Re: [hlds_linux] Recurring crash in Source

2005-01-15 Thread hondaman
There is a join-flood-after-ban bug that valve refuses to acknowledge
that will cause seg faults at the will of the player.  We run fc2.
The Fool wrote:
Such a good question...
It is always a good move to check the system if something went wrong, or
something has been replaced because of another software.
e.g. you install FutureWare v4.2 which overwrites some libraries,
because it
needs newer versions, but srcds needs the original one.
In general (imho; as i experienced), debian is going down and staying
down.
It's for developers anyway.
I've heard fedora3 is erg... at least, not the best choice, while
fedora2 is
quite good for srcds.
However, i can speak only 'in general', because i can't "touch 'n'
see" your
system - and, if i should be honest, i don' t want to. I have my own ;)

Is this the same problem as me? The whole machine is crashing ?
Ken
-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de The Fool
Envoyé : 15 janvier, 2005 14:51
À : hlds_linux@list.valvesoftware.com
Objet : Re: [hlds_linux] Recurring crash in Source
Do you use "libstdc++-3.4.2-6.fc3"? If yes, install in place the
"libstdc++-3.3.3-7".
If not, the issue is something similar (using outdated and/or fedora3
libraries). Sry, but i can't give more details, i'm not using fedora.
Just
look around on your system ;)
If your issue's source is something else, i'm sorry to say, but i can't
help
you. Fedora2 should be proper for CS:S.

We have the exact same problems running fedora core2 so its not just
debian users
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: Friday, January 14, 2005 4:33 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Recurring crash in Source
Running on Linux 2.6.9 (Debian), every so often my Source server seems
to
crash.  With -debug on the command line, I get this in debug.log:
--
CRASH: Fri Jan 14 20:56:38 GMT 2005
Start Line: ./srcds_i686 -game cstrike +maxplayers 64 +map de_dust
-debug
Core was generated by `./srcds_i686 -game cstrike +maxplayers 64 +map
de_dust -debug'.
Program terminated with signal 11, Segmentation fault.
#0  0xb7a382f5 in ?? ()
#0  0xb7a382f5 in ?? ()
End of Source crash report
--

I saw dozens of bugs like that, and -i'm sorry to say- all of them
occurs on
Debian distribution... :O
If you want to be good with yourself, replace it with suse or red
hat...
Even most of the admin mods are hangs up and hangs game server as well
on
Debian. Don't ask me why, i'm not a linux guru...

I also have six occurrences of this over the last week (server runs
24hrs),
loosely illustrated here:
-rw-r--r--1 cstrike  17815 Jan 14 20:56 debug.log
Does anyone else have this behaviour?  This is on build 2251.

No. I'm getting this several times:
/var/gs/scripts/srcdsctl_27065.sh: ./: permission denied
Once, it was true, and server wasn't able to start. Rights have to be
set
back, and the server starts up... another mistery... i don't know the
reason. My advice is to don't care with it, if server starts up and
acts
normally (it isn't, i know...:/ ).
If i want to be evil i say, because of the 'new' owner of Steam/Valve
(MS
past...) "they" prefer Windows servers, and it is planed to leave lin.
based
ones buggy.
If i want to be a good mood, i say they are not so good in linux
servers
as
in windows.
I'd like to be kind, so i say replace Debian...

Also, is there a list on the Internet somewhere that shows all the
current
reported bugs in Source, Counter-Strike, and so forth?  I have to
confess
that I don't read forums.

I tried to find one for a lot of time. Now, i have to say there's no
list of
that kind. Not at all.

Cheers,
--
Bart King -- http://www.bart666.com
+44 781 219 5654 -- PGP: 0xC9C3EB8B

Have a good weekend,
The Fool
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Re: [hlds_linux] Recurring crash in Source

2005-01-15 Thread The Fool
Such a good question...
It is always a good move to check the system if something went wrong, or
something has been replaced because of another software.
e.g. you install FutureWare v4.2 which overwrites some libraries, because it
needs newer versions, but srcds needs the original one.
In general (imho; as i experienced), debian is going down and staying down.
It's for developers anyway.
I've heard fedora3 is erg... at least, not the best choice, while fedora2 is
quite good for srcds.
However, i can speak only 'in general', because i can't "touch 'n' see" your
system - and, if i should be honest, i don' t want to. I have my own ;)

Is this the same problem as me? The whole machine is crashing ?
Ken
-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de The Fool
Envoyé : 15 janvier, 2005 14:51
À : hlds_linux@list.valvesoftware.com
Objet : Re: [hlds_linux] Recurring crash in Source
Do you use "libstdc++-3.4.2-6.fc3"? If yes, install in place the
"libstdc++-3.3.3-7".
If not, the issue is something similar (using outdated and/or fedora3
libraries). Sry, but i can't give more details, i'm not using fedora. Just
look around on your system ;)
If your issue's source is something else, i'm sorry to say, but i can't
help
you. Fedora2 should be proper for CS:S.

We have the exact same problems running fedora core2 so its not just
debian users
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: Friday, January 14, 2005 4:33 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Recurring crash in Source
Running on Linux 2.6.9 (Debian), every so often my Source server seems
to
crash.  With -debug on the command line, I get this in debug.log:
--
CRASH: Fri Jan 14 20:56:38 GMT 2005
Start Line: ./srcds_i686 -game cstrike +maxplayers 64 +map de_dust
-debug
Core was generated by `./srcds_i686 -game cstrike +maxplayers 64 +map
de_dust -debug'.
Program terminated with signal 11, Segmentation fault.
#0  0xb7a382f5 in ?? ()
#0  0xb7a382f5 in ?? ()
End of Source crash report
--
I saw dozens of bugs like that, and -i'm sorry to say- all of them
occurs on
Debian distribution... :O
If you want to be good with yourself, replace it with suse or red hat...
Even most of the admin mods are hangs up and hangs game server as well
on
Debian. Don't ask me why, i'm not a linux guru...

I also have six occurrences of this over the last week (server runs
24hrs),
loosely illustrated here:
-rw-r--r--1 cstrike  17815 Jan 14 20:56 debug.log
Does anyone else have this behaviour?  This is on build 2251.
No. I'm getting this several times:
/var/gs/scripts/srcdsctl_27065.sh: ./: permission denied
Once, it was true, and server wasn't able to start. Rights have to be
set
back, and the server starts up... another mistery... i don't know the
reason. My advice is to don't care with it, if server starts up and acts
normally (it isn't, i know...:/ ).
If i want to be evil i say, because of the 'new' owner of Steam/Valve
(MS
past...) "they" prefer Windows servers, and it is planed to leave lin.
based
ones buggy.
If i want to be a good mood, i say they are not so good in linux servers
as
in windows.
I'd like to be kind, so i say replace Debian...

Also, is there a list on the Internet somewhere that shows all the
current
reported bugs in Source, Counter-Strike, and so forth?  I have to
confess
that I don't read forums.
I tried to find one for a lot of time. Now, i have to say there's no
list of
that kind. Not at all.

Cheers,
--
Bart King -- http://www.bart666.com
+44 781 219 5654 -- PGP: 0xC9C3EB8B
Have a good weekend,
The Fool
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Re: [hlds_linux] How is this possible?

2005-01-15 Thread Ook
How would you know if they did? Even if your motd has contact information,
most players would ignore it or at the least not remember it. Banned
legitimate players don't complain, they just go somewhere else, and you
probably never know that you just lost a (another) player.
-
I've never had a legitimate user complain. Ever.
Tank
On Thu, 13 Jan 2005, Rock wrote:
--
[ Picked text/plain from multipart/alternative ]
If you did that it would kick all that joined that didnt get there id
instantly.
Daniel <[EMAIL PROTECTED]> wrote:
I believe you can ban STEAM_ID_PENDING. You can definately do it in hlds
definately, not sure about srcds.
Tank

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RE: [hlds_linux] Recurring crash in Source

2005-01-15 Thread Ken Desroches
Is this the same problem as me? The whole machine is crashing ?

Ken

-Message d'origine-
De : [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] De la part de The Fool
Envoyé : 15 janvier, 2005 14:51
À : hlds_linux@list.valvesoftware.com
Objet : Re: [hlds_linux] Recurring crash in Source

Do you use "libstdc++-3.4.2-6.fc3"? If yes, install in place the
"libstdc++-3.3.3-7".

If not, the issue is something similar (using outdated and/or fedora3
libraries). Sry, but i can't give more details, i'm not using fedora. Just
look around on your system ;)

If your issue's source is something else, i'm sorry to say, but i can't help
you. Fedora2 should be proper for CS:S.


> We have the exact same problems running fedora core2 so its not just
> debian users
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of The Fool
> Sent: Friday, January 14, 2005 4:33 PM
> To: hlds_linux@list.valvesoftware.com
> Subject: Re: [hlds_linux] Recurring crash in Source
>
>> Running on Linux 2.6.9 (Debian), every so often my Source server seems
> to
>> crash.  With -debug on the command line, I get this in debug.log:
>>
>> --
>> CRASH: Fri Jan 14 20:56:38 GMT 2005
>> Start Line: ./srcds_i686 -game cstrike +maxplayers 64 +map de_dust
> -debug
>> Core was generated by `./srcds_i686 -game cstrike +maxplayers 64 +map
>> de_dust -debug'.
>> Program terminated with signal 11, Segmentation fault.
>> #0  0xb7a382f5 in ?? ()
>> #0  0xb7a382f5 in ?? ()
>> End of Source crash report
>> --
>
> I saw dozens of bugs like that, and -i'm sorry to say- all of them
> occurs on
> Debian distribution... :O
> If you want to be good with yourself, replace it with suse or red hat...
> Even most of the admin mods are hangs up and hangs game server as well
> on
> Debian. Don't ask me why, i'm not a linux guru...
>
>
>
>> I also have six occurrences of this over the last week (server runs
>> 24hrs),
>> loosely illustrated here:
>>
>> -rw-r--r--1 cstrike  17815 Jan 14 20:56 debug.log
>>
>> Does anyone else have this behaviour?  This is on build 2251.
>
> No. I'm getting this several times:
> /var/gs/scripts/srcdsctl_27065.sh: ./: permission denied
>
> Once, it was true, and server wasn't able to start. Rights have to be
> set
> back, and the server starts up... another mistery... i don't know the
> reason. My advice is to don't care with it, if server starts up and acts
> normally (it isn't, i know...:/ ).
>
> If i want to be evil i say, because of the 'new' owner of Steam/Valve
> (MS
> past...) "they" prefer Windows servers, and it is planed to leave lin.
> based
> ones buggy.
> If i want to be a good mood, i say they are not so good in linux servers
> as
> in windows.
> I'd like to be kind, so i say replace Debian...
>
>
>> Also, is there a list on the Internet somewhere that shows all the
> current
>> reported bugs in Source, Counter-Strike, and so forth?  I have to
> confess
>> that I don't read forums.
>
> I tried to find one for a lot of time. Now, i have to say there's no
> list of
> that kind. Not at all.
>
>
>> Cheers,
>> --
>> Bart King -- http://www.bart666.com
>> +44 781 219 5654 -- PGP: 0xC9C3EB8B
>
> Have a good weekend,
> The Fool
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Re: [hlds_linux] libstdc++.so.6

2005-01-15 Thread Steven Hartland
As the exe is compiled against .5 there's not much you can do to find out
but I suspect it would pretty minimal if not negative as I believe .6 includes
a lot more validation checking.
   Steve / K
- Original Message -
From: "richy" <[EMAIL PROTECTED]>
Steven Hartland wrote:
just install the libstdc++ rpm from somewhere I think is the solution.
Yeah ive done that now, im am wondering what (of any) the performance
difference is between the 2.


This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it.
In the event of misdirection, illegible or incomplete transmission please 
telephone (023) 8024 3137
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Re: [hlds_linux] Recurring crash in Source

2005-01-15 Thread The Fool
Do you use "libstdc++-3.4.2-6.fc3"? If yes, install in place the
"libstdc++-3.3.3-7".
If not, the issue is something similar (using outdated and/or fedora3
libraries). Sry, but i can't give more details, i'm not using fedora. Just
look around on your system ;)
If your issue's source is something else, i'm sorry to say, but i can't help
you. Fedora2 should be proper for CS:S.

We have the exact same problems running fedora core2 so its not just
debian users
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of The Fool
Sent: Friday, January 14, 2005 4:33 PM
To: hlds_linux@list.valvesoftware.com
Subject: Re: [hlds_linux] Recurring crash in Source
Running on Linux 2.6.9 (Debian), every so often my Source server seems
to
crash.  With -debug on the command line, I get this in debug.log:
--
CRASH: Fri Jan 14 20:56:38 GMT 2005
Start Line: ./srcds_i686 -game cstrike +maxplayers 64 +map de_dust
-debug
Core was generated by `./srcds_i686 -game cstrike +maxplayers 64 +map
de_dust -debug'.
Program terminated with signal 11, Segmentation fault.
#0  0xb7a382f5 in ?? ()
#0  0xb7a382f5 in ?? ()
End of Source crash report
--
I saw dozens of bugs like that, and -i'm sorry to say- all of them
occurs on
Debian distribution... :O
If you want to be good with yourself, replace it with suse or red hat...
Even most of the admin mods are hangs up and hangs game server as well
on
Debian. Don't ask me why, i'm not a linux guru...

I also have six occurrences of this over the last week (server runs
24hrs),
loosely illustrated here:
-rw-r--r--1 cstrike  17815 Jan 14 20:56 debug.log
Does anyone else have this behaviour?  This is on build 2251.
No. I'm getting this several times:
/var/gs/scripts/srcdsctl_27065.sh: ./: permission denied
Once, it was true, and server wasn't able to start. Rights have to be
set
back, and the server starts up... another mistery... i don't know the
reason. My advice is to don't care with it, if server starts up and acts
normally (it isn't, i know...:/ ).
If i want to be evil i say, because of the 'new' owner of Steam/Valve
(MS
past...) "they" prefer Windows servers, and it is planed to leave lin.
based
ones buggy.
If i want to be a good mood, i say they are not so good in linux servers
as
in windows.
I'd like to be kind, so i say replace Debian...

Also, is there a list on the Internet somewhere that shows all the
current
reported bugs in Source, Counter-Strike, and so forth?  I have to
confess
that I don't read forums.
I tried to find one for a lot of time. Now, i have to say there's no
list of
that kind. Not at all.

Cheers,
--
Bart King -- http://www.bart666.com
+44 781 219 5654 -- PGP: 0xC9C3EB8B
Have a good weekend,
The Fool
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Re: [hlds_linux] libstdc++.so.6

2005-01-15 Thread richy
Steven Hartland wrote:
just install the libstdc++ rpm from somewhere I think is the solution.
   Steve / K
- Original Message -
From: "richy" <[EMAIL PROTECTED]>

Hi everyone
I cant seem to start HLDS server on my latest fedora core 3 install. It
sais "libstdc++.so.5: cannot open shared object file: No such file or
directory"
I have checked and i have  libstdc++.so.6 which i thought was backwards
compatable. Do i need to get  libstdc++.so.5 (64bit) version on there or
is there something i can do to force it to use the latest one?



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Yeah ive done that now, im am wondering what (of any) the performance
difference is between the 2.
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Re: [hlds_linux] libstdc++.so.6

2005-01-15 Thread Steven Hartland
just install the libstdc++ rpm from somewhere I think is the solution.
   Steve / K
- Original Message -
From: "richy" <[EMAIL PROTECTED]>

Hi everyone
I cant seem to start HLDS server on my latest fedora core 3 install. It
sais "libstdc++.so.5: cannot open shared object file: No such file or
directory"
I have checked and i have  libstdc++.so.6 which i thought was backwards
compatable. Do i need to get  libstdc++.so.5 (64bit) version on there or
is there something i can do to force it to use the latest one?


This e.mail is private and confidential between Multiplay (UK) Ltd. and the 
person or entity to whom it is addressed. In the event of misdirection, the 
recipient is prohibited from using, copying, printing or otherwise 
disseminating it or any information contained in it.
In the event of misdirection, illegible or incomplete transmission please 
telephone (023) 8024 3137
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Re: [hlds_linux] libstdc++.so.6

2005-01-15 Thread Jan Marquardt
Hi Richy,
maybe a symbolic link from libstdc++.so.6 to libstdc++.so.5 will solve
the problem.
You create the link with:
ln -s libstdc++.so.6 libstdc++.so.5
Cheers
Jan
richy wrote:
Hi everyone
I cant seem to start HLDS server on my latest fedora core 3 install. It
sais "libstdc++.so.5: cannot open shared object file: No such file or
directory"
I have checked and i have  libstdc++.so.6 which i thought was backwards
compatable. Do i need to get  libstdc++.so.5 (64bit) version on there or
is there something i can do to force it to use the latest one?
Thanks
Richy

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[hlds_linux] libstdc++.so.6

2005-01-15 Thread richy
Hi everyone
I cant seem to start HLDS server on my latest fedora core 3 install. It
sais "libstdc++.so.5: cannot open shared object file: No such file or
directory"
I have checked and i have  libstdc++.so.6 which i thought was backwards
compatable. Do i need to get  libstdc++.so.5 (64bit) version on there or
is there something i can do to force it to use the latest one?
Thanks
Richy

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