Re: [hlds_announce] Mandatory Team Fortress 2 update coming

2017-11-17 Thread Eric Smith
We're ready to release the update. We'll have it ready in a few minutes.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, November 16, 2017 3:45 PM
To: h...@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; 
hlds_announce@list.valvesoftware.com
Subject: RE: Mandatory Team Fortress 2 update coming

We're holding off on this while we fix a problem we found during testing. We're 
not sure when it will be ready yet.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, November 16, 2017 3:31 PM
To: h...@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; 
hlds_announce@list.valvesoftware.com
Subject: Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. It should be ready in 
a few minutes. The notes for the update are below.

-Eric

---

- Fixed the scoreboard not displaying the proper images for players Jungle 
Inferno Campaign Pass owners
- Fixed a Pyro animation bug related to jumping
- Fixed the Spy-cicle not giving the Spy fire immunity
- Fixed a Scout bug where mini-crits were granted to weapons other than The 
Atomizer while jumping
- Added the Titanium Tank Participant Medal
- Updated the Mann Co. Store to support the new foreign currencies added to 
Steam
- Updated the localization files
- Updated pl_enclosure_final
- Fixed a buildable area in BLU spawn for stage 1
- Updated materials for foliage props
- Updated plr_bananabay
- The train will now pass at its maximum frequency after both payloads 
make it up the large hill
- Fixed players getting pushed into the underwater tunnel and ceiling 
over right spawn exit
- Fixed spawn gates trapping enemy players
- Amplified train engine sound
- Reworked left spawn exit
- Added small barrier near final cap
- Improved performance in some areas
- Reduced push force near outer rocks
- Updated cp_mossrock
- Fixed small area where Engineers could build in initial BLU spawn
- Fixed area where you could fall in the pit and not die
- Fixed cases where you could block the train without dying
- The train now doesn't kill you if your toe touches it
- Optimized FPS around the last point. Should be significantly better.
- Brightened the underside of last point slightly
- Improved clipping around the ramp to last point
- Fixed a case where your view would glitch out on the sign near cap A


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Re: [hlds_announce] Mandatory Team Fortress 2 update coming

2017-11-16 Thread Eric Smith
We're holding off on this while we fix a problem we found during testing. We're 
not sure when it will be ready yet.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, November 16, 2017 3:31 PM
To: h...@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; 
hlds_announce@list.valvesoftware.com
Subject: Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. It should be ready in 
a few minutes. The notes for the update are below.

-Eric

---

- Fixed the scoreboard not displaying the proper images for players Jungle 
Inferno Campaign Pass owners
- Fixed a Pyro animation bug related to jumping
- Fixed the Spy-cicle not giving the Spy fire immunity
- Fixed a Scout bug where mini-crits were granted to weapons other than The 
Atomizer while jumping
- Added the Titanium Tank Participant Medal
- Updated the Mann Co. Store to support the new foreign currencies added to 
Steam
- Updated the localization files
- Updated pl_enclosure_final
- Fixed a buildable area in BLU spawn for stage 1
- Updated materials for foliage props
- Updated plr_bananabay
- The train will now pass at its maximum frequency after both payloads 
make it up the large hill
- Fixed players getting pushed into the underwater tunnel and ceiling 
over right spawn exit
- Fixed spawn gates trapping enemy players
- Amplified train engine sound
- Reworked left spawn exit
- Added small barrier near final cap
- Improved performance in some areas
- Reduced push force near outer rocks
- Updated cp_mossrock
- Fixed small area where Engineers could build in initial BLU spawn
- Fixed area where you could fall in the pit and not die
- Fixed cases where you could block the train without dying
- The train now doesn't kill you if your toe touches it
- Optimized FPS around the last point. Should be significantly better.
- Brightened the underside of last point slightly
- Improved clipping around the ramp to last point
- Fixed a case where your view would glitch out on the sign near cap A


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Re: [hlds_announce] Mandatory Team Fortress 2 update coming

2016-10-21 Thread Eric Smith
The update is ready and we are beginning the process of releasing it. More 
details soon.

Thanks.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, October 20, 2016 6:39 PM
To: h...@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; 
hlds_announce@list.valvesoftware.com
Subject: RE: Mandatory Team Fortress 2 update coming

We found an issue that needs to be fixed so we're delaying this update until 
tomorrow. This will be the Scream Fortress VIII update.

Thanks.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, October 20, 2016 6:02 PM
To: h...@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; 
hlds_announce@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. We should have the 
update ready soon.

-Eric



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Re: [hlds_announce] Mandatory Team Fortress 2 update coming

2016-10-20 Thread Eric Smith
We found an issue that needs to be fixed so we're delaying this update until 
tomorrow. This will be the Scream Fortress VIII update.

Thanks.

-Eric


-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, October 20, 2016 6:02 PM
To: h...@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; 
hlds_announce@list.valvesoftware.com
Subject: [hlds] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. We should have the 
update ready soon.

-Eric

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Re: [hlds_announce] Mandatory Team Fortress 2 update coming - DELAYED

2016-08-11 Thread Eric Smith
The update won't be released until tomorrow. We found some problems during 
testing and we're fixing them.

Thanks.

-Eric


-Original Message-
From: hlds_announce-boun...@list.valvesoftware.com 
[mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Thursday, August 11, 2016 5:32 PM
To: h...@list.valvesoftware.com; hlds_li...@list.valvesoftware.com; 
hlds_announce@list.valvesoftware.com
Subject: [hlds_announce] Mandatory Team Fortress 2 update coming

We're working on a mandatory update for Team Fortress 2. We should have it 
ready soon.

-Eric



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