RE: [hlds_linux] [OT] Anyone running UT2K3 Dedicated side by side with HLDS?

2002-12-02 Thread Joshua Gardiner
Thank you!

-Original Message-
From: mumbo$jumbo [mailto:[EMAIL PROTECTED]]
Sent: Monday, December 02, 2002 1:41 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlds_linux] [OT] Anyone running UT2K3 Dedicated side by
side with HLDS?



 Heya,

 Was wondering if anyone has been running UT2K3 Dedicated Server side
by
 side

I run one small hlds_l together with two UT2k3 servers (one demo and
retail) among other things. They all run fine for me.

 with HLDS? I'm having some issues and could use some help. On isntall
it
 keeps giving me extraction failure.. I'm wondering if anyone knows how
to
 fix this.. and on top of that if UT2K3 is a huge resource hog? The
HLDS
 server has priority over it..

If you have extraction problem whith the ut2k3 dedicated installer -
it's probably because it tries to use /tmp and there isn't room.

This oneliner should fix it:
'sed s/\/tmp/\/usr\/tmp/g ut2003lnxded.sh.bin  ut2003-fixed.sh.bin %
chmod 755 ut2003-fixed.sh.bin'


Yes, and ut2k3 is a hog.

Have fun.

---
marius

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux
___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] [OT] Xeon vs P3

2002-12-02 Thread ToP CaT =^..^=
Dual Xeon MP 2,8 vs Dual P3 1,4 Tualatin (that means 0,13 microns and
512 L2 cache) its only 22% improvement on Citrix Metaframe (Terminal
Services). Thats QUITE dissapointing.

See link

http://activeanswers.compaq.com/ActiveAnswers/Render/1,1027,5684-6-100-2
25-1,00.htm

/me waits anxiously for Athlon64 (Clawhammer).

ToP CaT =^..^=


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] [OT] Xeon vs P3

2002-12-02 Thread Simon Garner
ToP CaT =^..^= [EMAIL PROTECTED] wrote:
 Dual Xeon MP 2,8 vs Dual P3 1,4 Tualatin (that means 0,13 microns and
 512 L2 cache) its only 22% improvement on Citrix Metaframe (Terminal
 Services). Thats QUITE dissapointing.

 See link


http://activeanswers.compaq.com/ActiveAnswers/Render/1,1027,5684-6-100-2
 25-1,00.htm

 /me waits anxiously for Athlon64 (Clawhammer).

 ToP CaT =^..^=




Sounds like this may be more due to the operating system than the
processor?

Test results validated HP's belief that, as processor speeds increase,
the System Page Table Entry (PTE)/System Address Pool limitation
inherent in the 32-bit Windows 2000 operating system would be reached.
In this particular test environment, two-way ProLiant DL380 G3 2.8GHz
servers with hyper-threading enabled were limited to 175 users. This is
the first time that a two-way server has been able to sustain such a
workload while demonstrating the impact of the System PTE/System Address
Pool limitation on server performance.

(Somebody want to explain what that means - Stan?)

-Simon

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] [OT] Xeon vs P3

2002-12-02 Thread ToP CaT =^..^=
Yep... Seems to be a limitation that raises when managing huge amounts
of memory (4GB) in such services like Metaframe. But maybe its a
limitation of the 32 bit memory addresing scheme rather than the OS
itself. Yes, it can manage 4GB but its just a patch.

http://support.microsoft.com/default.aspx?scid=KB;en-us;q247904

-Mensaje original-
De: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] En nombre de Simon
Garner
Enviado el: martes, 03 de diciembre de 2002 0:14
Para: [EMAIL PROTECTED]
Asunto: Re: [hlds_linux] [OT] Xeon vs P3


Sounds like this may be more due to the operating system than the
processor?

Test results validated HP's belief that, as processor speeds increase,
the System Page Table Entry (PTE)/System Address Pool limitation
inherent in the 32-bit Windows 2000 operating system would be reached.
In this particular test environment, two-way ProLiant DL380 G3 2.8GHz
servers with hyper-threading enabled were limited to 175 users. This is
the first time that a two-way server has been able to sustain such a
workload while demonstrating the impact of the System PTE/System Address
Pool limitation on server performance.

(Somebody want to explain what that means - Stan?)

-Simon

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



[hlds_linux] [OT] kkrcon

2002-12-02 Thread James Clark

Has anyone seen this before?

--

KKrcon version 2.11 running in interactive mode

Server: blah.blah.co.nz
Port:   27015

Type 'q' to quit.

kkrcon status
Error: No challenge response

--

FROM CHANGELOG:-
*) Fixed module bug: No error would be returned if you try to Rcon to a working
   IP on an incorrect port. This can only be caught for type=new, and gives
   error No challenge response. (S. Garner)

Unless I'm going crazy 27015 is the right port...

It used to work which is what has me puzzled.  I'm thinking possible
firewall issue?

Cheers,
James.

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] [OT] kkrcon

2002-12-02 Thread Alfred
Looks to me like you don't have data connectivity to that server
(because of a firewall?)

Rcon is a stateless, UDP based protocol. You send it a challenge
packet and then it sends back a magic number. From the error message it
sounds like the magic number is not making it back to you.

James Clark wrote:

Has anyone seen this before?

--

KKrcon version 2.11 running in interactive mode

Server: blah.blah.co.nz
Port:   27015

Type 'q' to quit.

kkrcon status
Error: No challenge response

--

FROM CHANGELOG:-
*) Fixed module bug: No error would be returned if you try to Rcon to a working
   IP on an incorrect port. This can only be caught for type=new, and gives
   error No challenge response. (S. Garner)

Unless I'm going crazy 27015 is the right port...

It used to work which is what has me puzzled.  I'm thinking possible
firewall issue?

Cheers,
James.

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] access restriction

2002-12-02 Thread Jay Anstiss
I think earlier Florian mentioned that adminmod could be used to restrict
access to a server. Is that with using something like the users or ip.ini
files? I'm still having trouble sorting out this private players thing and
need to find an answer quickly...

Here's hoping.

Jay.

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] access restriction

2002-12-02 Thread Alfred
Admin Mod can restrict users via the users.ini (for names and wonid's)
and via the ips.ini file for ips addresses (and ranges).

http://www.adminmod.org/help/online/Configuration/Setting_up_your_users.ini_file.htm

has more details about the users.ini one.
Use the amv_private_server cvar to make it private (see:
http://www.adminmod.org/help/online/Admin_Mod_Reference/Admin_Mod_Configuration_Variables_CVARs.htm#amv_private_server
for more details).

Alfred


Jay Anstiss wrote:

I think earlier Florian mentioned that adminmod could be used to restrict
access to a server. Is that with using something like the users or ip.ini
files? I'm still having trouble sorting out this private players thing and
need to find an answer quickly...

Here's hoping.

Jay.

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] access restriction

2002-12-02 Thread Jay Anstiss
Thanks Alfred, but from what I've read on those links I don't think it will
help me much (I maybe wrong - I don't know). The beauty - supposedly - of
the p2 plugin is that unless you're added to a config file you won't be able
to join at all. I don't know if adminmod will do the same. I've got my
admins added to my users.ini file, but players are still able to join. It
would be great if adminmod would stop anyone from joining unless added to
the users file, but I don't know if this can be done. Please correct me if
I'm wrong.

Jay.

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] access restriction

2002-12-02 Thread SQLBoy

Your wrong I think.

Link...same as Alfred Posted:
http://www.adminmod.org/help/online/Admin_Mod_Reference/Admin_Mod_Configuration_Variables_CVARs.htm#amv_private_server

On Mon, 2002-12-02 at 20:46, Jay Anstiss wrote:
 Thanks Alfred, but from what I've read on those links I don't think it will
 help me much (I maybe wrong - I don't know). The beauty - supposedly - of
 the p2 plugin is that unless you're added to a config file you won't be able
 to join at all. I don't know if adminmod will do the same. I've got my
 admins added to my users.ini file, but players are still able to join. It
 would be great if adminmod would stop anyone from joining unless added to
 the users file, but I don't know if this can be done. Please correct me if
 I'm wrong.

 Jay.

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] access restriction

2002-12-02 Thread Brad Schulteis
Please read before posting:

 Admin Mod can restrict users via the users.ini (for names and wonid's)
 and via the ips.ini file for ips addresses (and ranges).

http://www.adminmod.org/help/online/Configuration/Setting_up_your_users.ini_file.htm

 has more details about the users.ini one.
 Use the amv_private_server cvar to make it private (see:

http://www.adminmod.org/help/online/Admin_Mod_Reference/Admin_Mod_Configuration_Variables_CVARs.htm#amv_private_server
 for more details).

 Alfred

POSTED
 Date:
Mon, 02 Dec 2002 17:26:11
/POSTED

On Mon, 2002-12-02 at 19:46, Jay Anstiss wrote:
 Thanks Alfred, but from what I've read on those links I don't think it will
 help me much (I maybe wrong - I don't know). The beauty - supposedly - of
 the p2 plugin is that unless you're added to a config file you won't be able
 to join at all. I don't know if adminmod will do the same. I've got my
 admins added to my users.ini file, but players are still able to join. It
 would be great if adminmod would stop anyone from joining unless added to
 the users file, but I don't know if this can be done. Please correct me if
 I'm wrong.

 Jay.

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux
--
Brad Schulteis [EMAIL PROTECTED]

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] access restriction

2002-12-02 Thread m0gely
Jay Anstiss wrote:


Thanks Alfred, but from what I've read on those links I don't think it
will
help me much (I maybe wrong - I don't know). The beauty - supposedly - of
the p2 plugin is that unless you're added to a config file you won't
be able
to join at all. I don't know if adminmod will do the same.


Jay, the second link he posted had this as the 1st sentace:
Enables private server mode. This allows only users who have
authorisation either via the users.ini.  Did you read it?


I've got my
admins added to my users.ini file, but players are still able to join.


The cvar in question is amv_private_server.  Do you have this set on
your server? As in amv_private_server 1?  This would be in your
server.cfg file.

--
- m0gely
http://quake2.telestream.com/
Q2 | Q3A | Counter-strike

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



Re: [hlds_linux] access restriction

2002-12-02 Thread Jay Anstiss
To Mogely and Brad - thanks for pointing out the mistake to me. You'll have
to forgive my ignorance as I've been running around most of yesterday
looking after an elderly neighbour - I am tired! :/

Jay.

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] [OT]Memory management- WAS Xeon vs P3

2002-12-02 Thread Stan Hoeppner

 (Somebody want to explain what that means - Stan?)

 http://support.microsoft.com/default.aspx?scid=KB;en-us;q247904

That article explains the windows terminal services problem thoroughly.  Why
are we discussing a microsoft OS memory management problem on this list?
Oh, maybe memory management needs some explanation:

Programs are written today in portable, high level languages (C, C++).
Programmers do not explicitly manage memory locations, as modern OS's handle
this for them.  This is because systems run many programs simultaneously
(multitasking), and thus one programmer cannot take into account what other
programs (and what physical memory locations they are using) may be running
on the system.  So programmers use virtual addresses, which the operating
system memory management code translates into physical memory addresses at
run time.  The problem described in the article above arises because the OS
comsumes memory in order to manage the virtual-physical mapping of memory
locations.  The consumed memory stores the translation tables, which map
virtual memory addresses to physical memory addresses.

Kind of a double edged sword, eh?  The more memory a system has (thus
allowing more processes to run, or larger processes, i.e. databases), the
more of that memory is consumed just to manage memory.  This is the price we
pay for progress... ;)

Oh, wasn't this thread about P4 Xeon performance (or lack thereof :)?
Answer in next post...

StanTheMan
TheHardwareFreak
rcon admin at:
Beer for Breakfast servershttp://bfb.bogleg.org/
   209.41.98.2:27016 (CS multi-map)   209.41.98.2:27015 (DoD)
   209.41.98.2:27017 (CS militia/dust2)Dallas, TX




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



RE: [hlds_linux] [OT] Xeon vs P3

2002-12-02 Thread Stan Hoeppner

 Xeons could be better.  They're not just an SMP capable P4.

Ahh, but that's exactly what the new Xeon is-- an SMP capable P4.  The only
differences are SMP and the optional L3 cache sizes (and hyperthreading,
although the latest--3Ghz--P4 has it also).  Also keep in mind that the
XeonDP doesn't have an L3 cache option, and that its L2 cache is the same
size as the P4.  So, the XeonDP *IS* merely a P4 with 2-way SMP support:

http://developer.intel.com/design/Xeon/prodbref/

And, regarding hyperthreading, is seems safe to assume that no one read the
links I posted before.  sigh...  At this point, Intel's Hyperthreading
(again, generically called Simultaneous Multithreading, or SMT) is nothing
more than marketing hype.  As Intel plainly states, Linux does not support
it, nor do any of MS's current server OSs.  Don't waste any brain cycles on
it.  The 10.0Ghz Xeon (yes, ten, equal to ~2 years) will be out before
hyperthreading enjoys *cough* widespread *cough* support anyway.  By that
time Hammer will be out, and then, well, all bets are off.  Early
indications are that Hammer will run Xeon into the ground, and will only
have serious competetion from Itanium3/4.  Can anyone here afford an Itanium
machine?  I can't.  And I'd bet that AMD will price at least one Hammer
variant in the mere mortal category.

The Xeon is an overpriced, under performing (as far as user expectations go)
processor.  It'll cost you ~double a comparable AthlonMP platform, and give
you little or no performance gain for server work.  From PriceScan:

AMD Athlon MP 1900+ 1.60GHz/Socket A/266 FSB/384K (Box) $147.00
AMD Athlon MP 2000+ 1.67/Socket A /266 FSB/384K (Box) $156.00
AMD Athlon MP 2200+ 1.8GHz/Socket A/ 266 FSB/384K (Box) $216.00
Tyan S2460 Tiger MP $159.00
Asus A7M266 DPA Multi Processor $209.00
Giga-Byte GA-7DPXDWP $240.71

Intel Xeon 2.0GHz/Socket 603/400 FST/512K (Box) $218.00
Intel Xeon 2.2GHz/Socket 603/400 FST/512K (Box) $218.00
Intel Xeon 2.4GHz/Socket 603/400 FST/512K (Box) $255.50
Intel Xeon 2.6GHz/Socket 603/400 FST/512K (Box) $367.11
Intel Xeon 2.8GHz/Socket 603/400 FST/512K (Box) $481.05
Intel SE7500CW2 $373.47
SuperMicro P4DCE+ $380.00
Tyan S2720GN $384.87


I'd suggest (since a suggestion is what the original question asked for,
iirc) acquiring a dual AthlonMP 2000+ based on a Tyan S2460/2466 mobo.
You'll get far better performance per clock tic than a Xeon system, and save
a ton of money.  Hell, for some applications, a dual AthlonMP 2000+ may out
perform a dual P4 Xeon 2.8Ghz.

To date, I've never owned an AMD system.  I've been all Intel.  However, any
new system I build will be AMD based, because of the phenomenal
price/performance advantage, ESPECIALLY regarding SMP systems.  Intel shot
itself in the foot when it decided to strip 2-way SMP suppport from the P4,
and force one to go Xeon.  This created an enormous cost hurdle for those of
us who build 2-way boxen from components.  Even if Intel had left regular
P4s with 2-way capability, I'd still go AthlonMP due to price/performance.

StanTheMan
TheHardwareFreak
rcon admin at:
Beer for Breakfast servershttp://bfb.bogleg.org/
   209.41.98.2:27016 (CS multi-map)   209.41.98.2:27015 (DoD)
   209.41.98.2:27017 (CS militia/dust2)Dallas, TX


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux



[hlds_linux] Re: Xeon vs P3

2002-12-02 Thread Ron Slingsby
Hi Stefan,

The primart difference between the P3 and the ZEON is the Cache. As some
else suggested, the XEON comes with a larger cache. The cache most commomly
seen on the XEON is 2M verses the 512k of the P3, and I assume the
advantages of this is clear.

The second area that make the XEON the preffered processor is the
construction. As the XEON is designed specifically for servers, the thermal
characteristics as well as the reliablity are far superior to that of the
PIII or P4.

All in all, the XEON is the better investment for a system that is expected
to carry a large load for prolonged periods. But make sure to choose a
quality server mother board and please don't even consider trying to use Pro
as an OS It would be a waste.

Good luck.

Bull's_Eye

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds_linux