Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta

2007-05-25 Thread Evaldas Zilinskas

Update is working, looks fine first 15 minutes. Server get some strange
CONSOLE errors, but people can connect.

1. (can't say anything about this one)
net.cpp (960) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) &&
cSendBufSize <= iVal
net.cpp (968) : Assertion Failed: 0 == iRet && iValLen == sizeof( iVal ) &&
cRecvBufSize <= iVal

2. ("lol", my banned_user.cfg is 0bytes)
exec banned_user.cfg: file size larger than 20MB.

3. (m? what is that?)
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
EVERYONE CAN BUY!

4.
and lots of "Error: Material" stuff.

Evaldas Zilinskas
www.lemita.eu

- Original Message -
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: 
Sent: Tuesday, May 22, 2007 6:45 AM
Subject: RE: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta



We have released an update to the beta that fixes the crashing some
people have seen on launch with the most recent beta. This update is for
Linux only. You can get the update by running the hldsupdatetool with
the "-beta srcds0407" flag. No other changes are in this update apart
from that change, we are working on another update for later in the week
with more changes.

- Alfred

Alfred Reynolds wrote:

We have done another update to the Source Engine Dedicated server
beta.
This one is a BIG update, in particular we have added a pure server
mode (can you say whoop?).

To get the beta run the hldsupdatetool with "-beta srcds0407". To test
the pure server functionality you also need to run the beta client,
you
do this by adding "-beta srcds0407" to your Steam command line.

This version also fixed several reported bugs when using
"sv_master_legacy_mode 0", please try it again if you found bugs with
this setting previously.


Detailed changes for this beta update are:

- In-game server browser only shows human players in the player counts
column. Bots column now shows number of bots instead of a "some bots"
/ "no bots" icon.
- Fixed servers with bots reporting incorrect number of bots when
sv_master_legacy_mode was set to 0.
- Fixed user names reported as "unconnected" when > 32k players had
connected to the server.
- Expanded the disconnect reason dialog.
- Make sv_contact FCVAR_NOTIFY
- Added a "cl_language" cvar that seeds itself from
HKEY_CURRENT_USER\Software\Valve\Steam\Language.
- Added IServerGameClients::NetworkIDValidated
- Made maximum rate 1000Kb/s.

Pure Servers
 

 Server can now force the client to match the server's files. If the
server sets sv_pure to 1, it'll load
 pure_server_whitelist.txt from the game path, which specifies sets of
files that are allowed to come from
 Steam, allowed to come from disk, and require CRC checks.

 When the client connects to a server and receives the whitelist, it
reloads resources that may be "dirty"
 (like the client loaded the file off disk but the server only allows
the file to come from Steam).

 The server can set sv_pure_trace to show which files clients are
requesting CRCs for.
 By default, the server will just show a warning when a client has a
mismatched file. If they set
 sv_pure_kick_clients to 1, then the server will kick clients that
have
mismatching files.

- Alfred

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfred
Reynolds
Sent: Thursday, April 05, 2007 2:13 PM
To: hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: RE: [hlds_linux] Source Engine Dedicated server beta

There is an update to the beta. Run the update tool again with the
beta
parameter ("-beta srcds0407") to get the update.

This update fixes the lagging problem seen earlier in the week when
certain backend services are unavailable.

- Alfred

Alfred Reynolds wrote:

We have a beta update for the Source Engine available for Dedicated
servers. To get the update run the hldsupdatetool with "-beta
srcds0407" on the command line.

This update addresses some lag issues that have been seen when
running the Source Engine (in particular, it programmatically does
something similar to using the net_queuesplits cvar).

- Alfred

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Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta

2007-05-25 Thread Jani Tiira
--
[ Picked text/plain from multipart/alternative ]
On 5/25/07, Jani Tiira <[EMAIL PROTECTED]> wrote:
>
> How do you get the update?
>
> ./hldsupdatetool.bin -beta srcds0407
> ./hldsupdatetool.bin: invalid option -- b
> ./hldsupdatetool.bin: invalid option -- e
> ./hldsupdatetool.bin: invalid option -- t
> ./hldsupdatetool.bin: invalid option -- a
>
>  ??



Never mind :D
--

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Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta

2007-05-25 Thread Vlad (e-Plutonia Inc.)

./hldsupdatetool.bin
then run the file it extracts which is steam

On 5/25/07, Jani Tiira <[EMAIL PROTECTED]> wrote:

--
[ Picked text/plain from multipart/alternative ]
How do you get the update?

./hldsupdatetool.bin -beta srcds0407
./hldsupdatetool.bin: invalid option -- b
./hldsupdatetool.bin: invalid option -- e
./hldsupdatetool.bin: invalid option -- t
./hldsupdatetool.bin: invalid option -- a

 ??
--

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--
Vlad Fadyeyev
e-Plutonia Inc.

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Re: [hlds] RE: [hlds_linux] Source Engine Dedicated server beta

2007-05-25 Thread Jani Tiira
--
[ Picked text/plain from multipart/alternative ]
How do you get the update?

./hldsupdatetool.bin -beta srcds0407
./hldsupdatetool.bin: invalid option -- b
./hldsupdatetool.bin: invalid option -- e
./hldsupdatetool.bin: invalid option -- t
./hldsupdatetool.bin: invalid option -- a

 ??
--

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