RE: [hlds_linux] Crash all CS:S Clients connected to a server
Is there a way for realtime logging? It seems the CS:S server has a log buffer. If I do a cat *.log | grep % I can ban the ips of people with a % in the name. But the time CS:S takes to write down the log is enough for other people to use this "%" bug. > -Original Message- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of ranger > Sent: Saturday, October 16, 2004 9:57 PM > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] Crash all CS:S Clients connected to a server > > Hi, > > i have search my logs with > grep -i % *.log > and found 4 people, who have uses this bug. all have been banned > permanent. > try you also this, you will be surprised. > > > > - Original Message - > From: "Marco" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Saturday, October 16, 2004 9:33 PM > Subject: [hlds_linux] Crash all CS:S Clients connected to a server > > > > Hi, > > > > BUG: > > > > Try this: > > > > - Change your nick to: "%n" without " > > - Connect to a CS:S Server > > - If somebody kill you, CS:S will crash on all Clients. The server is > > empty. > > > > Alfred, please fix this. > > > > > > Best Regards, > > > > Noope > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] I wouldnt have believed it, but it's true....
LOL, it works -Original Message- From: Mark Ellis [mailto:[EMAIL PROTECTED] Sent: Saturday, October 16, 2004 4:49 PM To: [EMAIL PROTECTED] Subject: RE: [hlds_linux] I wouldnt have believed it, but it's true I have just seen this one of my servers someone changed name to %n and they server crashed within seconds Mark -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jurgen van den Handel Sent: 16 October 2004 23:18 To: [EMAIL PROTECTED] Subject: [hlds_linux] I wouldnt have believed it, but it's true [ Converted text/html to text/plain ] use "%n" as playername, then get shot server crashes. woot!!!, what a laughing stock. cl -- MSN Search, for accurate results! click here[1] ===References:=== 1. http://g.msn.com/8HMAENNL/2728??PS=47575 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.773 / Virus Database: 520 - Release Date: 05/10/2004 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.773 / Virus Database: 520 - Release Date: 05/10/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] I wouldnt have believed it, but it's true....
I have just seen this one of my servers someone changed name to %n and they server crashed within seconds Mark -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jurgen van den Handel Sent: 16 October 2004 23:18 To: [EMAIL PROTECTED] Subject: [hlds_linux] I wouldnt have believed it, but it's true [ Converted text/html to text/plain ] use "%n" as playername, then get shot server crashes. woot!!!, what a laughing stock. cl -- MSN Search, for accurate results! click here[1] ===References:=== 1. http://g.msn.com/8HMAENNL/2728??PS=47575 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.773 / Virus Database: 520 - Release Date: 05/10/2004 --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.773 / Virus Database: 520 - Release Date: 05/10/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] I wouldnt have believed it, but it's true....
[ Converted text/html to text/plain ] use "%n" as playername, then get shot server crashes. woot!!!, what a laughing stock. cl -- MSN Search, for accurate results! click here[1] ===References:=== 1. http://g.msn.com/8HMAENNL/2728??PS=47575 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crash all CS:S Clients connected to a server
Hi, i have search my logs with grep -i % *.log and found 4 people, who have uses this bug. all have been banned permanent. try you also this, you will be surprised. - Original Message - From: "Marco" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, October 16, 2004 9:33 PM Subject: [hlds_linux] Crash all CS:S Clients connected to a server Hi, BUG: Try this: - Change your nick to: "%n" without " - Connect to a CS:S Server - If somebody kill you, CS:S will crash on all Clients. The server is empty. Alfred, please fix this. Best Regards, Noope ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Crash all CS:S Clients connected to a server
In a bold display of creativity, Marco wrote: - Change your nick to: "%n" without " - Connect to a CS:S Server - If somebody kill you, CS:S will crash on all Clients. The server is empty. It seems to work as n% as well. -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Crash all CS:S Clients connected to a server
Hi, BUG: Try this: - Change your nick to: "%n" without " - Connect to a CS:S Server - If somebody kill you, CS:S will crash on all Clients. The server is empty. Alfred, please fix this. Best Regards, Noope ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Web based server administration
Atomtime. > In a bold display of creativity, Frash wrote: >> I agree with Pritt, this list shouldnt become a marketplace. > > Can it be a marketplace for utilities that might help you update your > computer's clock so that it doesn't think it's in late April, 2002? :) > > -- > Eric (the Deacon remix) > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux - William Bowman - GameCP Developer - www.gamecp.com - irc.gamecp.com #help ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Web based server administration
In a bold display of creativity, Frash wrote: I agree with Pritt, this list shouldnt become a marketplace. Can it be a marketplace for utilities that might help you update your computer's clock so that it doesn't think it's in late April, 2002? :) -- Eric (the Deacon remix) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Game Control Panel v2 release in english
As promised he converted it from german to english and released the new version. I thought I would mention it in a new thread so it would get read lol. http://sourceforge.net/project/showfiles.php?group_id=96175&package_id=13286 9&release_id=275610 -- Dedicated Servers Available East Coast Only - 1200gb BW p4 thru xeon - AIM: gotgameservers ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS Crashes
Matt Judge wrote: Bruce "Bahamut" Andrews wrote: Yes, bug. The main cheat sites (myg0t.com etc) have been advertising this ban so it helps VALVe realise it exists and find a way to stop it happening. So kind of them =) To make it short, you see anyone with "%n" anywhere in their nickname, IP and steamid ban them permanently and as fast as your fingers can type - if they get an opportunity to die or suicide you'll crash out along with the rest of your server. I would hate to see how insecure the rest of the code is if they haven't even put basic sanity checking on the usernames. Meant to add: Or using unknown strings in a way that could be detrimental to the system. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS Crashes
Bruce "Bahamut" Andrews wrote: Yes, bug. The main cheat sites (myg0t.com etc) have been advertising this ban so it helps VALVe realise it exists and find a way to stop it happening. So kind of them =) To make it short, you see anyone with "%n" anywhere in their nickname, IP and steamid ban them permanently and as fast as your fingers can type - if they get an opportunity to die or suicide you'll crash out along with the rest of your server. I would hate to see how insecure the rest of the code is if they haven't even put basic sanity checking on the usernames. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS Crashes
Yes, bug. The main cheat sites (myg0t.com etc) have been advertising this ban so it helps VALVe realise it exists and find a way to stop it happening. So kind of them =) To make it short, you see anyone with "%n" anywhere in their nickname, IP and steamid ban them permanently and as fast as your fingers can type - if they get an opportunity to die or suicide you'll crash out along with the rest of your server. - Bruce "Bahamut" Andrews ranger wrote: hi, please test this !!! I have banned someone yesterday on my server. So this player try to connect 10-15 to my server. this goes ca. 20 seconds. then the server crashes. bug? thx - Original Message - From: "Daniel" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, October 16, 2004 1:21 PM Subject: [hlds_linux] CSS Crashes Not sure if this is server side problem or client side problem however, it appears that whenever de_piransi loads it crashes all the clients connected to my server. It appears to affect others as well. People can then rejoin and play the map but they have to reload hl2. The other possibility is it could also be de_dust2 -> any_map because I have tested in depth other then the mapcycle order and a few observed incidents. Anyone else noticed problems like this ? Regards Tank ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS Crashes
Bruce "Bahamut" Andrews wrote: There's the problem where a client can crash any server when they die if they have a specific nickname, that's being discussed on websites around the net, and servers are getting hit with it -a lot- now. People seem to think it's funny. I'll have the last laugh when they're sued for denial of service attacks tho >:) - Bruce "Bahamut" Andrews I had major issues last week with people actually exploiting that and causing one of my machines to reboot each time. Very frustrating. The patch last week fixed it though, or maybe no one's exploited it since.. But it's a serious problem if the bug is still there. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS Crashes
hi, please test this !!! I have banned someone yesterday on my server. So this player try to connect 10-15 to my server. this goes ca. 20 seconds. then the server crashes. bug? thx - Original Message - From: "Daniel" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, October 16, 2004 1:21 PM Subject: [hlds_linux] CSS Crashes Not sure if this is server side problem or client side problem however, it appears that whenever de_piransi loads it crashes all the clients connected to my server. It appears to affect others as well. People can then rejoin and play the map but they have to reload hl2. The other possibility is it could also be de_dust2 -> any_map because I have tested in depth other then the mapcycle order and a few observed incidents. Anyone else noticed problems like this ? Regards Tank ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Dual CPU Usage?
I'd probably say if you are running 2 or more game processes (or other reasonably weighty apps) I'd get a dual processor system, if 3 or more I'd personally go for a hyperthreaded system. Some other setups maybe be a bit better "value" wise though. I think care needs to be taken when looking at cpu usage on hyperthreaded CPUs as some distros seem to report it differently, the benefits of hyperthreading are there when running multiple processes, but you don't actually "have" 4 CPUs so you might think you have more spare cpu power than you really have (and naturally there are other limitations as well, but overall its still a good setup). Definitely helps, and I'd go with a dual xeon setup, just be wary with what you see and think capable of :). On Sat, 16 Oct 2004 01:06:44 +0100, Steven Hartland <[EMAIL PROTECTED]> wrote: > Be careful a lot of the gains you speak about are false. > Check the archive for other posts on this subject as its > already been covered in some detail. > > > >Steve / K > - Original Message - > From: "Andy Shinn" <[EMAIL PROTECTED]> > > > Just wanted to talk about dual hyperthreaded CPU's. I have a dual xeon > > HT machine on FreeBSD. When compiled with SMP options and enabling the > > HT sysctl the machine runs with 4 logical CPU's. Which drop the overall > > CPU usage significantly and it works very well. This has been my > > experience with hyper threading and FreeBSD. > > > This e.mail is private and confidential between Multiplay (UK) Ltd. and the person > or entity to whom it is addressed. In the event of misdirection, the recipient is > prohibited from using, copying, printing or otherwise disseminating it or any > information contained in it. > > In the event of misdirection, illegible or incomplete transmission please telephone > (023) 8024 3137 > or return the E.mail to [EMAIL PROTECTED] > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] OT: HalfLife2 preloading bug?
by posting about it on the www.steampowered.com/forums rather then the Linux Half-Life Dedicated Server Mailing List no doubt =) - Bruce "Bahamut" Andrews Steven Hartland wrote: I just checked the status of my halflife2 preload and it was sat at 69% ( waiting for the latest chunk). With the window open I managed to mistakenly click "Pause" now it doesn't matter how many times I click "Continue" nothing happens it still sits with "Continue" and doesn't change back to "Pause". How do I get this to working again? Steve / K This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] OT: HalfLife2 preloading bug?
I just checked the status of my halflife2 preload and it was sat at 69% ( waiting for the latest chunk). With the window open I managed to mistakenly click "Pause" now it doesn't matter how many times I click "Continue" nothing happens it still sits with "Continue" and doesn't change back to "Pause". How do I get this to working again? Steve / K This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone (023) 8024 3137 or return the E.mail to [EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS Crashes
There's the problem where a client can crash any server when they die if they have a specific nickname, that's being discussed on websites around the net, and servers are getting hit with it -a lot- now. People seem to think it's funny. I'll have the last laugh when they're sued for denial of service attacks tho >:) - Bruce "Bahamut" Andrews Daniel wrote: Not sure if this is server side problem or client side problem however, it appears that whenever de_piransi loads it crashes all the clients connected to my server. It appears to affect others as well. People can then rejoin and play the map but they have to reload hl2. The other possibility is it could also be de_dust2 -> any_map because I have tested in depth other then the mapcycle order and a few observed incidents. Anyone else noticed problems like this ? Regards Tank ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CSS Crashes
Not sure if this is server side problem or client side problem however, it appears that whenever de_piransi loads it crashes all the clients connected to my server. It appears to affect others as well. People can then rejoin and play the map but they have to reload hl2. The other possibility is it could also be de_dust2 -> any_map because I have tested in depth other then the mapcycle order and a few observed incidents. Anyone else noticed problems like this ? Regards Tank ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Web based server administration
I agree with Pritt, this list shouldnt become a marketplace. If you want to discuss about this this badly mail the GameCP guy, I am sure he is willing to provide you the answers but for christ sake keep it clean here. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux