[hlds_announce] Mandatory Team Fortress 2 update released

2016-11-02 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update 
are below. The new version is 3678725.

-Eric

--

- Added the GA'lloween 2016 community event medals
- Fixed sv_shutdown not working for community dedicated servers
- All servers now enter hibernation state when they are empty and have 
no remaining work, which informs commands such as sv_shutdown
- Added tf_allow_server_hibernation (default: 1) to allow disabling 
hibernation state
- This should generally only be necessary if running server plugins 
that are not compatible with hibernation
- Added sv_shutdown_cancel to cancel a pending shutdown
- Updated the truce period during Halloween boss fights
- Players are no longer affected by the truce when in their spawn room, 
allowing them to fight their way out if necessary
- Sappers can no longer be used while a truce is active
- Updated the "tiny" spellbook spell
- Fixed a case where players could get outside the world
- Fixed not switching Heavies to their melee weapon
- Updated player destruction mode so the "Team Leader" does not heal teammates 
while in the Underworld
- Fixed Halloween contract reward items not being craftable
- Fixed Strange Human Cannonballs and Strange Battery Canteens not tracking 
stats
- Fixed Casual search criteria being saved automatically while connecting to a 
server
- Fixed a case where players could suicide on a pumpkin bomb to gain progress 
on certain Merasmissions
- Updated the equip region for the Spine-Chilling Skull
- Updated pl_fifthcurve_event (Brimstone)
- Fixed exploit where players could get under the map near BLU starting 
area
- Fixed exploit where players could get out of the map near graveyard
- Fixed exploit where players could enter RED base as BLU
- Fixed some skeletons running into lava when there are no enemies in 
Hell
- Fixed medieval tiny spell & other Merasmus voice spells lasting too 
long for some players
- Fixed big ghost getting stuck when map ends
- Fixed a spot where players could get stuck if entering it under Tiny 
spell
- Fixed another case of non-solid pumpkin
- Tuned respawn time for RED team at last area
- Updated cp_sunshine_event (Sinshine)
- Fixed multiple visible nodraws and other texture bugs
- Fixed nonsolid pumpkin in lobby
- Fixed trigger bounds in RED spawn
- Various lighting changes




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[hlds_announce] Mandatory Team Fortress 2 update coming

2016-11-02 Thread Eric Smith
We're working on a mandatory update for Team Fortress 2. We should have the 
update ready soon.

-Eric


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