Re: [hlds_linux] CSS kicking, banning, grrrrr.

2004-08-19 Thread Timothy Lynn
hondaman wrote:
> I am, and it doesnt work.  I cant enter the rcon information.  Using
> version 1.30.  Besides, it doesnt help much when alt-tabbing crashes CSS
> every time.  I need to know how to do it IN GAME via console.

Enter your rcon password in the console when you're connected:

rcon_password password

Right now, the only way (at least on Win32) to kick/ban people is to use their full 
names:

rcon kick jackass -- will just kick him
rcon banid 0 jackass kick -- will permaban player named jackass and
  -- then kick him

Change the 0 in the above to change the timelimit (in minutes) for the banning. I'm 
not 100% certain that banning works this way still, or if banning even works at all in 
SRCDS right now, but that's the way you do it.

Other useful stuff:

rcon_address your.server.ip -- will allow you to do rcon without connecting.
-- follow with rcon_password
rcon stat,
rcon status -- Both print out lists of users connected, but
-- with different formatting.

(p.s. sorry if my formatting's munged, I'm confined to webmail today :/)
--
Tim




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Re: [hlds_linux] CS:S memory problem?

2004-08-19 Thread Peter Kirby
On Thu, 19 Aug 2004 17:03:29 +0200, Marco <[EMAIL PROTECTED]> wrote:
> Anyone else got sometimes a memory problem:
>
> 11283 testhls4   19  -9 1073M 840M  152M R <  63,1 84,6  46:22   0
> srcds_i486
>
> Seems the srcds_i486 don't release the memory. It happens some hours after
> starting on only some of the 16 slot public servers.
> It takes much CPU and the whole memory.
>
> Fedora Core1 / 2.4.27 / Intel P4 2,66GHz / 1024MB DDR333

Yep I've had it twice. It's only the memory.. The CPU is taken whaen
kswap tries to swap stuff away to make room for the ever more memory
allocations. Is most definately a bug!

I'm also getting segfaults in some places.. Definately some odd stuff
to do with memory going on. Unfortunately when the server auto starts
after segfault it doesn't give me RCON anymore.

Redhat 7.2 with gentoo chroot (yes really). 2.4.18 / Intel Celeron 2Ghz / 256Mb

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Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .

2004-08-19 Thread Michael McKoy
He isn't alone, at least 6 people have reported this same behavior. There's
obviously a leak somewhere, whether or not its a common one or not.

- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 4:19 PM
Subject: Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .


> You got problems...no leak here
> - Original Message -
> From: "James Sykes" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, August 19, 2004 3:53 PM
> Subject: RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .
>
>
> > I came home to see srcds using 530mb of ram.
> >
> > 2.6.5 - glibc 2.3.2 - gcc 3.2.3
> >
> > Its been running for a couple of hours now and it hasn't gone past 60mb.
> > (20 players)
> >
> > -Original Message-
> > From: Andy Shinn [mailto:[EMAIL PROTECTED]
> > Sent: 19 August 2004 19:11
> > To: [EMAIL PROTECTED]
> > Subject: Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .
> >
> > Been running for about 12 hours now (since released for CZ owners) and
> > memory is STILL around 50 megs. Definitely no leak here.
> >
> > Redhat 9 / 1GB RAM ECC / 1.2ghz p3
> >
> > hondaman wrote:
> >
> > > No memory problems here.  AMD MP's and Opteron servers.  5-32 player
> > > servers.  Redhat 9.0 and FC2.  Been running 12 hours now, and memory
> > > useage is the same as when it started.
> > >
> > >
> > > hondaman
> > > www.hardgaming.com
> > >
> > > ranger wrote:
> > >
> > >> hi,
> > >>
> > >> i habe been running since 5 hours a 12 Slots Server on Debian
> 3.1/Sarge.
> > >> Memory the whole time only 6,1 % ~ 60 MB . no problems with
> > >> memory leak!
> > >>
> > >> - Original Message -
> > >> From: "Marco" <[EMAIL PROTECTED]>
> > >> To: <[EMAIL PROTECTED]>
> > >> Sent: Thursday, August 19, 2004 6:28 PM
> > >> Subject: RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .
> > >>
> > >>
> > >>
> > >>
> > >>> Here the same.
> > >>>
> > >>> But 4 installed servers on the same machine. Now it is the second
> > >>> time, a
> > >>> server needs more than 500MB memory. It was the same server. The
three
> > >>> others do not have this problem until now.
> > >>> Maybe there is a corrupt file? Will check md5sums later.
> > >>>
> > >>>
> > >>> Regards,
> > >>>
> > >>> Marco
> > >>>
> > >>>
> > >>>
> > >>>
> >  -Original Message-
> >  From: [EMAIL PROTECTED] [mailto:hlds_linux-
> >  [EMAIL PROTECTED] On Behalf Of -=SKA=- Swordzkof
> >  Sent: Thursday, August 19, 2004 6:06 PM
> >  To: hlds_linux
> >  Subject: [hlds_linux] [SRCDS] Serious Memory Leak . . .
> > 
> >  This is a multi-part message in MIME format.
> >  --
> >  [ Picked text/plain from multipart/alternative ]
> >  Alfred,
> > 
> >  Hate to be the bearer of bad news, but the SRCDS has a serious
memory
> > 
> > 
> > >> leak
> > >>
> > >>
> >  . . .
> > 
> >  I started up the server three (3) individual times, and each result
> >  was
> >  the same.
> > 
> > 
> >  1. After one hour, the server has used up 184 MB of RAM:
> > 
> >  PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
> >  COMMAND
> > 
> >  14546 ks3   19   4  184M 175M  7932 S N   7.4 17.4  25:02   0
> >  srcds_i486
> > 
> > 
> >  2. After two hours, the server has used up 311 MB of RAM:
> > 
> >   PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
> > 
> > 
> > >> COMMAND
> > >>
> > >>
> >  31047 ks3   20   4  311M 286M  5708 S N  10.1 28.5  44:37   2
> >  srcds_i486
> > 
> > 
> >  3. After three plus hours, it has used 1074 MB memory:
> > 
> >  PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
> >  COMMAND
> > 
> >  14546 ks3   19   4 1074M 695M   500 D N   0.3 69.2  49:30   3
> >  srcds_i486
> > 
> > 
> > 
> >  -=[ Swordzkof ]=-
> >  --
> > 
> >  ___
> >  To unsubscribe, edit your list preferences, or view the list
> archives,
> >  please visit:
> >  http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > 
> > 
> > >>> ___
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archives,
> > >>>
> > >>>
> > >> please visit:
> > >>
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> > >>>
> > >>>
> > >>
> > >>
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> > ___

AW: [hlds_linux] CSS kicking, banning, grrrrr.

2004-08-19 Thread LuZiFeR
Hi,

HLSW does not support CSS right now.

The Developer says 'coming soon'...

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von
[EMAIL PROTECTED]
Gesendet: Donnerstag, 19. August 2004 22:20
An: [EMAIL PROTECTED]
Betreff: Re: [hlds_linux] CSS kicking, banning, gr.


Try out www.hlsw.net
- Original Message -
From: "hondaman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 3:03 PM
Subject: [hlds_linux] CSS kicking, banning, gr.


> Can someone please tell me every step I need to do to get a player ID
> and kick/ban him?  I am a console newb, as I usually do all my stuff
> with amxx
>
>
> ___
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Re: [hlds_linux] CSS kicking, banning, grrrrr.

2004-08-19 Thread Michael McKoy
HLSW has been updated to handle CSS? I know the older versions can't do it.

- Original Message -
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 4:20 PM
Subject: Re: [hlds_linux] CSS kicking, banning, gr.


> Try out www.hlsw.net
> - Original Message -
> From: "hondaman" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, August 19, 2004 3:03 PM
> Subject: [hlds_linux] CSS kicking, banning, gr.
>
>
> > Can someone please tell me every step I need to do to get a player ID
> > and kick/ban him?  I am a console newb, as I usually do all my stuff
> > with amxx
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
>
>
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Re: [hlds_linux] CSS kicking, banning, grrrrr.

2004-08-19 Thread hondaman
I am, and it doesnt work.  I cant enter the rcon information.  Using
version 1.30.  Besides, it doesnt help much when alt-tabbing crashes CSS
every time.  I need to know how to do it IN GAME via console.
[EMAIL PROTECTED] wrote:
Try out www.hlsw.net
- Original Message -
From: "hondaman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 3:03 PM
Subject: [hlds_linux] CSS kicking, banning, gr.


Can someone please tell me every step I need to do to get a player ID
and kick/ban him?  I am a console newb, as I usually do all my stuff
with amxx
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AW: AW: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source

2004-08-19 Thread LuZiFeR
Hi and thx, but

I've tried this, but the only files i can find are my own (in cstrike and
cstrike/cfg)...

And they don't appear...only the default-text...

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von
[EMAIL PROTECTED]
Gesendet: Donnerstag, 19. August 2004 21:33
An: [EMAIL PROTECTED]
Betreff: Re: AW: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source


Hey all.

What I did to find my motd.txt was to use slocate.

the motd.txt file resides in: /home/$user/cs2src/cstrike (this is my
preference)

If you have troubles finding your motd.txt do the following:

updatedb

slocate motd.txt

This should find you an accurate location of where motd.txt is in your
server.

Good luck

Quoting LuZiFeR <[EMAIL PROTECTED]>:

> Hi,
>
> I've tried it now with plained text...but no change...
>
> Where should i place it ?
>
> I've tried it in cstrike and in cstrike/cfg
>
> Regards LuZi
>
> -Ursprüngliche Nachricht-
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred
> Reynolds
> Gesendet: Donnerstag, 19. August 2004 20:17
> An: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Betreff: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source
>
>
> The MOTD only supports plaintext at the moment.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John
> Sent: Thursday, August 19, 2004 8:43 AM
> To: [EMAIL PROTECTED]
> Subject: [hlds] Reguarding the MOTD in Source
>
> Yeah I know there are more pressing issues but I hate not knowing. I set
>   our MOTD to redirect to the html file we use but yet the server is
> still displaying the default "Welcome to...". I assume the motd
> feature has not been implemented yet because I completely removed the
> stock greeting?
>
>
> ___
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>
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[hlds_linux] CSS-Server Mapchange

2004-08-19 Thread LuZiFeR
Hi,

I've set my mp_timelimit to 30, to ensure, that my logs are'nt crowing too
much (for stats).

Now, when the map ends, the loadingprocess starts with no advance notice
(mp_chattime 10).

How can i ensure, that the server shows the score at the mapend ? Or is it
impossible right now ?

Regards LuZi :)


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Re: [hlds_linux] CSS kicking, banning, grrrrr.

2004-08-19 Thread tlpitts
Try out www.hlsw.net
- Original Message -
From: "hondaman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 3:03 PM
Subject: [hlds_linux] CSS kicking, banning, gr.


> Can someone please tell me every step I need to do to get a player ID
> and kick/ban him?  I am a console newb, as I usually do all my stuff
> with amxx
>
>
> ___
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Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .

2004-08-19 Thread tlpitts
You got problems...no leak here
- Original Message -
From: "James Sykes" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 3:53 PM
Subject: RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .


> I came home to see srcds using 530mb of ram.
>
> 2.6.5 - glibc 2.3.2 - gcc 3.2.3
>
> Its been running for a couple of hours now and it hasn't gone past 60mb.
> (20 players)
>
> -Original Message-
> From: Andy Shinn [mailto:[EMAIL PROTECTED]
> Sent: 19 August 2004 19:11
> To: [EMAIL PROTECTED]
> Subject: Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .
>
> Been running for about 12 hours now (since released for CZ owners) and
> memory is STILL around 50 megs. Definitely no leak here.
>
> Redhat 9 / 1GB RAM ECC / 1.2ghz p3
>
> hondaman wrote:
>
> > No memory problems here.  AMD MP's and Opteron servers.  5-32 player
> > servers.  Redhat 9.0 and FC2.  Been running 12 hours now, and memory
> > useage is the same as when it started.
> >
> >
> > hondaman
> > www.hardgaming.com
> >
> > ranger wrote:
> >
> >> hi,
> >>
> >> i habe been running since 5 hours a 12 Slots Server on Debian
3.1/Sarge.
> >> Memory the whole time only 6,1 % ~ 60 MB . no problems with
> >> memory leak!
> >>
> >> - Original Message -
> >> From: "Marco" <[EMAIL PROTECTED]>
> >> To: <[EMAIL PROTECTED]>
> >> Sent: Thursday, August 19, 2004 6:28 PM
> >> Subject: RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .
> >>
> >>
> >>
> >>
> >>> Here the same.
> >>>
> >>> But 4 installed servers on the same machine. Now it is the second
> >>> time, a
> >>> server needs more than 500MB memory. It was the same server. The three
> >>> others do not have this problem until now.
> >>> Maybe there is a corrupt file? Will check md5sums later.
> >>>
> >>>
> >>> Regards,
> >>>
> >>> Marco
> >>>
> >>>
> >>>
> >>>
>  -Original Message-
>  From: [EMAIL PROTECTED] [mailto:hlds_linux-
>  [EMAIL PROTECTED] On Behalf Of -=SKA=- Swordzkof
>  Sent: Thursday, August 19, 2004 6:06 PM
>  To: hlds_linux
>  Subject: [hlds_linux] [SRCDS] Serious Memory Leak . . .
> 
>  This is a multi-part message in MIME format.
>  --
>  [ Picked text/plain from multipart/alternative ]
>  Alfred,
> 
>  Hate to be the bearer of bad news, but the SRCDS has a serious memory
> 
> 
> >> leak
> >>
> >>
>  . . .
> 
>  I started up the server three (3) individual times, and each result
>  was
>  the same.
> 
> 
>  1. After one hour, the server has used up 184 MB of RAM:
> 
>  PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
>  COMMAND
> 
>  14546 ks3   19   4  184M 175M  7932 S N   7.4 17.4  25:02   0
>  srcds_i486
> 
> 
>  2. After two hours, the server has used up 311 MB of RAM:
> 
>   PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
> 
> 
> >> COMMAND
> >>
> >>
>  31047 ks3   20   4  311M 286M  5708 S N  10.1 28.5  44:37   2
>  srcds_i486
> 
> 
>  3. After three plus hours, it has used 1074 MB memory:
> 
>  PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
>  COMMAND
> 
>  14546 ks3   19   4 1074M 695M   500 D N   0.3 69.2  49:30   3
>  srcds_i486
> 
> 
> 
>  -=[ Swordzkof ]=-
>  --
> 
>  ___
>  To unsubscribe, edit your list preferences, or view the list
archives,
>  please visit:
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> 
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[hlds_linux] CSS-Server teamkill/teamattack

2004-08-19 Thread LuZiFeR
Hi,

Is there a possibilty (cvar), that the server shows messages like '
attacked teammate' ? Like in CS1.6 !

Does the new cvar 'mp_spawnprotectiontime' works on dedi CSS-Server
allready? Or will it work ?

Regards LuZi

P.S.: A little Client-Question: My config.cfg will not be executed at
start...I must exec this by hand. Any suggestions ? :)


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[hlds_linux] HLDS hangs with pingboost enabled

2004-08-19 Thread Vincent S.
Hi there,

I have a problem running HLDS with pingboost enabled. Whenever I start
HLDS with pingboost activated (1,2 or 3), the server will hang
after some time, no matter if there are players on the server or if
the server is empty. This happens on all 3 of my servers, 2 of which
are running kernel 2.4, one running 2.6 (Debian Woody on all of them).
All servers are running plain vanilla HLDM games, no mods or plugins
installed.
Unfortunately I don't know when exactly these problems began to occur,
but I guess it was like 2 weeks ago (probably after some HLDS update).
Pingboost was working perfectly fine before.

The server does not crash (or spit out any debug output for that
matter), it just hangs and does not accept any more player connections
or console input.

Has anyone experienced similar problems and is there any fix available?

Regards,
Vincent


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[hlds_linux] one word " R E G "

2004-08-19 Thread richy
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
CPU usage is low and gfx are great, serious work needs to be done on
reg. The whole game is about bullet registration, shooting through walls
"Wall Banging" and different points of the body etc HS for example.
I have noticed that CSS is a lot worse than CS or CZ for this.
Especially while moving. Stationary reg is fine but moving players
really soak up bullets most the time but then others they explode at the
slightest touch.

Richy
--


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Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .

2004-08-19 Thread hlds_linux
I have 2 servers running. The first one is running normal, 60mb, the second
one is taking up 185M. That is definitely an increase. I guess there is a
leak...

I am running a p4 2.4, with FreeBSD 5.2.1.


- Original Message -
From: "hondaman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 1:18 PM
Subject: Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .


> No memory problems here.  AMD MP's and Opteron servers.  5-32 player
> servers.  Redhat 9.0 and FC2.  Been running 12 hours now, and memory
> useage is the same as when it started.
>
>
> hondaman
> www.hardgaming.com
>
> ranger wrote:
>
> >hi,
> >
> >i habe been running since 5 hours a 12 Slots Server on Debian 3.1/Sarge.
> >Memory the whole time only 6,1 % ~ 60 MB . no problems with
> >memory leak!
> >
> >- Original Message -
> >From: "Marco" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Thursday, August 19, 2004 6:28 PM
> >Subject: RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .
> >
> >
> >
> >
> >>Here the same.
> >>
> >>But 4 installed servers on the same machine. Now it is the second time,
a
> >>server needs more than 500MB memory. It was the same server. The three
> >>others do not have this problem until now.
> >>Maybe there is a corrupt file? Will check md5sums later.
> >>
> >>
> >>Regards,
> >>
> >>Marco
> >>
> >>
> >>
> >>
> >>>-Original Message-
> >>>From: [EMAIL PROTECTED] [mailto:hlds_linux-
> >>>[EMAIL PROTECTED] On Behalf Of -=SKA=- Swordzkof
> >>>Sent: Thursday, August 19, 2004 6:06 PM
> >>>To: hlds_linux
> >>>Subject: [hlds_linux] [SRCDS] Serious Memory Leak . . .
> >>>
> >>>This is a multi-part message in MIME format.
> >>>--
> >>>[ Picked text/plain from multipart/alternative ]
> >>>Alfred,
> >>>
> >>>Hate to be the bearer of bad news, but the SRCDS has a serious memory
> >>>
> >>>
> >leak
> >
> >
> >>>. . .
> >>>
> >>>I started up the server three (3) individual times, and each result was
> >>>the same.
> >>>
> >>>
> >>>1. After one hour, the server has used up 184 MB of RAM:
> >>>
> >>>PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU COMMAND
> >>>
> >>>14546 ks3   19   4  184M 175M  7932 S N   7.4 17.4  25:02   0
> >>>srcds_i486
> >>>
> >>>
> >>>2. After two hours, the server has used up 311 MB of RAM:
> >>>
> >>>  PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
> >>>
> >>>
> >COMMAND
> >
> >
> >>>31047 ks3   20   4  311M 286M  5708 S N  10.1 28.5  44:37   2
> >>>srcds_i486
> >>>
> >>>
> >>>3. After three plus hours, it has used 1074 MB memory:
> >>>
> >>>PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU COMMAND
> >>>
> >>>14546 ks3   19   4 1074M 695M   500 D N   0.3 69.2  49:30   3
> >>>srcds_i486
> >>>
> >>>
> >>>
> >>>-=[ Swordzkof ]=-
> >>>--
> >>>
> >>>___
> >>>To unsubscribe, edit your list preferences, or view the list archives,
> >>>please visit:
> >>>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>>
> >>>
> >>___
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> >>
> >>
> >please visit:
> >
> >
> >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >>
> >>
> >
> >
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please visit:
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RE: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread James Bowling
I don't know about everyone else but I still get the same issue:

Enabling debug mode
Auto-restarting the server on crash
Unable to determine CPU Frequency
Thu Aug 19 12:49:35 PDT 2004: Server Quit

FreeBSD 4.10-STABLE
Linux Base 8
P4 2.8GHz - 1GB RAM
1 other server running on it.

I received the same error after turning the one server off as stated earlier
in the list to try.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Wednesday, August 18, 2004 7:32 PM
To: [EMAIL PROTECTED]; [EMAIL PROTECTED];
[EMAIL PROTECTED]
Subject: [hlds_linux] Counter-Strike: Source Beta Release

We have just released a new version of Counter-Strike: Source Beta. You
need to stop and update your servers with hldsupdatetool to get this
version.

The changes for this version include a fix for the "Unable to determine
CPU frequency" problem. More details can be found at:
http://www.steampowered.com/index.php?area=news&id=109288068810771300

- Alfred



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RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .

2004-08-19 Thread James Sykes
I came home to see srcds using 530mb of ram.

2.6.5 - glibc 2.3.2 - gcc 3.2.3

Its been running for a couple of hours now and it hasn't gone past 60mb.
(20 players)

-Original Message-
From: Andy Shinn [mailto:[EMAIL PROTECTED]
Sent: 19 August 2004 19:11
To: [EMAIL PROTECTED]
Subject: Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .

Been running for about 12 hours now (since released for CZ owners) and
memory is STILL around 50 megs. Definitely no leak here.

Redhat 9 / 1GB RAM ECC / 1.2ghz p3

hondaman wrote:

> No memory problems here.  AMD MP's and Opteron servers.  5-32 player
> servers.  Redhat 9.0 and FC2.  Been running 12 hours now, and memory
> useage is the same as when it started.
>
>
> hondaman
> www.hardgaming.com
>
> ranger wrote:
>
>> hi,
>>
>> i habe been running since 5 hours a 12 Slots Server on Debian 3.1/Sarge.
>> Memory the whole time only 6,1 % ~ 60 MB . no problems with
>> memory leak!
>>
>> - Original Message -
>> From: "Marco" <[EMAIL PROTECTED]>
>> To: <[EMAIL PROTECTED]>
>> Sent: Thursday, August 19, 2004 6:28 PM
>> Subject: RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .
>>
>>
>>
>>
>>> Here the same.
>>>
>>> But 4 installed servers on the same machine. Now it is the second
>>> time, a
>>> server needs more than 500MB memory. It was the same server. The three
>>> others do not have this problem until now.
>>> Maybe there is a corrupt file? Will check md5sums later.
>>>
>>>
>>> Regards,
>>>
>>> Marco
>>>
>>>
>>>
>>>
 -Original Message-
 From: [EMAIL PROTECTED] [mailto:hlds_linux-
 [EMAIL PROTECTED] On Behalf Of -=SKA=- Swordzkof
 Sent: Thursday, August 19, 2004 6:06 PM
 To: hlds_linux
 Subject: [hlds_linux] [SRCDS] Serious Memory Leak . . .

 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 Alfred,

 Hate to be the bearer of bad news, but the SRCDS has a serious memory


>> leak
>>
>>
 . . .

 I started up the server three (3) individual times, and each result
 was
 the same.


 1. After one hour, the server has used up 184 MB of RAM:

 PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
 COMMAND

 14546 ks3   19   4  184M 175M  7932 S N   7.4 17.4  25:02   0
 srcds_i486


 2. After two hours, the server has used up 311 MB of RAM:

  PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU


>> COMMAND
>>
>>
 31047 ks3   20   4  311M 286M  5708 S N  10.1 28.5  44:37   2
 srcds_i486


 3. After three plus hours, it has used 1074 MB memory:

 PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
 COMMAND

 14546 ks3   19   4 1074M 695M   500 D N   0.3 69.2  49:30   3
 srcds_i486



 -=[ Swordzkof ]=-
 --

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds_linux


>>> ___
>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>
>>>
>> please visit:
>>
>>
>>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>>
>>>
>>
>>
>> ___
>> To unsubscribe, edit your list preferences, or view the list
>> archives, please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>>
>>
>>
>>
>
>
> ___
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> please visit:
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>

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Re: [hlds_linux] CS:S memory problem?

2004-08-19 Thread kama

I dont have any memory leaks...

games 22139 39.3  5.9 133448 61104  p1  R+1:11PM 187:06.74
./srcds_i486

running FreeBSD 5.2.1p9 with linuxbase 8... =)

/Bjorn

On Thu, 19 Aug 2004, Marco wrote:

> Anyone else got sometimes a memory problem:
>
> 11283 testhls4   19  -9 1073M 840M  152M R <  63,1 84,6  46:22   0
> srcds_i486
>
> Seems the srcds_i486 don't release the memory. It happens some hours after
> starting on only some of the 16 slot public servers.
> It takes much CPU and the whole memory.
>
> Fedora Core1 / 2.4.27 / Intel P4 2,66GHz / 1024MB DDR333
>
>
> Regards,
>
> Marco
>
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please visit:
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--

Your mouse has moved. Please restart Windows for the change to take
effect.


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Re: AW: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source

2004-08-19 Thread hlds_linux
Hey all.

What I did to find my motd.txt was to use slocate.

the motd.txt file resides in: /home/$user/cs2src/cstrike (this is my preference)

If you have troubles finding your motd.txt do the following:

updatedb

slocate motd.txt

This should find you an accurate location of where motd.txt is in your server.

Good luck

Quoting LuZiFeR <[EMAIL PROTECTED]>:

> Hi,
>
> I've tried it now with plained text...but no change...
>
> Where should i place it ?
>
> I've tried it in cstrike and in cstrike/cfg
>
> Regards LuZi
>
> -Ursprüngliche Nachricht-
> Von: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Im Auftrag von Alfred
> Reynolds
> Gesendet: Donnerstag, 19. August 2004 20:17
> An: [EMAIL PROTECTED]
> Cc: [EMAIL PROTECTED]
> Betreff: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source
>
>
> The MOTD only supports plaintext at the moment.
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of John
> Sent: Thursday, August 19, 2004 8:43 AM
> To: [EMAIL PROTECTED]
> Subject: [hlds] Reguarding the MOTD in Source
>
> Yeah I know there are more pressing issues but I hate not knowing. I set
>   our MOTD to redirect to the html file we use but yet the server is still
> displaying the default "Welcome to...". I assume the motd feature has not
> been implemented yet because I completely removed the stock greeting?
>
>
> ___
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>
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>
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AW: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source

2004-08-19 Thread LuZiFeR
Hi,

I've tried it now with plained text...but no change...

Where should i place it ?

I've tried it in cstrike and in cstrike/cfg

Regards LuZi

-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Alfred
Reynolds
Gesendet: Donnerstag, 19. August 2004 20:17
An: [EMAIL PROTECTED]
Cc: [EMAIL PROTECTED]
Betreff: [hlds_linux] RE: [hlds] Reguarding the MOTD in Source


The MOTD only supports plaintext at the moment.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Sent: Thursday, August 19, 2004 8:43 AM
To: [EMAIL PROTECTED]
Subject: [hlds] Reguarding the MOTD in Source

Yeah I know there are more pressing issues but I hate not knowing. I set
  our MOTD to redirect to the html file we use but yet the server is still
displaying the default "Welcome to...". I assume the motd feature has not
been implemented yet because I completely removed the stock greeting?


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[hlds_linux] CSS kicking, banning, grrrrr.

2004-08-19 Thread hondaman
Can someone please tell me every step I need to do to get a player ID
and kick/ban him?  I am a console newb, as I usually do all my stuff
with amxx
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[hlds_linux] RE: [hlds] Reguarding the MOTD in Source

2004-08-19 Thread Alfred Reynolds
The MOTD only supports plaintext at the moment.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Sent: Thursday, August 19, 2004 8:43 AM
To: [EMAIL PROTECTED]
Subject: [hlds] Reguarding the MOTD in Source

Yeah I know there are more pressing issues but I hate not knowing. I set
  our MOTD to redirect to the html file we use but yet the server is
still displaying the default "Welcome to...". I assume the motd feature
has not been implemented yet because I completely removed the stock
greeting?


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Re: [hlds_linux] [SRCDS] Serious Memory Leak . . .

2004-08-19 Thread Andy Shinn
Been running for about 12 hours now (since released for CZ owners) and
memory is STILL around 50 megs. Definitely no leak here.
Redhat 9 / 1GB RAM ECC / 1.2ghz p3
hondaman wrote:
No memory problems here.  AMD MP's and Opteron servers.  5-32 player
servers.  Redhat 9.0 and FC2.  Been running 12 hours now, and memory
useage is the same as when it started.
hondaman
www.hardgaming.com
ranger wrote:
hi,
i habe been running since 5 hours a 12 Slots Server on Debian 3.1/Sarge.
Memory the whole time only 6,1 % ~ 60 MB . no problems with
memory leak!
- Original Message -
From: "Marco" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 6:28 PM
Subject: RE: [hlds_linux] [SRCDS] Serious Memory Leak . . .


Here the same.
But 4 installed servers on the same machine. Now it is the second
time, a
server needs more than 500MB memory. It was the same server. The three
others do not have this problem until now.
Maybe there is a corrupt file? Will check md5sums later.
Regards,
Marco


-Original Message-
From: [EMAIL PROTECTED] [mailto:hlds_linux-
[EMAIL PROTECTED] On Behalf Of -=SKA=- Swordzkof
Sent: Thursday, August 19, 2004 6:06 PM
To: hlds_linux
Subject: [hlds_linux] [SRCDS] Serious Memory Leak . . .
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Alfred,
Hate to be the bearer of bad news, but the SRCDS has a serious memory

leak

. . .
I started up the server three (3) individual times, and each result
was
the same.
1. After one hour, the server has used up 184 MB of RAM:
PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
COMMAND
14546 ks3   19   4  184M 175M  7932 S N   7.4 17.4  25:02   0
srcds_i486
2. After two hours, the server has used up 311 MB of RAM:
 PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU

COMMAND

31047 ks3   20   4  311M 286M  5708 S N  10.1 28.5  44:37   2
srcds_i486
3. After three plus hours, it has used 1074 MB memory:
PID USER PRI  NI  SIZE  RSS SHARE STAT %CPU %MEM   TIME CPU
COMMAND
14546 ks3   19   4 1074M 695M   500 D N   0.3 69.2  49:30   3
srcds_i486

-=[ Swordzkof ]=-
--
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[hlds_linux] copying gcf-files

2004-08-19 Thread Alexander Flatter
Hi,
Have you tried to copy the steam cache files to another steam installation
(for example of a friend). I have no flatrate and just 64 kbit/s bandwidth,
so I can't download the files. The copy of the cache files from
counter-strike,
half-life and some others work, but the copy of counter-strike source does
NOT work. I hope, there's a fix because I also really want to play it ;)
I did the following:
1. Started Steam, started preloading of cs:s.
2. Steam shutdown.
3. I replaced the three cache files.
base source shared.gcf
counter-strike source base content.gcf
counter-strike source shared content.gcf
4. Started Steam, the start time is longer as usually.
5. It seems that Steam resets the files (0% loaded),
but Game installed (without content).
any idea?
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Re: [hlds_linux] CPU Usage Report

2004-08-19 Thread ranger
hi,

AMD XP 2800+ Debian Sarge glibc 2.3
15-20% with 12/12
But there are runnig also 2 aother servers on the machine.
1x 16 slots CS 1.6 and 12 Slots Czero
~30 players at this moment

- Original Message -
From: "Michael Madsen" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 1:23 PM
Subject: [hlds_linux] CPU Usage Report


> P4 2.4Ghz 1Gb RAM
> Running RH with glibc 2.2
>
> With HLDS I could manage to run about 3 x 12-slots CW-servers.
>
> SRCDS:
>
> 20/20 ~ 35% cpu
> 15/20 ~ 15-20& cpu
>
> Regards,
>
> Michael Madsen
> http://www.gamelaunch.dk
>
>
>
> ___
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[hlds_linux] CS:Source MOTD where is it?

2004-08-19 Thread Paul Wiegmans
I am running CS :source server on this simple P4- 2400 MHZ with Mandrake
Linux. It going nice, but I must say the cpu load is significantly
higher than on my CS:CZ server.  It is a very nice game. Very much like
the awsome graphics! Pity of those numerous small buglets .. oh well.
It's beta.
Question: Where can I find the MOTD file in CS :Source-server ?

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Re: [hlds_linux] Debian glibc 2.2 /Stable :-(

2004-08-19 Thread Kingsley Foreman
use gentoo...

It is working very very nicely here.


- Original Message -
From: "Sindre" <[EMAIL PROTECTED]>
To: "ranger" <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 9:13 PM
Subject: RE: [hlds_linux] Debian glibc 2.2 /Stable :-(


> Debian Sarge (now testing) will be announced stable in a month, so just
> upgrade to that.
>
> - Sindre
>
> >= Original Message From "ranger" <[EMAIL PROTECTED]> =
> >hi,
> >
> >sry, this is the message, i have also update my server this might.
> >
> >denver070:/home/source# ./srcds_run -game cstrike +maxplayers 12 +map
> >de_dust -port 27016
> >Auto-restarting the server on crash
> >Thu Aug 19 08:56:48 CEST 2004: Server Quit
> >
> >thx
> >- Original Message -
> >From: "ranger" <[EMAIL PROTECTED]>
> >To: <[EMAIL PROTECTED]>
> >Sent: Thursday, August 19, 2004 8:27 AM
> >Subject: [hlds_linux] Debian glibc 2.2 /Stable :-(
> >
> >
> >> This is a multi-part message in MIME format.
> >> --
> >> [ Picked text/plain from multipart/alternative ]
> >> Hi,
> >>
> >> my server didnt Start :-( with Debian 3.0/Stable ! What i can do?
> >> pls Help someone!
> >>
> >> thank you
> >>
> >> --
> >>
> >>
> >> ___
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> >please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
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Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread Michael Madsen
>When I type status in the console it shows nearly all players (within
>NZ) as having around 140ms or so pings, even though I asked them and
>they said their scoreboard pings show at about 60.
>
>Maybe this has something to do with it?

I've got the same problem here.

#1
Serverside: ping   : 109 ms
User reports: 30-40ms

#2
Serverside: 109ms
User reports: approx 50ms

What's up with this?

Regards,

Michael Madsen
http://www.gamelaunch.dk



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RE: [hlds_linux] RE: Server fps !?

2004-08-19 Thread Sindre
Compile the kernel to use 1000hz, and set sys_ticrate to 1000, crazy values
like 1 are just silly, pingboost are also not needed if you run at a
higher hz.

- Sindre

>= Original Message From "Gaillez Vincent" <[EMAIL PROTECTED]> =
>I've made some test before ask here, be sure i tried all pingboost
>possiblities (1, 2 & 3), i changed sys_ticrate, maxupdaterate mminrate
>maxrate etc... Everything i've done doesn't give me more than 100 fps :/
>
>Date: Wed, 18 Aug 2004 19:43:43 +0200
>From: GUN2 <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [hlds_linux] Server fps !?
>Reply-To: [EMAIL PROTECTED]
>
>Gaillez Vincent wrote:
>
>>Hi Everyone !
>>
>>I rent a CS 1.6 Server (just the game), due to expensives prices i decided
>>to rent a dedicated machine (P4 3.0Ghz, Ram 2 gigs, NIC : 3Com 4200 series,
>>dedicated and guaranteed bandwith 2 Mbits), the Operating System is RH 9
>>(Kernel 2.4.20-8smp, glibc 2.3). The host is the same but i take a more
>>cheap solution, i just have to install the server and maintain OS , he said
>>to me that this machine is equal to the old one, i installed the server and
>>everything is ok but not fps, here is :
>>
>>-Old One :
>>CPU   InOut   Uptime  Users   FPSPlayers
>>35.25 63.44 84.09 171   428  516.00  20
>>
>>-New one :
>>CPU   InOut   Uptime  Users   FPSPlayers
>>0.00  0.00  0.00   6 0  100.00   0
>>
>>The server configs are stricly identical,
>>here is the command line :
>>./hlds_run -game cstrike -pingboost 2 +ip  +port 27015 +maxplayers 26
>>+map de_dust
>>
>>
>>
>>
>use -pingboost 3 and +sys_ticrate 1
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RE: [hlds_linux] Debian glibc 2.2 /Stable :-(

2004-08-19 Thread Sindre
Debian Sarge (now testing) will be announced stable in a month, so just
upgrade to that.

- Sindre

>= Original Message From "ranger" <[EMAIL PROTECTED]> =
>hi,
>
>sry, this is the message, i have also update my server this might.
>
>denver070:/home/source# ./srcds_run -game cstrike +maxplayers 12 +map
>de_dust -port 27016
>Auto-restarting the server on crash
>Thu Aug 19 08:56:48 CEST 2004: Server Quit
>
>thx
>- Original Message -
>From: "ranger" <[EMAIL PROTECTED]>
>To: <[EMAIL PROTECTED]>
>Sent: Thursday, August 19, 2004 8:27 AM
>Subject: [hlds_linux] Debian glibc 2.2 /Stable :-(
>
>
>> This is a multi-part message in MIME format.
>> --
>> [ Picked text/plain from multipart/alternative ]
>> Hi,
>>
>> my server didnt Start :-( with Debian 3.0/Stable ! What i can do?
>> pls Help someone!
>>
>> thank you
>>
>> --
>>
>>
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[hlds_linux] CPU Usage Report

2004-08-19 Thread Michael Madsen
P4 2.4Ghz 1Gb RAM
Running RH with glibc 2.2

With HLDS I could manage to run about 3 x 12-slots CW-servers.

SRCDS:

20/20 ~ 35% cpu
15/20 ~ 15-20& cpu

Regards,

Michael Madsen
http://www.gamelaunch.dk



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Re: [hlds_linux] starting the srcds_i486 in the background

2004-08-19 Thread Florian Zschocke
Matt Judge wrote:
If I run that same command line without any redirection (with or without
the ampersand)  it works fine.  If I do any redirection, either input or
output, the daemon just hangs about doing nothing.
You may have to send a first newline to the input pipe to get the
server to start working. Try if that works. If not, you're out of
luck, I guess. The console handling of hlds is not yet what it
should be, although it has improved.
Florian

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[hlds_linux] status...

2004-08-19 Thread kama

Gah... I really want the old status back. When having a 40 player server
it gets a pain in the neck to follow the output of the console...

my suggestion is to set a option to the command...

status
status full
status brief

or something...

I also lack the info of which team the user have choosen in the status
info.

/Bjorn

--

The thing is... It's not that I am lazy, it's that I just don't
care.



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Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread Scott Pettit
Interesting, I haven't tried comparing it myself.

I guess you need to work out the opportunity cost and then decide
whether to keep running a beta server or stick with what you have :)

-Scott

On Thu, 2004-08-19 at 22:34, ranger wrote:
> hi,
>
> h3h3 i have used a 2.4.26 Kernel with Debian/Sarge...:-)
> and no Pingboost :-(
>
> thx
>
> - Original Message -
> From: "Scott Pettit" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, August 19, 2004 12:15 PM
> Subject: Re: [hlds_linux] Counter-Strike: Source Beta Release
>
>
> > Don't use the 2.6.x kernels if you want to keep the 1.6/czero server CPU
> > usage down, 2.6.x kernels have HZ=1000 which effectively puts pingboost
> > 3 on.
> >
> > I'd go back to Sarge, and compile 2.4.26 as your kernel.
> >
> > On Thu, 2004-08-19 at 21:51, ranger wrote:
> > > hi,
> > >
> > > i have last weekend upgrade my server to Debian3.1/Sarge.
> > > The problem is, the CPU Usage at my CS 1.6 Servers and czero
> > > are mit glibc 2.3 too high. 20-40% per Server(16 slots). With Debian
> Stable
> > > and
> > > glibc 2.2 only 1%-20% with the same kernel. I habe conpiled my "own"
> > > gameserverkernel.
> > > Afte editing the /etc/apt/sources.list and an "ap-get update" and
> "apt-get
> > >  dist-upgrade" a have glibc 2.3. Thats not the problem. The problem
> > > is then the high cpu usage with glibc 2.3 !!!
> > > With Debian 3.0 i can run 3 16 Slots CS1.6/Czero without problems on a
> > > XP 2800+ and 1 GB RAM. at 100-200 serverfps.
> > >
> > > thx
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
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Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread ranger
hi,


ok ok ok

i habe make an update to Sarge Server after one min fulll :-)))


- Original Message -
From: "ranger" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 12:34 PM
Subject: Re: [hlds_linux] Counter-Strike: Source Beta Release


> hi,
>
> h3h3 i have used a 2.4.26 Kernel with Debian/Sarge...:-)
> and no Pingboost :-(
>
> thx
>
> - Original Message -
> From: "Scott Pettit" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, August 19, 2004 12:15 PM
> Subject: Re: [hlds_linux] Counter-Strike: Source Beta Release
>
>
> > Don't use the 2.6.x kernels if you want to keep the 1.6/czero server CPU
> > usage down, 2.6.x kernels have HZ=1000 which effectively puts pingboost
> > 3 on.
> >
> > I'd go back to Sarge, and compile 2.4.26 as your kernel.
> >
> > On Thu, 2004-08-19 at 21:51, ranger wrote:
> > > hi,
> > >
> > > i have last weekend upgrade my server to Debian3.1/Sarge.
> > > The problem is, the CPU Usage at my CS 1.6 Servers and czero
> > > are mit glibc 2.3 too high. 20-40% per Server(16 slots). With Debian
> Stable
> > > and
> > > glibc 2.2 only 1%-20% with the same kernel. I habe conpiled my "own"
> > > gameserverkernel.
> > > Afte editing the /etc/apt/sources.list and an "ap-get update" and
> "apt-get
> > >  dist-upgrade" a have glibc 2.3. Thats not the problem. The problem
> > > is then the high cpu usage with glibc 2.3 !!!
> > > With Debian 3.0 i can run 3 16 Slots CS1.6/Czero without problems on a
> > > XP 2800+ and 1 GB RAM. at 100-200 serverfps.
> > >
> > > thx
> >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
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Re: [hlds_linux] Steam Future in Marketing

2004-08-19 Thread List Keeper
Quality bandwidth is not cheap, where do you get such idea's?

- Original Message -
From: "James Sykes" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 05:28 AM
Subject: RE: [hlds_linux] Steam Future in Marketing


>I wish more software was electronically delivered.
> It's a PITA to go to the shop and look for it, or order it online and hope
> you are in when the postman delivers.
>
> Bandwidth is cheap, so hopefully we will see reduced costs as well.
>
> -Original Message-
> From: bbrcs [mailto:[EMAIL PROTECTED]
> Sent: 18 August 2004 20:37
> To: [EMAIL PROTECTED]
> Subject: [hlds_linux] Steam Future in Marketing
>
> This is a multi-part message in MIME format.
> --
> [ Picked text/plain from multipart/alternative ]
> I know you can buy CZ through Steam and have it downloaded "right now". Do
> you think this is going to be the future in software delivery? You go to the
> store and purchase a CD-Key or you obtain one through some secure site. Then
> you can pop in your Key at any time and download the media.
>
> I guess I found one enterprising young lad that thinks he can do that.
> Taking advantage of the CZ / CS:S beta through steam also I see.
> http://cgi6.ebay.com/ws/eBayISAPI.dll?ViewSellersOtherItems&userid=aaapcgame
> &include=0&since=-1&sort=3&rows=50
>
> He claims he is buying the games in bulk and sends you the key and then
> destroys it. No shipping of the media / key is actually snail mailed to you.
> --
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[hlds_linux] starting the srcds_i486 in the background

2004-08-19 Thread Matt Judge
Hi,
I am trying to run srcds_i486 as a background process like thus;
./srcds_i486 -game cstrike +ip 82.136.23.33 +map de_dust +maxplayers 20
> ${O_PIPE} < ${I_PIPE} &
If I run that same command line without any redirection (with or without
the ampersand)  it works fine.  If I do any redirection, either input or
output, the daemon just hangs about doing nothing.
My aim is to be able to parse the log file real time and send commands
to the daemon from a perl wrapper, so suggesting screen is not a solution.
If not, I will have to code an alternative,
Cheers,
Matt.

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Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread ranger
hi,

h3h3 i have used a 2.4.26 Kernel with Debian/Sarge...:-)
and no Pingboost :-(

thx

- Original Message -
From: "Scott Pettit" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 12:15 PM
Subject: Re: [hlds_linux] Counter-Strike: Source Beta Release


> Don't use the 2.6.x kernels if you want to keep the 1.6/czero server CPU
> usage down, 2.6.x kernels have HZ=1000 which effectively puts pingboost
> 3 on.
>
> I'd go back to Sarge, and compile 2.4.26 as your kernel.
>
> On Thu, 2004-08-19 at 21:51, ranger wrote:
> > hi,
> >
> > i have last weekend upgrade my server to Debian3.1/Sarge.
> > The problem is, the CPU Usage at my CS 1.6 Servers and czero
> > are mit glibc 2.3 too high. 20-40% per Server(16 slots). With Debian
Stable
> > and
> > glibc 2.2 only 1%-20% with the same kernel. I habe conpiled my "own"
> > gameserverkernel.
> > Afte editing the /etc/apt/sources.list and an "ap-get update" and
"apt-get
> >  dist-upgrade" a have glibc 2.3. Thats not the problem. The problem
> > is then the high cpu usage with glibc 2.3 !!!
> > With Debian 3.0 i can run 3 16 Slots CS1.6/Czero without problems on a
> > XP 2800+ and 1 GB RAM. at 100-200 serverfps.
> >
> > thx
>
>
>
> ___
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RE: [hlds_linux] Steam Future in Marketing

2004-08-19 Thread James Sykes
I wish more software was electronically delivered.
It's a PITA to go to the shop and look for it, or order it online and hope
you are in when the postman delivers.

Bandwidth is cheap, so hopefully we will see reduced costs as well.

-Original Message-
From: bbrcs [mailto:[EMAIL PROTECTED]
Sent: 18 August 2004 20:37
To: [EMAIL PROTECTED]
Subject: [hlds_linux] Steam Future in Marketing

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
I know you can buy CZ through Steam and have it downloaded "right now". Do
you think this is going to be the future in software delivery? You go to the
store and purchase a CD-Key or you obtain one through some secure site. Then
you can pop in your Key at any time and download the media.

I guess I found one enterprising young lad that thinks he can do that.
Taking advantage of the CZ / CS:S beta through steam also I see.
http://cgi6.ebay.com/ws/eBayISAPI.dll?ViewSellersOtherItems&userid=aaapcgame
&include=0&since=-1&sort=3&rows=50

He claims he is buying the games in bulk and sends you the key and then
destroys it. No shipping of the media / key is actually snail mailed to you.
--


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Re: [hlds_linux] Problems starting dod server after update !

2004-08-19 Thread Jess Kitchen
On Thu, 19 Aug 2004, Florian Zschocke wrote:

> Twister wrote:
>
> > No auth servers parsed
> > Disabling Valve Authentication.
> > Adding master server 207.173.177.12:27010
> > Adding master server 207.173.177.11:27010
>
> Looks like it is waiting for a map to get started. Did you try
> starting a map?

dod has been known to overwrite autoexec.cfg on upgrade - check this if
you haven't already.

J.

--
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 | www.burstfire.net.uk


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Re: [hlds_linux] New client error message

2004-08-19 Thread Vapor
> Invalid property:DT_BaseAnimation/mflParameter (array of database)

Same issue on several PC's here.

> And now no matter what I do to the registry settings it's dead.
> Deleting my "counter strike source" folder certainly does the trick.

Removing the folder and restarting allows me into the game once, but on
quitting I cannot get back in, same error, delete again, works.

Not an ideal way of course and as far as I can see (from my nic activity),
steam does not report this error to valve :/

Well, it is beta I suppose :)

Vapor

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Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread Scott Pettit
Don't use the 2.6.x kernels if you want to keep the 1.6/czero server CPU
usage down, 2.6.x kernels have HZ=1000 which effectively puts pingboost
3 on.

I'd go back to Sarge, and compile 2.4.26 as your kernel.

On Thu, 2004-08-19 at 21:51, ranger wrote:
> hi,
>
> i have last weekend upgrade my server to Debian3.1/Sarge.
> The problem is, the CPU Usage at my CS 1.6 Servers and czero
> are mit glibc 2.3 too high. 20-40% per Server(16 slots). With Debian Stable
> and
> glibc 2.2 only 1%-20% with the same kernel. I habe conpiled my "own"
> gameserverkernel.
> Afte editing the /etc/apt/sources.list and an "ap-get update" and "apt-get
>  dist-upgrade" a have glibc 2.3. Thats not the problem. The problem
> is then the high cpu usage with glibc 2.3 !!!
> With Debian 3.0 i can run 3 16 Slots CS1.6/Czero without problems on a
> XP 2800+ and 1 GB RAM. at 100-200 serverfps.
>
> thx



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Re: [hlds_linux] CS Source dedicated server released

2004-08-19 Thread Matt Judge
Ignore that, I upgraded and this problem has gone away.
Matt Judge wrote:
Just thought you should see this too :)
>  ./srcds_run
Auto-restarting the server on crash
Unable to determine CPU Frequency
Thu Aug 19 09:04:09 BST 2004: Server Quit
>  uptime
09:04:14 up 79 days, 23:08,  6 users,  load average: 0.00, 0.02, 0.00
Alfred Reynolds wrote:
The "Known Issues" list is going to be published soon, rest assured this
is near the top of it for Linux.
- Alfred
Original Message
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of GUN2
Sent: Wednesday, August 11, 2004 6:24 PM To:
[EMAIL PROTECTED] Subject: Re: [hlds_linux] CS Source
dedicated server released

James Bowling wrote:

This server isn't under heavy loadThere isn't anything else on
this server.

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RE: [hlds_linux] CS:S Status In Console

2004-08-19 Thread McCormack, Chris
I prefer the new status :) Much more informative. Maybe a skinny version like HLDS 
could be put on Alfreds list ?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Scott
Pettit
Sent: 19 August 2004 08:20
To: [EMAIL PROTECTED]
Subject: [hlds_linux] CS:S Status In Console


Is it possible to get a better status layout like the old HLDS?

If I type status at the moment I get a huge list of every player and
can't see how many are online - or maybe a stat command which lists them
in a table similar to how it is with HLDS?

Just a request :)


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***
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only. If this has come to you in error, please
notify the sender immediately and delete this
e-mail from your system.
You must take no action based on this, nor must
you copy or disclose it or any part of its contents
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Please note that e-mail communications may be monitored.
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Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread ranger
hi,

i have last weekend upgrade my server to Debian3.1/Sarge.
The problem is, the CPU Usage at my CS 1.6 Servers and czero
are mit glibc 2.3 too high. 20-40% per Server(16 slots). With Debian Stable
and
glibc 2.2 only 1%-20% with the same kernel. I habe conpiled my "own"
gameserverkernel.
Afte editing the /etc/apt/sources.list and an "ap-get update" and "apt-get
 dist-upgrade" a have glibc 2.3. Thats not the problem. The problem
is then the high cpu usage with glibc 2.3 !!!
With Debian 3.0 i can run 3 16 Slots CS1.6/Czero without problems on a
XP 2800+ and 1 GB RAM. at 100-200 serverfps.

thx
- Original Message -
From: "Scott Pettit" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 19, 2004 11:18 AM
Subject: Re: [hlds_linux] Counter-Strike: Source Beta Release


> I purposely installed 3.3 on all my machines, and I run either testing
> or unstable, stable tends to be way too old.
>
> If you have ssh access, why not upgrade to testing or unstable? Despite
> the name "unstable" I've never seen any of my unstable machines crash.
>
> Let me know if you aren't sure how to switch to testing/unstable.
>
>
> On Thu, 2004-08-19 at 19:46, ranger wrote:
> > hi,
> >
> > can you tell me please which Debian(glibc) do you have?
> > Because, i could not run my server :-( . Debian Stable/glibc 2.2
> >
> > thank you
> >
> > - Original Message -
> > From: "Scott Pettit" <[EMAIL PROTECTED]>
> > To: <[EMAIL PROTECTED]>
> > Sent: Thursday, August 19, 2004 9:15 AM
> > Subject: Re: [hlds_linux] Counter-Strike: Source Beta Release
> >
> >
> > > I'm testing on an XP 2200 running Debian.
> > >
> > > 12392 games 17   0 56332  55m 7916 S 32.3  7.3   3:35.14
srcds_i486
> > >
> > > CS:S appears to be using less CPU on average, the highest it's hit is
> > > about 40% with 16 players. Average seems to be around 10%.
> > >
> > > On Thu, 2004-08-19 at 18:52, Jeff Stuart wrote:
> > > > What's CPU/Mem load like?  (And can you include your machine specs
for
> > this?)
> > > >
> > > > On 08/18/04 11:11 pm, Rock wrote:
> > > > > Graeme Miller <[EMAIL PROTECTED]> wrote:
> > > > > would it not have been an idea to release this server update an
hour
> > > > > or so before the client release, there are hardly any servers up
at
> > > > > the moment, and my box won't update due to the load on the content
> > > > >
> > > > > servers.
> > > > >
> > > > >
> > > > > Once mine updated it was full 40/40 or whatever in letterly 5
seconds.
> > I
> > > > > had to restart and it got full tht fast again.  I cant even play.
lol
> > > > >
> > > > > Im loadign 2 more now so maybe I can get in one
> > > > >
> > > >
> > > > ___
> > > > To unsubscribe, edit your list preferences, or view the list
archives,
> > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > > >
> > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
>
>
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Re: [hlds_linux] Counter-Strike: Source Beta Release

2004-08-19 Thread Scott Pettit
I purposely installed 3.3 on all my machines, and I run either testing
or unstable, stable tends to be way too old.

If you have ssh access, why not upgrade to testing or unstable? Despite
the name "unstable" I've never seen any of my unstable machines crash.

Let me know if you aren't sure how to switch to testing/unstable.


On Thu, 2004-08-19 at 19:46, ranger wrote:
> hi,
>
> can you tell me please which Debian(glibc) do you have?
> Because, i could not run my server :-( . Debian Stable/glibc 2.2
>
> thank you
>
> - Original Message -
> From: "Scott Pettit" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Thursday, August 19, 2004 9:15 AM
> Subject: Re: [hlds_linux] Counter-Strike: Source Beta Release
>
>
> > I'm testing on an XP 2200 running Debian.
> >
> > 12392 games 17   0 56332  55m 7916 S 32.3  7.3   3:35.14 srcds_i486
> >
> > CS:S appears to be using less CPU on average, the highest it's hit is
> > about 40% with 16 players. Average seems to be around 10%.
> >
> > On Thu, 2004-08-19 at 18:52, Jeff Stuart wrote:
> > > What's CPU/Mem load like?  (And can you include your machine specs for
> this?)
> > >
> > > On 08/18/04 11:11 pm, Rock wrote:
> > > > Graeme Miller <[EMAIL PROTECTED]> wrote:
> > > > would it not have been an idea to release this server update an hour
> > > > or so before the client release, there are hardly any servers up at
> > > > the moment, and my box won't update due to the load on the content
> > > >
> > > > servers.
> > > >
> > > >
> > > > Once mine updated it was full 40/40 or whatever in letterly 5 seconds.
> I
> > > > had to restart and it got full tht fast again.  I cant even play. lol
> > > >
> > > > Im loadign 2 more now so maybe I can get in one
> > > >
> > >
> > > ___
> > > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > >
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
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[hlds_linux] linux server commands

2004-08-19 Thread dave
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]
Hi, can someone post the command lines I need to start a dedicated tfc server,also how 
to kill all processes that are running when it crashes,and anything else you can think 
of.

the reason I am asking is I rent a server but the customer support is really crap 
ie:e-mailing them when it crashes can take them 3 days to respond sometimes more.So I 
have downloaded putty to do it myself,but know nothing about linux and I am having to 
learn.I can start it using /start_hlds.sh but this don't allways work.
thanks in advance for your patience and help
phooey
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