Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-09 Thread Evaldas Žilinskas

Let me guess, you are from lithuania?

- Original Message -
From: "Faustas Buškevičius" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, May 09, 2006 5:47 PM
Subject: Re: [hlds_linux] HLDS drops of the Steam internet server list


Heh, I guess I've detected something. I've noticed that when starting
the server, it returns something like this
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Could not establish connection to Steam servers.
The server does not show up, I can refresh my browser as much as I want.
After numerous server restarts (7 to 10), server returned
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Connection to Steam servers successful.
and the server showed up just as it should do.
So my guess is that theres a problem with VALVe's masterservers ? To be
exact, problem with connection to them. So if no one will suggest
something more effective, I think the only way to fix this crap is to
restart your server until it connects to masterservers.

It seems that all my server also have been dropped from the list... And
those have been up for aprox 2.5 years without changing IP's...

Maybe thats why I have seen a decline on player ount on all our servers
lately.

/Bjorn

On Tue, 9 May 2006, [UTF-8] Faustas Buškevi�^Mius wrote:



I have a bit different setup over here. I have a linux box, which acts
as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
it). So one box has ports 1020-1030, the other one has 27000-27099
rerouted. Here's the problem: one gameserver (running on port 1024)
shows up in Internet servers list almost instantly when I press 'refresh
all' button without any filters set, and the other one (running on
default port 27015) does not show up at all, even when browser stops
after receiving more than 28k servers. Yes, I do use '-master' when
starting the second server and no, I don't use 'sv_lan 1' in my config.
About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB DDR2
RAM. Any suggestions ?


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]


I had a server running on LAN for the last 2 years.  I set it up to run
on
the internet.  My server won't stay on the Steam internet server list
for
more than 5 minutes. Yet, if anyone adds the ip in their favorites they
can
always get on and play.  That tells me my router is OK.  I have seen
many
variations of this problem on different boards, but none of the
solutions
listed has solved my problem. Here are some set up particulars.



./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
de_dust2_cz -autoupdate -master - secure 1 -sport 27031
I can remove most of this stuff and get the same problem.



Also, this error comes up during server boot up.

cminterface.cpp <588> : Assertion Failed: Null != m_hConnection





Here is what start up looks like.



Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Condition Zero Base Content' version 16
Checking/Installing 'Counter-Strike Base Content' version 17
Checking/Installing 'Linux Server Engine' version 35
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date

Console initialized.
Protocol version 47
Exe version 1.0.0.2/Stdio 
Exe build: 20:06:30 Mar 7 2006 <3421>
STEAM Auth Server
couldn't exe language.cfg
Server IP address 172.16.21.22:27015

Metamod version 1.17.2 Copyright  2001-2004 Will Day
<[EMAIL PROTECTED]>
Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
This is free software, and you are welcome to redistribute it
under sertain conditions; type 'meta gpl' for details.

Navigation map loaded
* Server language set to: EN
* Multilingual AMX Mod *
Available languages:
- EN : 100.00%
- FR : 100.00%
cminterface.cpp <588> : Assertion Failed: Null != m_hConnection

Executing AMX Configuration File
Adding master server 207.173.177.11:27010
Adding master server 68.142.72.250:27010
Scrolling message displaying frequency: 10:00 minutes
Type 'amx_help' in the console to see available commands
Time Left: 39:43 min. Next Map: de_dust_cz

--


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Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-09 Thread Faustas Buškevičius

Heh, I guess I've detected something. I've noticed that when starting
the server, it returns something like this
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Could not establish connection to Steam servers.
The server does not show up, I can refresh my browser as much as I want.
After numerous server restarts (7 to 10), server returned
Adding master server 68.142.72.250:27010
Adding master server 69.28.151.162:27010
Connection to Steam servers successful.
and the server showed up just as it should do.
So my guess is that theres a problem with VALVe's masterservers ? To be
exact, problem with connection to them. So if no one will suggest
something more effective, I think the only way to fix this crap is to
restart your server until it connects to masterservers.

It seems that all my server also have been dropped from the list... And
those have been up for aprox 2.5 years without changing IP's...

Maybe thats why I have seen a decline on player ount on all our servers
lately.

/Bjorn

On Tue, 9 May 2006, [UTF-8] Faustas Buškevi�^Mius wrote:



I have a bit different setup over here. I have a linux box, which acts
as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
it). So one box has ports 1020-1030, the other one has 27000-27099
rerouted. Here's the problem: one gameserver (running on port 1024)
shows up in Internet servers list almost instantly when I press 'refresh
all' button without any filters set, and the other one (running on
default port 27015) does not show up at all, even when browser stops
after receiving more than 28k servers. Yes, I do use '-master' when
starting the second server and no, I don't use 'sv_lan 1' in my config.
About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB DDR2
RAM. Any suggestions ?


This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]


I had a server running on LAN for the last 2 years.  I set it up to run on
the internet.  My server won't stay on the Steam internet server list for
more than 5 minutes. Yet, if anyone adds the ip in their favorites they can
always get on and play.  That tells me my router is OK.  I have seen many
variations of this problem on different boards, but none of the solutions
listed has solved my problem. Here are some set up particulars.



./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
de_dust2_cz -autoupdate -master - secure 1 -sport 27031
I can remove most of this stuff and get the same problem.



Also, this error comes up during server boot up.

cminterface.cpp <588> : Assertion Failed: Null != m_hConnection





Here is what start up looks like.



Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Condition Zero Base Content' version 16
Checking/Installing 'Counter-Strike Base Content' version 17
Checking/Installing 'Linux Server Engine' version 35
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date

Console initialized.
Protocol version 47
Exe version 1.0.0.2/Stdio 
Exe build: 20:06:30 Mar 7 2006 <3421>
STEAM Auth Server
couldn't exe language.cfg
Server IP address 172.16.21.22:27015

Metamod version 1.17.2 Copyright  2001-2004 Will Day
<[EMAIL PROTECTED]>
Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
This is free software, and you are welcome to redistribute it
under sertain conditions; type 'meta gpl' for details.

Navigation map loaded
* Server language set to: EN
* Multilingual AMX Mod *
Available languages:
- EN : 100.00%
- FR : 100.00%
cminterface.cpp <588> : Assertion Failed: Null != m_hConnection

Executing AMX Configuration File
Adding master server 207.173.177.11:27010
Adding master server 68.142.72.250:27010
Scrolling message displaying frequency: 10:00 minutes
Type 'amx_help' in the console to see available commands
Time Left: 39:43 min. Next Map: de_dust_cz

--


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Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-09 Thread kama

It seems that all my server also have been dropped from the list... And
those have been up for aprox 2.5 years without changing IP's...

Maybe thats why I have seen a decline on player ount on all our servers
lately.

/Bjorn

On Tue, 9 May 2006, [UTF-8] Faustas Buškevi�^Mius wrote:

> I have a bit different setup over here. I have a linux box, which acts
> as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
> it). So one box has ports 1020-1030, the other one has 27000-27099
> rerouted. Here's the problem: one gameserver (running on port 1024)
> shows up in Internet servers list almost instantly when I press 'refresh
> all' button without any filters set, and the other one (running on
> default port 27015) does not show up at all, even when browser stops
> after receiving more than 28k servers. Yes, I do use '-master' when
> starting the second server and no, I don't use 'sv_lan 1' in my config.
> About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
> 256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB DDR2
> RAM. Any suggestions ?
> > This is a multi-part message in MIME format.
> > --
> > [ Picked text/plain from multipart/alternative ]
> >
> >
> > I had a server running on LAN for the last 2 years.  I set it up to run on
> > the internet.  My server won't stay on the Steam internet server list for
> > more than 5 minutes. Yet, if anyone adds the ip in their favorites they can
> > always get on and play.  That tells me my router is OK.  I have seen many
> > variations of this problem on different boards, but none of the solutions
> > listed has solved my problem. Here are some set up particulars.
> >
> >
> >
> > ./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
> > de_dust2_cz -autoupdate -master - secure 1 -sport 27031
> > I can remove most of this stuff and get the same problem.
> >
> >
> >
> > Also, this error comes up during server boot up.
> >
> > cminterface.cpp <588> : Assertion Failed: Null != m_hConnection
> >
> >
> >
> >
> >
> > Here is what start up looks like.
> >
> >
> >
> > Using Pentium II Optimised binary.
> > Auto-restarting the server on crash
> > Updating server using Steam.
> > Checking bootstrapper version ...
> > Updating Installation
> > Checking/Installing 'Condition Zero Base Content' version 16
> > Checking/Installing 'Counter-Strike Base Content' version 17
> > Checking/Installing 'Linux Server Engine' version 35
> > Checking/Installing 'Half-Life Base Content' version 8
> > HLDS installation up to date
> >
> > Console initialized.
> > Protocol version 47
> > Exe version 1.0.0.2/Stdio 
> > Exe build: 20:06:30 Mar 7 2006 <3421>
> > STEAM Auth Server
> > couldn't exe language.cfg
> > Server IP address 172.16.21.22:27015
> >
> > Metamod version 1.17.2 Copyright  2001-2004 Will Day
> > <[EMAIL PROTECTED]>
> > Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
> > This is free software, and you are welcome to redistribute it
> > under sertain conditions; type 'meta gpl' for details.
> >
> > Navigation map loaded
> > * Server language set to: EN
> > * Multilingual AMX Mod *
> > Available languages:
> > - EN : 100.00%
> > - FR : 100.00%
> > cminterface.cpp <588> : Assertion Failed: Null != m_hConnection
> >
> > Executing AMX Configuration File
> > Adding master server 207.173.177.11:27010
> > Adding master server 68.142.72.250:27010
> > Scrolling message displaying frequency: 10:00 minutes
> > Type 'amx_help' in the console to see available commands
> > Time Left: 39:43 min. Next Map: de_dust_cz
> >
> > --
> >
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives, 
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> >
>
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] HLDS drops of the Steam internet server list

2006-05-09 Thread Faustas Buškevičius

I have a bit different setup over here. I have a linux box, which acts
as a router (we connect our gameservers (with IPs of 10.X.X.X class) to
it). So one box has ports 1020-1030, the other one has 27000-27099
rerouted. Here's the problem: one gameserver (running on port 1024)
shows up in Internet servers list almost instantly when I press 'refresh
all' button without any filters set, and the other one (running on
default port 27015) does not show up at all, even when browser stops
after receiving more than 28k servers. Yes, I do use '-master' when
starting the second server and no, I don't use 'sv_lan 1' in my config.
About server configs: the first one (showing up) - 1.4 GHz AMD Athlon,
256 MB RAM; second one (does not showing up) - 3 GHz Pentium4, 1 GB DDR2
RAM. Any suggestions ?

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ]


I had a server running on LAN for the last 2 years.  I set it up to run on
the internet.  My server won't stay on the Steam internet server list for
more than 5 minutes. Yet, if anyone adds the ip in their favorites they can
always get on and play.  That tells me my router is OK.  I have seen many
variations of this problem on different boards, but none of the solutions
listed has solved my problem. Here are some set up particulars.



./hlds_run -game czero -ip XX.X.XXX.XXX -port 27015 +maxplayers 20 + map
de_dust2_cz -autoupdate -master - secure 1 -sport 27031
I can remove most of this stuff and get the same problem.



Also, this error comes up during server boot up.

cminterface.cpp <588> : Assertion Failed: Null != m_hConnection





Here is what start up looks like.



Using Pentium II Optimised binary.
Auto-restarting the server on crash
Updating server using Steam.
Checking bootstrapper version ...
Updating Installation
Checking/Installing 'Condition Zero Base Content' version 16
Checking/Installing 'Counter-Strike Base Content' version 17
Checking/Installing 'Linux Server Engine' version 35
Checking/Installing 'Half-Life Base Content' version 8
HLDS installation up to date

Console initialized.
Protocol version 47
Exe version 1.0.0.2/Stdio 
Exe build: 20:06:30 Mar 7 2006 <3421>
STEAM Auth Server
couldn't exe language.cfg
Server IP address 172.16.21.22:27015

Metamod version 1.17.2 Copyright  2001-2004 Will Day
<[EMAIL PROTECTED]>
Metamod comes with ABSOLUTELY NO WARRANTY; for details type 'meta gpl'.
This is free software, and you are welcome to redistribute it
under sertain conditions; type 'meta gpl' for details.

Navigation map loaded
* Server language set to: EN
* Multilingual AMX Mod *
Available languages:
- EN : 100.00%
- FR : 100.00%
cminterface.cpp <588> : Assertion Failed: Null != m_hConnection

Executing AMX Configuration File
Adding master server 207.173.177.11:27010
Adding master server 68.142.72.250:27010
Scrolling message displaying frequency: 10:00 minutes
Type 'amx_help' in the console to see available commands
Time Left: 39:43 min. Next Map: de_dust_cz

--


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