[hlds_linux] L4D and vm.swappiness values?
Has anyone ever messed around with tweaking the swappiness value for a maximum performance on a Linux Left 4 Dead server? I'm running a CentOS 5.x server with 2 Xen guest domains for Left 4 Dead (and the 2nd for the soon-to-be-released Left 4 Dead 2) and have been pondering on whether tweaking the swappiness would give me any better performance. As is I never use my swap except for some 32K that randomly shows up on my Cacti graphing, but otherwise everything runs in memory. -- Logan Rogers-Follis - logan.rogers-fol...@tntnetworx.net Try New Technology Networx - www.tntnetworx.net Owner / IT Consultant ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork with different IP addresses?
I think you can use +## like this: xxx.xxx.xxx.125+## xxx.xxx.xxx.0+## But I have not tried it myself. } -Original Message- } From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } boun...@list.valvesoftware.com] On Behalf Of "[??R] The-/ Maybe not what you are looking for, but iptables DNAT should work ok for } > this: } > } > iptables -t nat -A PREROUTING -j DNAT -p udp -i eth0 -d $EXTERNAL_IP } > --dport $EXTERNAL_PORT --to-destination $INTERNAL_IP:$INTERNAL_PORT } > } > } > On Sat, Oct 24, 2009 at 4:33 PM, wrote: } > } > } >> Definitely doesn't, ip binding is done before the in-game scripting } engine } >> starts up, which is why it's a -parameter and not a +parameter } >> } >> } >>> -Original Message- } >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- } >>> boun...@list.valvesoftware.com] On Behalf Of DeaD_EyE } >>> Sent: 23 October 2009 21:51 } >>> To: Half-Life dedicated Linux server mailing list } >>> Subject: Re: [hlds_linux] Fork with different IP addresses? } >>> } >>> Hi, you can try to lauch the server with "+exec fork##.cfg } >>> Then add to everey fork##.cfg the ip ip-address. } >>> But I didn't think, that this trick works. } >>> } >>> Greetings } >>> DeaD_EyE } >>> } >>> ___ } >>> To unsubscribe, edit your list preferences, or view the list archives, } >>> please visit: } >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >>> } >> ___ } >> To unsubscribe, edit your list preferences, or view the list archives, } >> please visit: } >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux } >> } >> } > ___ } > To unsubscribe, edit your list preferences, or view the list archives, } please visit: } > http://list.valvesoftware.com/mailman/listinfo/hlds_linux } > } > } } } ___ } To unsubscribe, edit your list preferences, or view the list archives, } please visit: } http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Killing floor advertisement possibilities?
Thanks for the info, will have a look at this! Cheers, -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ulrich Block Sent: Sunday, October 25, 2009 10:54 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Killing floor advertisement possibilities? http://www.filefront.com/4630809/ServerAdsSE.zip/ Is the Mutator of your choice It adds an Webinterface for your server if you add these Line to your .ini file: [Engine.GameEngine] ServerActors=ServerAdsSE.ServerAdsSE [Uweb.WebServer] Applications[X]=ServerAdsSE.WebAdmin ApplicationPaths[X]=/ServerAdsSE > Hi, > > Does anyone know what the advertisement possibilities are in KF? I host a > couple of servers but don't own the game myself, and I am new to the UT > engine. > > Is there something like a banner or motd or an advertisement system in it? Or > could you do anything with admin tools such as sourcemod? > > Cheers, > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux No virus found in this incoming message. Checked by AVG - www.avg.com Version: 8.5.423 / Virus Database: 270.14.31/2457 - Release Date: 10/25/09 08:10:00 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Killing floor advertisement possibilities?
http://www.filefront.com/4630809/ServerAdsSE.zip/ Is the Mutator of your choice It adds an Webinterface for your server if you add these Line to your .ini file: [Engine.GameEngine] ServerActors=ServerAdsSE.ServerAdsSE [Uweb.WebServer] Applications[X]=ServerAdsSE.WebAdmin ApplicationPaths[X]=/ServerAdsSE > Hi, > > Does anyone know what the advertisement possibilities are in KF? I host a > couple of servers but don't own the game myself, and I am new to the UT > engine. > > Is there something like a banner or motd or an advertisement system in it? Or > could you do anything with admin tools such as sourcemod? > > Cheers, > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Killing floor advertisement possibilities?
Hi, Does anyone know what the advertisement possibilities are in KF? I host a couple of servers but don't own the game myself, and I am new to the UT engine. Is there something like a banner or motd or an advertisement system in it? Or could you do anything with admin tools such as sourcemod? Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] Net_Graph 1
Please have a look at this screenshots: 1 - http://img132.imageshack.us/img132/117/dedust0002mu.png 2 - http://img510.imageshack.us/img510/6016/dedust20002py.png From 1 and 2 which one do you think is better? 3 - http://img23.imageshack.us/img23/60/decbble0001ew.png - What's above blue line? -- Share your pictures on www.zonerama.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
[hlds_linux] net_maxfragments / A2S_RULES / etc
Hi, I have faced a problem that I can't solve on my own therefore I hope somebody could contribute to this thread with something useful. I have build a software that does something very similar to HLSW. Recently I have discovered that A2S_RULES does return truncated data from OB servers. I have searched over the web and found out that I'm not the only one facing this issue. The problem seems related to the net_maxfragments cvar, which is by default 1260 bytes. Whenever a packet received from server is bigger than 1260 bytes, it *should* fragment and should be split into two or more packets. However the header in the first packet is 0x which means there is no more data and read() does not return anything anyway beyond 1260 bytes. I have tried to change the net_maxfragments to the minimal value available (256), however the received data is 500 bytes and with the header 0x which is still not a split-packet. I checked the HLSW output to compare with my results and it does truncate rules, too. I have checked several servers and the results are the same for servers that have response > 1260 bytes. There is seriously something wrong with the query protocol... or I'm totally crazy. -Kaspars ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Fork with different IP addresses?
You have to have just the right set of ip's in order for this to work, and you would do -ip xxx.xxx.xxx.1## or 2## and it would do 101(or 201) to how ever many forks, if you try it with 17## like in your example it does 1701...1702...etc, close but wont work, if valve could allow a singular # operator it could work, or change the ## to not have a leading 0. Either way I don't think IP forking is easily feasible without a change in the srcds forking logic. Manuel GarcĂa Montero wrote: > Maybe not what you are looking for, but iptables DNAT should work ok for > this: > > iptables -t nat -A PREROUTING -j DNAT -p udp -i eth0 -d $EXTERNAL_IP > --dport $EXTERNAL_PORT --to-destination $INTERNAL_IP:$INTERNAL_PORT > > > On Sat, Oct 24, 2009 at 4:33 PM, wrote: > > >> Definitely doesn't, ip binding is done before the in-game scripting engine >> starts up, which is why it's a -parameter and not a +parameter >> >> >>> -Original Message- >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux- >>> boun...@list.valvesoftware.com] On Behalf Of DeaD_EyE >>> Sent: 23 October 2009 21:51 >>> To: Half-Life dedicated Linux server mailing list >>> Subject: Re: [hlds_linux] Fork with different IP addresses? >>> >>> Hi, you can try to lauch the server with "+exec fork##.cfg >>> Then add to everey fork##.cfg the ip ip-address. >>> But I didn't think, that this trick works. >>> >>> Greetings >>> DeaD_EyE >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Updating servers RANT
Whenever I've had issues with steam being slow it was DNS. I changed the nameservers in my resolv.conf to something outside of the provider or my own (typically, I'd use a Chicago pnap name server like ns1.chg.pnap.net). That usually fixes the problem. Shane Arnold wrote: > If it works fine for one box and not another, and both configurations are > near-as identical, I'm tending to blame the box. Maybe an issue with your > hldsupdatetool/steam binary. Try downloading it again? Also check for any > .steam directories which might contain useful information :) > > Crazy Canucks wrote: > >> My theory is that our computers have become sentient and are starting >> their first small steps toward rebellion. I can only hope that whoever >> survives the coming holocaust is as cute as a lot of the cast of >> Battlestar Galactica. >> >> Yes, I realize this was a completely unhelpful post... >> >> Yours Truly, Drek >> >> Eric Riemers wrote: >> >>> Yesterday i wanted killingfloor, wanted to update the server i already >>> hade but it stayed at "updating installation" for ages, never updated a >>> single file. >>> >>> Went to another box, tried a full install and of it went.. so why on earth >>> will one work (which ALWAYS worked) stop working, and another box goes like >>> a charm, beats me... >>> >>> On Sat, 24 Oct 2009 14:57:27 -0700, Kyle Sanderson >>> wrote: >>> >>> I feel your pain man, I've waited 2+ hours just to get my CS:S installed >>> on >>> >>> my Linux server. Kyle. On Sat, Oct 24, 2009 at 12:31 PM, Nightbox wrote: > http://forums.alliedmods.net/showthread.php?p=823636 > > Maybe this should work for updates ? (It doesnt but would be a good > > >>> idea) >>> >>> > 2009/10/24 TheGeekLord > > > >> Maybe adding some code which does this automatically would be good? I >> guess it would only be a few lines - hardly a massive waste of money >> for >> Valve considering how many server admins will benefit from it. >> >> -TheGeekLord >> >> ics wrote: >> >> >>> Sometimes content servers go out of order so to speak and the >>> >>> > updatetool > > >>> just tries and tries. You did deleted the ClientRegistry.blob from >>> /home/user/.steam folder? You sure you got all the necessary ports >>> in/out open and not firewalled shut? >>> >>> -ics >>> >>> Saint K. kirjoitti: >>> >>> >>> Seriously, this is taking the piss. I am getting extremely pissed off and annoyed by that fucking >> steamupdatetool clients which DOESN'T UPDATE FOR SHIT >> >> Takes me several god damn hours before the fucking piece of piss > finally > > >> decided to start downloading 1 bloody file for half an hour. >> >> We asked, we requested, WE BLOODY BAGGED for a proper update >>> content >>> >>> >> server to have our servers updated against. But fuck hey, why should >> you >> bloody reply? >> >> /end of rant. ___ To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> >>> >> please visit: >> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> >> >>> archives, >>> >>> >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ To unsubscribe, edit your list prefe
Re: [hlds_linux] Updating servers RANT
If it works fine for one box and not another, and both configurations are near-as identical, I'm tending to blame the box. Maybe an issue with your hldsupdatetool/steam binary. Try downloading it again? Also check for any .steam directories which might contain useful information :) Crazy Canucks wrote: > My theory is that our computers have become sentient and are starting > their first small steps toward rebellion. I can only hope that whoever > survives the coming holocaust is as cute as a lot of the cast of > Battlestar Galactica. > > Yes, I realize this was a completely unhelpful post... > > Yours Truly, Drek > > Eric Riemers wrote: >> Yesterday i wanted killingfloor, wanted to update the server i already >> hade but it stayed at "updating installation" for ages, never updated a >> single file. >> >> Went to another box, tried a full install and of it went.. so why on earth >> will one work (which ALWAYS worked) stop working, and another box goes like >> a charm, beats me... >> >> On Sat, 24 Oct 2009 14:57:27 -0700, Kyle Sanderson >> wrote: >> >>> I feel your pain man, I've waited 2+ hours just to get my CS:S installed >>> >> on >> >>> my Linux server. >>> >>> Kyle. >>> >>> On Sat, Oct 24, 2009 at 12:31 PM, Nightbox >>> wrote: >>> >>> http://forums.alliedmods.net/showthread.php?p=823636 Maybe this should work for updates ? (It doesnt but would be a good >> idea) >> 2009/10/24 TheGeekLord > Maybe adding some code which does this automatically would be good? I > guess it would only be a few lines - hardly a massive waste of money > for > Valve considering how many server admins will benefit from it. > > -TheGeekLord > > ics wrote: > >> Sometimes content servers go out of order so to speak and the >> updatetool >> just tries and tries. You did deleted the ClientRegistry.blob from >> /home/user/.steam folder? You sure you got all the necessary ports >> in/out open and not firewalled shut? >> >> -ics >> >> Saint K. kirjoitti: >> >> >>> Seriously, this is taking the piss. >>> >>> I am getting extremely pissed off and annoyed by that fucking >>> > steamupdatetool clients which DOESN'T UPDATE FOR SHIT > >>> Takes me several god damn hours before the fucking piece of piss >>> finally > decided to start downloading 1 bloody file for half an hour. > >>> We asked, we requested, WE BLOODY BAGGED for a proper update >>> >> content >> > server to have our servers updated against. But fuck hey, why should > you > bloody reply? > >>> /end of rant. >>> >>> ___ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, >>> > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > > ___ > To unsubscribe, edit your list preferences, or view the list > >> archives, >> > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Updating servers RANT
My theory is that our computers have become sentient and are starting their first small steps toward rebellion. I can only hope that whoever survives the coming holocaust is as cute as a lot of the cast of Battlestar Galactica. Yes, I realize this was a completely unhelpful post... Yours Truly, Drek Eric Riemers wrote: > Yesterday i wanted killingfloor, wanted to update the server i already > hade but it stayed at "updating installation" for ages, never updated a > single file. > > Went to another box, tried a full install and of it went.. so why on earth > will one work (which ALWAYS worked) stop working, and another box goes like > a charm, beats me... > > On Sat, 24 Oct 2009 14:57:27 -0700, Kyle Sanderson > wrote: > >> I feel your pain man, I've waited 2+ hours just to get my CS:S installed >> > on > >> my Linux server. >> >> Kyle. >> >> On Sat, Oct 24, 2009 at 12:31 PM, Nightbox >> wrote: >> >> >>> http://forums.alliedmods.net/showthread.php?p=823636 >>> >>> Maybe this should work for updates ? (It doesnt but would be a good >>> > idea) > >>> 2009/10/24 TheGeekLord >>> >>> Maybe adding some code which does this automatically would be good? I guess it would only be a few lines - hardly a massive waste of money for Valve considering how many server admins will benefit from it. -TheGeekLord ics wrote: > Sometimes content servers go out of order so to speak and the > >>> updatetool >>> > just tries and tries. You did deleted the ClientRegistry.blob from > /home/user/.steam folder? You sure you got all the necessary ports > in/out open and not firewalled shut? > > -ics > > Saint K. kirjoitti: > > >> Seriously, this is taking the piss. >> >> I am getting extremely pissed off and annoyed by that fucking >> steamupdatetool clients which DOESN'T UPDATE FOR SHIT >> Takes me several god damn hours before the fucking piece of piss >> >>> finally >>> decided to start downloading 1 bloody file for half an hour. >> We asked, we requested, WE BLOODY BAGGED for a proper update >> > content > server to have our servers updated against. But fuck hey, why should you bloody reply? >> /end of rant. >> >> ___ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> >> >> > ___ > To unsubscribe, edit your list preferences, or view the list > archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > > ___ To unsubscribe, edit your list preferences, or view the list > archives, > please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> ___ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >>> >>> >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > ___ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux > > ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux
Re: [hlds_linux] Updating servers RANT
Yesterday i wanted killingfloor, wanted to update the server i already hade but it stayed at "updating installation" for ages, never updated a single file. Went to another box, tried a full install and of it went.. so why on earth will one work (which ALWAYS worked) stop working, and another box goes like a charm, beats me... On Sat, 24 Oct 2009 14:57:27 -0700, Kyle Sanderson wrote: > I feel your pain man, I've waited 2+ hours just to get my CS:S installed on > my Linux server. > > Kyle. > > On Sat, Oct 24, 2009 at 12:31 PM, Nightbox > wrote: > >> http://forums.alliedmods.net/showthread.php?p=823636 >> >> Maybe this should work for updates ? (It doesnt but would be a good idea) >> >> 2009/10/24 TheGeekLord >> >> > Maybe adding some code which does this automatically would be good? I >> > guess it would only be a few lines - hardly a massive waste of money >> > for >> > Valve considering how many server admins will benefit from it. >> > >> > -TheGeekLord >> > >> > ics wrote: >> > > Sometimes content servers go out of order so to speak and the >> updatetool >> > > just tries and tries. You did deleted the ClientRegistry.blob from >> > > /home/user/.steam folder? You sure you got all the necessary ports >> > > in/out open and not firewalled shut? >> > > >> > > -ics >> > > >> > > Saint K. kirjoitti: >> > > >> > >> Seriously, this is taking the piss. >> > >> >> > >> I am getting extremely pissed off and annoyed by that fucking >> > steamupdatetool clients which DOESN'T UPDATE FOR SHIT >> > >> >> > >> Takes me several god damn hours before the fucking piece of piss >> finally >> > decided to start downloading 1 bloody file for half an hour. >> > >> >> > >> We asked, we requested, WE BLOODY BAGGED for a proper update content >> > server to have our servers updated against. But fuck hey, why should >> > you >> > bloody reply? >> > >> >> > >> /end of rant. >> > >> >> > >> ___ >> > >> To unsubscribe, edit your list preferences, or view the list >> > >> archives, >> > please visit: >> > >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> >> > >> >> > > >> > > >> > > ___ >> > > To unsubscribe, edit your list preferences, or view the list >> > > archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > > >> > > >> > >> > >> > >> > >> > ___ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > >> ___ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux >> > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds_linux ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux