[hlds_linux] Server Update
An update to the server browser was released yesterday that enabled both Source and HL1 games to be displayed in the same list. This update makes use of the server updated released 2 months ago. Make sure you have updated to this version via the hldsupdatetool. - Alfred ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Servers mass dropping again
richy wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi guys, anyone else getting mass player drops from servers? I have noticed this happening on 3 public servers now (1 CZ and 2 CS) Not all players drop, usually 12 out of 18 players or summit like that. Richy Ask a client to look at their console and see if there is some error output with svc_bad near the bottom. If so this is a known issue that has been around for some time. -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Servers mass dropping again
richy wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi guys, anyone else getting mass player drops from servers? I have noticed this happening on 3 public servers now (1 CZ and 2 CS) Not all players drop, usually 12 out of 18 players or summit like that. I have noticed this too, it seems to happen pretty much straight after I ban 1 particular user (who keeps coming back due to his clientregistry hack) and keeps happening untill such time as I blocked his address space. Im thinking perhaps theres some kind of exploit? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] test of my filters.
Yeah but then some more useless crap with regards to this useless crap could be created to send even more useless crap. No doubt spawning even more useless crap. Gew on I bet ya cant resist. :p Richy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Elmer Fudd Sent: 22 September 2004 22:06 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] test of my filters. lol. stop clogging the internet with useless crap! On Wed, 22 Sep 2004 21:56:27 +0200 (SAST), fingers <[EMAIL PROTECTED]> wrote: > > Instead of waiting, taking a proactive measure, Please do not reply. > > so a few thousand people must get a useless email because you can't wait a > few minutes for an email to arrive, so you can test your filters? just so > I understand things correctly > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Cheers! -- Elmer Fudd ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] test of my filters.
Even more, legit reason may be that this person may have the list email him a receipt whenever he posts a message. He would need to "Post" a test message to check if his "Filters" where moving this into the correct folder. This helps him notice if he is sending out viruses and other stuff like this. Richy -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Elmer Fudd Sent: 22 September 2004 22:06 To: [EMAIL PROTECTED] Subject: Re: [hlds_linux] test of my filters. lol. stop clogging the internet with useless crap! On Wed, 22 Sep 2004 21:56:27 +0200 (SAST), fingers <[EMAIL PROTECTED]> wrote: > > Instead of waiting, taking a proactive measure, Please do not reply. > > so a few thousand people must get a useless email because you can't wait a > few minutes for an email to arrive, so you can test your filters? just so > I understand things correctly > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Cheers! -- Elmer Fudd ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Servers mass dropping again
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi guys, anyone else getting mass player drops from servers? I have noticed this happening on 3 public servers now (1 CZ and 2 CS) Not all players drop, usually 12 out of 18 players or summit like that. Richy -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] test of my filters.
lol. stop clogging the internet with useless crap! On Wed, 22 Sep 2004 21:56:27 +0200 (SAST), fingers <[EMAIL PROTECTED]> wrote: > > Instead of waiting, taking a proactive measure, Please do not reply. > > so a few thousand people must get a useless email because you can't wait a > few minutes for an email to arrive, so you can test your filters? just so > I understand things correctly > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Cheers! -- Elmer Fudd ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] test of my filters.
Instead of waiting, taking a proactive measure, Please do not reply. so a few thousand people must get a useless email because you can't wait a few minutes for an email to arrive, so you can test your filters? just so I understand things correctly ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] test of my filters.
In a bold display of creativity, Adam 'Starblazer' Romberg wrote: Instead of waiting, taking a proactive measure, Please do not reply. I don't get it :P -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Source DS requests
My main concern is the readability of the output. First of all I don't really feel like scrolling for ages when I type status and also does it take longer to read 4-5 lines per user rather than 1 per client. Philip Morten Aarøe wrote: Yep, I must agree on the status thing, if for a different reason also. I did my own realtime stats and admin server frontend for hlds. It works by parsing the log output realtime using the logaddress and a java server application and it uses rcon status to keep track of the users on the server (well, actually it just uses it to correct for the fact that packets containing connects/disconnects might be lost and also it seems that hlds sometimes forgets to write some disconnect events in the log - is this a bug other people have noticed or am I just not parsing the log well enough?). I haven't been able to get srcds running on my Debian stable servers so I haven't tested it, but I have heard rumors (on this list as far as I remember) that the new rcon status command doesn't include the user SteamID. This seems very impractical for many different reasons. In my own case it's annoying because my whole system is based on a unique player ID derived from the SteamID. In this way I can avoid people cheating on their stats by just changing their name etc. So please, please don’t change the rcon status output info without good reason to do so. I can understand why you might want to restrict normal user access to SteamIDs (as earlier with IPs) but server admins can always find this information in the logs anyway, right? The layout is not really a big concern as I have no problem with adapting my parser to a different format if necessary, but the info should not be limited in the rcon status. I am a big fan of the old saying "Don't fix it if it ain't broke" - and I don’t see anything broken here. If you have good reason to change it there really isn't a lot for us to do about it, but please tell us why. I'm not trying flame you guys at valve, as I think you do a good job trying to improve everyone's experience with hlds/srcds - especially on this mailing list. Hope you will note my input and take it as constructive feedback in stead of just ranting... Regards, Morten Aarøe [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] test of my filters.
Instead of waiting, taking a proactive measure, Please do not reply. Adam 'Starblazer' Romberg Appleton: 920-738-9032 System Administrator Valley Fair: 920-968-7713 ExtremePC LLC-=- http://www.extremepcgaming.net ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Source DS requests
Yep, I must agree on the status thing, if for a different reason also. I did my own realtime stats and admin server frontend for hlds. It works by parsing the log output realtime using the logaddress and a java server application and it uses rcon status to keep track of the users on the server (well, actually it just uses it to correct for the fact that packets containing connects/disconnects might be lost and also it seems that hlds sometimes forgets to write some disconnect events in the log - is this a bug other people have noticed or am I just not parsing the log well enough?). I haven't been able to get srcds running on my Debian stable servers so I haven't tested it, but I have heard rumors (on this list as far as I remember) that the new rcon status command doesn't include the user SteamID. This seems very impractical for many different reasons. In my own case it's annoying because my whole system is based on a unique player ID derived from the SteamID. In this way I can avoid people cheating on their stats by just changing their name etc. So please, please dont change the rcon status output info without good reason to do so. I can understand why you might want to restrict normal user access to SteamIDs (as earlier with IPs) but server admins can always find this information in the logs anyway, right? The layout is not really a big concern as I have no problem with adapting my parser to a different format if necessary, but the info should not be limited in the rcon status. I am a big fan of the old saying "Don't fix it if it ain't broke" - and I dont see anything broken here. If you have good reason to change it there really isn't a lot for us to do about it, but please tell us why. I'm not trying flame you guys at valve, as I think you do a good job trying to improve everyone's experience with hlds/srcds - especially on this mailing list. Hope you will note my input and take it as constructive feedback in stead of just ranting... Regards, Morten Aarøe [EMAIL PROTECTED] -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Philip Lorenz Sent: 22. september 2004 17:07 To: [EMAIL PROTECTED] Subject: [hlds_linux] Source DS requests I just got 2 requests - 1 of them can be considered relatively tiny. Would it be possible to use relative paths when using dlopen() to load the dynamic libraries rather than just exiting (i.e. by prefixing ./ to the dlopen filename)? Would make certain things a whole thing a lot easier. Secondly is it possible to bring back the old status command output. In my opinion it's a lot easier to read (especially when a lot of users are connected) and it's also easier to be parsed if reading from stdout. Regards, Philip ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Source DS requests
I just got 2 requests - 1 of them can be considered relatively tiny. Would it be possible to use relative paths when using dlopen() to load the dynamic libraries rather than just exiting (i.e. by prefixing ./ to the dlopen filename)? Would make certain things a whole thing a lot easier. Secondly is it possible to bring back the old status command output. In my opinion it's a lot easier to read (especially when a lot of users are connected) and it's also easier to be parsed if reading from stdout. Regards, Philip ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] No CS online with App 31 Ver 7
delete InstallRecord.blob and do it again On Tue, 21 Sep 2004 20:17:24 -0500, hondaman <[EMAIL PROTECTED]> wrote: > I have this same problem. > > Updating 'Day of Defeat Base Content' from version 7 to version 8 > No CS online with App 31 Ver 7 > > Any ideas on whats wrong? > > Mikkel "Miklos" Georgsen wrote: > > > Trying to update DOD through Steam I get this error? > > > > Checking bootstrapper version ... > > Updating Installation > > Logging in as '...' > > Updating 'Day of Defeat Base Content' from version 7 to version 8 > > No CS online with App 31 Ver 7 > > > > And Steam exits. > > > > Please advice. > > > > -- > > Regards, > > Mikkel Georgsen > > Technical Manager > > > > Clanhost.dk > > Phone: +45 3636 8004 > > Fax: +45 3636 8009 > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Cheers! -- Elmer Fudd ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux