This was on the windows list a while back. Alfred said that this
behavior is by design, and it is to reduce CPU usage when idle.
Dave
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Invader
Zim
Sent: Monday, March 07, 2005 11:12 PM
To: hlds_linux@list.valvesoftware.com
Subject: [hlds_linux] mp_timelimit
Now, this may sound stupid, but why is it that when nobody is on a
server
mp_timelimit is useless? I just ran a test and had mp_timelimit set to
30
minutes, and 8 hours later it's still the same map (and no, the map
cycle
hadn't cycled back to the same map, for the last entry on the console
was
from 8 hours ago).
What gives? Why is mp_timelimit ignored? And along the same line, why is
mp_roundtime also ignored (even when there's just 1 player online).
--
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Invader Zim | [EMAIL PROTECTED] | Counter Strike and web sites!
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-
Ducktape is merely a physical manifestation of regexps.
It can do anything but is a pain in the arse to use.
-
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