[hlds_linux] srcds_run Script

2008-12-04 Thread AFAdmin
I have a css server that segfaults every so often, but the srcds_run 
script doesnt bring it back to life when it dies.  Is there a way to 
force this to happen?

Oh, and yes I know that something is very bad when the server segfaults 
and needs to be looked at.  However, I would rather have a server thats 
up than a server thats down.

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Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Flubber
Just fnished another campaign on expert and no achievement given, it's so
boring to have to do the same shit again and again.

2008/12/5 <[EMAIL PROTECTED]>

> Hi Chris,
>
> If I stop a server with the quit command (via rcon or netconport console),
> it doesn't seem to come back up.  If I kill it, it does, but using rcon
> quit, no new process is created (though the old one dies), though,
> strangely, the netconports remain there and I can initiate new connections
> to them.  Running status from the master netconport shows the details from
> the server as if they were still running.
>
> Also, forked servers at least don't seem to respect -norestart (or at least
> some of them don't) - I have two commands lines that look identical to me
> yet one will restart after the master quits and the other doesn't, though I
> need to look into that more.  In any case, that's different from before.
>
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:hlds_linux-
> > [EMAIL PROTECTED] On Behalf Of Chris Green
> > Sent: 05 December 2008 00:12
> > To: 'Half-Life dedicated Linux server mailing list'
> > Subject: Re: [hlds_linux] Left 4 Dead Update Available
> >
> > This update should also allow -autoupdate to work with forked dedicated
> > servers.
> >
> >
> >
> > -Original Message-
> > From: [EMAIL PROTECTED] [mailto:hlds_linux-
> > [EMAIL PROTECTED] On Behalf Of Jason Ruymen
> > Sent: Thursday, December 04, 2008 3:54 PM
> > To: Half-Life dedicated Win32 server mailing list;
> > hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
> > Subject: [hlds_linux] Left 4 Dead Update Available
> >
> > A required update for Left 4 Dead is now available.  Please run
> > hldsupdatetool to receive this update.  The specific changes include:
> >
> > - Finding a dedicated server when starting the game from a lobby is now
> > faster and more reliable
> > - Versus mode is now locked to Normal difficulty
> > - Difficulty on a server is now locked to the one set by the lobby
> > reservation
> > - Fixed lagouts/spikes after level transition
> > - Fixed directory issue with spray logs in some cases
> > - Fixed video settings not saving after closing video options dialog
> > - Corrected a boomer suicide exploit
> > - Several minor localization fixes
> > - Fixed a error were disabling cheats would incorrectly reset data
> >
> > Jason
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >
> > ___
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
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>
>
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Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread gameadmin
Hi Chris,

If I stop a server with the quit command (via rcon or netconport console),
it doesn't seem to come back up.  If I kill it, it does, but using rcon
quit, no new process is created (though the old one dies), though,
strangely, the netconports remain there and I can initiate new connections
to them.  Running status from the master netconport shows the details from
the server as if they were still running.

Also, forked servers at least don't seem to respect -norestart (or at least
some of them don't) - I have two commands lines that look identical to me
yet one will restart after the master quits and the other doesn't, though I
need to look into that more.  In any case, that's different from before. 

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Chris Green
> Sent: 05 December 2008 00:12
> To: 'Half-Life dedicated Linux server mailing list'
> Subject: Re: [hlds_linux] Left 4 Dead Update Available
> 
> This update should also allow -autoupdate to work with forked dedicated
> servers.
> 
> 
> 
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:hlds_linux-
> [EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Thursday, December 04, 2008 3:54 PM
> To: Half-Life dedicated Win32 server mailing list;
> hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
> Subject: [hlds_linux] Left 4 Dead Update Available
> 
> A required update for Left 4 Dead is now available.  Please run
> hldsupdatetool to receive this update.  The specific changes include:
> 
> - Finding a dedicated server when starting the game from a lobby is now
> faster and more reliable
> - Versus mode is now locked to Normal difficulty
> - Difficulty on a server is now locked to the one set by the lobby
> reservation
> - Fixed lagouts/spikes after level transition
> - Fixed directory issue with spray logs in some cases
> - Fixed video settings not saving after closing video options dialog
> - Corrected a boomer suicide exploit
> - Several minor localization fixes
> - Fixed a error were disabling cheats would incorrectly reset data
> 
> Jason
> 
> ___
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> 
> ___
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> please visit:
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Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Milton Ngan
It looks like the fix I made didn't make it into this update. I'll follow this 
up.




-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Sumichrast
Sent: Thursday, December 04, 2008 5:17 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Left 4 Dead Update Available

Well, I copied the srcds_run you guys provided in the update.
However, the srcds_run script still needs to have the cd .., cd l4d
stuff wrapped around updatesingle..  Any chance of that getting fixed
for good anytime soon?



On Thu, Dec 4, 2008 at 7:12 PM, Chris Green <[EMAIL PROTECTED]> wrote:
> This update should also allow -autoupdate to work with forked dedicated 
> servers.
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Thursday, December 04, 2008 3:54 PM
> To: Half-Life dedicated Win32 server mailing list; 
> hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
> Subject: [hlds_linux] Left 4 Dead Update Available
>
> A required update for Left 4 Dead is now available.  Please run 
> hldsupdatetool to receive this update.  The specific changes include:
>
> - Finding a dedicated server when starting the game from a lobby is now 
> faster and more reliable
> - Versus mode is now locked to Normal difficulty
> - Difficulty on a server is now locked to the one set by the lobby reservation
> - Fixed lagouts/spikes after level transition
> - Fixed directory issue with spray logs in some cases
> - Fixed video settings not saving after closing video options dialog
> - Corrected a boomer suicide exploit
> - Several minor localization fixes
> - Fixed a error were disabling cheats would incorrectly reset data
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Steve Sumichrast
Well, I copied the srcds_run you guys provided in the update.
However, the srcds_run script still needs to have the cd .., cd l4d
stuff wrapped around updatesingle..  Any chance of that getting fixed
for good anytime soon?



On Thu, Dec 4, 2008 at 7:12 PM, Chris Green <[EMAIL PROTECTED]> wrote:
> This update should also allow -autoupdate to work with forked dedicated 
> servers.
>
>
>
> -Original Message-
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
> Sent: Thursday, December 04, 2008 3:54 PM
> To: Half-Life dedicated Win32 server mailing list; 
> hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
> Subject: [hlds_linux] Left 4 Dead Update Available
>
> A required update for Left 4 Dead is now available.  Please run 
> hldsupdatetool to receive this update.  The specific changes include:
>
> - Finding a dedicated server when starting the game from a lobby is now 
> faster and more reliable
> - Versus mode is now locked to Normal difficulty
> - Difficulty on a server is now locked to the one set by the lobby reservation
> - Fixed lagouts/spikes after level transition
> - Fixed directory issue with spray logs in some cases
> - Fixed video settings not saving after closing video options dialog
> - Corrected a boomer suicide exploit
> - Several minor localization fixes
> - Fixed a error were disabling cheats would incorrectly reset data
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>
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> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
>

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Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Kim Olesen Baarsch
"- Difficulty on a server is now locked to the one set by the lobby 
reservation"
Does that mean that z_difficulty is now obsolete?

- Kim O. Baarsch

--
From: "Jason Ruymen" <[EMAIL PROTECTED]>
Sent: Friday, December 05, 2008 12:53 AM
To: "Half-Life dedicated Win32 server mailing list" 
<[EMAIL PROTECTED]>; ; 
<[EMAIL PROTECTED]>
Subject: [hlds_linux] Left 4 Dead Update Available

> A required update for Left 4 Dead is now available.  Please run 
> hldsupdatetool to receive this update.  The specific changes include:
>
> - Finding a dedicated server when starting the game from a lobby is now 
> faster and more reliable
> - Versus mode is now locked to Normal difficulty
> - Difficulty on a server is now locked to the one set by the lobby 
> reservation
> - Fixed lagouts/spikes after level transition
> - Fixed directory issue with spray logs in some cases
> - Fixed video settings not saving after closing video options dialog
> - Corrected a boomer suicide exploit
> - Several minor localization fixes
> - Fixed a error were disabling cheats would incorrectly reset data
>
> Jason
>
> ___
> To unsubscribe, edit your list preferences, or view the list archives, 
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds_linux 


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Re: [hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Chris Green
This update should also allow -autoupdate to work with forked dedicated servers.



-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Ruymen
Sent: Thursday, December 04, 2008 3:54 PM
To: Half-Life dedicated Win32 server mailing list; 
hlds_linux@list.valvesoftware.com; [EMAIL PROTECTED]
Subject: [hlds_linux] Left 4 Dead Update Available

A required update for Left 4 Dead is now available.  Please run hldsupdatetool 
to receive this update.  The specific changes include:

- Finding a dedicated server when starting the game from a lobby is now faster 
and more reliable
- Versus mode is now locked to Normal difficulty
- Difficulty on a server is now locked to the one set by the lobby reservation
- Fixed lagouts/spikes after level transition
- Fixed directory issue with spray logs in some cases
- Fixed video settings not saving after closing video options dialog
- Corrected a boomer suicide exploit
- Several minor localization fixes
- Fixed a error were disabling cheats would incorrectly reset data

Jason

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[hlds_linux] Left 4 Dead Update Available

2008-12-04 Thread Jason Ruymen
A required update for Left 4 Dead is now available.  Please run hldsupdatetool 
to receive this update.  The specific changes include:

- Finding a dedicated server when starting the game from a lobby is now faster 
and more reliable
- Versus mode is now locked to Normal difficulty
- Difficulty on a server is now locked to the one set by the lobby reservation
- Fixed lagouts/spikes after level transition
- Fixed directory issue with spray logs in some cases
- Fixed video settings not saving after closing video options dialog
- Corrected a boomer suicide exploit
- Several minor localization fixes
- Fixed a error were disabling cheats would incorrectly reset data

Jason

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