Re: [hlds_linux] CS:S LAN Server not visable in Ingame Server
Hello List, try removing the +ip option so that the server can see broadcasts Dean Crazy Canucks wrote: Try putting +sv_lan 1 in the command line, or try removing the +ip option from your command line (or set it to 127.0.0.1). It seems to me that when I place the designate the lan port on my servers it makes it accessible from the wan, and when I don't, it is only accessible from the lan (which strikes me as odd). thats it, thx a lot, now i can stay at linux and dont have to move the gameservers to windows. I removed the +ip and -nomaster and now every Client can see the GameServers. Axel Schmidt ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] TF2 arena_lumberyard medkit problem
Hello, I have problem, on my TF2 server (tickrate 66) when someone on arena_lumberyard tries to cross medkit wood (there is only one medkit in this map), he falls like there is no wood at all. On other servers I can go for medkit with all classes, including slow like heavy. On my server I can pickup the medkit only with scout (by mid-air jump), with other classes when I step on the wood I fall thru the wood, like noclip but with gravity. What I should do? Thanks. Kveri ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena_lumberyard medkit problem
It might be worth deleting the map and letting the updater download it again, but my suspicion is that if it was that kind of issue it would be noticeable (clients would complain I think) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kveri Sent: 26 September 2008 08:19 To: Half-Life dedicated Linux server mailing list Subject: [hlds_linux] TF2 arena_lumberyard medkit problem Hello, I have problem, on my TF2 server (tickrate 66) when someone on arena_lumberyard tries to cross medkit wood (there is only one medkit in this map), he falls like there is no wood at all. On other servers I can go for medkit with all classes, including slow like heavy. On my server I can pickup the medkit only with scout (by mid-air jump), with other classes when I step on the wood I fall thru the wood, like noclip but with gravity. What I should do? Thanks. Kveri ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] TF2 arena_lumberyard medkit problem
I would start by trying to run the map on a clean server (i.e. without addons/mods and default server.rc) to see if server is messing with map objects. I would then triple-check consistency of the map. Try running it on another processor (i.e. try P4 or Core2 if running Xeon, try Intel if running AMD). If all else fails, file a bug report. On Fri, Sep 26, 2008 at 10:19 AM, Kveri [EMAIL PROTECTED] wrote: Hello, I have problem, on my TF2 server (tickrate 66) when someone on arena_lumberyard tries to cross medkit wood (there is only one medkit in this map), he falls like there is no wood at all. On other servers I can go for medkit with all classes, including slow like heavy. On my server I can pickup the medkit only with scout (by mid-air jump), with other classes when I step on the wood I fall thru the wood, like noclip but with gravity. What I should do? Thanks. Kveri ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Updating problems with Counter-Strike HLDS!
[EMAIL PROTECTED]:~$ ./steam -command update -game cstrike -dir /home/hlds/server1 Checking bootstrapper version ... Updating Installation No username supplied or previously set Either i get that error or this: [EMAIL PROTECTED]:~$ ./steam -command update -game cstrike -dir /home/hlds/server1 Checking bootstrapper version ... Updating Installation Cannot open output file '/home/hlds/server1/InstallRecord.blob' I dont understand what the problem could be? Is the servers down? // Markus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Updating problems with Counter-Strike HLDS!
Hi, Manually create the directory /home/hlds/server1/ and make sure you have chmod'ed it to the correct user and access levels. Cheers, -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Markus Viitamäki Sent: Friday, September 26, 2008 11:39 AM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Updating problems with Counter-Strike HLDS! [EMAIL PROTECTED]:~$ ./steam -command update -game cstrike -dir /home/hlds/server1 Checking bootstrapper version ... Updating Installation No username supplied or previously set Either i get that error or this: [EMAIL PROTECTED]:~$ ./steam -command update -game cstrike -dir /home/hlds/server1 Checking bootstrapper version ... Updating Installation Cannot open output file '/home/hlds/server1/InstallRecord.blob' I dont understand what the problem could be? Is the servers down? // Markus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Updating problems with Counter-Strike HLDS!
2008/9/26 Markus Viitamäki [EMAIL PROTECTED] [EMAIL PROTECTED]:~$ ./steam -command update -game cstrike -dir /home/hlds/server1 Checking bootstrapper version ... Updating Installation No username supplied or previously set Either i get that error or this: [EMAIL PROTECTED]:~$ ./steam -command update -game cstrike -dir /home/hlds/server1 Checking bootstrapper version ... Updating Installation Cannot open output file '/home/hlds/server1/InstallRecord.blob' I dont understand what the problem could be? Is the servers down? // Markus ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux you must create the directory before starting the update.when I tried to install a game into a subdir which isn't existed yet, I get this error message. Tyrael ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds_announce] Counter-Strike: Source Update
Hi bug with sv_soundscape_printdebuginfo is working yours letter from 24 сентября 2008 г., 11:34:16: -- Counter-Strike: Source has just been updated. Please run hldsupdatetool to receive it. The specific changes include: - Fixed clients being able to trigger sv_soundscape_printdebuginfo on the server Jason ___ hlds_announce mailing list [EMAIL PROTECTED] http://list.valvesoftware.com/mailman/listinfo/hlds_announce -- -- With regards Fedot mailto:[EMAIL PROTECTED] ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Headshot and Hit Location Logs for Day of Defeat: Source
I'm trying to set up Psychostats for Day of Defeat: Source, and I am wondering how server ops are getting headshot, damage and hit location entries in their logs. I know it is possible because I've seen other sites with those stats. I tried Statsme Minimum for DOD:S but for some reason Psychostats wasn't reading the log entries from it. Just to be clear, Psychostats doesn't have anything to do with the headshot, damage and hit location entries in the logs, it just reads them. Thanks in advance, Drek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Headshot and Hit Location Logs for Day of Defeat: Source
You need some plugin like statsmenimum that makes more detailed logs. Mani-admin, Beetlesmod and propably Sourcemod with additional plugin have these features but since you are looking it for Dod:Source, i would go into sourcemod forums. -ics Crazy Canucks kirjoitti: I'm trying to set up Psychostats for Day of Defeat: Source, and I am wondering how server ops are getting headshot, damage and hit location entries in their logs. I know it is possible because I've seen other sites with those stats. I tried Statsme Minimum for DOD:S but for some reason Psychostats wasn't reading the log entries from it. Just to be clear, Psychostats doesn't have anything to do with the headshot, damage and hit location entries in the logs, it just reads them. Thanks in advance, Drek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Headshot and Hit Location Logs for Day of Defeat: Source
I think the HLStatsX plugins for SourceMod are what I am looking for. I kinda answered my own question not long after I posted to the list. We'll see if they work. I want to stick with SourceMod if at all possible, so hopefully this will work. Thanks for the suggestions. Drek ics wrote: You need some plugin like statsmenimum that makes more detailed logs. Mani-admin, Beetlesmod and propably Sourcemod with additional plugin have these features but since you are looking it for Dod:Source, i would go into sourcemod forums. -ics Crazy Canucks kirjoitti: I'm trying to set up Psychostats for Day of Defeat: Source, and I am wondering how server ops are getting headshot, damage and hit location entries in their logs. I know it is possible because I've seen other sites with those stats. I tried Statsme Minimum for DOD:S but for some reason Psychostats wasn't reading the log entries from it. Just to be clear, Psychostats doesn't have anything to do with the headshot, damage and hit location entries in the logs, it just reads them. Thanks in advance, Drek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Headshot and Hit Location Logs for Day of Defeat: Source
This is an edited version of the hlx premium weapon_logging one made for dods/psychostats http://forums.alliedmods.net/showthread.php?t=76704highlight=psychostats ics wrote: You need some plugin like statsmenimum that makes more detailed logs. Mani-admin, Beetlesmod and propably Sourcemod with additional plugin have these features but since you are looking it for Dod:Source, i would go into sourcemod forums. -ics Crazy Canucks kirjoitti: I'm trying to set up Psychostats for Day of Defeat: Source, and I am wondering how server ops are getting headshot, damage and hit location entries in their logs. I know it is possible because I've seen other sites with those stats. I tried Statsme Minimum for DOD:S but for some reason Psychostats wasn't reading the log entries from it. Just to be clear, Psychostats doesn't have anything to do with the headshot, damage and hit location entries in the logs, it just reads them. Thanks in advance, Drek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Headshot and Hit Location Logs for Day of Defeat: Source
Look into the psychostats .tar.gz, there are plugins for several admin suites to add these informations to the logs. It's in the addons folder, you have plugins for amxmodx (hl1 engine), eventscripts and sourcemod (for dod:s, you may want the one for sourcemod) Cold On Fri, Sep 26, 2008 at 3:28 PM, Nicholas Hastings [EMAIL PROTECTED]wrote: This is an edited version of the hlx premium weapon_logging one made for dods/psychostats http://forums.alliedmods.net/showthread.php?t=76704highlight=psychostats ics wrote: You need some plugin like statsmenimum that makes more detailed logs. Mani-admin, Beetlesmod and propably Sourcemod with additional plugin have these features but since you are looking it for Dod:Source, i would go into sourcemod forums. -ics Crazy Canucks kirjoitti: I'm trying to set up Psychostats for Day of Defeat: Source, and I am wondering how server ops are getting headshot, damage and hit location entries in their logs. I know it is possible because I've seen other sites with those stats. I tried Statsme Minimum for DOD:S but for some reason Psychostats wasn't reading the log entries from it. Just to be clear, Psychostats doesn't have anything to do with the headshot, damage and hit location entries in the logs, it just reads them. Thanks in advance, Drek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Counter-Strike 1.6 Beta Updated
A required update for the Counter-Strike 1.6 Beta has been released. Please run hldsupdatetool to receive it. The specific changes include: - Fixed Steam validation rejected error on connect - Added bannedcfgfile cvar so you can control the file written to by the writeid command Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Headshot and Hit Location Logs for Day of Defeat: Source
I believe those are scripts for spatial data for the heatmaps. But thank you for the link to the fixed script. Drek Coldorak wrote: Look into the psychostats .tar.gz, there are plugins for several admin suites to add these informations to the logs. It's in the addons folder, you have plugins for amxmodx (hl1 engine), eventscripts and sourcemod (for dod:s, you may want the one for sourcemod) Cold On Fri, Sep 26, 2008 at 3:28 PM, Nicholas Hastings [EMAIL PROTECTED]wrote: This is an edited version of the hlx premium weapon_logging one made for dods/psychostats http://forums.alliedmods.net/showthread.php?t=76704highlight=psychostats ics wrote: You need some plugin like statsmenimum that makes more detailed logs. Mani-admin, Beetlesmod and propably Sourcemod with additional plugin have these features but since you are looking it for Dod:Source, i would go into sourcemod forums. -ics Crazy Canucks kirjoitti: I'm trying to set up Psychostats for Day of Defeat: Source, and I am wondering how server ops are getting headshot, damage and hit location entries in their logs. I know it is possible because I've seen other sites with those stats. I tried Statsme Minimum for DOD:S but for some reason Psychostats wasn't reading the log entries from it. Just to be clear, Psychostats doesn't have anything to do with the headshot, damage and hit location entries in the logs, it just reads them. Thanks in advance, Drek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Headshot and Hit Location Logs for Day of Defeat:Source
Dont forget to add mp_logdetail 3 to your server.cfg ! Peter - Original Message - From: Crazy Canucks [EMAIL PROTECTED] To: Valve Linux Server Mailing List hlds_linux@list.valvesoftware.com Sent: Friday, September 26, 2008 2:53 PM Subject: [hlds_linux] Headshot and Hit Location Logs for Day of Defeat:Source I'm trying to set up Psychostats for Day of Defeat: Source, and I am wondering how server ops are getting headshot, damage and hit location entries in their logs. I know it is possible because I've seen other sites with those stats. I tried Statsme Minimum for DOD:S but for some reason Psychostats wasn't reading the log entries from it. Just to be clear, Psychostats doesn't have anything to do with the headshot, damage and hit location entries in the logs, it just reads them. Thanks in advance, Drek ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux