost Firewall Pro ver. 2.7.485.5401 (412)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, 17 June 2005 11:44 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

What firewall program are you using?

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of WayneH
Sent: Thursday, June 16, 2005 6:34 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

Alfred,
  Obviously I do not know what the end product of VAC2 will be,
but I have one concern at this point in time.

Every time a player starts CS:S [HL2.exe], a small file is generated, in
the format ~xxx.tmp starting from ~1a.tmp onwards) in C:\Documents and
Settings\UserNameHere\Local Settings\Temp and is 60kb in size.

This triggers a great deal of firewalls, because a totally new file with
a totally unique name is generated every time and wants to access the
internet.

I have currently some 100+ of these files which contain
"c:\steam3main\src\vac2\vac2\Release\vac2.pdb" inside, so I know it is
VAC2 generated.

When this file is generated and triggers the firewall, the game is then
minimised, this also generates the issues known to be caused by
ALT-TAB'ing (purple colours, black textures etc).

I personally am not going to turn my firewall off.

I was going to suggest one file, encrypted and re-written each time CS:S
started, but a changed file will just trigger the firewall anyway.






-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, 17 June 2005 10:38 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

The ports cascade from 27014 at the moment, we will be adding an
explicit "-steamport" option for HL1 in the next update for HL1 (and
Source already supports "-steamport" ).

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Thursday, June 16, 2005 5:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

Just to confirm whats said below, does this impact running multiple
servers off the one host by any chance? Do they all try and 'bind' to
port 27014? Or are these offset ports from the game join port?

- Plasma

> You also need to allow outbound UDP traffic on port 27014 from your
> server. If you do have the correct GLIBC version or run under win32
> then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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RE: [hlds] VAC2 Beta information

2005-06-16 Thread WayneH
Outpost Firewall Pro ver. 2.7.485.5401 (412)

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, 17 June 2005 11:44 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

What firewall program are you using?

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of WayneH
Sent: Thursday, June 16, 2005 6:34 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

Alfred,
  Obviously I do not know what the end product of VAC2 will be,
but I have one concern at this point in time.

Every time a player starts CS:S [HL2.exe], a small file is generated, in
the format ~xxx.tmp starting from ~1a.tmp onwards) in C:\Documents and
Settings\UserNameHere\Local Settings\Temp and is 60kb in size.

This triggers a great deal of firewalls, because a totally new file with
a totally unique name is generated every time and wants to access the
internet.

I have currently some 100+ of these files which contain
"c:\steam3main\src\vac2\vac2\Release\vac2.pdb" inside, so I know it is
VAC2 generated.

When this file is generated and triggers the firewall, the game is then
minimised, this also generates the issues known to be caused by
ALT-TAB'ing (purple colours, black textures etc).

I personally am not going to turn my firewall off.

I was going to suggest one file, encrypted and re-written each time CS:S
started, but a changed file will just trigger the firewall anyway.






-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, 17 June 2005 10:38 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

The ports cascade from 27014 at the moment, we will be adding an
explicit "-steamport" option for HL1 in the next update for HL1 (and
Source already supports "-steamport" ).

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Thursday, June 16, 2005 5:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

Just to confirm whats said below, does this impact running multiple
servers off the one host by any chance? Do they all try and 'bind' to
port 27014? Or are these offset ports from the game join port?

- Plasma

> You also need to allow outbound UDP traffic on port 27014 from your
> server. If you do have the correct GLIBC version or run under win32
> then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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RE: [hlds] VAC2 Beta information

2005-06-16 Thread Alfred Reynolds
What firewall program are you using?

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of WayneH
Sent: Thursday, June 16, 2005 6:34 PM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

Alfred,
  Obviously I do not know what the end product of VAC2 will be,
but I have one concern at this point in time.

Every time a player starts CS:S [HL2.exe], a small file is generated, in
the format ~xxx.tmp starting from ~1a.tmp onwards) in C:\Documents and
Settings\UserNameHere\Local Settings\Temp and is 60kb in size.

This triggers a great deal of firewalls, because a totally new file with
a totally unique name is generated every time and wants to access the
internet.

I have currently some 100+ of these files which contain
"c:\steam3main\src\vac2\vac2\Release\vac2.pdb" inside, so I know it is
VAC2 generated.

When this file is generated and triggers the firewall, the game is then
minimised, this also generates the issues known to be caused by
ALT-TAB'ing (purple colours, black textures etc).

I personally am not going to turn my firewall off.

I was going to suggest one file, encrypted and re-written each time CS:S
started, but a changed file will just trigger the firewall anyway.






-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, 17 June 2005 10:38 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

The ports cascade from 27014 at the moment, we will be adding an
explicit "-steamport" option for HL1 in the next update for HL1 (and
Source already supports "-steamport" ).

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Thursday, June 16, 2005 5:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

Just to confirm whats said below, does this impact running multiple
servers off the one host by any chance? Do they all try and 'bind' to
port 27014? Or are these offset ports from the game join port?

- Plasma

> You also need to allow outbound UDP traffic on port 27014 from your
> server. If you do have the correct GLIBC version or run under win32
> then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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RE: [hlds] VAC2 Beta information

2005-06-16 Thread WayneH
Alfred,
  Obviously I do not know what the end product of VAC2 will be, but
I have one concern at this point in time.

Every time a player starts CS:S [HL2.exe], a small file is generated, in the
format ~xxx.tmp starting from ~1a.tmp onwards) in C:\Documents and
Settings\UserNameHere\Local Settings\Temp and is 60kb in size.

This triggers a great deal of firewalls, because a totally new file with a
totally unique name is generated every time and wants to access the
internet.

I have currently some 100+ of these files which contain
"c:\steam3main\src\vac2\vac2\Release\vac2.pdb" inside, so I know it is VAC2
generated.

When this file is generated and triggers the firewall, the game is then
minimised, this also generates the issues known to be caused by ALT-TAB'ing
(purple colours, black textures etc).

I personally am not going to turn my firewall off.

I was going to suggest one file, encrypted and re-written each time CS:S
started, but a changed file will just trigger the firewall anyway.






-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred Reynolds
Sent: Friday, 17 June 2005 10:38 AM
To: hlds@list.valvesoftware.com
Subject: RE: [hlds] VAC2 Beta information

The ports cascade from 27014 at the moment, we will be adding an
explicit "-steamport" option for HL1 in the next update for HL1 (and
Source already supports "-steamport" ).

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Thursday, June 16, 2005 5:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

Just to confirm whats said below, does this impact running multiple
servers off the one host by any chance? Do they all try and 'bind' to
port 27014? Or are these offset ports from the game join port?

- Plasma

> You also need to allow outbound UDP traffic on port 27014 from your
> server. If you do have the correct GLIBC version or run under win32
> then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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RE: [hlds] VAC2 Beta information

2005-06-16 Thread Alfred Reynolds
You don't need to port forward the VAC2 ports, only the Game server
ports (so 27015 and 27014 in your case). Using 27014 and 27013 isn't a
good idea however, you could potentially conflict with our services
(this shouldn't be the case, but with NAT you never know).

As a rule only run servers on ports 27015 and above, 27000 through 27014
is the Valve "reserved" range.

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ook
Sent: Thursday, June 16, 2005 7:24 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

So, in my case, I have ports 27013 - 27015 UDP forwarded to my server
box, an OP4 server on 27015 with vacbeta, a Cold Ice server on 27014
without vacbeta, and nothing on 27013, so I'm guessing this would work
without my having to open up any other ports?

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, June 16, 2005 4:38 PM
Subject: RE: [hlds] VAC2 Beta information


> The ports cascade from 27014 at the moment, we will be adding an
> explicit "-steamport" option for HL1 in the next update for HL1 (and
> Source already supports "-steamport" ).
>
> - Alfred
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew
> Armstrong
> Sent: Thursday, June 16, 2005 5:10 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] VAC2 Beta information
>
> Just to confirm whats said below, does this impact running multiple
> servers off the one host by any chance? Do they all try and 'bind' to
> port 27014? Or are these offset ports from the game join port?
>
> - Plasma
>
> > You also need to allow outbound UDP traffic on port 27014 from your
> > server. If you do have the correct GLIBC version or run under win32
> > then contact me to debug the problem.
> >
> > Thanks for your help.
> >
> > - Alfred
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list
> > archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,

> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
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Re: [hlds] VAC2 Beta information

2005-06-16 Thread Ook
So, in my case, I have ports 27013 - 27015 UDP forwarded to my server box,
an OP4 server on 27015 with vacbeta, a Cold Ice server on 27014 without
vacbeta, and nothing on 27013, so I'm guessing this would work without my
having to open up any other ports?

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, June 16, 2005 4:38 PM
Subject: RE: [hlds] VAC2 Beta information


> The ports cascade from 27014 at the moment, we will be adding an
> explicit "-steamport" option for HL1 in the next update for HL1 (and
> Source already supports "-steamport" ).
>
> - Alfred
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
> Sent: Thursday, June 16, 2005 5:10 PM
> To: hlds@list.valvesoftware.com
> Subject: Re: [hlds] VAC2 Beta information
>
> Just to confirm whats said below, does this impact running multiple
> servers off the one host by any chance? Do they all try and 'bind' to
> port 27014? Or are these offset ports from the game join port?
>
> - Plasma
>
> > You also need to allow outbound UDP traffic on port 27014 from your
> > server. If you do have the correct GLIBC version or run under win32
> > then contact me to debug the problem.
> >
> > Thanks for your help.
> >
> > - Alfred
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>
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> To unsubscribe, edit your list preferences, or view the list archives,
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RE: [hlds] VAC2 Beta information

2005-06-16 Thread Alfred Reynolds
sv_secure is a read only var (it tells you the secure status of the
server), setting it won't achieve anything.

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mikee
Sent: Thursday, June 16, 2005 5:01 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

Alfred, I thought you also had to enable the CVAR (in autoexec.cfg)
sv_secure 1  in addition to the -vacbeta command line switch.  That's
the word on all the forums about it anyway.



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RE: [hlds] VAC2 Beta information

2005-06-16 Thread Alfred Reynolds
The ports cascade from 27014 at the moment, we will be adding an
explicit "-steamport" option for HL1 in the next update for HL1 (and
Source already supports "-steamport" ).

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Andrew Armstrong
Sent: Thursday, June 16, 2005 5:10 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

Just to confirm whats said below, does this impact running multiple
servers off the one host by any chance? Do they all try and 'bind' to
port 27014? Or are these offset ports from the game join port?

- Plasma

> You also need to allow outbound UDP traffic on port 27014 from your
> server. If you do have the correct GLIBC version or run under win32
> then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] VAC2 Beta information

2005-06-16 Thread Ook
I added -vacbeta to the command line, and status tells me :

17:20:52 hostname:  Ooks Steaming Pile of 1001 Crap Maps
 version :  47/1.1.2.0 3147 secure
 tcp/ip  :  10.0.0.12:27015
 map :  subtransit at: 0 x, 0 y, 0 z
 players :  0 active (6 max)



- Original Message -
From: "Mikee" <[EMAIL PROTECTED]>
To: 
Sent: Thursday, June 16, 2005 4:00 PM
Subject: Re: [hlds] VAC2 Beta information


> Alfred, I thought you also had to enable the CVAR (in autoexec.cfg)
> sv_secure 1  in addition to the -vacbeta command line switch.  That's the
> word on all the forums about it anyway.
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
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Re: [hlds] VAC2 Beta information

2005-06-16 Thread Andrew Armstrong
Just to confirm whats said below, does this impact running multiple servers
off the one host by any chance? Do they all try and 'bind' to port 27014? Or
are these offset ports from the game join port?

- Plasma

> You also need to allow outbound UDP traffic on port 27014 from
> your server. If you do have the correct GLIBC version or run under win32
> then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] VAC2 Beta information

2005-06-16 Thread Mikee

Alfred, I thought you also had to enable the CVAR (in autoexec.cfg)
sv_secure 1  in addition to the -vacbeta command line switch.  That's the
word on all the forums about it anyway.



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RE: [hlds] VAC2 Beta information

2005-06-16 Thread Alfred Reynolds
Yes that flag will work for OP4. You can specify it on any HL1 server
(i.e all mods), it may not actually do the client side checks for all
mods at this time however.

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of OoksServer
Sent: Thursday, June 16, 2005 4:27 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] VAC2 Beta information

Alfred, does Vac2 support OP4? I would be more then happy to turn it on
and see how it works on my OP4 server.

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Thursday, June 16, 2005 3:04 PM
Subject: [hlds] VAC2 Beta information


> As most of you know, VAC2 has been in beta for a few weeks. We're
> nearing release, but we need lots of servers to run the beta right now

> in order to complete our testing.
>
> VAC2 is a significant overhaul of the Valve Anti-Cheat system. Its
> release is going to be a major event in the community, so your help
> during the beta will be much appreciated.
>
>>From experience, we know that the members of this mailing list will
> provide us with better feedback than we'll be able to get elsewhere.
> We need as many of you as possible to start running your servers with
> the
> VAC2 beta code turned on. Once you've started doing so, please send us

> any and all trouble reports by reporting them to  this list.
>
> Instructions:
> The VAC2 beta functionality is already included in  both the Source
> and
> HL1 dedicated server, just ensure you have the most recent update by
> running the hldsupdatetool.
>
> In order to turn it on, simply restart your server and add " -vacbeta"
> to your the command line.
>
> We're primarily dealing with connection issues at this point. This
> means that if you choose to run your server using the VAC2 beta, a
> small number of users could have trouble connecting to your server. We

> are particularly interested in hearing about any issues regarding
> connection problems.
>
> Things to watch for:
> - "No Steam Logon" errors reported by clients. If a user gets this
> consistently across a couple day period then get them to go to our
> support site for help.
> - "steamclient.dll not found, server communication disabled." printed
> out on startup. For linux users make sure you have at least GLIBC
> 2.3.2 or above. You also need to allow outbound UDP traffic on port
> 27014 from your server. If you do have the correct GLIBC version or
> run under win32 then contact me to debug the problem.
>
> Thanks for your help.
>
> - Alfred
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,

> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds


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Re: [hlds] VAC2 Beta information

2005-06-16 Thread OoksServer

Alfred, does Vac2 support OP4? I would be more then happy to turn it on and
see how it works on my OP4 server.

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: ; ;
<[EMAIL PROTECTED]>
Sent: Thursday, June 16, 2005 3:04 PM
Subject: [hlds] VAC2 Beta information



As most of you know, VAC2 has been in beta for a few weeks. We're
nearing release, but we need lots of servers to run the beta right now
in order to complete our testing.

VAC2 is a significant overhaul of the Valve Anti-Cheat system. Its
release is going to be a major event in the community, so your help
during the beta will be much appreciated.


From experience, we know that the members of this mailing list will

provide us with better feedback than we'll be able to get elsewhere. We
need as many of you as possible to start running your servers with the
VAC2 beta code turned on. Once you've started doing so, please send us
any and all trouble reports by reporting them to  this list.

Instructions:
The VAC2 beta functionality is already included in  both the Source and
HL1 dedicated server, just ensure you have the most recent update by
running the hldsupdatetool.

In order to turn it on, simply restart your server and add " -vacbeta"
to your the command line.

We're primarily dealing with connection issues at this point. This means
that if you choose to run your server using the VAC2 beta, a small
number of users could have trouble connecting to your server. We are
particularly interested in hearing about any issues regarding connection
problems.

Things to watch for:
- "No Steam Logon" errors reported by clients. If a user gets this
consistently across a couple day period then get them to go to our
support site for help.
- "steamclient.dll not found, server communication disabled." printed
out on startup. For linux users make sure you have at least GLIBC 2.3.2
or above. You also need to allow outbound UDP traffic on port 27014 from
your server. If you do have the correct GLIBC version or run under win32
then contact me to debug the problem.

Thanks for your help.

- Alfred


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