Re: [hlds_linux] Allowing spectators
The Left 4 Downtown sourcemod extension will allow you to accomplish what you want On Fri, Oct 23, 2009 at 2:48 PM, Russell Jones wrote: > What's the secret cvar formula for allowing spectators in a coop game > that is full? I've tried changing sv_visiblemaxplayers to 5 but still > cannot join a server that has 4 people in it. > > Thanks > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Allowing spectators
What's the secret cvar formula for allowing spectators in a coop game that is full? I've tried changing sv_visiblemaxplayers to 5 but still cannot join a server that has 4 people in it. Thanks ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] sv_region and ports
That's a crazy number of ports to have open for a Source dedicated server. These are the ports I have open through my firewall, and my server works just fine: TCP 27015-27022 (rcon ports of the forks) UDP 1200 (Steam friends service) UDP 27000-27022 (Steam ports and listen ports of the forks) Also, I've allowed incoming traffic for ICMP types 8 (echo-request), 0 (echo-reply), 3 (destination-unreachable), and 11 (time-exceeded). Basically, you just need to have the TCP rcon ports open, UDP 1200, and UDP 27000 through the highest listen port you are using (given it is in the standard range). - Dave Russell Jones wrote: > If you guys may recall I had a big problem with the servers being listed > and people joining. In addition, they would show "Disconnected from > master servers" or w/e it was in console after sitting there for a > while. I figured it out. > > It actually was my firewall. Even though I mentioned that I was super > sure the firewall wasnt the problem, it turned it was. I had the normal > ports 27015, 27016, and whatever else was listed on most websites were > needed to be open, in addition to 40,000 to 65,000 open, and apparently > that wasn't enough. I went back and opened 1025-65535, and now they are > happy and people playing. > > I wish Valve would release exactly what ports are used for *everything*, > that way we can be sure the correct ports are open. > > So if you anyone is still having problems with nobody joining, and you > have already commented out sv_region, try turning your firewall > completely off for a day or two and see if that helps. If it does, then > you know it's your firewall. > > > Jonah Hirsch wrote: >> I've set mine back and it works fine. I can use search keys and they >> show up in the community list. I still get lots of people from outside >> the region though. >> >> On 10/23/09, f7 f0rkz wrote: >> >>> Yeah, but I believe it makes the steam community listing very buggy and >>> slow. >>> >>> I'll have to test it today. >>> >>> On Fri, Oct 23, 2009 at 1:53 PM, Russell Jones wrote: >>> >>> I uncommented sv_region as well. You just plain get more people than having it set as 255 Logan Rogers-Follis wrote: > After I got one rebuilding my server I just commented the sv_region out > completely in my config file and I have found my public server to me > busy almost 22 hours a day or more. I haven't tried changing it back > because that is why I made the server public - so everyone everywhere > can enjoy it. I figure the ping times to the server will help keep > people too far away from going on it. > > Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net > Try New Technology Networx - www.tntnetworx.net > Owner / IT Consultant > > > > f7 f0rkz wrote: > > >> Does anyone know if we can set our sv_region back to our local area? >> >> Since the last update we had to set sv_region to -1 so the lobby >> system/steam community lists would show up. >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Dave Parker Utica College Integrated Information Technology Services (315) 792-3229 Registered Linux User #408177 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork with different IP addresses?
Hi, you can try to lauch the server with "+exec fork##.cfg Then add to everey fork##.cfg the ip ip-address. But I didn't think, that this trick works. Greetings DeaD_EyE ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] sv_region and ports
If you guys may recall I had a big problem with the servers being listed and people joining. In addition, they would show "Disconnected from master servers" or w/e it was in console after sitting there for a while. I figured it out. It actually was my firewall. Even though I mentioned that I was super sure the firewall wasnt the problem, it turned it was. I had the normal ports 27015, 27016, and whatever else was listed on most websites were needed to be open, in addition to 40,000 to 65,000 open, and apparently that wasn't enough. I went back and opened 1025-65535, and now they are happy and people playing. I wish Valve would release exactly what ports are used for *everything*, that way we can be sure the correct ports are open. So if you anyone is still having problems with nobody joining, and you have already commented out sv_region, try turning your firewall completely off for a day or two and see if that helps. If it does, then you know it's your firewall. Jonah Hirsch wrote: > I've set mine back and it works fine. I can use search keys and they > show up in the community list. I still get lots of people from outside > the region though. > > On 10/23/09, f7 f0rkz wrote: > >> Yeah, but I believe it makes the steam community listing very buggy and >> slow. >> >> I'll have to test it today. >> >> On Fri, Oct 23, 2009 at 1:53 PM, Russell Jones wrote: >> >> >>> I uncommented sv_region as well. You just plain get more people than >>> having it set as 255 >>> >>> Logan Rogers-Follis wrote: >>> After I got one rebuilding my server I just commented the sv_region out completely in my config file and I have found my public server to me busy almost 22 hours a day or more. I haven't tried changing it back because that is why I made the server public - so everyone everywhere can enjoy it. I figure the ping times to the server will help keep people too far away from going on it. Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net Try New Technology Networx - www.tntnetworx.net Owner / IT Consultant f7 f0rkz wrote: > Does anyone know if we can set our sv_region back to our local area? > > Since the last update we had to set sv_region to -1 so the lobby > system/steam community lists would show up. > ___ > To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: >>> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > > ___ To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] [hlds] Left4Dead sv_region setting
I've set mine back and it works fine. I can use search keys and they show up in the community list. I still get lots of people from outside the region though. On 10/23/09, f7 f0rkz wrote: > Yeah, but I believe it makes the steam community listing very buggy and > slow. > > I'll have to test it today. > > On Fri, Oct 23, 2009 at 1:53 PM, Russell Jones wrote: > >> I uncommented sv_region as well. You just plain get more people than >> having it set as 255 >> >> Logan Rogers-Follis wrote: >> > After I got one rebuilding my server I just commented the sv_region out >> > completely in my config file and I have found my public server to me >> > busy almost 22 hours a day or more. I haven't tried changing it back >> > because that is why I made the server public - so everyone everywhere >> > can enjoy it. I figure the ping times to the server will help keep >> > people too far away from going on it. >> > >> > Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net >> > Try New Technology Networx - www.tntnetworx.net >> > Owner / IT Consultant >> > >> > >> > >> > f7 f0rkz wrote: >> > >> >> Does anyone know if we can set our sv_region back to our local area? >> >> >> >> Since the last update we had to set sv_region to -1 so the lobby >> >> system/steam community lists would show up. >> >> ___ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> >> >> >> >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > -- Sent from my mobile device Jonah Hirsch --- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left4Dead sv_region setting
Yeah, but I believe it makes the steam community listing very buggy and slow. I'll have to test it today. On Fri, Oct 23, 2009 at 1:53 PM, Russell Jones wrote: > I uncommented sv_region as well. You just plain get more people than > having it set as 255 > > Logan Rogers-Follis wrote: > > After I got one rebuilding my server I just commented the sv_region out > > completely in my config file and I have found my public server to me > > busy almost 22 hours a day or more. I haven't tried changing it back > > because that is why I made the server public - so everyone everywhere > > can enjoy it. I figure the ping times to the server will help keep > > people too far away from going on it. > > > > Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net > > Try New Technology Networx - www.tntnetworx.net > > Owner / IT Consultant > > > > > > > > f7 f0rkz wrote: > > > >> Does anyone know if we can set our sv_region back to our local area? > >> > >> Since the last update we had to set sv_region to -1 so the lobby > >> system/steam community lists would show up. > >> ___ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux > >> > >> > >> > > > > ___ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork with different IP addresses?
Yeah I did, it just starts up and then says couldn't connect to steam servers, and hlsw can't connect. Tony Paloma wrote: > Have you tried -ip 67.201.48.170+## > > +## works for other things, not sure about here though. > > -Original Message- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell > Jones > Sent: Friday, October 23, 2009 10:52 AM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Fork with different IP addresses? > > Eh doesn't seem to work. That sucks. I've tried -ip and +ip > 67.201.48.17# to hopefully make it do 171, 172, and 173, but no go. > > Oh well. Individual installations it is =/ > > > > Jonah Hirsch wrote: > >> Have you tried "-ip 123.123.123.###"? If that works, I think that's the >> > best > >> you can do. >> >> Jonah Hirsch >> --- >> >> >> On Fri, Oct 23, 2009 at 9:29 AM, Russell Jones >> > wrote: > >> >> >>> Is it possible to fork sever instances and have each instance bind to a >>> different IP? >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork with different IP addresses?
Have you tried -ip 67.201.48.170+## +## works for other things, not sure about here though. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Jones Sent: Friday, October 23, 2009 10:52 AM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Fork with different IP addresses? Eh doesn't seem to work. That sucks. I've tried -ip and +ip 67.201.48.17# to hopefully make it do 171, 172, and 173, but no go. Oh well. Individual installations it is =/ Jonah Hirsch wrote: > Have you tried "-ip 123.123.123.###"? If that works, I think that's the best > you can do. > > Jonah Hirsch > --- > > > On Fri, Oct 23, 2009 at 9:29 AM, Russell Jones wrote: > > >> Is it possible to fork sever instances and have each instance bind to a >> different IP? >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left4Dead sv_region setting
I uncommented sv_region as well. You just plain get more people than having it set as 255 Logan Rogers-Follis wrote: > After I got one rebuilding my server I just commented the sv_region out > completely in my config file and I have found my public server to me > busy almost 22 hours a day or more. I haven't tried changing it back > because that is why I made the server public - so everyone everywhere > can enjoy it. I figure the ping times to the server will help keep > people too far away from going on it. > > Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net > Try New Technology Networx - www.tntnetworx.net > Owner / IT Consultant > > > > f7 f0rkz wrote: > >> Does anyone know if we can set our sv_region back to our local area? >> >> Since the last update we had to set sv_region to -1 so the lobby >> system/steam community lists would show up. >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork with different IP addresses?
Eh doesn't seem to work. That sucks. I've tried -ip and +ip 67.201.48.17# to hopefully make it do 171, 172, and 173, but no go. Oh well. Individual installations it is =/ Jonah Hirsch wrote: > Have you tried "-ip 123.123.123.###"? If that works, I think that's the best > you can do. > > Jonah Hirsch > --- > > > On Fri, Oct 23, 2009 at 9:29 AM, Russell Jones wrote: > > >> Is it possible to fork sever instances and have each instance bind to a >> different IP? >> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Left4Dead sv_region setting
After I got one rebuilding my server I just commented the sv_region out completely in my config file and I have found my public server to me busy almost 22 hours a day or more. I haven't tried changing it back because that is why I made the server public - so everyone everywhere can enjoy it. I figure the ping times to the server will help keep people too far away from going on it. Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net Try New Technology Networx - www.tntnetworx.net Owner / IT Consultant f7 f0rkz wrote: > Does anyone know if we can set our sv_region back to our local area? > > Since the last update we had to set sv_region to -1 so the lobby > system/steam community lists would show up. > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork with different IP addresses?
Have you tried "-ip 123.123.123.###"? If that works, I think that's the best you can do. Jonah Hirsch --- On Fri, Oct 23, 2009 at 9:29 AM, Russell Jones wrote: > Is it possible to fork sever instances and have each instance bind to a > different IP? > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Fork with different IP addresses?
Is it possible to fork sever instances and have each instance bind to a different IP? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] L4D2 server requirements
Yeah I admitt I loled when writting this one :) Preloading L4D2 demo dedicated data would be nice, even if binaries aren't shipped for now as it would avoid the rush of all GSPs / server admins downloading XGb on T time but only a few Mb.. Best regards Steven Hartland a écrit : > Dam you beat me to it ;-) > > So looking forward to this and Borderlands. I don't keep firing up steam > to see if there's any sign of l4d2 preload honest :D > > Regards > Steve > > - Original Message - > From: "J.Miribel" > > > Thank you VALVE for this email, glad to see some companies do care about > communities and are aware that supporting us only means having thousands > of people working WITH you, not against you. > > (Damn that was hard to not mention this other company "i don't remember > the name" who just pointed up a finger to their community) > > Thx again Milton for this official "guess" ! > > > This e.mail is private and confidential between Multiplay (UK) Ltd. and the > person or entity to whom it is addressed. In the event of misdirection, the > recipient is prohibited from using, copying, printing or otherwise > disseminating it or any information contained in it. > > In the event of misdirection, illegible or incomplete transmission please > telephone +44 845 868 1337 > or return the E.mail to postmas...@multiplay.co.uk. > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Custom particle effects on TF2 maps
As it seems that some custom particle effects in some maps break the actual smoke, fire etc effects in-game in the next map after that and stay broken untill game is rebooted, and i seriously can't get a clear answer, i have to ask here. The custom map creators say it's Valves job to fix the issues that are appearing with custom particle effects so is it or have the maps creators implemented custom particle effects wrong? Maps that break players on screen fire,smoke and so on effects from normal to square'ish are atleast: - cp_glacier_rc - ctf_vector_b1 - cp_reelfoot_b1 - many more which i cant now remember So how is it? Vector was very liked and reelfoot seemed interesting but we cant use the maps in their current condition. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Left4Dead sv_region setting
Does anyone know if we can set our sv_region back to our local area? Since the last update we had to set sv_region to -1 so the lobby system/steam community lists would show up. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux