RE: [hlds_linux] web based control system

2003-07-12 Thread Kevin J. Anderson


->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] Behalf Of Brian A.
->Stumm
->Sent: Saturday, July 12, 2003 10:02 PM
->To: [EMAIL PROTECTED]
->Subject: Re: [hlds_linux] web based control system
->
->
->
->
->For a single server operator webmod would be fine, if you have many
->servers its not really geared for that.
->



rgr, there a good one that can run on remote machines, that can easily
control multiple servers well?

kev





->On Sat, 12 Jul 2003, Daniel Stroven wrote:
->
->> Whats wrong with webmod?  The only think about webmod myself I
->do not like
->> is if the gameserver goes down...the webpage of webmod goes down.  Other
->> than that..it doesn't require much of anything, including cpu or memory
->> resources.
->>
->> Installs as metamod plugin.  You simply type the ip:port of the server
->>
->> http://216.32.201.69:27015
->>
->> Im working on testing out this phpamx..but I think unless it can be run
->> remotely on a webserver to control games on other boxes..its a waste of
->> time.  Game servers shouldn't have extras like httpd, mysql,
->sendmail..etc
->> running on them.  You want just the game servers and anythign else to be
->> remote.
->>
->> - Original Message -
->> From: "Kevin J. Anderson" <[EMAIL PROTECTED]>
->> To: <[EMAIL PROTECTED]>
->> Sent: Saturday, July 12, 2003 1:23 PM
->> Subject: RE: [hlds_linux] web based control system
->>
->>
->> > I imagine you can use php to control kkrcon pretty easily.
->> >
->> > kev
->> >
->> > ->-Original Message-
->> > ->From: [EMAIL PROTECTED]
->> > ->[mailto:[EMAIL PROTECTED] Behalf Of
->> > ->[EMAIL PROTECTED]
->> > ->Sent: Saturday, July 12, 2003 12:22 PM
->> > ->To: [EMAIL PROTECTED]
->> > ->Subject: [hlds_linux] web based control system
->> > ->
->> > ->
->> > ->How would a web based administration system control multiple
->> > ->HLDS's, saying from 10-15 HLDS's, would i have to use screen to
->> > ->control them, to stop, restart, etc, or how would i go about
->> > ->running all those commands.  apache would have control in that
->> > ->group over those sessions, does anyone have any ideas on
->this? thanks...
->> > ->
->> > ->--Jon
->
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[hlds_linux] ICMP & Half-Life

2003-07-12 Thread Ronnie Enriquez
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Can someone tell me exactly where ICMP comes into play in regards to Half-Life?

One of my ISPs is getting DoS'd, so they set their equpment to rate-limits ICMP 
packets to control this specific type of flood.  They told me that TCP and UDP packets 
are still being forwarded as normal, so I shouldn't see any effect on that type of 
traffic.  I know for a fact that Half-Life uses UDP packets and not TCP, but I'm 
unsure where ICMP comes into play, if at all.

The final result is that people on the Internet say that my servers are now 
unplayable.  Using netgraph 1, there are packets dropped every 1 second.  Using 
netgraph 3, loss is consistantly at 8 and choke stays at 0.  In CS and every other HL 
mod I run, the frames are choppy and players pop out of nowhere.

I doesn't seem like a bandwidth issue because I can FTP files from site to site at 
around 60Mb/sec.  I have a burstable 100Mb connection on a Gb port to Global Crossing. 
 I'm assuming TCP is ok since I can FTP files without problems.  But I have no other 
way of testing UDP traffic other than running HL servers.

Any input is good input.  Thanks.


-ronnie




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Re: [hlds_linux] web based control system

2003-07-12 Thread Daniel Stroven
Whats wrong with webmod?  The only think about webmod myself I do not like
is if the gameserver goes down...the webpage of webmod goes down.  Other
than that..it doesn't require much of anything, including cpu or memory
resources.

Installs as metamod plugin.  You simply type the ip:port of the server

http://216.32.201.69:27015

Im working on testing out this phpamx..but I think unless it can be run
remotely on a webserver to control games on other boxes..its a waste of
time.  Game servers shouldn't have extras like httpd, mysql, sendmail..etc
running on them.  You want just the game servers and anythign else to be
remote.

- Original Message -
From: "Kevin J. Anderson" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 12, 2003 1:23 PM
Subject: RE: [hlds_linux] web based control system


> I imagine you can use php to control kkrcon pretty easily.
>
> kev
>
> ->-Original Message-
> ->From: [EMAIL PROTECTED]
> ->[mailto:[EMAIL PROTECTED] Behalf Of
> ->[EMAIL PROTECTED]
> ->Sent: Saturday, July 12, 2003 12:22 PM
> ->To: [EMAIL PROTECTED]
> ->Subject: [hlds_linux] web based control system
> ->
> ->
> ->How would a web based administration system control multiple
> ->HLDS's, saying from 10-15 HLDS's, would i have to use screen to
> ->control them, to stop, restart, etc, or how would i go about
> ->running all those commands.  apache would have control in that
> ->group over those sessions, does anyone have any ideas on this? thanks...
> ->
> ->--Jon
> ->
> ->___
> ->To unsubscribe, edit your list preferences, or view the list
> ->archives, please visit:
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> ___
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please visit:
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RE: [hlds_linux] web based control system

2003-07-12 Thread Kevin J. Anderson


->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] Behalf Of Noplay
->Sent: Saturday, July 12, 2003 12:35 PM
->To: [EMAIL PROTECTED]
->Subject: Re: [hlds_linux] web based control system
->
->
->perhaps see that
->
->http://phpamx.noplay.net
->

hmmm.  does that require mysql to be used?

kev
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RE: [hlds_linux] web based control system

2003-07-12 Thread Kevin J. Anderson
I imagine you can use php to control kkrcon pretty easily.

kev

->-Original Message-
->From: [EMAIL PROTECTED]
->[mailto:[EMAIL PROTECTED] Behalf Of
->[EMAIL PROTECTED]
->Sent: Saturday, July 12, 2003 12:22 PM
->To: [EMAIL PROTECTED]
->Subject: [hlds_linux] web based control system
->
->
->How would a web based administration system control multiple
->HLDS's, saying from 10-15 HLDS's, would i have to use screen to
->control them, to stop, restart, etc, or how would i go about
->running all those commands.  apache would have control in that
->group over those sessions, does anyone have any ideas on this? thanks...
->
->--Jon
->
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Re: [hlds_linux] SZ_GetSpace: overflow on netchan->message

2003-07-12 Thread Eric (Deacon)
Erik van den Berg wrote:

no eric he is saying that you should not post to his topic if you have
nothing usefull to add. Also, your ignorance to hijack topics with your
useless talks about nettiquete makes me not using nettiquete for the soul
purpose of annoying you.
Is that the same reason you used the word "soul", there? :)

--
Eric (the Deacon remix)
"But I don't want to be a pie; I hate gravy!" -Babs (Chicken Run)

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Re: [hlds_linux] web based control system

2003-07-12 Thread Noplay
perhaps see that

http://phpamx.noplay.net

[EMAIL PROTECTED] a écrit :

>How would a web based administration system control multiple HLDS's, saying from 
>10-15 HLDS's, would i have to use screen to control them, to stop, restart, etc, or 
>how would i go about running all those commands.  apache would have control in that 
>group over those sessions, does anyone have any ideas on this? thanks...
>
>--Jon
>
>___
>To unsubscribe, edit your list preferences, or view the list archives, please visit:
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>
>

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[hlds_linux] web based control system

2003-07-12 Thread jon
How would a web based administration system control multiple HLDS's, saying from 10-15 
HLDS's, would i have to use screen to control them, to stop, restart, etc, or how 
would i go about running all those commands.  apache would have control in that group 
over those sessions, does anyone have any ideas on this? thanks...

--Jon

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Re: [hlds_linux] [OT] How many RPM Packages do you have installed?

2003-07-12 Thread Eucke

- Original Message -
From: "Daniel Stroven" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 12, 2003 8:55 AM
Subject: Re: [hlds_linux] [OT] How many RPM Packages do you have installed?


> Odd, I never saw any "pissing" or "contest" in this.  Kinda of hard to
think
> of it that way.  No one is bragging saying, "I only got 250...so you
> lose"..lol.
> I think that its just interested to see others results.

Amen bruddah...interesting indeed.

Innoc'JF


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Re: [hlds_linux] SZ_GetSpace: overflow on netchan->message

2003-07-12 Thread Erik van den Berg
no eric he is saying that you should not post to his topic if you have
nothing usefull to add. Also, your ignorance to hijack topics with your
useless talks about nettiquete makes me not using nettiquete for the soul
purpose of annoying you.

--
-

Met vriendelijke groet,
Erik van den Berg

Server Administrator/Unix Security Consultant
Technische Dienst XL-Hosting

http://www.xl-hosting.com
[EMAIL PROTECTED]
- Original Message -
From: "Eric (Deacon)" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 12, 2003 5:42 PM
Subject: Re: [hlds_linux] SZ_GetSpace: overflow on netchan->message


> kama wrote:
> > On Fri, 11 Jul 2003, Eric (Deacon) wrote:
> >
> >>kama wrote:
> >>
> >>>Hmm..
> >>>
> >>>there seems to be a way to force the enging to get this message.
> >>
> >>This is a very minor netiquette issue, but please do not split your
> >>message up between the subject line and body of the email.  For
> >>instance, in this case, if you lead off your email with "there seems to
> >>be a way to force the engine to get this message", it should be followed
> >>by the message in question.  Otherwise it's meaningless till we finally
> >>figure out that you left the message out of your email, instead leaving
> >>it only in the subject line.
> >
> >
> > thank you for all the help you gave me.. it really made me understand
> > whats causing the problem... really, thank you! you nailed it down just
> > perfectly, what causes the bug, how to produce the bug. you have
> > described it so perfectly that i can reproduce the bug myself. thank
you!
> >
> > oh, by the way... the monkey and tools you have ordered is in postoffice
> > for you to pick up.. so now you have everything you need to spank him
> > silly...
> >
> > /Bjorn
>
> So what you're saying is that you're either incapable or unwilling to
> learn, instead preferring to be an ignorant jackass who's no closer to
> solving his problem after his attempt at cleverness.
>
> --
> Eric (the Deacon remix)
>
> "But I don't want to be a pie; I hate gravy!" -Babs (Chicken Run)
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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>


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Re: [hlds_linux] [OT] How many RPM Packages do you have installed?

2003-07-12 Thread Daniel Stroven
Odd, I never saw any "pissing" or "contest" in this.  Kinda of hard to think
of it that way.  No one is bragging saying, "I only got 250...so you
lose"..lol.
I think that its just interested to see others results.
- Original Message -
From: "EnemySpy" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Saturday, July 12, 2003 10:01 AM
Subject: Re: [hlds_linux] [OT] How many RPM Packages do you have installed?


> I have watched this little pissing contest with amusement.
>
> It doesn't matter how few or how many packages one has installed.  More
> important, is how many services you have running and whether your packages
> are up to date.
>
> - Original Message -
> From: "john" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Saturday, July 12, 2003 12:54 PM
> Subject: Re: [hlds_linux] [OT] How many RPM Packages do you have
installed?
>
>
> > - Original Message -
> > From: <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Thursday, July 10, 2003 11:14 PM
> > Subject: [hlds_linux] How many RPM Packages do you have installed?
> >
> >
> > > So how many rpm packages does everyone else have installed on their RH
> > HLDS
> > > boxes? Just wondering.
> >
> > [EMAIL PROTECTED] servers]# rpm -qa | wc -l
> > 401
> >
> > [EMAIL PROTECTED] root]# rpm -qa | wc -l
> > 373
> >
> > Both RH8 servers. I'm about to make a redhat kickstart floppy though and
> > with that I should be able to cut out crap I don't need.
> >
> > john
> >
> > ___
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Re: [hlds_linux] SZ_GetSpace: overflow on netchan->message

2003-07-12 Thread Eric (Deacon)
kama wrote:
On Fri, 11 Jul 2003, Eric (Deacon) wrote:

kama wrote:

Hmm..

there seems to be a way to force the enging to get this message.
This is a very minor netiquette issue, but please do not split your
message up between the subject line and body of the email.  For
instance, in this case, if you lead off your email with "there seems to
be a way to force the engine to get this message", it should be followed
by the message in question.  Otherwise it's meaningless till we finally
figure out that you left the message out of your email, instead leaving
it only in the subject line.


thank you for all the help you gave me.. it really made me understand
whats causing the problem... really, thank you! you nailed it down just
perfectly, what causes the bug, how to produce the bug. you have
described it so perfectly that i can reproduce the bug myself. thank you!
oh, by the way... the monkey and tools you have ordered is in postoffice
for you to pick up.. so now you have everything you need to spank him
silly...
/Bjorn
So what you're saying is that you're either incapable or unwilling to
learn, instead preferring to be an ignorant jackass who's no closer to
solving his problem after his attempt at cleverness.
--
Eric (the Deacon remix)
"But I don't want to be a pie; I hate gravy!" -Babs (Chicken Run)

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RE: [hlds_linux] Steam client publicly available

2003-07-12 Thread Tyler \"Overkill\" Schwend
Mirrored at http://gamephilez.us if it gets too crowded.

-
Tyler "[TASF]Overkill" Schwend
"Semper facere bonum, an a amare odium, vita mors."
---
Server operator of [LCGA]Telefragged:
Counter-Strike: telefragged.lynchburg.edu:27015
http://schwend-t.web.lynchburg.edu
http://gamephilez.us

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]
> Behalf Of john
> Sent: Saturday, July 12, 2003 11:20 AM
> To: [EMAIL PROTECTED]
> Subject: [hlds_linux] Steam client publicly available
>
>
> Hi,
> It appears the Steam client is now publically
> available again on the steam
> website.. http://www.steampowered.com/
>
> Might help us get some more players on our servers ;-)
>
> john
>
>
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[hlds_linux] Steam client publicly available

2003-07-12 Thread john
Hi,
It appears the Steam client is now publically available again on the steam
website.. http://www.steampowered.com/

Might help us get some more players on our servers ;-)

john


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