Re: [hlds_linux] CS:S cheats
In direct cmpetition to HL²/CS:S the 1.6 CS is nearly "bug free". Forget about VAC, while you can have the excellent cheating death on your server. After all, all wars are played on 1.6 and many of them only with cheating death. CS:S isn't playable in wars right now and won't until - I guess - mid 2005. Only noobs go to play source wars from now on. If Valve is going to shutdown 1.6 before 2006, they loose a lot of their "real" community. That includes updates (CS and VAC) And yes, I have seen different cheats for CS:S right now. My decision was right not play Source until VAC starts out here. [EMAIL PROTECTED] schrieb am 06.12.04 02:37:26: > > List Keeper wrote: > > HL1: CS1.6 should be a dead project. They should be spending their time on > > HL2/Source-based games. > > > As soon as they stop selling it, sure! > > But as long as they continue to sell it, they should be > supporting/updating it, and this includes VAC. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Server update: details
Any plans to restore mp_logdetail for CStrike? -- david Original Message From: "Eric Smith" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; <[EMAIL PROTECTED]> Sent: Friday, December 03, 2004 9:45 AM Subject: [hlds_linux] Server update: details Here are the details for the server update the other night (below). -Eric == 1) Logging Logging has been updated as follows: The "log " command now turns on/off *all* logging. Once logging is on, there are three destinations where the information can be sent: a file, the server console, and UDP addresses. You can use "sv_logfile" and "sv_logecho" to toggle logging to a file and the console (they both default to 1). If logging is enabled and there are any addresses in the "logaddress_list", the logging information will be sent to those addresses. Typing "log" by itself will give you the current logging status and where items are being logged to. Here is a list of the changes: * Added "sv_logsdir" that determines the folder in the game directory where server logs will be stored. * Added "sv_log_onefile" that will log server information to only one file instead of a new file for every map change. * Updated the "log" command to support "on/off" as well as "1/0". * Updated the output for the "log" command to include the current status (logging or not) and if logging is enabled it outputs where the information is being sent (file, console, UDP). * Renamed "mp_logfile" to "sv_logfile" to be more consistent with the other logging cvars. * Renamed "mp_logecho" to "sv_logecho" to be more consistent with the other logging cvars. * Renamed command "log_addaddress" to "logaddress_add" to be consistent with previous versions of this cvar. * Added "logaddress_del" to delete an entry in the logaddress list. * Added "logaddress_delall" to delete all entries in the logaddress list. * Added "logaddress_list" to list the current entries in the logaddress list. * Added default port "27015" if port is not included in IP given to "logaddress_add" and "logaddress_del". * Removed unused "log_level" command. * Removed unused "log_udp" command (if the logaddress has entries and logging is enabled, the information is automatically sent to those addresses). 2) Kick * Split the "kick" command into two commands: "kick" and "kickid". "kick" supports kicking by player name. "kickid" supports kicking by userid or uniqueid. 3) Ban lists * Added the ability to load large ban lists. * Increased max IP bans (addip) to 32768. * Increased max ID bans (banid) to 32768. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS and IP Ban
Hello hondaman, IP bans are stored in banned_ip.cfg inside /cfg/. Mine is executed by server.cfg, like this: [... stuff ...] exec banned_ip.cfg writeip [... other stuff ...] banning directly from the server console or via rcon: --snip-- addip 123.123.123.123 Usage: addip < minutes > < ipaddress > Use 0 minutes for permanent --snap-- results in this: --snip-- [EMAIL PROTECTED]:~$ cat hl2mp/cfg/banned_ip.cfg addip 0 123.123.123.123 --snap-- So the format of the file itself is just the command you would use on the console. And don't forget the 'writeip' to apply the ban. (Whenever you add a new one). -- A fellow [H]'er, 8tImERmailto:[EMAIL PROTECTED] PGP Key-ID: 0xADD46137 Original text: On 06.12.04 at 05:09:19 you wrote: > Ive never banned by IP before (ever, not even in 1.6), but an instance > has come up where its become necessary. Is it available in CS:S? If > so, what file do i put the ip in, whats the syntax, and when and how do > i exec it? > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CSS and IP Ban
- Original Message - From: "hondaman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, December 05, 2004 8:09 PM Subject: [hlds_linux] CSS and IP Ban > Ive never banned by IP before (ever, not even in 1.6), but an instance > has come up where its become necessary. Is it available in CS:S? If > so, what file do i put the ip in, whats the syntax, and when and how do > i exec it? addip example: addip 1440 12.34.56.78 (will ban for 1 day) pretty sure it works for CS:S ~cooky ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CSS and IP Ban
Ive never banned by IP before (ever, not even in 1.6), but an instance has come up where its become necessary. Is it available in CS:S? If so, what file do i put the ip in, whats the syntax, and when and how do i exec it? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CS:S cheats
List Keeper wrote: HL1: CS1.6 should be a dead project. They should be spending their time on HL2/Source-based games. As soon as they stop selling it, sure! But as long as they continue to sell it, they should be supporting/updating it, and this includes VAC. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CS:S cheats
HL1: CS1.6 should be a dead project. They should be spending their time on HL2/Source-based games. - Original Message - From: "muldy" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, December 05, 2004 04:57 PM Subject: Re: [hlds_linux] CS:S cheats I subscribe, cheats are starting to come back to historical levels I'm talking about Half-Life 1 CS 1.6 wouter v/d Bergh wrote: > There cheaters all over our servers :( > > Speed hacks, wallhacks, aimbot... U name it they've got it! > > Time for VAC ? > > Argh ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: AW: [hlds_linux] Testing Cheats.
Patrick Landolt wrote: So I suggest to let valve check this cheats out!! He'd like it looked into before mid 2005 though ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CS:S cheats
Don't be crazy, we don't need decent cheat prevention, we need good quality console rcon!!! Stops them all. Or erm not. Slowly it will dawn upon all the muppets who have been denying all of this, or maybe it dawned upon them ages ago and enhances their sense of self importance as admins rather than actually being effective in any sense. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Vehicles on custom maps
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi all, Anyone try any custom maps on HL2 Deathmatch that have vehicles on them? On my linux server the vehicles don't show, on my windows test server I have here, they do. Any ideas? -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] CS:S cheats
I subscribe, cheats are starting to come back to historical levels I'm talking about Half-Life 1 CS 1.6 wouter v/d Bergh wrote: There cheaters all over our servers :( Speed hacks, wallhacks, aimbot... U name it they've got it! Time for VAC ? Argh _ Don’t just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: AW: [hlds_linux] Testing Cheats.
Hello Patrick, he already said he's gonna test them on a separate box altogether that doesn't matter (which means, he can format or wipe the disk or whatever without consequence). Secondly, it wasn't about being safe from the cheats, but about being safe from Valve. Which, actually, as there is no VAC vor srcds yet, not really a concern, but who knows what kind of stuff those cheats would leave behind that Steam could detect when, if ever, VAC for Source comes. (Which is why he's using another box ;)). And finally, seeing that there's been no VAC updates for quite some time, and no VAC for Source at all, I don't think letting Valve check out those cheats is going to do anyone any good (or bad). -- Regards, 8tImERmailto:[EMAIL PROTECTED] PGP Key-ID: 0xADD46137 Original text: On 05.12.04 at 22:17:41 you wrote: > No one is save. YOu dont know what these cheats all are doing on your > system... where to copy and so on... Only format c: is save ;) > So I suggest to let valve check this cheats out!! > -Ursprüngliche Nachricht- > Von: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Im Auftrag von 8tImER > Gesendet: Sonntag, 5. Dezember 2004 21:58 > An: hondaman > Betreff: Re: [hlds_linux] Testing Cheats. > Hello hondaman, > offline mode and no internet connection (just to make sure ;)) and > deleting the whole enchilada afterwards should be safe, I guess. > -- > A fellow [H]'er, > 8tImERmailto:[EMAIL PROTECTED] >PGP Key-ID: 0xADD46137 > Original text: > On 05.12.04 at 21:22:16 you wrote: >> A couple cheats have surfaced on some cheat sites that I would like to >> test and verify (on a box that doesnt matter of course), so that I can >> see if it works, how it works, ect. Is there a way to safely install >> and try these without finding myself banned from steam? >> hondaman >> www.hardgaming.com >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > Virus checked by G DATA AntiVirusKit > Version: AVK 15.0.1289 from 01.12.2004 > Virus news: www.antiviruslab.com > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: AW: [hlds_linux] Testing Cheats.
just keep your hands away from cheats... On Sun, 05 Dec 2004 15:25:41 -0600, hondaman <[EMAIL PROTECTED]> wrote: > Thats why I qualified my statement by saying "testing on a box that > doesnt matter" > > > > Patrick Landolt wrote: > > >No one is save. YOu dont know what these cheats all are doing on your > >system... where to copy and so on... Only format c: is save ;) > > > >So I suggest to let valve check this cheats out!! > > > > > > > >-Ursprüngliche Nachricht- > >Von: [EMAIL PROTECTED] > >[mailto:[EMAIL PROTECTED] Im Auftrag von 8tImER > >Gesendet: Sonntag, 5. Dezember 2004 21:58 > >An: hondaman > >Betreff: Re: [hlds_linux] Testing Cheats. > > > >Hello hondaman, > > > >offline mode and no internet connection (just to make sure ;)) and > >deleting the whole enchilada afterwards should be safe, I guess. > > > >-- > >A fellow [H]'er, > > 8tImERmailto:[EMAIL PROTECTED] > > PGP Key-ID: 0xADD46137 > > > >Original text: > >On 05.12.04 at 21:22:16 you wrote: > > > > > > > >>A couple cheats have surfaced on some cheat sites that I would like to > >>test and verify (on a box that doesnt matter of course), so that I can > >>see if it works, how it works, ect. Is there a way to safely install > >>and try these without finding myself banned from steam? > >> > >> > > > > > > > >>hondaman > >>www.hardgaming.com > >> > >> > > > > > > > > > >>___ > >>To unsubscribe, edit your list preferences, or view the list archives, > >> > >> > >please visit: > > > > > >>http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > > > > > >___ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > >Virus checked by G DATA AntiVirusKit > >Version: AVK 15.0.1289 from 01.12.2004 > >Virus news: www.antiviruslab.com > > > > > >___ > >To unsubscribe, edit your list preferences, or view the list archives, > >please visit: > >http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] CS:S cheats
There cheaters all over our servers :( Speed hacks, wallhacks, aimbot... U name it they've got it! Time for VAC ? Argh _ Dont just search. Find. Check out the new MSN Search! http://search.msn.click-url.com/go/onm00200636ave/direct/01/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: AW: [hlds_linux] Testing Cheats.
Thats why I qualified my statement by saying "testing on a box that doesnt matter" Patrick Landolt wrote: No one is save. YOu dont know what these cheats all are doing on your system... where to copy and so on... Only format c: is save ;) So I suggest to let valve check this cheats out!! -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von 8tImER Gesendet: Sonntag, 5. Dezember 2004 21:58 An: hondaman Betreff: Re: [hlds_linux] Testing Cheats. Hello hondaman, offline mode and no internet connection (just to make sure ;)) and deleting the whole enchilada afterwards should be safe, I guess. -- A fellow [H]'er, 8tImERmailto:[EMAIL PROTECTED] PGP Key-ID: 0xADD46137 Original text: On 05.12.04 at 21:22:16 you wrote: A couple cheats have surfaced on some cheat sites that I would like to test and verify (on a box that doesnt matter of course), so that I can see if it works, how it works, ect. Is there a way to safely install and try these without finding myself banned from steam? hondaman www.hardgaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Virus checked by G DATA AntiVirusKit Version: AVK 15.0.1289 from 01.12.2004 Virus news: www.antiviruslab.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
AW: [hlds_linux] Testing Cheats.
No one is save. YOu dont know what these cheats all are doing on your system... where to copy and so on... Only format c: is save ;) So I suggest to let valve check this cheats out!! -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von 8tImER Gesendet: Sonntag, 5. Dezember 2004 21:58 An: hondaman Betreff: Re: [hlds_linux] Testing Cheats. Hello hondaman, offline mode and no internet connection (just to make sure ;)) and deleting the whole enchilada afterwards should be safe, I guess. -- A fellow [H]'er, 8tImERmailto:[EMAIL PROTECTED] PGP Key-ID: 0xADD46137 Original text: On 05.12.04 at 21:22:16 you wrote: > A couple cheats have surfaced on some cheat sites that I would like to > test and verify (on a box that doesnt matter of course), so that I can > see if it works, how it works, ect. Is there a way to safely install > and try these without finding myself banned from steam? > hondaman > www.hardgaming.com > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux Virus checked by G DATA AntiVirusKit Version: AVK 15.0.1289 from 01.12.2004 Virus news: www.antiviruslab.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Is this an RCON hole that needs to be patched?
Gilly Cottle wrote: You've always been able to use rcon from outside the server. Ever heard of HLSW? Whats you're point? I was answering his question regarding "why it matters". -- - m0gely http://quake2.telestream.com/ Q2 | Q3A | Counter-strike ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Testing Cheats.
Should be able to start the server with -insecure and that will disable Valve Anti-Cheat. - Original Message - From: "hondaman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, December 05, 2004 02:22 PM Subject: [hlds_linux] Testing Cheats. >A couple cheats have surfaced on some cheat sites that I would like to > test and verify (on a box that doesnt matter of course), so that I can > see if it works, how it works, ect. Is there a way to safely install > and try these without finding myself banned from steam? > > hondaman > www.hardgaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Testing Cheats.
Hello hondaman, offline mode and no internet connection (just to make sure ;)) and deleting the whole enchilada afterwards should be safe, I guess. -- A fellow [H]'er, 8tImERmailto:[EMAIL PROTECTED] PGP Key-ID: 0xADD46137 Original text: On 05.12.04 at 21:22:16 you wrote: > A couple cheats have surfaced on some cheat sites that I would like to > test and verify (on a box that doesnt matter of course), so that I can > see if it works, how it works, ect. Is there a way to safely install > and try these without finding myself banned from steam? > hondaman > www.hardgaming.com > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Logging.
I was curious about something. When playing CS:S and you get killed, you can check the console to see you got hit 3 times for 65 damage or whatever. Why isnt this information logged? Thats some juicy stuff that stats programs such as psychostats could use to build stats pages. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Testing Cheats.
A couple cheats have surfaced on some cheat sites that I would like to test and verify (on a box that doesnt matter of course), so that I can see if it works, how it works, ect. Is there a way to safely install and try these without finding myself banned from steam? hondaman www.hardgaming.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Custom Map Question
ohhh... :) - Original Message - From: "Lumpy" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, December 05, 2004 11:27 AM Subject: Re: [hlds_linux] Custom Map Question Quoting Alfred from another email about this: "For custom maps that have new resources (such as models or sounds) you need a file in the maps directory called .res that lists all the custom resources required by that map. It should contain the list of files that a client will download when they get the custom map from the server. The format of the file is: --- "resources" { "blabla.txt""file" "sounds/blabla2.txt""file" } -- Note the "file" parameter, the .res file consists of key values pairs and each value parameter must be "file" for map resource files. This file is needed for both in game downloading and for the http external downloader. - Alfred" On Sun, 5 Dec 2004 13:22:47 -0600, Tony <[EMAIL PROTECTED]> wrote: So I have download and put a few custom maps on my CS:S server. The problem comes when someone that doesn't have the map joins. The client only downloads the .bsp and .nav files. It doesn't download any missing models, textures or materials. I know normal CS had .res told the client what to download. Anyone have any clue to go about getting the client to get all the files needed for a map?? This goes to Valve: when is sv_downloadurl coming back? Thank you Tony http://www.noob-strike.net --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.805 / Virus Database: 547 - Release Date: 12/3/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Custom Map Question
till someone updates resgen or similair software, u have to make your own res file and list all needed files yourself. Works same as in 1.6. - Original Message - From: "Tony" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, December 05, 2004 11:22 AM Subject: [hlds_linux] Custom Map Question So I have download and put a few custom maps on my CS:S server. The problem comes when someone that doesn’t have the map joins. The client only downloads the .bsp and .nav files. It doesn’t download any missing models, textures or materials. I know normal CS had .res told the client what to download. Anyone have any clue to go about getting the client to get all the files needed for a map?? This goes to Valve: when is sv_downloadurl coming back? Thank you Tony http://www.noob-strike.net --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.805 / Virus Database: 547 - Release Date: 12/3/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Custom Map Question
Quoting Alfred from another email about this: "For custom maps that have new resources (such as models or sounds) you need a file in the maps directory called .res that lists all the custom resources required by that map. It should contain the list of files that a client will download when they get the custom map from the server. The format of the file is: --- "resources" { "blabla.txt""file" "sounds/blabla2.txt""file" } -- Note the "file" parameter, the .res file consists of key values pairs and each value parameter must be "file" for map resource files. This file is needed for both in game downloading and for the http external downloader. - Alfred" On Sun, 5 Dec 2004 13:22:47 -0600, Tony <[EMAIL PROTECTED]> wrote: > So I have download and put a few custom maps on my CS:S server. The problem > comes when someone that doesn't have the map joins. The client only > downloads the .bsp and .nav files. It doesn't download any missing models, > textures or materials. I know normal CS had .res told the client what to > download. Anyone have any clue to go about getting the client to get all the > files needed for a map?? > > This goes to Valve: when is sv_downloadurl coming back? > > Thank you > Tony > http://www.noob-strike.net > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.805 / Virus Database: 547 - Release Date: 12/3/2004 > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Custom Map Question
So I have download and put a few custom maps on my CS:S server. The problem comes when someone that doesn’t have the map joins. The client only downloads the .bsp and .nav files. It doesn’t download any missing models, textures or materials. I know normal CS had .res told the client what to download. Anyone have any clue to go about getting the client to get all the files needed for a map?? This goes to Valve: when is sv_downloadurl coming back? Thank you Tony http://www.noob-strike.net --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.805 / Virus Database: 547 - Release Date: 12/3/2004 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
RE: [hlds_linux] Is this an RCON hole that needs to be patched?
It bans you by IP, not your steam ID if you use the wrong password too many times. That's why it doesn't matter why you are logged in. Pete. > -Original Message- > From: [EMAIL PROTECTED] [mailto:hlds_linux- > [EMAIL PROTECTED] On Behalf Of John > Sent: 05 December 2004 01:56 > To: [EMAIL PROTECTED] > Subject: Re: [hlds_linux] Is this an RCON hole that needs to be patched? > > HLSW, Phprcon, allseeingeye, hrmm the list goes on. > > > On Sat, 4 Dec 2004 17:12:47 -0800, Gilly Cottle <[EMAIL PROTECTED]> wrote: > > You've always been able to use rcon from outside the server. Ever > > heard of HLSW? > > > > > > > > > > On Sat, 04 Dec 2004 16:30:49 -0800, m0gely <[EMAIL PROTECTED]> > wrote: > > > Andy Shinn wrote: > > > > > > > Is it possible to exploit root from rcon or execute code locally > from > > > > rcon? If not then I don't see why an attacker would want to brute > force > > > > a game server anyways. > > > > > > Because when the past root exploits came out it was only possible if > you > > > had rcon. And who cares, people shouldn't be screwing with other > > > peoples services. > > > > > > -- > > > - m0gely > > > http://quake2.telestream.com/ > > > Q2 | Q3A | Counter-strike > > > > > > > > > > > > ___ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > > > > > -- > > Gilly Cottle > > > > > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > > -- > > - John > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux