RE: [hlds_linux] Players timing out
>I have been seeing weird things since the last update. As reported before there have been >many random crashes of HL2MP Linux servers, I also have seen this quite a few times: > >RMK<747>" disconnected (reason "Disconnect by user.") >"GrImReaper556<682>" disconnected (reason "GrImReaper556 timed out") >"Oddjob<733>" disconnected (reason "Oddjob timed out") >"Skate<745>" disconnected (reason "Skate timed out") >"Dragon_Fire628<740>" disconnected (reason "Dragon_Fire628 timed out") >"cthomas_03<738>" disconnected (reason "cthomas_03 timed out") >"deadbunnyx<726>" disconnected (reason "deadbunnyx timed out") >"UrineMonkey<746>" disconnected (reason "UrineMonkey timed out") >"Mithrandir<667>" disconnected (reason "Mithrandir timed out") > >Half my server emptied out, a bunhc of players timing out at the same time. This was half way through a map, not on map change which also happens alot... Any ideas what is causing this? >The server will be going along fine, gameplay is nice, and out of no where a bunch of people will timeout and drop. This doesn't happen constantly but it does happen now and then. I have never seen this before, until the last update. When this happens I have seen no ping spikes or anything... they just drop. > >Thanks >Are you setting -tickrate >Are you using mani mod or some other mod? >Can you observe the host CPU to see if it is dropping to zero for a few seconds? >What is your timeout variable set to? >"Are you setting -tickrate?" >no it is default >"Are you using mani mod or some other mod?" >no default install, no plugins or anything >"Can you observe the host CPU to see if it is dropping to zero for a few >seconds?" >I can't see the host cpu >"What is your timeout variable set to?" >sv_timeout 60 >It is weird, I can't figure out why it is happening. Should I increase timout to longer then 60? I have always ran it on 60 for every server I have ever had. >Original message from Chris Jones >Linebreaks are your friend. I had them in my original something must get messed up when sending through gmail with outlook xpress. Thanks for your witty response though... that helped. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Players timing out
Linebreaks are your friend. Original message from Phoenix: > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > >[ Picked text/plain from multipart/alternative ] > >I have been seeing weird things since the last update. As reported before = > there have been many random crashes of HL2MP Linux servers, I also have see= > n this quite a few times:>>RMK<747>" > disconnected (reason "Disconnect =by > user.")>"GrImReaper556<682>" disconnected > (reason "=GrImReaper556 timed > out")>"Oddjob<733>" disconnected (reason > "Oddjob =timed out")>"Skate<745>" disconnected > (reason "Skate ti=med > out")>"Dragon_Fire628<740>" disconnected > (reason ="Dragon_Fire628 timed > out")>"cthomas_03<738>" disconnected (reason > "cth=omas_03 timed out")>"deadbunnyx<726>" > disconnected (reason "dea=dbunnyx timed > out")>"UrineMonkey<746>" disconnected (reason > "Ur=ineMonkey timed out")>"Mithrandir<667>" > disconnected (reason "Mith=randir timed out")>>Half my server emptied out, a > bunhc of players timing out at the same time=. This was half way through a > map, not on map change which also happens alo=t... Any ideas what is causing > this?>The server will be going along fine, gameplay is nice, and out of no > where= a bunch of people will timeout and drop. This doesn't happen > constantly bu=t it does happen now and then. I have never seen this before, > until the las=t update. When this happens I have seen no ping spikes or > anything... they =just drop.>>Thanks>-->>>Are you setting -tickrate?>Are you > using mani mod or some other mod?>Can you observe the host CPU to see if it > is dropping to zero for a few>seconds?>What is your timeout variable set to? > "Are you setting -tickrate?" > no it is default"Are you using mani mod or some other mod?"no default > install, no plugins or anything"Can you observe the host CPU to see if it is > dropping to zero for a few > seconds?"I can't see the host cpu > "What is your timeout variable set to?" sv_timeout 60It is weird, I can't > figure out why it is happening. Should I increase timout to longer then 60? I > have always ran it on 60 for every server I have ever had. > -- > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux -- Chris ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
re: [hlds_linux] Players timing out
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] >[ Picked text/plain from multipart/alternative ] >I have been seeing weird things since the last update. As reported before = there have been many random crashes of HL2MP Linux servers, I also have see= n this quite a few times:>>RMK<747>" disconnected (reason "Disconnect =by user.")>"GrImReaper556<682>" disconnected (reason "=GrImReaper556 timed out")>"Oddjob<733>" disconnected (reason "Oddjob =timed out")>"Skate<745>" disconnected (reason "Skate ti=med out")>"Dragon_Fire628<740>" disconnected (reason ="Dragon_Fire628 timed out")>"cthomas_03<738>" disconnected (reason "cth=omas_03 timed out")>"deadbunnyx<726>" disconnected (reason "dea=dbunnyx timed out")>"UrineMonkey<746>" disconnected (reason "Ur=ineMonkey timed out")>"Mithrandir<667>" disconnected (reason "Mith=randir timed out")>>Half my server emptied out, a bunhc of players timing out at the same time=. This was half way through a map, not on map change which also happens alo=t... Any ideas what is causing this?>The server will be going along fine, gameplay is nice, and out of no where= a bunch of people will timeout and drop. This doesn't happen constantly bu=t it does happen now and then. I have never seen this before, until the las=t update. When this happens I have seen no ping spikes or anything... they =just drop.>>Thanks>-->>>Are you setting -tickrate?>Are you using mani mod or some other mod?>Can you observe the host CPU to see if it is dropping to zero for a few>seconds?>What is your timeout variable set to? "Are you setting -tickrate?" no it is default"Are you using mani mod or some other mod?"no default install, no plugins or anything"Can you observe the host CPU to see if it is dropping to zero for a few seconds?"I can't see the host cpu "What is your timeout variable set to?" sv_timeout 60It is weird, I can't figure out why it is happening. Should I increase timout to longer then 60? I have always ran it on 60 for every server I have ever had. -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Players timing out
Original message from Phoenix: > The server will be going along fine, gameplay is nice, and out of no > where a bunch of people will timeout and drop. I've seen this before when I ran ntpdate and the clock skew was updated excessively. Not sure if that's you're problem, but make sure your server clock is not having issues and getting skewed whenever ntp adjusts it. It could also be network related. A certain path going dead for a bit would explain half the people timing out. I've seen all California players on my server time out when we had a gblx bgp issue. -- Chris ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Players timing out
Phoenix wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have been seeing weird things since the last update. As reported before there have been many random crashes of HL2MP Linux servers, I also have seen this quite a few times: RMK<747>" disconnected (reason "Disconnect by user.") "GrImReaper556<682>" disconnected (reason "GrImReaper556 timed out") "Oddjob<733>" disconnected (reason "Oddjob timed out") "Skate<745>" disconnected (reason "Skate timed out") "Dragon_Fire628<740>" disconnected (reason "Dragon_Fire628 timed out") "cthomas_03<738>" disconnected (reason "cthomas_03 timed out") "deadbunnyx<726>" disconnected (reason "deadbunnyx timed out") "UrineMonkey<746>" disconnected (reason "UrineMonkey timed out") "Mithrandir<667>" disconnected (reason "Mithrandir timed out") Half my server emptied out, a bunhc of players timing out at the same time. This was half way through a map, not on map change which also happens alot... Any ideas what is causing this? The server will be going along fine, gameplay is nice, and out of no where a bunch of people will timeout and drop. This doesn't happen constantly but it does happen now and then. I have never seen this before, until the last update. When this happens I have seen no ping spikes or anything... they just drop. Thanks -- Are you setting -tickrate? Are you using mani mod or some other mod? Can you observe the host CPU to see if it is dropping to zero for a few seconds? What is your timeout variable set to? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Players timing out
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have been seeing weird things since the last update. As reported before there have been many random crashes of HL2MP Linux servers, I also have seen this quite a few times: RMK<747>" disconnected (reason "Disconnect by user.") "GrImReaper556<682>" disconnected (reason "GrImReaper556 timed out") "Oddjob<733>" disconnected (reason "Oddjob timed out") "Skate<745>" disconnected (reason "Skate timed out") "Dragon_Fire628<740>" disconnected (reason "Dragon_Fire628 timed out") "cthomas_03<738>" disconnected (reason "cthomas_03 timed out") "deadbunnyx<726>" disconnected (reason "deadbunnyx timed out") "UrineMonkey<746>" disconnected (reason "UrineMonkey timed out") "Mithrandir<667>" disconnected (reason "Mithrandir timed out") Half my server emptied out, a bunhc of players timing out at the same time. This was half way through a map, not on map change which also happens alot... Any ideas what is causing this? The server will be going along fine, gameplay is nice, and out of no where a bunch of people will timeout and drop. This doesn't happen constantly but it does happen now and then. I have never seen this before, until the last update. When this happens I have seen no ping spikes or anything... they just drop. Thanks -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux