[hlds_announce] Mandatory TF2 update released

2014-01-23 Thread Eric Smith
We've released a mandatory TF2 update. The notes for the update are below. The 
new version is 2085489.

-Eric

--

- Add quickplay option to only connect to official Valve servers 
- Prevent game servers from redirecting players to alternate servers when 
players connect through quickplay 
- Fixed the show_htmlpage command bypassing the cl_disablehtmlmotd convar on 
the client
- Fixed the loading screen not rendering correctly for Mac clients
- Fixed Asian fonts not rendering correctly for Linux clients
- Fixed a client crash related to Killstreak effects
- Fixed a client crash caused by trying to load an invalid URL in the MOTD
- Fixed a server crash related to screen fades
- Fixed color correction being based off the wrong player's origin in 
multiplayer games
- Fixed the Heavy's fists not showing the Killstreak effects 
- Fixed The War on Smissmas Battle Socks hiding the Soldier's grenades
- Fixed the Meet the Medic taunt not releasing doves during the taunt
- Fixed HUD elements not drawing correctly after beginning to record a demo
- Fixed the Short Circuit particles not always being removed on player death
- Fixed an exploit where players could run the MVM_Revive_Response, MVM_Respec, 
and use_action_slot_item commands on behalf of other players
- Updated the Unidentified Following Object, Carrion Companion, and Chucklenuts 
so they can get assists in Pyrovision 
- Updated the Festive Gloves of Running Urgently to include a blue material 
when equipped by the Blue team  
- Updated The Brainiac Hairpiece so it can be equipped with items like The 
Grizzled Growth  and added a "no helmet" style
- Updated The Map Maker's Medallion so name/description tags can be applied to 
it
- Updated the Short Circuit to use the Engineer's melee taunt
- Updated The Scotsman's Skullcutter to use the Demoman's secondary taunt
- Updated The TF2VRH and The Virtual Viewfinder so they can be equipped with 
hats
- Added UGC Highlander Season 11 and 6vs6 Season 13 medals
- Updated the localization files
- Updated pl_upward
- Fixed being able to construct buildings in the skybox
- Updated Mann vs. Machine
- Fixed the bots not being able to equip multiple cosmetic items
- Fixed Scout bots not playing the correct animation when stunned with 
the Sandman
- Fixed not being able to reset the countdown timer if a player 
disconnects while Ready
- Updated the countdown logic to un-Ready a team if someone quits 
during the final 10 seconds or disconnects while everyone else is Ready
- Updated MvM to un-ready a team if everyone but the disconnecting 
player was ready
- Updated mvm_rottenburg
- Improved collision near barricade to reduce players getting 
stuck
- Fixed credits not always being collected when they fall into 
the barricade
- Updated mvm_mannhattan
- Fixed being able to construct buildings inside the respawn 
room
- Fixed a material problem near the hatch

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[hlds_announce] Mandatory TF2 update coming

2014-01-23 Thread Eric Smith
We're working on a mandatory update for TF2. We should have it ready soon.

-Eric


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[hlds_announce] CSGO update 1.32.0.0

2014-01-23 Thread Ido Magal
The update is now live.

Thanks.

Release Notes for 1/23/2014

- Significant improvement to server infrastructure to support growing CS:GO 
community.

[ UI ]
- Fixed an alt-tab related memory leak
- Added ability for Friends Lister to display two columns of friends.
- Added ability for mouse wheel to scroll Friends Lister.
- Added filtering by item name. Players can enter any part of an item name in 
the text field to filter their inventory.
- Added ability to sort items when selecting items that will work with a tool.
- Players can no longer initiate a vote kick on the final round or match point.
- The 'bomb has been planted alert' now also states the number of seconds that 
mp_c4timer is set to.
- The voice chat button in the lobby (microphone) now stores it's state from 
session to session.
- Fixed remaining cases where Blog would take mouse input when if was obscured.
- Fixed Main Menu bar buttons getting stuck in highlighted state.
- Context menu entries are now divided into categories.
- Open Case UI will auto-select a key in cases where players do not need to 
choose between different types of keys.
- Fixed cases where players could not rename items in Lobby and Pause menu 
inventories.
- Inventory images will show the thumbnail for a weapon's sticker.
- Buying helmet when you already have kevlar will now update the health/armor 
HUD icon element immediately on purchase.
- Fixed the freeze cam panel not always having the killer's weapon item data 
during demo playback.
- Grenades now show player ownership in their name.
- Fixed some vote panel text getting truncated.
- Fixed the health, armor and ammo HUD elements not showing up sometimes when 
spectating some players.
- Fixed some alignment issues on the spectator follow panel
- Fixed the weapon image in the spectator panel not having a background.
- Realigned the spectator follow panel a bit.
- The gift drop alert panel has been de-holiday-ified.
- Removed the snow from the main menu background.
- Turned off rope and freeze cam holiday effects.
- Fixed missing Cyrillic characters in chat.
- Fixed HUD disappearing when alt-tabbing or starting another app (like hlmv).


[ MAPS ]

OVERPASS
- [Bombsite A]
-- Moved CT van to give more effective cover
-- Made CT van climbable
-- Moved fences to give more space
-- Removed red car
-- Widened door into back of A
-- Blocked visibility from bridge to canal
-- Tweaked position/rotation of truck
-- Made corridors and stairs under A wider

- [Bombsite B]
-- Moved Bombsite B to CT side of pillar, extended area with a platform to give 
more space and cover
-- Made players in sniping room easier to silhouette against the background
-- Made cement sacks climbable
-- Opened up wall on CT side
-- Made bridge wider

- [General]
-- Moved up CT spawns and pushed T spawns further back
-- Increased C4 radius to 500 from 400
-- Railings in sniper room no longer blocks bullets or grenades
-- Added light to sniper room balcony
-- Made upper door in park connector wider
-- Made park connector easier to navigate
-- Made corridor near T spawn wider
-- Brighter ambient lights in canal pipes
-- Made climbing thing in playground more solid
-- Made bathroom corridor wider
-- Made windows in bathrooms breakable
-- Added spectator fixed camera positions
-- Tweaked soundscape settings
-- Fixed various minor bugs

COBBLESTONE
- Added collision to top of trees
- Added more accurate model collision
- Removed particle effects that could be mistaken for grenades
- Blocked a sightline in battlements near A
- Blocked a hiding hole in underpass near A
- Removed light models near statue at B that could be mistaken for player heads
- Removed a portapotty at back of B
- Raised height of center fence near B
- Fixed various minor bugs





From: Ido Magal
Sent: Thursday, January 23, 2014 1:02 PM
To: 'csgo_serv...@list.valvesoftware.com'; 
'hlds_announce@list.valvesoftware.com'
Subject: CSGO update

We hope to have a CSGO update soon.

Thanks.
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[hlds_announce] CSGO update

2014-01-23 Thread Ido Magal
We hope to have a CSGO update soon.

Thanks.
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