[hlds_linux] Some stupid crashing
L 11/17/2003 - 11:12:35: "paclikessoldladies<4>" killed "pac<3>" with "mac10" L 11/17/2003 - 11:12:36: "xC. eLzZy<7>" killed "paclikessoldladies<4>" with "m4a1" L 11/17/2003 - 11:12:52: "xC. eLzZy<7>" killed "DeeR<10>" with "m4a1" L 11/17/2003 - 11:12:52: Team "CT" triggered "CTs_Win" (CT "51") (T "66") L 11/17/2003 - 11:12:52: World triggered "Round_End" L 11/17/2003 - 11:12:57: World triggered "Round_Start" L 11/17/2003 - 11:13:01: "DeeR<10>" killed "pac<3>" with "sg552" L 11/17/2003 - 11:13:05: "xC. eLzZy<7>" killed "DeeR<10>" with "m4a1" L 11/17/2003 - 11:13:08: "xC. eLzZy<7>" killed "paclikessoldladies<4>" with "m4a1" L 11/17/2003 - 11:13:08: Team "CT" triggered "CTs_Win" (CT "52") (T "66") L 11/17/2003 - 11:13:08: World triggered "Round_End" L 11/17/2003 - 11:13:13: World triggered "Round_Start" L 11/17/2003 - 11:13:24: "xC. eLzZy<7>" killed "paclikessoldladies<4>" with "ak47" L 11/17/2003 - 11:13:26: "DeeR<10>" killed "xC. eLzZy<7>" with "ak47" L 11/17/2003 - 11:13:38: "neo<14><>" connected, address "210.55.178.129:27005" Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem Mon Nov 17 11:13:39 EST 2003: Server restart in 10 seconds Could not locate steam binary:, ignoring. Console initialized. scandir failed:/home/half/hlds/cs2/./valve/SAVE scandir failed:/home/half/hlds/cs2/./platform/SAVE Protocol version 47 Exe version 1.1.2.0/Stdio (cstrike) Exe build: 17:24:23 Nov 10 2003 (2573) STEAM Auth Server couldn't exec language.cfg Server logging data to file logs/L1117014.log L 11/17/2003 - 11:13:49: Log file started (file "logs/L1117014.log") (game "cstrike") (version "47/1.1.2.0/Stdio/2573") L 11/17/2003 - 11:13:49: Server cvar "max_queries_sec" = "***PROTECTED***" L 11/17/2003 - 11:13:49: Server cvar "max_queries_sec_global" = "***PROTECTED***" L 11/17/2003 - 11:13:49: Server cvar "max_queries_window" = "***PROTECTED***" Executing Admin Mod config file couldn't exec sbs1.cfg Server IP address 202.172.112.20:27016 Metamod version 1.16.2 Copyright (c) 2001-2003 Will Day <[EMAIL PROTECTED]> Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'. This is free software, and you are welcome to redistribute it under certain conditions; type `meta gpl' for details. L 11/17/2003 - 11:13:49: [META] Metamod v1.16.2 2003/08/02 L 11/17/2003 - 11:13:49: [META] by Will Day <[EMAIL PROTECTED]> L 11/17/2003 - 11:13:49: [META]http://www.metamod.org/ L 11/17/2003 - 11:13:49: [META] compiled: Aug 2 2003, 16:22:35 Eastern (optimized) L 11/17/2003 - 11:13:49: [META] Recognized game 'cstrike'; using dllfile 'cs_i386.so' L 11/17/2003 - 11:13:49: [META] Game DLL for 'Counter-Strike' loaded successfully L 11/17/2003 - 11:13:49: [META] ini: Begin reading plugins list: addons/metamod/plugins.ini L 11/17/2003 - 11:13:49: [META] ini: Read plugin config for: L 11/17/2003 - 11:13:49: [META] ini: Finished reading plugins list: addons/metamod/plugins.ini; Found 1 plugins to load L 11/17/2003 - 11:13:49: [META] dll: Loading plugins... I don't get how my server is constantly crashing like this, I even deleted everything to do with steam and reinstalling everything through the steam binary and yet it still crashes, what's going on and why is this happening? so much for your latest update which is just breaking everything. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] server ticket errors
i have the same errors... but i use my steamID for both my server & client connection thought that was the reason. but it seems i'm wrong -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Destroyer Sent: maandag 17 november 2003 12:52 To: [EMAIL PROTECTED] Subject: [hlds_linux] server ticket errors Ever since valve started messing with trying to fix the ticket errors I started seeing players getting disconnected with this reason listed in my server console. Error verifying STEAM UserID Ticket(server was unable to contact the authentication server, 27) Anyone else seeing these in your server logs? Its 3:50am pst and I just saw a player get disconnected for this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] server ticket errors
Ever since valve started messing with trying to fix the ticket errors I started seeing players getting disconnected with this reason listed in my server console. Error verifying STEAM UserID Ticket(server was unable to contact the authentication server, 27) Anyone else seeing these in your server logs? Its 3:50am pst and I just saw a player get disconnected for this. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
why don't you jsut put it in your motd. - Original Message - From: <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, November 17, 2003 5:53 PM Subject: Re: [hlds_linux] Server update > According to the great words of Matt Judge: > > Alternatively, you could allow us to display our own banner to > > advertise > > our own companies and websites. > > That was my original suggestion several months ago, but apparently > Valve doesn't think the game server providers are a relevant part of > their community, so I was ignored. > > -Mad > > -- > "A proof is a proof. What kind of a proof? It's a proof. A proof is a > proof. And when you have a good proof, it's because it's proven." > > - Prime Minister Jean Chrétien > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update
According to the great words of Matt Judge: > Alternatively, you could allow us to display our own banner to > advertise > our own companies and websites. That was my original suggestion several months ago, but apparently Valve doesn't think the game server providers are a relevant part of their community, so I was ignored. -Mad -- "A proof is a proof. What kind of a proof? It's a proof. A proof is a proof. And when you have a good proof, it's because it's proven." Prime Minister Jean Chrétien ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] unable to connecT to TFC?
Hey just updated the latest vac release on my 2 tfc servers. They show up in the master list, when you try and connect to them, nothing. It gets to verifying resources, then just hangs. both are on debian Linux tfc 2.2.19-compact I know windows servers dont have this problem Any clues? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] When is WON going offline??
What is your problem? You have 1.6 and 1.5 CS servers and nobody is playing on it and now you want a fast shutdown of the WON servers? Sorry, I don't understand this... - Marco > -Original Message- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of Adam Hobbs > Sent: Monday, November 17, 2003 7:15 AM > To: [EMAIL PROTECTED] > Subject: [hlds_linux] When is WON going offline?? > > Hey.. > > Has anyone heard anything official re the turning off of the WON servers?? > > Since STEAM/CS 1.6 has hit my gaming farm has lost a lot of players. I > did > what I thought was best and upgraded to the new platform a few days after > the release when I was happy with the stability of the server. Many > players > just haven't or won't upgrade to 1.6, many of them flocking to the CS 1.5 > servers still running. > > I have even tried dropping a few servers back to 1.5 to try and keep the > players. Too late, the players have moved on to other servers, so now my > servers sit empty, regardless of wether they are running 1.5 or 1.6. > > I am hoping that the WON servers will be shutdown in the near future, > effectively forcing everyone to be playing 1 version of the game. Initial > rumours heard mused that it would be done within about 2 weeks of the > release of Steam and cs 1.6. Obviously it has been longer than that > already. > > Alfred, can you comment? > > mentasm. > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux