Re: [hlds_linux] servers taking a long time to map change in CS?
that is documented behaviour voor hlds. Kevin J. Anderson heeft op donderdag, 26 dec 2002 om 14:14 (Europe/Amsterdam) het volgende geschreven: Also, it will wait longer if none of the players press fire. wierd, but true, I guess its some kind of ok, now we can change signal. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: Re[2]: [hlds_linux] [UA] PRESS RELEASE: UA Acquires Cheating-Death
- Original Message - From: splaTTer cd was my favourite before vac disabled it! Yeah, me too :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: Re[2]: [hlds_linux] [UA] PRESS RELEASE: UA Acquires Cheating-Death
How much work would it take to get CD working again? I only used it once or twice and found it quite effective. But I would like to wish HoundDawg and the UA team good luck in this project. Keep up the good work guys! Jay. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Binary Support for HLDS with SPARC 64 Sun Ultra 10
While we're on the subject, does hlds use any ASM, or is it all C/C++? At 10:52 AM 12/27/2002, you wrote: You can not natively run Intel binary applications on a Sparc server. The only chance you would have would be to find some emulation layer that could handle the intel machine code and convert it to Sparc instructions. Expect to take a huge hit on something like this if you find it though, you would almost certainly reduce your effective computational power to half. On Thu, 2002-12-26 at 11:24, Plitt, Charles wrote: I have several Sun Ultra 10's, and would like to run CS on them, however when I try to run the server it dies. I am getting a binary unsupported error. The HLDS engine in built towards Intel binary and not sparc64 binary. Does anyone have a patch or know where one can get a patch to run CS on a Sun Ultra10 Sparc64 machine? Charlie Plitt 1310 Gaming Corporation. [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Sent: Tuesday, December 24, 2002 3:01 PM To: [EMAIL PROTECTED] Subject: hlds_linux digest, Vol 1 #1685 - 13 msgs Send hlds_linux mailing list submissions to [EMAIL PROTECTED] To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds_linux or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds_linux digest... Today's Topics: 1. Re: Restricting users via ping (Chris Siwiec) 2. Re: Restricting users via ping (Rob Sanders) 3. feature request (m0gely) 4. RE: feature request (Alfred Reynolds) 5. Re: feature request (Mad Scientist) 6. Re: feature request (Brian A. Stumm) 7. Re: feature request (Brian A. Stumm) 8. Re: Restricting users via ping (Oscar N) 9. Re: feature request (m0gely) 10. RE: Restricting users via ping (DaiTengu) 11. RE: Restricting users via ping (Eric (Deacon)) 12. Re: Restricting users via ping (m0gely) 13. RE: Restricting users via ping (DaiTengu) --__--__-- Message: 1 From: Chris Siwiec [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Restricting users via ping Date: Mon, 23 Dec 2002 18:15:24 -0600 Reply-To: [EMAIL PROTECTED] halfd ( www.halfd.org ) is what I use. Plus I block some overseas subnets. - Original Message - From: Jeremy Brooking [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, December 23, 2002 5:08 PM Subject: [hlds_linux] Restricting users via ping Not sure if this been discussed before, but is there a way to prevent/kick users with pings that are too high? I would like one of the servers I run to be for LPB/National traffic only. I can achieve what I want otherways, but if theres come cfg option it would save me time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux --__--__-- Message: 2 Date: Mon, 23 Dec 2002 19:22:31 -0500 From: Rob Sanders [EMAIL PROTECTED] Subject: Re: [hlds_linux] Restricting users via ping To: [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] On Mon, 23 Dec 2002 18:08:05 -0500, Jeremy Brooking wrote: Not sure if this been discussed before, but is there a way to prevent/kick users with pings that are too high? I would like one of the servers I run to be for LPB/National traffic only. I can achieve what I want otherways, but if theres come cfg option it would save me time. Try halfd.org, very usefull tool in many ways. --__--__-- Message: 3 Date: Mon, 23 Dec 2002 17:33:38 -0800 From: m0gely [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: [hlds_linux] feature request Reply-To: [EMAIL PROTECTED] Could the server give out the needed info so the query programs can tell what team (CS) the players are on? This info is in the logs but not available to (perl) requests I guess. I am not sure about the other mods. Ref this post: http://psychostats.com/forums/viewtopic.php?p=24864sid=59150acd19dc027415a4584a90dc54e4#24864 -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike --__--__-- Message: 4 From: Alfred Reynolds [EMAIL PROTECTED] To: Half-Life Dedicated Linux Server Mailing List [EMAIL PROTECTED] Subject: RE: [hlds_linux] feature request Date: Mon, 23 Dec 2002 17:45:49 -0800 Reply-To: [EMAIL PROTECTED] This would break all existing query programs (as they depend on the current syntax of the players query) so adding it to the existing response is not an option. There is a plan to add a more extensive querying system to HL in the future, but right now there is no ETA on it (or any guarantee that it will happen at all). If you want a solution in the near
Re: [hlds_linux] [UA] PRESS RELEASE: UA Acquires Cheating-Death
Well, I never used VAC,(tfc) used CD and was quite happy with it.However, none of the anti-cheats stopped OGC. My understanding is, VAC done just that. You guys are ready to ditch it??? - Original Message - From: James Gurney [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, December 26, 2002 2:26 PM Subject: Re: [hlds_linux] [UA] PRESS RELEASE: UA Acquires Cheating-Death HoundDawg wrote: Due to the VAC, C-D won't work with VAC-enabled MODs. We'll see if there's anything we can do about this. My understanding on this point was that since CD hooks the client in the same way that the cheats do, it would be detected as a cheat by VAC. On the other hand, I never saw a reason why it couldn't still be used on servers with VAC disabled. I'd happily ditch VAC in favour of CD on my CS servers.. CD worked better than any anti-cheat system I've ever used.. James ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Binary Support for HLDS with SPARC 64 Sun Ultra 10
The linux port is all c/c++, the win32 client has ASM in it for the critical sections (i.e the rendering loop). - Original Message - From: Andrew A. Chen [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, December 28, 2002 8:58 AM Subject: Re: [hlds_linux] Binary Support for HLDS with SPARC 64 Sun Ultra 10 While we're on the subject, does hlds use any ASM, or is it all C/C++? At 10:52 AM 12/27/2002, you wrote: You can not natively run Intel binary applications on a Sparc server. The only chance you would have would be to find some emulation layer that could handle the intel machine code and convert it to Sparc instructions. Expect to take a huge hit on something like this if you find it though, you would almost certainly reduce your effective computational power to half. On Thu, 2002-12-26 at 11:24, Plitt, Charles wrote: I have several Sun Ultra 10's, and would like to run CS on them, however when I try to run the server it dies. I am getting a binary unsupported error. The HLDS engine in built towards Intel binary and not sparc64 binary. Does anyone have a patch or know where one can get a patch to run CS on a Sun Ultra10 Sparc64 machine? Charlie Plitt 1310 Gaming Corporation. [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] Sent: Tuesday, December 24, 2002 3:01 PM To: [EMAIL PROTECTED] Subject: hlds_linux digest, Vol 1 #1685 - 13 msgs Send hlds_linux mailing list submissions to [EMAIL PROTECTED] To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds_linux or, via email, send a message with subject or body 'help' to [EMAIL PROTECTED] You can reach the person managing the list at [EMAIL PROTECTED] When replying, please edit your Subject line so it is more specific than Re: Contents of hlds_linux digest... Today's Topics: 1. Re: Restricting users via ping (Chris Siwiec) 2. Re: Restricting users via ping (Rob Sanders) 3. feature request (m0gely) 4. RE: feature request (Alfred Reynolds) 5. Re: feature request (Mad Scientist) 6. Re: feature request (Brian A. Stumm) 7. Re: feature request (Brian A. Stumm) 8. Re: Restricting users via ping (Oscar N) 9. Re: feature request (m0gely) 10. RE: Restricting users via ping (DaiTengu) 11. RE: Restricting users via ping (Eric (Deacon)) 12. Re: Restricting users via ping (m0gely) 13. RE: Restricting users via ping (DaiTengu) --__--__-- Message: 1 From: Chris Siwiec [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] Restricting users via ping Date: Mon, 23 Dec 2002 18:15:24 -0600 Reply-To: [EMAIL PROTECTED] halfd ( www.halfd.org ) is what I use. Plus I block some overseas subnets. - Original Message - From: Jeremy Brooking [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Monday, December 23, 2002 5:08 PM Subject: [hlds_linux] Restricting users via ping Not sure if this been discussed before, but is there a way to prevent/kick users with pings that are too high? I would like one of the servers I run to be for LPB/National traffic only. I can achieve what I want otherways, but if theres come cfg option it would save me time. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux --__--__-- Message: 2 Date: Mon, 23 Dec 2002 19:22:31 -0500 From: Rob Sanders [EMAIL PROTECTED] Subject: Re: [hlds_linux] Restricting users via ping To: [EMAIL PROTECTED] Reply-To: [EMAIL PROTECTED] On Mon, 23 Dec 2002 18:08:05 -0500, Jeremy Brooking wrote: Not sure if this been discussed before, but is there a way to prevent/kick users with pings that are too high? I would like one of the servers I run to be for LPB/National traffic only. I can achieve what I want otherways, but if theres come cfg option it would save me time. Try halfd.org, very usefull tool in many ways. --__--__-- Message: 3 Date: Mon, 23 Dec 2002 17:33:38 -0800 From: m0gely [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: [hlds_linux] feature request Reply-To: [EMAIL PROTECTED] Could the server give out the needed info so the query programs can tell what team (CS) the players are on? This info is in the logs but not available to (perl) requests I guess. I am not sure about the other mods. Ref this post: http://psychostats.com/forums/viewtopic.php?p=24864sid=59150acd19dc027415a4 584a90dc54e4#24864 -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike --__--__--
[hlds_linux] Cheaters are back grrr
We have had 4 cheaters back in the last couple of days One of them looked he was using a wallhack on a secure server demo is here http://www.users.on.net/gary/432763.zip I think it is about time for a new VAC Kingsley ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cheaters are back grrr
At Saturday 03:53 PM 12/28/2002 +1030, you wrote: We have had 4 cheaters back in the last couple of days One of them looked he was using a wallhack on a secure server demo is here http://www.users.on.net/gary/432763.zip I think it is about time for a new VAC I said that 2 weeks ago. I wont even play the game again until Valve does something and updating for the new modified OGC (Yes, there is one) isn't my idea of doing something. Jay Jay Carter [EMAIL PROTECTED] [EMAIL PROTECTED] www.MeanKidsRacing.com Gary Coleman has a posse ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cheaters are back grrr
Yea it's been like this for the last month or so. They beat hlguard and CD also. Cheaters have the upper hand and frankly VAC is not cutting it. Pity the poor mod that doesn't even have VAC, like the original HLDM or OP4. Unfortunately the last thread on cheating degenerated in a discussion about connection prices $^#%#%. Few here actually seem to care about cheaters and how they are destroying the game. I guess thats why valve can get away with not releasing updates to vac or porting it to op4 or hldm. -B. - Original Message - From: Kingsley Foreman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, December 27, 2002 9:23 PM Subject: [hlds_linux] Cheaters are back grrr We have had 4 cheaters back in the last couple of days One of them looked he was using a wallhack on a secure server demo is here http://www.users.on.net/gary/432763.zip I think it is about time for a new VAC Kingsley ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [UA] PRESS RELEASE: UA Acquires Cheating-Death
On Thursday 26 December 2002 01:30 pm, HoundDawg wrote: UA has just acquired the popular anti-cheat solution known as Cheating-Death. CDeath himself, wishing to pass on the development of his program, approached UA, which gladly accepted. Complete Press Release: http://www.unitedadmins.com/News_PR.aspx?r=22 Will CD be merged in some way with HLGuard? -Mad -- Madness is soil in which creativity grows - Chris Bielek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Binary Support for HLDS with SPARC 64 Sun Ultra 10
Is it safe to say that those win32 optimizations only apply to the client, and not to the win32 server? At 09:07 PM 12/27/2002, you wrote: The linux port is all c/c++, the win32 client has ASM in it for the critical sections (i.e the rendering loop). ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cheaters are back grrr
I have to respectfully disagree. I don't believe it's that we don't care, I believe it's that most of us recognize that badgering Valve isn't going to speed up a VAC release. They should have enough credit to their name such that we know they will take care of the problem in due time. -a At 09:47 PM 12/27/2002, you wrote: connection prices $^#%#%. Few here actually seem to care about cheaters and how they are destroying the game. I guess thats why valve can get away ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Cheaters are back grrr
At Friday 10:04 PM 12/27/2002 -0800, you wrote: I have to respectfully disagree. I don't believe it's that we don't care, I believe it's that most of us recognize that badgering Valve isn't going to speed up a VAC release. They should have enough credit to their name such that we know they will take care of the problem in due time. -a What do you consider due time? Its been 7 weeks since a VAC release to catch any sort of cheat? I'd like to know what you think is reasonable, especially since VAC will release an update, be hacked in a week and then we're all sitting around on our hands waiting for the next VAC release in a couple of months. Jay Jay Carter [EMAIL PROTECTED] [EMAIL PROTECTED] www.MeanKidsRacing.com Gary Coleman has a posse ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [UA] PRESS RELEASE: UA Acquires Cheating-Death
CD is primarily a client-side anti-cheat. There really isn't much on the server-side except for the authorization system. As you all know, HLG is purely server-side. We're looking into the possibility of just integrating CD's authorization system into HLG and then having the CD client become an optional HLG client (optional or required defined by the server admin). Currently, we're working on some solutions that can be integrated directly into MODs themselves. Naturally, this would only work with non-VALVe MODs as we don't see VALVe working our solution into their MODs anytime soon. But, it would provide a good solution for those others that are still in the dark without a flashlight or even a match. =\ Once we have something solid, we'll be contacting a few prominant MOD developers on giving this a go. From what I understand, FireArms is ready to work with us on some solutions to the cheating there. Hopefully, other mods like Natural Selection will too. HoundDawg United Admins - Game Server Admin Association http://www.unitedadmins.com - Original Message - From: Mad Scientist [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, December 27, 2002 12:51 PM Subject: Re: [hlds_linux] [UA] PRESS RELEASE: UA Acquires Cheating-Death On Thursday 26 December 2002 01:30 pm, HoundDawg wrote: UA has just acquired the popular anti-cheat solution known as Cheating-Death. CDeath himself, wishing to pass on the development of his program, approached UA, which gladly accepted. Complete Press Release: http://www.unitedadmins.com/News_PR.aspx?r=22 Will CD be merged in some way with HLGuard? -Mad -- Madness is soil in which creativity grows - Chris Bielek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Cheaters are back grrr
Unfortunately the last thread on cheating degenerated in a discussion about connection prices $^#%#%. Few here actually seem to care about cheaters and how they are destroying the game. I guess thats why valve can get away with not releasing updates to vac or porting it to op4 or hldm. -B. Yes, heaven forbid we discuss anything other than cheaters on this list (hlds_h4x0r list?). We clamor on about the cheaters and the cheating and the horrible state of the world in which we live, but in the end, what can we do? Can we hold a blade to Valve's throat and demand action? When did Valve get away with anything? Are you so unaware that you think maybe integrating VAC into every officially supported mod is easy, that it wouldn't be a rather large undertaking to put out a complete client release every time they come up with a major update for VAC? Are you insinuating that Valve doesn't have the slightest inclination to support their product--one that continues to sell, utilizing a bed of beta testers of the magnitude that few outside Redmond ever get the chance to even imagine? Whether they just can't cut it, I don't know, but I certainly doubt it's for lack of caring. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux